| Post/Author/DateTime | Post |
|---|---|
| daponz01-23-06, 08:15 AM | In our campaign we've discovered a plot to destroy our prime. We have no direct way to evacuate our people. There is a forcefield around this prime to quarantine it from the rest of the prime material, our portals to other worlds are closed too. Only one portal to Sigil remains active but the key can only be made by three npc's on this planet. Planeshift does work. Our wizard 22, is one of them, but is in a coma currently due to an assasination attempt by a slayer of domiel. The creature we need to kill is the leader of the drow community which wants to leave this plane as well and needs to eradicate our species, the elves. She is a demigod lich wizard between 25/30?. Resides in a stronhold city/port. Works with undead and employs wight blackguards, levels going to 18. Our problems: The temple of Pelor is no longer available on this prime and no means of importing them from other places, this is due to an inquisition against them. The other churches do not have priests above 14-16 level. Highest characters in the world: Ftr20/warmage1 Druid20/sorcerer1 wizard15/archmage10 diviner highest 20 npc's: around 18 I have not the faintest idea how to insert a team that is proficient enough to kill them. I do have an apparatus of the qualish and a spelljaming boat that i can use to insert my team. Teleporting in is not an option but i think it is possible to teleport near to the city (in the water). The city is strongly defended by an army of 30000 and her undead minions, among whom several lich wizards. Does anyone have an idea, we can manufacture nearly all magic items short of artifacts. We can train any prestigeclass and build builds going to 16. |
| Lincoln Hills01-23-06, 06:14 PM | Uh... My advice is to sit back, accept that your entire plane is doomed, enjoy the nice flavor text surrounding its destruction, and then say to the DM, "I hope that was fun for you, man." |
| 20goingon123201-23-06, 07:04 PM | Cleric 1/Warmage 6/Rainbow Servant 10/Warmage 2/Heirophant 5. Cleric Domains: Planning, War (Longbow) or Planning, Elf (needs to be an elf character, which from what I read of your post, is already covered) Cast any Cleric, Good, Law and Air Domains spells, and Warmage spell spontaneously (plus any from his Warmage Expanded Knowledge deal). Fullcaster levels (caster level 28 for his Warmage spells). Charisma based caster. Get DM: Persistent. Go to town. |
| tsuyoshikentsu01-24-06, 01:11 AM | Take this to the CharOp boards. It's the D&D equivalent of asking M for gadgets. |
| daponz01-24-06, 11:02 AM | Thanks for the advice. I know it's going to be difficult, but in any case, the officers of the light brigade had their doubts too :-) |