| Post/Author/DateTime | Post |
|---|---|
| Harmor03-03-04, 08:24 PM | So when do you know its time to leave your group when: 1. They belittle you all the time. 2. They make you feel inferior and inadequate around them. 3. They always think your decisions and the way you play your character is so wrong and alien. 4. They don't like or want to be around you. 5. They don't like your play style. 6. They are more concerned about how you're supposed to play than the game itself. 7. DM plays favortism. 8. Campaign is very repeative and boring dungeon romp. 9. Too few feats to choose from 10. DM is a jerk to you. 11. Too much rules lawyering (I help in this problem sometimes). 12. Too many wierd and funky rules. 13. People like to metagame too much (monsters, knowledge, etc.). 14. Magicial item creation is nerfed. 15. DM is too easily swayed or controlled by other players in the group. 16. No defined goal...reason to be together or want to be together (game seems to wander from encounter to encounter). |
| Teh Lurv03-03-04, 08:36 PM | 8. I don't know, some players do like dungeon romps. I don't think this is a universal "bail from a campaign" sign. 16. Again, I don't think this necessarily a bad thing. Yes some players do like a story arc, but there are alot of people who like episodic adventures. I think alot of the above rules could be condenced into the rule: 17. The game isn't fun for the players/DM. Some addition to the list: 18. When all the other PCs are female and all the other players are men. :D |
| SnowbearK03-04-04, 12:31 AM | 19. When your DM yells at you to leave and never come back because you're dead Marcy!!! 20. When you show up to the next session and everyone's in black robes, the table has a brightly-embroidered cloth over it, some black candles, and you hear bleating from the next room. 21. When anyone suggests that the next game be a Vampire LARP. |
| aka Jimmy03-04-04, 12:45 AM | The DM is already playing or is considering playing a DMPC. |
| ChaoticGod03-04-04, 12:46 AM | 22. When you show up to the next session and everyone's in black robes, the table has a brightly-embroidered cloth over it, some black candles, some rope, and you DON'T hear bleating from the next room. 23. The DM's girlfriend is playing a combination of two races from Savage Species and she won't let anyone know what it is, even OOC. The guy next to her is playing a Solar mercenary who will kill whoever or whatever for money. The rest of the PCs are 5 levels or ECL behind these two. The campaign consists of being hired for various killing sprees. The DM is too lazy to read up on anything so he allows anything and doesn't use the special abilities of any of the monsters he uses, making them easy prey. His combat scenarios remind you of mowing your lawn. |
| Arakano03-04-04, 09:43 AM | 24. You have just shown TOO much happiness about the fact that your PC managed to kill all other party members... :angel: |
| Arrowhen03-04-04, 02:44 PM | 25) They decide to switch to Live Action Wraith. |
| lseelba03-04-04, 04:28 PM | 26) The DM is obsessed with Drizzt and insists on having a scimitar weilding Drow NPC in your party. 27) The DM thinks the Terrasque is "teh k3wlness" and makes you fight said beast at low levels. 28) No one ever dies. 29) No one ever lives. 30) There are more house rules than regular rules. 31) Everyone has a template and monster levels and three prestige classes and wields +5 keen vorpal longswords of speed. 32) The DM hands out xp and gold and magic items like candy. 33) The DM's BBEGs always excape with their loot and the DM doesn't even give you xp for it. 34) Splatbooks are referenced more often than the core books. 35) The party cleric refuses to raise people because of xp loss. 36) The party mage refuses to make magic items because of xp loss. 37) The party fighter refuses to take one for the team because of xp loss. BTW those last three pretty much add up to the same thing: 38) The party you are playing with is in no sense of the word a 'party'. |
| Rogue03-04-04, 07:36 PM | 39) DM uses loaded dice for encounters ((not joking i swear this happened to me) and it was like dragons too, not dire squirels) |
| Remnant03-04-04, 11:21 PM | 40) Roleplaying and character concept become flimsy excuses for players to steal from the party, or otherwise act like a twit. |
| Crossover-Chronicler03-04-04, 11:45 PM | 41. The DM says "I am God." 42. The DM says "I'm not God. I'm who God prays to." 43. A player says "I'm god," and has no Divine Ranks. 44. The other players give you an insulting nickname they use more often than yourreal name. 45. Anyone speaks the word "munchkin" or "twink." Especially the DM. 46. Another player brings in a "revenge" character. 47. You find yourself spending more time reading the novel you brought with you than playing the game. 48. You realize you hate everyone in the room. 49. You bring in a "revenge" character. 50. You have just had your characters' race, alignment, gender, class or favorite color changed against their/your will again. |
| SnowbearK03-05-04, 05:00 AM | Originally posted by Arrowhen 25) They decide to switch to Live Action Wraith. Laws of Oblivion wasn't that badly done... ;) |
| fruits and vegetables03-05-04, 05:24 AM | 42. When you realize everyone else is playing "characters" and you are applying what you thought was the answer to a mathmatical equation. 43. You can apply most of the examples on this list to your game. 44. DM's girlfriend is in the game. 45. DM's best friend is in the game. 46. DM's crush is in the game. 47. The previous three are all in the game. 48. Newbies are considered rookies in a sport. |
| green_yawgmoth03-05-04, 01:18 PM | Originally posted by SnowbearK 19. When your DM yells at you to leave and never come back because you're dead Marcy!!! HAHAHAHAHA good one. I should find the version someone photoshopped. It was hi-larious. |
| HammerHeart8103-05-04, 06:48 PM | 49.Your DM gets out Rappan Athuk. |
| Kolo03-06-04, 03:12 PM | 50. when the artifacts he gives you as rewards for a three-year campaign are 100% worse than what the characters are already wielding, and then throws a horde of dragons at you. 51. when you discover that you're not ALLOWED to roleplay because the DM doesn't want you to interfere with his creative vision. 52. When you read lists such as these and think "hey, these sound pretty good..." 53. when your DM nerfs a spell in the middle of your casting it, only to use the original 10 minutes later. 54. The DM shouts "I WIN!" when the entire party dies. |
| TheItalian03-06-04, 08:50 PM | 44. DM's girlfriend is in the game. Oi, this just happened in this afternoon's game... |
| fanpythonmonty03-07-04, 12:55 PM | 55. Your DM refers to the PC's as "dragon feed." 56. The DM creates a cave system so complex and dangerous that the players who survive the mission can't find their way out and the DM decides to keep playing. |
| Argyuile03-07-04, 02:04 PM | 57. The DM flips a coin whenever your character is hit by a creature, heads is live through the blow and tails... |
| NestroEmichae03-07-04, 03:01 PM | 58) When the DM's reason for not allowing psionics is that it is too scifi, never mind the numerous cases in mythology and fantasy where the psionics system fits the feel of fantasy more than the magic system does. 59) When the DM's reason for no allowins magic is that it is too scifi, never mind the numerous cases in mythology and fantasy where the magic system fits the feel of fantasy more than psionics does. 60) When the DM won't allow a class that can cast spells and then throws you against the Tarrasque without nerfing it. 61) If you ever play a sorceror-like class that can also wield weapons, wear armor, and has the same attack bonus progression as the fighter. 62) When your level 25 character is doing more damage to the level 60 demilich that it is doing to you. 63) When you can remember three examples of #61 happening in the campaign. 64) When the DM makes yet another decision that shows his lack of knowing the rules and you fail your will save to not beat him unconcious with the DMG. A note on numbers 58 and 59: I have seen magic used in scifi as often as I have psionics, and a good portion of the mages in fantasy stories actually act like 3E psions when it comes to how they use their power. And both systems feature prominantly in myths going back as far as written history. Thus, my reason for putting it. |