D&D Podcast 12/21 - I am insulted.

Post/Author/DateTimePost
#1

wex52

Dec 22, 2010 13:47:08
I just wasted 42 minutes of my life listening to the D&D podcast where I got to listen to employees talk about World of Warcraft, professional football, and their favorite movies. I was looking forward to that podcast more than any other podcast because I was expecting two things: an apology and an explanation for the character builder fiasco. I got nothing. As a fan and supporter of the game, I am very insulted by this. I am a capitalist, and I fully support WotC's decision to go web-based in order to crush piracy, but they hurt a lot of supportive fans and skipped their one opportunity to address the issue formally.
#2

mudbunny

Dec 22, 2010 14:33:15
Did you listen to the previous podcast where they had, IIRC, Chris Champagne, DDI Studio Director inthe studio? He talked about the reasons why they went online.
#3

lokiare

Dec 22, 2010 17:58:09
Yes, but they didn't apologize or explain the fiasco in that one either. They stated what their plans were.
#4

wex52

Dec 22, 2010 18:48:04
Did you listen to the previous podcast where they had, IIRC, Chris Champagne, DDI Studio Director inthe studio? He talked about the reasons why they went online.



Yes, I did, and I supported the idea completely.
#5

Artsy_Wumpus

Dec 23, 2010 10:17:03
Actually I felt the entire podcast was a waste. Answers felt vague, short or repetative. I didn't feel compelled to buy anything and don't remember having anything to look forward to.
#6

excalainen

Jan 01, 2011 18:14:46
Indeed. All podcasts, Ampersands, etc. are just obnoxious prolonged ads where sun always shines. I don't want to hear that. I want to hear real insight into the game design and business aspects of the game. That includes the occasional unpleasant thing and admitting that they were wrong from time to time.
#7

lokiare

Jan 02, 2011 4:54:14
Indeed. All podcasts, Ampersands, etc. are just obnoxious prolonged ads where sun always shines. I don't want to hear that. I want to hear real insight into the game design and business aspects of the game. That includes the occasional unpleasant thing and admitting that they were wrong from time to time.



I would love to hear that too, unfortunately they work for a corporation and an apology could be seen as an admission of guilt and make the stock prices fall (which is preposterous as D&D doesn't even show up of Hasbro's radar). Because of this they cannot apologize.

As to real insight into the game, what are they gonna say? "We ran out of ideas and decided to do Essentials til we can  hire an imaginative person." Oooh I know... "We understand that people are frustrated with DDi, but let's face it, money is the almighty factor when determining what we do here...wait I mean piracy..."
#8

excalainen

Jan 02, 2011 15:56:45
Yeah, I would value honesty. Dishonesty was exactly the reason I dropped my DDI membership.
#9

scipio

Jan 03, 2011 19:48:40
Indeed. All podcasts, Ampersands, etc. are just obnoxious prolonged ads where sun always shines. I don't want to hear that. I want to hear real insight into the game design and business aspects of the game. That includes the occasional unpleasant thing and admitting that they were wrong from time to time.



I would love to hear that too, unfortunately they work for a corporation and an apology could be seen as an admission of guilt and make the stock prices fall (which is preposterous as D&D doesn't even show up of Hasbro's radar). Because of this they cannot apologize.


While I agree that better communication all around would be great from WotC, I feel that one part of your statement is a bit disingenous.  You cannot know that D&D doesn't show up on Hasbro's radar unless you're one of the executives at the company.  If you are, my apologies.  I just have a hard time assuming that a product line that featured a book making it to #4 on the Wall Street Journal's non-fiction best sellers list wouldn't "show up on Hasbro's radar."

That said, you are right that they cannot apologize if it might affect stock prices.  They have that whole pesky "obligation to the shareholders" thing. 
#10

lokiare

Jan 03, 2011 20:09:56
Indeed. All podcasts, Ampersands, etc. are just obnoxious prolonged ads where sun always shines. I don't want to hear that. I want to hear real insight into the game design and business aspects of the game. That includes the occasional unpleasant thing and admitting that they were wrong from time to time.



I would love to hear that too, unfortunately they work for a corporation and an apology could be seen as an admission of guilt and make the stock prices fall (which is preposterous as D&D doesn't even show up of Hasbro's radar). Because of this they cannot apologize.


While I agree that better communication all around would be great from WotC, I feel that one part of your statement is a bit disingenous.  You cannot know that D&D doesn't show up on Hasbro's radar unless you're one of the executives at the company.  If you are, my apologies.  I just have a hard time assuming that a product line that featured a book making it to #4 on the Wall Street Journal's non-fiction best sellers list wouldn't "show up on Hasbro's radar."

That said, you are right that they cannot apologize if it might affect stock prices.  They have that whole pesky "obligation to the shareholders" thing. 



I take it as a given that WotC only shows up as a single line in their quarterly profit statments and the only mention is MtG:TCG. Thus I'm sure it doesn't show up on anyones radar...
#11

Jharii

Jan 07, 2011 11:42:33
Continuously placing your expectations on other people will result in a lifetime of disappointments.
#12

Dane_McArdy

Jan 07, 2011 11:56:55
If they don't feel the character builder was a fiasco, I can't see them apologizing.

Sure they didn't handle it the best, I agree there.

Man, a day can go by fast sometimes.
#13

Dane_McArdy

Jan 08, 2011 16:45:18
We'll hear about the 'failures' in the 'prelude' of 6 Edition

'Where previous editions have attempted to incorporate technology we realised that actually not everyone wanted to be tethered to a computer in order to play their game'




But that's exactly what people want.
#14

Artsy_Wumpus

Jan 08, 2011 16:56:22

Need the things that were great when you were growing up ruined, there's an app for that...

#15

lokiare

Jan 08, 2011 18:15:18

Need the things that were great when you were growing up ruined, there's an app for that...




Some of us want apps to ruin it, others want to play with dice and pencils and paper. They cater to both...
#16

drnick

Jan 08, 2011 18:50:52
capitalist



I think I found a game you might like better?

www.hasbro.com/monopoly/en_US/
#17

drnick

Jan 08, 2011 19:22:17
I do. I'm a person. So there's one. We just need one more person to say the same and we can safely say that "people" want technology with their D&D.
#18

Dane_McArdy

Jan 09, 2011 6:39:56
But that's exactly what people want.



Acording to who?



Well, I guess all the people who have been upset at the failure for all the digital aspect they wanted when 4e was going to launch, such as an online gaming table, a character visualizer, return of PDFs.

I'm not seeing many people (if any) saying how they don't want digital products.
#19

Dane_McArdy

Jan 09, 2011 6:40:25
I do. I'm a person. So there's one. We just need one more person to say the same and we can safely say that "people" want technology with their D&D.



I do. There's two.
#20

Nyarlathotep

Jan 09, 2011 22:55:59
But that's exactly what people want.



Acording to who?



Well, I guess all the people who have been upset at the failure for all the digital aspect they wanted when 4e was going to launch, such as an online gaming table, a character visualizer, return of PDFs.

I'm not seeing many people (if any) saying how they don't want digital products.




I remember seeing a hadful in the early days of 4e.  How the CB, VTT, etc were going to make the game into a video game and how it heralded the death of D&D in book format, etc.