| Post/Author/DateTime | Post |
|---|---|
| Darryl_Licke03-04-08, 01:35 PM | Ran into a dragon. He was an elf at the time. I did some roleplay, hid in plain sight, he farted in my face because he still saw me. He said he can still smell me. There are 5 senses: Sight, smell, hearing, taste, touch. I would like to eliminate as many as possible so my L33T hide skill checks can continue to roxors. ideas? |
| Sunic_Flames03-04-08, 01:39 PM | Scent fools hiding. So does blindsense, which dragons also get. Other things fool it too. Get Darkstalker from Lords of Madness, or just deal with the instant I win buttons regardless of your checks. You don't have any other options. |
| Shaggy_Shaggs03-04-08, 03:00 PM | Darkstalker is your best bet, aye. Also, doesn't deliberately farting in someone's face draw an attack of opportunity? I'd have stabbed him right in his scaly ass (and then run like hell). |
| M-bark03-05-08, 05:04 AM | In the Draconomicon are some spells that would greatly help you to hide from dragons specifically, because they are especially tricky to fool on this part. If your character cannot cast spells, then get a Wand of [whatever] and put some more ranks in UMD. |
| Magrus03-05-08, 07:00 AM | Rogues are tasty breakfasts for dragons. Fear the blindsense! I know my one players pixie did after an air battle which led to crazy gouts of fire going back and forth. If your DM is playing that dragon properly, regardless of feats, you will have a wicked hard time dealing with the dragon without it knowing where you are. |
| Belkar03-05-08, 11:30 AM | Ring of Vanishing. A rather expensive item from the MIC. It makes you undetectable for 2 rounds, 3 times a day. You are invisible and silenced, and can't even be detected by blindsense, blindsight, tremorsense, scent, or a see invisibility spell. It takes true seeing to pierce it. [shrug] |
| mycroftb03-05-08, 11:32 AM | I'm not sure of the specifics of dragons of lore, but packing along some thunderstones to thwart hearing (everybody has a chance of rolling a 1 on a save), and some exceptionally strong perfume or other condensed scent to thwart smell (sealed in a breakable container, and thrown nearby to break - it won't make you not smell like a human, but the other scent may be overpowering enough that he can't pick up on the subtleties of humans) might help. But that's a bit extreme for a social roleplay environment. |
| Lincoln Hills03-05-08, 03:00 PM | Skill checks alone won't cut it: to be undetectable, you'll need the assistance of magic. A few choice wands can do it: Silence: deceives echolocation-type blindsight as well as Listen checks, no matter how astronomical. The 15' "dead zone" will be just as big a warning as hearing you, though, so perhaps a wondrous item with "self only" function would be better. Pass without trace: Per the spell description, your trail cannot be picked up - you leave no scent behind. But this doesn't stop them from smelling your current location - for that you need to ask your DM about... Filter: Ask your DM if the filter of this spell works both ways. The spell description neither confirms nor denies that notion, so it'd be a house rule - but if it does, this "protection from dust and inhaled poisons" spell will also prevent you from giving off the particles that Scent requires to function. I warn you, many DMs won't let this one fly - I wouldn't myself, because creatures with Scent are so darn useful to us. ;) Nondetection: Well, this is to cover critters like rakshasa and doppelgangers who can pick up your presence by your thoughts. Mind blank is better, but good luck finding that on a scroll! Levitation: Bad ol' tremorsense can feel you moving and even track your heartbeats. If you're not standing on a solid, though, tremorsense is of no use. Winged boots or other flying items are better than plain old levitate, if you can get 'em. Invisibility: Don't bother with this one. Ironically, a really high Spot score is rarer at high levels than the ability to see invisibility. |