Irrelevant out-of-character agruments [Archive] - Wizards Community

Post/Author/DateTimePost
IronBark

12-12-03, 01:42 PM
I just recently joined a group of Dnd players consisting of a fighter, sorcerer, cleric, and a rouge. They are all level two and dwarves. The DM decided I had been tracking a goblin party through a cave and was abmushed and that I fled.

The party found be at 3/4 hp in a nearby stream. We talked and decided I would help them make sure the remaining undead were destroyed (I'm a druid and as such hate unnatural beings).
In character I asked them to look for some berries (even though I had exhausted all of my combat spells, as per my goblin fight, I still had my trusty ol goodberries!). I rolled a Survival check, getting a 17.

The DM said that it takes me about 1.5 minutes to find, cast and eat the goodberries. Long before my compainions returned. They noticed some of my wounds healed. I bluffed them out of knowing what happened (my druid believes his spells and abilities are sacred), but my friend (the fighter) wouldn't let up with the checks. He tried every trick in the book, trying to get me to tell him why I wanted berries and how I got healed. In and out of character we argued for about half an hour straight. In the end we reached the end of our session and the DM became very annoyed.

How can I avoid this player from wasting our time?!?

I tried to reason with him, explaining my characters belief's etc, but he kept going on about how if I could heal myself, why wouldn't i heal his party as well. I told him that
A) I had just had the crap kicked out of my by a bunch of goblins and deserved my healing for myself (not trying to be selfish)
B) Had the right not to disclose my secrets and spells
and C) He's just wasting our time

What's a Player to do!?!?

Jaarek
SmiloDan

12-12-03, 02:27 PM
Lie to the other character. Say you can heal yourself (like a monk). Don't go into how frequently or whatever. And say you need berries for a spell you want to cast tomorrow. Done and done.