How to handle wishes [Archive] - Wizards Community

Post/Author/DateTimePost
PsychicKid

04-01-07, 11:10 AM
(Mind you, the party is level 15-18 at this stage. Ignore my signature)

Well, we managed to find a genie in a lamp who wouldn't pop out and destroy us, and gave each party member a wish. The problem is, one of the party members insisted out of character that you had to metagame wishes. Such as wishes for specific bonuses on items, EXP, or calling items "Tome of Gainful Exercise +5". I however, insisted on making the wish in character and trying hard to avoid referencing mechanical parts of the game.

Still, the DM liked to be as DMs are with wishes and twist them. I wish and specifically stated for a "powerful magic item to increase my physical stamina.". Basically a +4 or +6 Amulet of Health, but I get an amulet that turns things into pure Star Metal when placed on them. Rather interesting, but it goes away when you take it off. We had some fun though, hacking limbs off of dead Mariliths after putting it on them.

The wish metagamer finally gave and wished for "The Manual of Gainful Exercise 5th Edition", and quite literally got the 5th edition of an exercise manual.

I forgot what the comic relief wished for.

But yeah, how should wishes be handled? In character, out of character? Middle character even?
Tichondrus

04-01-07, 11:28 AM
That will always be a DM's choice.
If he allows both, choose wichever you see more fit.
That shows a lot of the DM's quality, but personally I penalize a LOT of experience of anyone metagaming, and not even allow even thinking of taking a given class/prestige class withow a propper RPing reason.
So, wishes are to be taken in wichever way the DM sees fit, note that it's hard enough for the DM to handle wishes if given, or not if he's creative, but creativity is not so usual among 3E
Comus

04-01-07, 11:44 AM
Give the Wish ingame, tell the DM what you intend out of game. If he's the type to screw with your Wish, he'll screw with it anyway. If he isn't, he'll go with your intent.
Stumm_Dolch

04-01-07, 12:18 PM
I handle wishes the same way in all my games. My players tell me OOC what they want out of it, and then try to give me an in-game wish if they can come up with one, but that's just for flavor.

I do something different with my wishes in my games though... If the PCs want to wish "by the book's RAW" then there's no strings attached, it works just like RAW. But if they want to wish or ask for a Miracle in a way that's not printed then it's by my discretion how it will actually work. I do NOT stroke my ego/twisted sense of humor by turning their hopes and dreams into nightmares. If what they want works well or is an interesting enough Idea I'll let them go with it... whatever they come up with may need some tweaking to avoid game-breaking potential. I will however, warn my PCs OOC what any significant changes will be before they actually wish for it cause I want them to have fun, not resent my decisions everytime they pickup their +3 Longsword of uselessness.
Toloran

04-01-07, 12:32 PM
For me, it really depends on who exactly is actually casting the wish spell:

If it is a good being and you are on good terms with it, then it will generally give you what you intend (In this case, I allow players to tell me what they want OOC).

If the being is good but they aren't on particularly good terms with it, then my players have to say what they want IC but I will try to give them what they intend to get (unless they phrase it REALLY badly).

If the being is evil but they are on good terms with it, then my players have to say it IC and he will give them what they litterally ask for. So if they word it properly, they'll get it.

If the being is evil but they aren't on good terms, he will twist it as far as he can.