| Post/Author/DateTime | Post |
|---|---|
| Paradisio05-09-05, 04:32 AM | Well I am the only good person in my current party. And out of the 7 or so people, I am 3rd from the top in term of level. The other being 8 (barbarian) and the other being 9 or 10 (cleric.) I am a good druid, who has actually invented darwinism in the game world, who is gathering a following quite slowly. The DM said, if I could give enough he would actually give me divine rank, and currently I have a school being built to teach the local towns populus and the ways of evolution and natural selection. Unfortunately, it will be a long time before I get the reccomended number of followers, probably longer than I will live. Anyways, the cleric has been in the party the longest, and was in the party when they deforested a pretty large area with a magic item. My character doesn't know this, but the people in the local town are fighting with the fey, who blame them. And the group is going to fight the fey, which is an obvious problem for my character, who has been hiding her alignment and such so far. This is probably the best opportunity for me to strike against the party members, who are pursuing evil, enslaving a towns populus with communist style laws, and proactively trying to become blackguards. And today I achieved level 7, which puts me in a new position of power, gained a new spell level (AOE fire attack and scrying), and a new companion. The clerics ultimate goal, is world domination. And while he is respectful of nature since I have joined the group, I don't that alone justifies years of evil acts and murder. The barbarian while evil, has commited did sacrifice himself to save the party at one point, but it was mostly stupidity than sacrifice honestly. My druid is pretty strong in her beliefs, and won't go down the dark path. She has only put up with it so far to find a prime opportunity to strike against them, or help them in their short term good actions. Those 2 characters are the only real threat, and they are very capable. |
| Torack05-09-05, 04:46 AM | So...I'm assuming you're asking on how to go about doing this? Or whether we think you should kill them? Personally speaking, I'd try and prevent killing them outright. That is not to say you cannot become the leader of the local resistance and actively oppose the rest of the group. Then again, you could always accidentally use damaging area effect spells that always seem to involve the party. Or cast spells that accidentally hit the members instead of the opponents.(I hear Heat/Chill Metal is a great spell as are the Soften Rock/Turn mud into stone spells.) Just remember that a Druid can be as sly about things as they get. Don't go about outright challenging them in the town square, soften them up a bit first. |
| Paradisio05-09-05, 05:05 AM | I guess I could try to tough it out until the long run, but the DM says the campaign can go epic, and it might be pretty bad if the other players get their first. Unfortunately, the DM refuses to use a battlemat, so relying on AE spells is kinda futile in any situation. |
| Torack05-09-05, 06:50 AM | Well then claim that those personal spells accidentally hit the party members since they're just so darn difficult to point. You know with the proximity of the group vs. the enemies. Example: Druid: I cast Summon Swarm at Henry the Warrior Henry the Warrior: WtF? Cast it at the damn creatures! Druid: I can't see them, you're in the bloody way. Henry the Warrior: *grumbles* I get out of the way of his spell so he can see the enemy Druid: *Turns to DM* It's too late, right? I already cast the spell, and I'm sure that if I hit him, I'll hit the opponent... Or even better: Druid: I cast heat metal on Henry's sword. Henry: Not again! Druid: I can't very well cast Heat Metal on the Kobold. It dwarfs in comparison to you and your standing too close to it. Besides the radiating heat will give your weapon a nice added heat damage. Henry: But- I won't be able to hold it! Druid: Ofcourse you can. Here, lemme search through my spells... Or yet even better: Druid: I cast Call Lightning. Henry: Finally. A good spell. Druid: I designate Henry as the first target. Henry: *Stupified* Druid: Well, I don't want the dragon sorceress to die, just incapacitate it so we can bring it to justice Henry: How will hitting me with a lightning bolt incapacitate her? Druid: She's standing right next to you. I expect the blast from my spells will knock her out cold Henry: *Rolls for damage, grumbling* :P |
| snowlynx05-09-05, 08:24 AM | I hate to say this, but if you are in direct conflict with the group, and you are good and most of the characters are evil, you probably do not fit in with the group. How do you feel about them? Are they your friends, or do you want to kill them now that they are in direct conflict with your belief of what is right? If they are your friends, you need to try to save them, but if not, you might as well join the fey in their cause. This might end up with you losing your character as they become an NPC, as you will suddenly become a major antagonist in the plot. Because this is a likely possibility, I would talk with your DM first and see what they want... |
| Aeromus05-09-05, 10:43 AM | Retire that char. Make an evil druid. Don't be the team gimp. |
| danielinthewolvesden05-09-05, 11:41 AM | Right. No party should be that split in the matter of alignment. OTOH, your fellow players don't sound all that mature, so..... :rolleyes: |
| Elussan of the Bow05-09-05, 11:57 AM | I've got a party with a LE rogue/fighter, and the rest of the party is either LG or CG (with one CN exception)... The rogue gets his shots in where he can...So could your druid. |
| Paradisio05-09-05, 04:14 PM | If I retire, I might as well quit, the party kills most people who attempt to join or torture them. Not to mention, slaughtering fey would probably not be good for my druid standing. |
| bomaz05-09-05, 04:46 PM | you cast rock to mud mud to rock. when they sleep. if you surprise them that way you will win any battle vs them. If you can include the rest of the party.... |
| Siduakal05-09-05, 05:04 PM | I'd agree.. Wait til they're asleep and volunteer for watch. When they're sleeping, turn the rock they're on to mud.. once they start to sink in harden it again before they can react.. Turn some other stone into mud and put it in a bucket then dump it on them one at a time, hardening it over their faces. |
| Quoriil05-09-05, 05:05 PM | something amusing that I saw in a traps post though I can't remember who posted it now... flesh to stone, stone to mud, mud to stone, stone to flesh. Meat puddle. |
| feartheinvinceblehamster05-09-05, 05:09 PM | killing party members? well duh, that's the only reason they allowed coup de grace as an action. |
| Iyestorm05-09-05, 06:18 PM | You're a druid. Only kill enough of them to keep the scales of good and evil balanced. |
| Sargon05-10-05, 12:29 AM | This is probably the best opportunity for me to strike against the party members, who are pursuing evil, enslaving a towns populus with communist style laws, and proactively trying to become blackguards. The clerics ultimate goal, is world domination. Power to those guys!!! Marxism... World domination... Can i join? INDUSTRY!! thats what the people need.. JOBS not RELEGION!!! Anyway a good chacters wouldn't kill them (that would be Evil) ... esspecailly not a druid... or i wouldn't think so anyway... |
| bomaz05-10-05, 03:34 AM | celestials kill demons and devils so why cant good chas kill evil ones? |
| The Stray05-10-05, 04:39 AM | PKing is not usually a good idea. And not always for in-game reasons, either. If you go around killing other people's character, you're going to cause friction with the people sitting at the gaming table with you. Why you chose to play a good character in an evil party is beyond my comprehension. My adivce is that if you druid DOES decide to go homicidal, retire him and give him to the DM to play as a BBEG. Then roll up a character who'd fit in better with the group dynamic. |
| Aeromus05-10-05, 11:06 AM | You have FOUR choices. Do nothing. And, the game becomes no fun for you. Kill the other player's. And, the game becomes no fun for anybody. Quit the game. Since you have to be the odd ball you're the one in the wrong not them. Turn evil, and get along with the rest of the group. Yes, you're the problem not them. |
| Paradisio05-10-05, 03:10 PM | I'm the problem? Thats a change, note this is the same group that PKs half the party every other session for no reason. And killed several of my characters 5 minutes after joining. While, I actually have a legitimate reason. Why did I roll up a good character? Because at the time, most of the party was good. But then the evil characters killed them, and they rerolled as evil. Last time I changed alignment, my dm forced me to do atonement for alignment changing, which was to kill some guy 4 times my level in hell in half a year or my character would die permanently. And if I tried to change, he would probably force me to change my lawful-chaotic axis as well since the party is a bunch of crazy murderers, which would make me lose my druid powers. |
| snowlynx05-10-05, 03:24 PM | It's unfortunate that your group dynamics have gotten to be such. Talk with the other players, and see what they're willing to do. If they'd rather you fought their characters, so be it... |
| Aeromus05-10-05, 04:59 PM | Sounds like your entire group + DM are idiots. I'd bail on that game. I refuse to play in a game that "PK's" Go play diablo 2 if you want that. |
| feartheinvinceblehamster05-10-05, 07:32 PM | BBEG BBGG, duh, lol also: Evil characters do not randomly run around killing peasents because it is the evil thing to do, This person is chaotic at best and would barely even work as a random encouter, much less a full time villian |
| Lincoln Hills05-10-05, 08:37 PM | I'm the problem? Unfortunately, at this point in time, the answer is yes. Or, more accurately, the fact that your character is good-aligned is a problem. The rest of the 'players' (so-called) apparently want a campaign in which they murder each other constantly, in the belief that this is 'fun'. And the DM is encouraging this (he could have nipped this in the bud at any point. That's what sitting in the most comfortable chair means: the authority to say No.) Your concept of killing the other characters - well, this often seems like a solution, but trust me: it won't really help. Killing the other players might, but that would be what we call "multiple homicide", which is frowned on in most states. I wish that your character weren't the problem: but the only way that will happen is if the DM suddenly decides that it was more fun back when the characters had not discovered D&D's greatest loophole (that your fellow players carry more valuable gear, and thus are more worthwhile targets, than any NPC of comparable level.) If the campaign has curdled on you, you probably aren't enjoying it as much as you think you are. Ask yourself - is it really the campaign you enjoy, or just the memory of the way the campaign used to be? You need to change something. Either ask the DM to start an entirely new campaign. Or find yourself a new DM. Or retire your character and create somebody new (and put up with the hazing and possible character death). Those really are your only three options, and I wish they were more palatable. Best wishes. |
| Paradisio05-10-05, 09:02 PM | Yes, I guess I should just quit, playing an evil murderer isn't something I want to do, and wouldn't enjoy. This situation probably wouldn't have come around had the DM not given the first person in the game experience for PKing. |
| The Weave0505-10-05, 09:28 PM | It does sound like your allys and DM is a little .....odd...but think of what a cool battle it would be. If you can, turn as many of the party members as you can onto your side and strike down that pitiful cleric and barbarian. Get multiple summoning spells and lure them each away one by one during a big battle using them. Also, ally with the nearby fey. Strengthen your forces and summon as many things as you can. Do you have the warp wood spell? If so, does anyone have any wooden items? Warp-em up!! Ys, heat metal on their metal objects, then chill i if you can. Also, get scrolls for extra spells. Buy up all the items you'll need and get tons of animal companions, I garuntee you at least a few of them will die during the battle. Get a ring of invisiblity if things go awry for you. It'll be tough if that happens, but you could still survive. I encourage you to put a stop to their evil deeds once and for all! :D |
| Duvanok05-10-05, 09:52 PM | Retire that char. Make an evil druid. Don't be the team gimp. Agreed. Why the heck would you play a character so out of step with the rest of the party? We have a player like that in our group and it just cheeses me off! If we play evil he plays good, we play law, he plays chaos. He's even gone so far as to kill my character once, turning suddenly on the party when we needed him the most. So you'll understand when I say that killing other party members is a big problem for me. Everyone should be having fun, not plotting how to ruin someone else's character. Now if you retire your druid and give him to the DM as an NPC, well, that's another story... |
| Paradisio05-10-05, 09:57 PM | As I already said, at the time, the party wasn't predominatly evil, please, read everything. I didn't make the character out of spite, I made it to have fun, which is being put into question. I can't play an evil character, I'm just not the kind who can logically play an evil murderer like the majority of the party. Its bad enough they play gnome baseball with swords. Even if I played an evil druid, wouldn't slaughtering fey and other woodland things still be a bad thing? |
| feartheinvinceblehamster05-10-05, 10:12 PM | Yes, druids are evil because they are more radical in there views about civilization and preserving nature than the good druids. a good druid accepts civilization as long as it does not do excessive harm to the forests. A good druid would talk to the community about the problem and perhaps use nondamaging spells to discourage foresters. An evil druid would just say: "oh you like foresting huh? I like civiling!!!" and proceed to destroy the town with a pack of charmed bears and call a lightning storm on the foresters, than casting liveoak to crush all towns within 100 miles of the forest!!! It just means if your in evil druid that you must violently crush the party for there actions against nature!!! May i suggest not playing a druid at this point? |
| bjorntfh05-10-05, 10:27 PM | My party (I DM) last session simply abandoned the party troublemaker on an island 3,000 miles from anywhere by not telling him that they were going to get teleported out, thus when they left he wasn't with them. |
| Paradisio05-10-05, 10:40 PM | I'll ignore that last post, since it was flame bait. Anyways, you are probably right about not playing a druid. But I can't very well play any other good character either. |
| feartheinvinceblehamster05-10-05, 10:52 PM | I'll ignore that last post, since it was flame bait. Anyways, you are probably right about not playing a druid. But I can't very well play any other good character either. Thank you for being reasonable about it, Most people would flame me for suggesting something useful. I reccomend an Anti-Paladin, that way you not just can be an evil psycho, you are required by your code of conduct to be an evil psycho!! |
| Paradisio05-10-05, 10:57 PM | Anti-paladin? You mean one of the UA variants? My DM doens't allow anything from that book. |
| The Human Target05-10-05, 11:02 PM | I could play in an evil game, no problem. That being said your group sound like a bunch of total <expletive>s. So you have two real options. Just quit the game and try to find/start a new group- which is hard but will be best for you in the long run. Or. <expletive>ing destroy them and quit the group. You could do it with a little prep time. From the sound of it, you should be able to get the rest of the group to help you destroy the main power duo by promising them wealth and power. Then ally with the local fey and while the others are still weak, bring a world of pain down on them. Also the transmute rock to mud, mud to stone idea works. Even if its not as dramatic. Or you could tell all of them that during your research you have found a magic spring that grants amazing power to anyone who bathes in it unburdened by material possessions. But that it only works on one night at the exact instant the moon reaches its zenith. Hire a trustworthy fey to stand in for you, one who can teleport away. Then as they stand exposed in the water jump them with your fey allies. Party over. |
| feartheinvinceblehamster05-11-05, 08:06 AM | A level 10 necromancer can control 20 HD of undead... but better, it's called the enchanter! dominate one of them and slowly convince the others that the one you dominated is trying to betray them, if the not dominated ones don't attack, order the dominated one to attack and yell "SO AM I!" and crush them all in a massive PvP, many people think a group of fighters could beat a wizard in a PvP..THEY ARE DEAD WRONG!!! many people think they could kill clerics and druids in a PvP, which they may have a chance of but then no one will heal them after The PvP Or try a cleric, an easy way to play an evil cleric is to be very selfish with your spells and not using them to help the party. animate as much dead as possible. |
| Thanatos0205-11-05, 10:41 AM | Well, with all due respect, why not just wait until they begin to kill off each other again? Aren't they driven to PK each other anyway? Prepair some nasty attack spells before hand, keep them stored for an "emergency". Some scrolls, wands, potions, whatever. Prep your animal companion. Learn to change into a nasty woodland creature, then.... wait for an argument to break out. Stay back when the begin to brawl, when it's about over, change into something nasty, summon some companions, buff up. Kick out some damaging spells - Call Lightning, Poison, Flame Strike and Ice Storm all fit the bill nicely. After they're weakend, go after the survivors in bear form. Set your pets to flank so they can't escape. If they try to run, set the wolves on them to chase them down. If you're high level, then it's even better. Druids are nasty. Remember if they attempt to fly away, Control Weather might knock them outta the air. At high levels, you have Whirlwind, Reverse Gravity, Finger of Death, Harm and Fire Storm. None of these are nice to be hit with. Plan in advance, wait for them to kill each other, and mop up. ^_^ Go team Good! |
| wtiger the theif05-12-05, 06:12 PM | you can just trap them in a cave nearby or curse them to me mindless if you can. or you can talk to the dm or the players and make them see what you problem is(trap them in the cave :D ) |
| Norhg05-13-05, 12:51 PM | Or you could turn to even darker elements to kill the others... They create undead? Np, I'll become an undead blighter. So you are hiring assassians? Here, deal with my living storm of vengeance. Fireballing? I'll CYCLONE YOUR &¤/%ING TOWN, AND THEN I'LL CALL AN ARMY OF FIENDS YOUR "#¤"ING ***es @£!%&. Point is; if they can become evil ask your dm how you can become even more evil. Use "they were doing it to me as an argument". Tell him you can do a better job than them. If you are lucky you will get enough power and evil mind enough that you get the others to work for you. |