| Post/Author/DateTime | Post |
|---|---|
| Alamanda02-19-06, 11:52 AM | Is there a limit to sneak attacks in a round? In the Rogue description it specifies every time you get an attack that meets X criteria then sneak attack applies, implying an unlimited number per round (but not on attacks of opportunity). Alamanda |
| Feor02-19-06, 12:18 PM | If you get multiple attacks in a round, and they all qualify for sneak attack, then yes, they all recieve sneak attack. It's difficult to get all your attacks to qualify, however, most of the conditions which qualify an attack for sneak attack damage are negated after your first attack. |
| Surgo02-19-06, 12:27 PM | The only limit is your number of attacks. |
| TalliNV02-19-06, 12:27 PM | The only limit is the number of attacks the Sneak Attacker can make. As long as the target is flanked/flat footed/etc/etc any attack the Sneaker makes on him is a sneak attack. Even attacks of opportunity can be a sneak attack. If for some reason the target decides to run between two sneak attackers...well, he isn't a very bright target. |
| LCD2YOU02-19-06, 01:01 PM | The only limit is the number of attacks the Sneak Attacker can make. As long as the target is flanked/flat footed/etc/etc any attack the Sneaker makes on him is a sneak attack. Even attacks of opportunity can be a sneak attack. If for some reason the target decides to run between two sneak attackers...well, he isn't a very bright target. I think this is correct. If a character has the flanking on another character that is subject to sneak attacks, they can do as many as they have attacks. As for AoO, if there's a character with 18 Dex and some stupid characters run through their threat spaces, they can have, what up to 5 more? What I want to know is what others feel are in the rules hold for multiple attacks, ala two weapon and mutliple two weapon attack feats. |
| Avian161802-19-06, 01:36 PM | Rules of the Game:All About Sneak Attacks (http://www.wizards.com/default.asp?x=dnd/rg/20040302a) makes it pretty clear that as long as your character can sneak attack in the first place, the only limit is the number of attacks you can get. |
| Bluewings03-21-06, 01:12 AM | And what about skirmish and sudden strike? |
| allenchan03-21-06, 01:19 AM | And what about skirmish and sudden strike? Skirmish and sudden strike are both a bit more specific, but following the general rules for SA, and then the specific rules for those abilities, you can acquire multiple uses in a round. Noteably however, things like flanking dont work for sudden strike, and its hard to get more then one attack after a move action for skirmish (though greater manyshot is always nice). |
| Cifer03-21-06, 01:58 AM | @Bluewing IIRC it's basically the same, except for the fact that you can't use them while flanking, but if you ensure that the factor that is granting you the attacks still remains, you can go on. That means Invisibility can't do it since it breaks down at the first attack while Greater Invisibility will still be up and let's you go on. |
| Zherog03-21-06, 07:48 AM | As for AoO, if there's a character with 18 Dex and some stupid characters run through their threat spaces, they can have, what up to 5 more? Nope. Movement only provokes one attack of opportunity, regardless of how far you move within a creature's threat range. A leprachaun can dance an irish jig in a circle around your 40 Dex PC with Combat Reflexes, and he'd only provoke one AoO per round from the movement. |
| WombleHunter03-21-06, 08:05 AM | Although some might say that the "dance an Irish jig" action provokes attacks of opportunity on it's own, citing the Otto's Irresistable Dance spell as evidence. Then your character with 40 Dex and Combat Reflexes would get two AoO. |
| Surgo03-21-06, 09:06 AM | Nope. Movement only provokes one attack of opportunity, regardless of how far you move within a creature's threat range. I believe you, but where is this actually said in the SRD? |
| DrMorganes03-21-06, 09:42 AM | A few relevant bits from All About Attacks of Opportunity, Part One (http://www.wizards.com/default.asp?x=dnd/rg/20041026a):You provoke an attack of opportunity when you leave a threatened square, not when you enter it. Sometimes you'll provoke an attack of opportunity when moving closer to a foe (see the section on Reach below), and you'll also do so if you try to enter a square that a foe already occupies. If you get out of threatened square alive, you don't have to worry about attacks of opportunity later -- unless you've moved into another square that a foe threatens.And from Part Two (http://www.wizards.com/default.asp?x=dnd/rg/20041102a) :You still can make only one attack of opportunity for each opportunity that your foe gives you. For example, if you have Combat Reflexes and a Dexterity score of 15 you can make up the three attacks of opportunity each turn. You could make all three of them against the same foe, provided that the foe does three different things that provoke attacks of opportunity.Sums it up pretty well, I think. As much as I hate to argue with Zherog, these articles seem to flatly contradict his post. One AoO for each valid opportunity. Since most folks do not possess the Combat Reflexes feat, however, most dancing leprechauns would only draw one AoO whilst dancing about an opponent. Against that Combat-Reflexes-DEX-score-of-40-having monster, our Riverdancing goldmonger would likely meet his end fairly quickly :( |
| DrMorganes03-21-06, 09:56 AM | To further illustrate (http://www.wizards.com/dnd/images/rg_diagram1_72dpi_600.jpg) Let's assume the ogre in the illustration possesses Combat Reflexes and a DEX of 14, allowing a total of three possible Attacks of Opportunity in a given round. Tordek's movement would allow for two: one when he leaves Square A and another when he leaves Square B. If Mialee doesn't 5-foot step out of the threatened area before casting, the ogre could make an AoO against her as well. |
| High Octane03-21-06, 10:49 AM | Skirmish and sudden strike are both a bit more specific, but following the general rules for SA, and then the specific rules for those abilities, you can acquire multiple uses in a round. Noteably however, things like flanking dont work for sudden strike, and its hard to get more then one attack after a move action for skirmish (though greater manyshot is always nice). Greater manyshot only allows sneak attack to be applied to one attack. Look up the manyshot description and it specifically says precision based damage like sneak attack is not supplied. |
| DrMorganes03-21-06, 10:58 AM | If I recall correctly, however, Greater Manyshot does away with that restriction. Thus the goodness of scouts and Greater Manyshot! |
| Cifer03-21-06, 11:06 AM | Let's assume the ogre in the illustration possesses Combat Reflexes and a DEX of 14, allowing a total of three possible Attacks of Opportunity in a given round. Tordek's movement would allow for two: one when he leaves Square A and another when he leaves Square B. If Mialee doesn't 5-foot step out of the threatened area before casting, the ogre could make an AoO against her as well. Actually, I'm still almost certain that picture describes 2 different turns of Tordek, thus opening him to 2 AoOs. This is cleverly hidden in PHP p.137&138 in the last lines of the AoO article: "Moving out of more than one square threatened by the same opponent in the same round doesn't count as more than one opportunity for that opponent." |
| DrMorganes03-21-06, 11:11 AM | Ah, yes. This is also covered by the "three DIFFERENT things" bit in the article. I misinterpreted that. Thanks for the correction! (Apologies to Zherog ;) ) |
| beat_takeshi03-21-06, 12:05 PM | Important note! You only get one sneak attack per attack, even if that attack means multiple attack rolls ie scorching rays or acid orbs. Three scorching rays still means only one sneak attack. You can still attack with two weapons though for two sneak attacks as a full round action (although I personally don't like it). Important note2 Surprise round only allows one standard action (right?) so no two weapon fighting double crossbow double sneak attack shinanigins. |
| Millennium03-21-06, 04:40 PM | In theory, there is no limit. As long as each of your attacks remains otherwise eligible for Sneak Attack damage, they can all get the extra damage from a Sneak Attack. However, each attack's eligibility for SA damage is tracked individually. In other words, just because the first attack in a given round does not necessarily mean the other attacks will be. Here's a rather contrived but technically legal example: Wizard A casts invisibility on you. Wizard B readies an action to cast invisibility on you as soon as he sees you finish an attack. You start a full attack. Your first attack gets Sneak Attack damage. Invisibility wears off as soon as you finish the first attack. Wizard B did not see you make this attack, so his readied action doesn't go off. You make the second attack. It's not eligible for Sneak Attack damage, because everyone can see you. However, Wizard B sees you make the attack, so his readied action goes off. You are now invisible again. You make your third attack. You're currently invisible, so your third attack is eligible for Sneak Attack damage. |
| Xaxor03-21-06, 04:58 PM | Um, no. You get sneak attack for each attack roll you make. You make an attack roll for each schorching ray, you make an attack roll for each arrow with Greater Manyshot. They all get sneak attack if the other requirements are met. EDIT: Just for reference... it's hidden in the Psionic Feats file. GREATER MANYSHOT [GENERAL] You are skilled at firing many arrows at once, even at different opponents. Prerequisites: Dex 17, Manyshot, Point Blank Shot, Rapid Shot, base attack bonus +6. Benefit: When you use the Manyshot feat, you can fire each arrow at a different target instead of firing all of them at the same target. You make a separate attack roll for each arrow, regardless of whether you fire them at separate targets or the same target. Your precision-based damage applies to each arrow fired, and, if you score a critical hit with more than one of the arrows, each critical hit deals critical damage. Special: A fighter may select this feat as one of his fighter bonus feats. |
| ank03-21-06, 05:17 PM | Important note! You only get one sneak attack per attack, even if that attack means multiple attack rolls ie scorching rays or acid orbs. Three scorching rays still means only one sneak attack. You can still attack with two weapons though for two sneak attacks as a full round action (although I personally don't like it). Important note2 Surprise round only allows one standard action (right?) so no two weapon fighting double crossbow double sneak attack shinanigins. I apologize but I highly disagree with some of the arguements that is made here in this thread starting with Beat. Lets start from the top with your scorching rays: should you have multiple scorching rays from a single spell all of these require all require a ranged touch attack and as such are all counted as individual attacks. This means that each one can be used for sneak attack damage since the opponent is denied their dex bonus during this attack (see below for more details). Additionally, if the rays are used on different targets (within range) each counts as an AoO. Furthermore, you *MAY* use multiple attacks in a round as sneak attacks even if from the same weapon; allow me to explain starting with flanking. If a rouge (or another sneak attacker) is flanking an enemy all attacks are treated as sneak attacks as is outlined on page 50 of the players handbook. Moving forward: *any* other time you will use a sneak attack will be when you have surprised an opponent and this leads to sneak attacks. You can use all your attacks as sneak attacks for the following reason: when you catch an opponent surprised in combat it means that they are flat-footed, this denies them their dex bonus and consequently (according to the players handbook page 50) means they are able to be hit with *ALL* sneak attacks until they can take a turn (which is after you've made your move, obviously). Of course, there is the slight disadvantage of only a standard action in a surprise round, as Beat stated. However, a surprise round is only instigated when BOTH parties are aware of each other (as outlined in the players handbook page 137). Ergo, if you sneak up on an enemy without it being aware of you, you MAY use a full round attack on him/her/it. As I have shown there is in no way an opportunity to sneak attack that will not grant the user unlimited sneak attacks because: A) If flanking all attacks are sneak. B) If caught surprised they are flat-footed for the entire round and consequently open to all attacks C) If flat-footed see abovce at B D) If using a special option such as feinting it still treats them as flat-footed, so see B E) Anytime they are entangled (or otherwise lose their dex bonus) you can use a sneak attack as often as you like. F) If you can find any other way to instigate a sneak attack that I have not covered for: Kudos to you, you spend more time in front of the books than I (if you have THAT much time, get a life :rolleyes: ) |
| CryoSilver03-21-06, 05:41 PM | Sneak attack is the TWFer's best friend. Wraithstrike + Haste + Divine Favor + Greater Invisibility + Wounding weapons + TWF = :eek: |
| LCD2YOU03-21-06, 05:56 PM | Nope. Movement only provokes one attack of opportunity, regardless of how far you move within a creature's threat range. A leprachaun can dance an irish jig in a circle around your 40 Dex PC with Combat Reflexes, and he'd only provoke one AoO per round from the movement.True, but that is not what I was thinking. I was thinking if you have 5 enemies running through your threanted range. Otherwise Zherog is correct and thanks for pointing that out so I could actually tell what I meant. |
| Surgo03-21-06, 06:06 PM | Wraithstrike + Haste + Divine Favor + Greater Invisibility + Wounding weapons + TWF = some horrified smiley As it should be! That's 4 spells you're casting there, one of which is self-only! On the one AoO/movement thing: Is there any SRD text pertaining to this, or is it just in the PHB? |
| Zherog03-21-06, 09:19 PM | Ah, yes. This is also covered by the "three DIFFERENT things" bit in the article. I misinterpreted that. Thanks for the correction! (Apologies to Zherog ;) ) I'll forgive you this time, Doc. :D True, but that is not what I was thinking. I was thinking if you have 5 enemies running through your threanted range. Otherwise Zherog is correct and thanks for pointing that out so I could actually tell what I meant. Ah. Yes. That would indeed be wonderful. I don't think I've ever faced enemies that dumb, though. Even the stupid ones. :rant: |
| Always-Late03-22-06, 01:23 AM | Actually, scorching ray doesn't give you three sneak attacks. It goes under the term, "volley of attacks," and you only get to roll sneak attack for one of them. At least that's the way I remember it. |
| High Octane03-22-06, 01:48 AM | My mistake, that was regular manyshot. And yes scorching ray only gets one sneak attack. |