The Unofficial Dungeons & Dragons Forum Glossary

Post/Author/DateTimePost
Guide to Color Coding

wrecan

Nov 18, 2008 9:11:33
The Unofficial Dungeons & Dragons Forum Glossary
Once upon time, an industrious forum member named trollbill created a Dictionary of Terminology. Then Sylvaroth produced Part II to that dictionary, updating it. With the new edition, I felt that a new edition of that thread should be started here. I have shamelessly plagiarized it, and will add new terms as they evolve here. If you have a suggestion for an edit or addition, please reply to the thread.

Hyperlinked Table of Contents



A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Acronyms and Abbreviations
Common Acronyms for Fourth Edition Releases
Guide to Forum Badges
Guide to Color Coding


Disclaimer
Definitions used in the Glossary are based on their common usage on this message board and thus may vary in meaning from other boards, sites or even common dictionary usage. Definitions do not necessarily reflect the opinions of WotC, its employees, associates, immediate family members or household pets.

Criteria
The following criteria is used in determining the selection of entries for the Glossary:


  • The entry should have a common use on these boards, i.e. terms used by local gaming groups that do not appear regularly on these boards do not qualify.

  • The entry should have appeared on multiple threads and have been used by multiple users in a consistent fashion. Objective evidence of this, such as links to the pertinent posts, is preferable over subjective commentary.

  • A term entry should have a meaning on the D&D message boards that does not match its common dictionary definition or its definition in the Core Rules.

  • The terms should be specific to the D&D community in general, but not the community at large. Netlingo and lingo used in computer games are not to be included, unless it has a specific application to D&D.

  • The entry should not violate the CoC.

  • Terms that appear repeatedly with the comment “What does this mean?” are excellent candidates for the Glossary.

  • Links should be relevant to the definition and should be to locations that are relatively static so as to prevent the need to constantly update the links. Also remember that links to a commercial web site are a violation of the CoC.

If you don't see an acronym or word, it might be because it is a general internet term, not a term specific to the game or these boards. You can find many common internet terms and abbreviations here.

#2

wrecan

Nov 18, 2008 9:14:04
A
A Class (phrase): A class with one primary Ability score and two secondary Ability scores.  Etymology: The shape of the letter "A", which has one point on top and two at the bottom.  Compare "I Class", "V Class" and "X Class".  Link

Action economy (noun): The classification of actions in one character's turn into standard, move, minor, and free actions. (First reference found)

-aladin (suffix): A paladin build based on a strategy or theme  preceding the suffix. Etymology: A play on the term "paladin".

Arrow through the Neck [AttN] (phrase): The means by which a Dungeon Master arbitrarily kills a player character because the player has that character do something that the Dungeon Master disapproves.

Avenger (noun): A person who vigorously defends their position. Most often used derogatorily to reference zealous defenders of Fourth Edition, as in "4th Avenger" (sometimes shortened to "4venger").
#3

wrecan

Nov 18, 2008 9:14:57
B
Back Loaded (adjective): Refers to a class, spell, ability or other graduated rule whose benefit(s) at it’s later stages are greater than those of its initial ones. See also Rear Loaded. Contrast Front Loaded.

Beardy (adjective): Of or resembling a munchkin. See munchkin.

Beer & pretzel gaming (expression): Refers to gaming in a casual, laid-back style.

Bent (adjective): Describes a specific and unbalanced game mechanic.

Big Bad Evil Guy [BBEG] (term): An arch-villain, -nemesis, or -foil used by the Dungeon Master, often in a recurring role, as the climax to an adventure, story arc or campaign. Etymology: Message Boards, term first used in the thread Honesty vs. Story.

Broken (adjective): Describes a rule or game mechanic so unbalanced or difficult to implement that it prevents the game from operating as intended. (Often confused with "Bent.")

Buff: 1. (noun) A power or ritual that grants a benefit to oneself and/or allies. 2. (verb) to apply a buff to oneself and/or allies.

Build (noun): A specific combination of powers, feats and abilities.

Bump (verb): To reply to a post for the express purpose of moving that post to the top of the queue or forum.
#4

wrecan

Nov 18, 2008 9:15:47
C
Called Shot (noun): A house rule in which a player declares the character may aim for a specific body part of an enemy.

Canon (noun): 1. Official material not published by third-parties; 2. Official material not published by third-parties and not part of a campaign setting; 3. Official material found only in the core rulebooks and not supplements. Etymology: Religion, refers to a regulation or dogma decreed by a church council.

Canonical (adjective): Describes material that is part of the "canon". See canon.

Castle of Fun [CoF] (noun): A forum dedicated to light-hearted, online role-playing; also known as the Dungeons & Dragons Virtual Corporation.

Chainmail bikini (noun): Flexible armor, usually of decorative use only, consisting of interlinked metal rings that are shaped in the form of a bikini; commonly cited as an archetype of sexism in an androcentric gaming community.

ChaLord (noun): A warlord that specializes in healing and buffing allies.

Character Builder Classic [CBC] (noun): The downloadable Character Builder application that was part of the D&D Insider suite of programs prior to the on-line version of the Character Builder.

Cheese (noun): 1. (derogatory) Character, spell, feat or other game overpowered element or combination of games elements. 2. Use of rules elements that violates the spirit of the rules without violating the technical wording. Etymology: English slang, taken from the term cheesy, meaning shabby or cheap.

Cheese (verb): (considered derogatory) To make use of a cheap (cheesy) game element or tactic.

-cheese (suffix): A name of a commonly used series of features used together to optimize a character.  (Link)

Cheese monkey (noun): (considered derogatory) Player or Dungeon Master who excessively makes use of cheese.

Chick, Jack (biographical name, possibly pseudonym): Christian fundamentalist known for, amongst other things, publishing the anti D&D comic book, Dark Dungeons, through his company Chick Publishing, Inc. [wiki link]

CoDzilla (noun): A description of how an optimized cleric or druid in Third Edition was so unbalanced that it could easily defeat a slew of creatures appropriate to its level. Etymology: Abbreviation of "Cleric or Druid", plus a "-zilla" suffix derived from the popular Japanese cinematic monster Godzilla.

Community Management [CM] (noun). The arm of Wizards of the Coast -- including the Community Manager, Forum Guides, Forum Leads, Gamemasters, Scribes, and Volunteer Community Leads -- responsible for organizing and editing the forums, but not for enforcing the Code of Conduct. Compare Customer Service.

Community Manager [CM] (noun): An employee of Wizards of the Coast responsible for management of the forums and supervising the Volunteer Community Leads, Forum Guides, Forum Leads and Scribes, though not responsible for enforcing the Code of Conduct.

Consigliere (noun): A player who uses a mastery of the rules to help smooth play and otherwise assist the Dungeon Master. Often used as a compliment. Etymology: Godfather novels and movies, to refer to someone who is not a boss, but is a close advisor to the boss. Contrast Rules Lawyer.

CraPPer (noun): A derogatory term for the Third Edition skills that allowed characters to make money between adventures. Etymology: D&D Boards, coined by wrecan. Portmanteau of Craft, Profession, and Performance.

Crunch (noun): Game mechanics. See Crunchy.

Crunchy (adjective): Related to, resembling or dominated by game mechanics. Contrast Fluffy. Etymology: Gaming industry, term made popular by Sean K. Reynold’s euphemistic essay on the gaming industry entitled, Forgotten Rums. [Link]

Customer Service [CS] (noun). The arm of Wizards of the Coast known as On-Line Response Crew (ORCs) who enforce the Code of Conduct and handle customer complaints about company products. Compare Community Management.
#5

wrecan

Nov 18, 2008 9:16:28
D

Darklock (noun): A warlock with the Dark Pact from the Forgotten Realms Campaign Setting

Death Spiral (noun): A mechanic in which a wounded character incurs progressively more debilitating penalties the more it is hit. (Cite)

Debuff: 1. (verb) To use a power that imposes a penalty on opponents. 2. (noun) a power or ability that imposes such a penalty.

Dragon Slayer: A custom title given to individuals who contribute to a Dragon Magazine-specific thread on the Dragon/Dungeon Magazine forum that gets the most attention each month.  Compare Dungeon Delver.

Drama sink (noun): A player character whose personality and background is so overloaded with angst that it detracts from the game and uses up a disproportionate amount of game time at the table.

Draxen's Corollary (noun): This corollary to the Stormwind Fallacy (see below) states that a player is not necessarily avoiding roleplay by using social Skills. Etymology, D&D message boards, a fallacy first formalized by member theotherdraxen

Dread Gazebo (noun): See Tale of Eric and the Dread Gazebo.

Drizzt clone (noun): A much overused character concept that is modeled after iconic Forgotten Realms character Drizzt Do’Urden.

Dump (verb): To keep an attribute low because it isn't relevant to the character's abilities.

Dump Stat (noun): An attribute that is often dumped for a specific class or build.

Dungeon crawl (noun): A type of adventure characterized by lots of combat -- often occurring within a subterranean dungeon complex -- and little story or characterization.  See Hexcrawl.

Dungeon Delver: A custom title given to individuals who contribute to a Dungeon Magazine-specific thread on the Dragon/Dungeon Magazine forum that gets the most attention each month.  Compare Dragon Slayer. 

Dungeon Master Player Character [DMPC] (noun): A non-player character that joins the party, often as a full member of the adventuring party. Often used disparagingly.

Dungeons & Dragons [D&D] (noun): A heroic fantasy role-playing game.

Dungeons & Dragons Virtual Corporation [DDVC] (noun): See Castle of Fun
#6

wrecan

Nov 18, 2008 9:16:59
E
e- (prefix): Used to distinguish a class, subclass or build found in Essentials material from a similarly named mechanic found in supplments released before Essentials.  Compare o-.

Edition Wars (noun): The bitterness, attacks and lamenting associated with any change in editions of D&D. Most commonly referencing the thread wars that erupted when Fourth Edition was released

ENT attack (noun): An attack whose effects last until the end of the target's next turn.  Etymology: Acronym for "end of next turn".

Eric and the Dread Gazebo (phrase): See Tale of Eric and the Dread Gazebo.

Exploding Die (phrase): A mechanic by which an additional die is rolled if the original die rolls a certain value (usually maximum value), which itself can result in another die roll, and so on ad infinitum, as long as the necessary condition is met. Example: the property of a vorpal weapon.
#7

wrecan

Nov 18, 2008 9:18:42
F
Face (noun): A character built to be the primary character responsible for in-character social interactions, in a party otherwise devoid of social characters. Also called "Party Face."

Fanboy (noun): (often considered derogatory) In gaming, sci-fi or fantasy circles, a serious, often overly obsessed fan of a game, author, designer, series, or other genre element. (Var: fanboi.)

Faurope (noun): A campaign setting designed to resemble medieval or Renaissance Europe with fantastical elements.  Some examples include Birthright, Blackmoor, Dragonlance, Forgotten Realms (not including Kara Tur or Maztica), Greyhawk, Middle Earth, and 4e's default setting.  Non-Faurope settings include Dark Sun, Eberron, Planescape, and Spelljammer.  Etymology: portmanteaux of "faux" and "Europe".

Feat Tax (noun): A feat considered necessary for a character to be effective at a given level. History: In Third Edition, a feat tax referred to a sub-optimal feat that was included as a prerequisite to a more powerful feat simply to balance that feat. (Link)

Feycharger (build): An eladrin build developed in the optimization boards that uses the Fey Charge feat in combination with other powers to create a character that inflicts a lot of damage.  (Link)

Feylock (noun): A warlock with the Fey Pact.

Fluffy (adjective): Euphemism referring to a published material or portion of a published material that contains flavor text, see also Crunchy. Etymology: Gaming industry, term made popular by Sean K. Reynold’s euphemistic essay on the gaming industry entitled, Forgotten Rums.

Forum Guide [FG] (noun): A volunteer who assists a specific Volunteer Community Leader with discrete or ongoing task or area.

Forum Lead [FL] (noun): A volunteer, often assigned to one or more forums, who serves as an intermediary between Community Management and the forum members.

Fourgnard (noun): A person who likes Fourth Edition, but does not like newer Fourth Edition releases.  Etymology: coined by AlexandraErin (link); portmanteau of "fourth" and "grognard".

Fourthify (verb): To convert something from a prior edition of D&D to 4e.

Front Loaded (adjective): Refers to a class, spell, ability or other graduated rule whose benefit(s) at it’s initial stages are greater than those of later on. Contrast Back Loaded.
#8

wrecan

Nov 18, 2008 9:19:31
G

Game System Licence [GSL] (noun): a license that allows third parties to use certain intellectual property owned by Wizards of the Coast with the company’s permission in order to create products compatible with the 4th Edition of the Dungeons & Dragons Roleplaying Game. [Link]

Gamemaster [GM] (noun): 1. A Dungeon Master (or similar role in role-playing games other than Dungeons & Dragons); 2. A volunteer supervised by the Community Manager responsible for running a specific on-line event on the forums.

Gamer (noun): A person who plays games; most commonly, but not limited to; war games, role-playing games, collectible card games, and computer or console games. Gaming (verb): The act of playing a game, usually with others. See also Gamer.

Gazebo (noun): See Tale of Eric and the Dread Gazebo.

Gish (noun): Character who combines elements of an arcane caster and melee combatant. Etymology: Dungeons & Dragons, refers to a title original given to Githyanki fighter/magic-users.

Glass Cannon (noun): Character that can inflict more damage than expected for a character of that level, but cannot sustain the damage expected of a character of that level. (I.e. a character concept that has traded an inordinate amount of offense for an excessive amount of defense.)

Greyhawk (verb): To loot the bodies of fallen enemies. Etymology: Dungeons & Dragons, term first used by players of the Living Greyhawk campaign as a sarcastic response to adventures that gave less treasure if it was not specifically stated that the bodies were being looted.

Grind (noun): A fight that lasts many boring rounds, even though the outcome is evident.

Grognard (noun): A gamer, especially war gamer, who has considerable experience with a particular game or genre of games, has seen that game or genre of games go through many iterations, and who may often complain about new versions of, or newbies to, that game; also known as Old Guard. Etymology: French, nickname for a member of the French Old Guard during the Napoleonic era, referring to said members’ frequent imbibing of grog, an alcoholic beverage consisting of watered down rum, and synonymous with their tendency to grumble about all things new.

Gygaxian (adjective): A campaign with a high mortality rate for player characters, and often characterized with dungeon crawls and death effects for which there is no (or little) defense or save. Etymology: a mischaracterization of the campaigns run by E. Gary Gygax, one of the founders of Dungeons & Dragons, often based on the S1: Tomb of Horrors tournament module he wrote, which was published for Advanced Dungeons & Dragons (First Edition).

Gygaxian Naturalism (noun): A term coined by James Maliszewski, to describe a tendency to give game mechanics for monsters that serve little purpose other than to ground them in the campaign world. (Link)

#9

wrecan

Nov 18, 2008 9:20:46
H

Hack’n Slasher (noun): A player whose primary focus in a RPG is to roll dice, kill things and take their treasure; also known as a Roll-player.

Hammergun (noun): A mythical implement that can shoot hammers, and to be used exclusively by players dealing with an unreasonable Dungeon Master.

Hater (noun): A person who attacks an edition of D&D, usually with irrational or emotional arguments. Considered derogatory. Most often associated with people who hate 4th edition (i.e., "4th Hater", which is sometimes shortened to "H4ter").

Head of Vecna (legend): A hoax that one adventuring party played on another in a campaign run by game Mark Steuer. (Link.)

Hellock (noun): A warlock with the Infernal Pact. (Also, "Hell Lock.") 


Hexcrawl (noun): A type of adventure characterized by lots of combat -- often occurring within an outdoor wilderness -- and little story or characterization.  See Dungeon crawl.

High Gaming (noun): A particular genre of gaming, usually that preferred by the user of the term, viewed as superior to other genres of gaming.

House Flavor: 1. (noun) An official variant of unofficial customized description of an object, creature or power in a game that does not alter its mechanics; 2. (verb) to create house flavor.  Compare House Rule.  Etymology: Coined by wrecan.  (Link.)

House Rule: 1. (noun) An official variant or unofficial customized rule used within the confines of an individual play group; 2. (verb) to create a house rule. (Var. Houserule.)  Compare House Flavor.  


Hundred Dollar Bill Principle (noun): A principle that states that if WotC put out boxes full of free money there'd still be people complaining about how it's folded.

Huzzah! (interjection): An expression or shout of acclaim. Etymology: Unknown, earliest known uses stem from the late medieval/early renaissance period ca. 1500's.

#10

wrecan

Nov 18, 2008 9:21:18
I

I Class (phrase): A class with one primary Ability score and one secondary Ability score.  Etymology: The shape of the letter "I", which has one point on top and one at the bottom.  Compare "A Class", "V Class" and "X Class".  Link

I got a rock! (expression): A declaration used to indicate that one has been cheated within a RPG, usually in regards to treasure division. Etymology: Modern American, derived from It’s the Great Pumpkin, Charlie Brown! [youtube link]

In-Depth Role-Player [IDRP] (noun): A player whose primary focus in a RPG is to strive for the realistic portrayal of her character, especially in terms of emotion and personality, by making all decisions based solely from the character’s viewpoint.

-izard (suffix): A suffix used to describe various wizard builds. I.e., orbizard, staffizard, and wandizard.

#11

wrecan

Nov 18, 2008 9:21:50
J

Jack of all Trades [JoaT] (noun): A character that is proficient in multiple roles, but excels at none.

Jell_Moo Principle (noun): "Do not tell other people how to play the game."

#12

wrecan

Nov 18, 2008 9:22:21
K

Killer DM (term): A Dungeon Master whose campaign has a high mortality rate amongst the player characters; often, but not necessarily, due to deliberate and sometimes malicious actions on the part of the DM; also sometimes Player Killer.

Kit (noun): A game mechanic in Advanced Dungeons & Dragons, 2d edition.  A kit could be chosen for a character at character creation.  If selected, it offered a suite of features and abilities whose power varied greatly depending on the specific kit.  Kits also often had alignment, racial, class, or other prerequisites and ongoing requirements.

#13

wrecan

Nov 18, 2008 9:22:58
L

Laser Cleric (noun): A cleric built for ranged attacks. (Earliest reference found)

Lazy
(adjective): Related to an attack power that has no attack line.  For example, a lazy power is an attack power with no attack line.  A lazy build is a character build that concentrates on the use of lazy powers.  A lazylord is a warlord who uses mainly lazy powers.

Linear Fighters, Quadratic Wizards
(phrase): A phrase that describes the power progression of martial and spellcasting characters in prior editions, in which the martilal characters progressed at a slow but steady rate, while spellcasters tended to begin with less power but increased power much more quickly. [Earliest reference found]

Live Action Role-Playing [LARP] (noun): A style of gaming that emphasizes live, often immersive, character interaction over, and sometimes to the exclusion of, dice rolling.

-lock (suffix): A warlock build based on a strategy or theme preceding the suffix. Etymology: A play on the term "warlock."

-lord (suffix): A warlord build based on a strategy or theme preceding the suffix. Etymology: A play on the term "warlord."

Low Gaming (noun): A genre or genres of gaming the user of the term finds inferior to those genres she views as High Gaming. See High Gaming.

#14

wrecan

Nov 18, 2008 9:24:13
M

Meat shield (noun): Character or creature whose primary combat role in the party is to absorb large amounts of damage in order to protect other, more vulnerable, party members.

Message board paladin (noun) A member who attempts to assist the moderators in their policing duties.

Metagame (noun): Any element of gaming found outside of actual game play.

Metagame (verb): To make character decisions in an RPG based upon game knowledge rather than character knowledge.

Metagamer (noun), 1: A player who uses out-of-character knowledge to benefit his in-game character. 2: Someone who metagames.

Min/Maxer (noun), 1: A player who designs her character, usually within the basic parameters of the rules, to maximize that character’s advantages and minimize its disadvantages. 2: A power gamer.

Mini (noun): A figurine used to represent a character on a battle map. Etymology: Abbreviated version of "miniature."

Monsterbate (verb): To roll combat (or other dice-based interactions) between two sets of NPCs during a game session.  Etymology: Coined by SYB in this threadVariation: Monsterbation.

Monty Hauler (noun), 1: A person who runs or plays in a campaign where everything is 'given away', i.e., monsters are easy to kill and treasure and experience easy to find. Etymology: Modern American, refers to Monty Hall, the host of the game show "Let's Make a Deal" from 1963-1976. 2: A Munchkin.

Multiple Attribute Dependency [MAD] (expression): Phrase referring to character classes whose abilities require good scores in multiple attributes rather than just one. (Compare Single Attribute Dependency.)

Multiple Implement Dependency [MID] (expression): Phrase referring to character classes or builds whose abilities require multiple implements or weapons to function effectively. (Compare Single Implement Dependency.)

Multiple-user Personality [MuP] (noun): Any one of several persona adopted by a single user and represented by a separate user-name, no longer allowed on the forums. See Sock Puppet.

Munch (verb): To min/max a character. Etymology: See munchkin.

Munchkin (noun), 1: (derogatory) A player who creates an extremely unbalanced and over-powered character by using ludicrous loopholes in the rules or by outright breaking them. 2: (derogatory) A player whose gaming style the user of the term disapproves of; often including, but not limited to, power gamers, min/maxers, Monty Haulers, hack’n slashers, metagamers, rules lawyers and/or twinks. 3: A young gamer. Etymology: Modern American, refers to a race of midgets in The Wizard of Oz.

Munchkin Fallacy (noun): The fallacy of stating that an action is permitted if the rules do not specifically forbid it. Etymology, D&D message boards, a fallacy first formalized by member AlphatheGreat

#15

wrecan

Nov 18, 2008 9:24:51
N

Non-Armor Class Defense [NAD] (noun): Fortitude, Reflex and Will Defenses. Etymology: D&D Boards, term coined by hynter

Nerf (verb): To weaken a specific game rule, or specific character or item within a game, usually for purposes of game balance. Etymology: Modern toys, refers to the Nerf brand name that uses a soft, compressible material to make non-hazardous toys. 


Nerf the Bar (verb): 1. To preserve game balance for one class by removing popular options from another class.  2. To lower expectations.  Etymology: Coined in May 2011 in the General Discussion forum after developers justified some errata to some cleric prayers in order to prevent the cleric from outshining the wizard in some areas.

Newbie (noun): A new player to the game and/or new member to the message board.

Non-player character [NPC] (noun): A character in a role-playing game whose actions are not controlled by a player; specifically, a character whose actions are controlled by the Game Master.

Noob (noun): 1. A player who cannot grasp the basic concepts of a game, no matter how much playing experience and no matter how often explained. Often used disparagingly.

Nova: 1. (noun) A character built to expend all of its powers immediately to devastating effect, but leaving it severely weakened afterwards. 2. (verb) To expend all ones powers immediately, often "to go nova".

#16

wrecan

Nov 18, 2008 9:25:26
O

o- (prefix): used to distinguish mechanics that existed before the release of Essentials from similarly named mechanics released in Essentials.  Compare e-.


Oberoni Fallacy (noun): The fallacy that the existence of a rule stating that, ‘the rules can be changed,’ can be used to excuse design flaws in the actual rules. Etymology, D&D message boards, a fallacy first formalized by member Oberoni on July 23, 2002.  (Link)

Old Guard (noun): See Grognard.

On-line Response Crew [ORC] (noun): The moderators responsible for Customer Service on the forums.

Optimize (verb): To seek every possible mechanical benefit for a character's effectiveness in its chosen field (combat, thieving, diplomacy, etc.)

Otaku (noun): (often considered derogatory) a Fanboy; especially one fixated on Anime, Ecchi, Hentai, Manga or other form of Japanese comic or cartoon art. Etymology: Japanese, literally 'house,' slang for an overly obsessed fan and implying said fans obsession interfering with his or her ability to socialize and thus remaining mostly confined to the house rather than experiencing social situations.

#17

wrecan

Nov 18, 2008 9:26:02
P

Padded Sumo (adjective): Of or relating to melee combat in which both combatants' defenses are so high that they exhaust all their encounter and daily powers and are reduced to standing in place hitting each other with basic attacks. Padded Sumo often leads to grind. Etymology: Recreational activity in which partygoers dress in inflatable "sumo suits" and bounce around trying to push one another out of a fake sumo wrestling ring. Contrast Rocket Launcher Tag.

Page 42 (term): Refers to the ability of the DM to invent new rules to accommodate improvised actions by characters. Etymology: page 42 in the Dungeon Masters Guide (4th edition), which contains tables for improvising difficulty checks for actions not otherwise contained in the rules.

Page 55 (term): Refers to the ability of the player to reflavor powers, as long as the power does not mechanically change. Etymology: page 55 in the Player's Handbook (4th edition), which contains the rule for reflavoring powers. See Reflavor.

Pally (noun): Paladin.

Piñata (noun): An enemy that either naturally, or due to a power being used against it, grants benefits to the PCs when it is struck or killed.  Var. "Pinata".

Paragon Multiclassing (phrase): Using the multiclass feats to take a base class as a character's paragon path.

Player (noun): A person who plays a game; usually used to differentiate a person who plays in a role-playing game versus a person who controls one.

Player Character (noun): A character in a role-playing game whose actions are controlled by a player.

Player Kill (noun): An encounter or adventurer in which a player character is killed.

Player Killer (noun): 1: A Killer DM. 2: A player who frequently kills other player characters.

Points of Light (phrase): A type of campaign setting characterized by sparse centers of goodness (usually, but not always, civilization) surrounded by deadly dangers.  (Link)

PoLand (noun): A term for the default campaign setting for Fourth Edition, where the Nentir Vale is located.  Etymology: portmanteau of "Points of Light" as an acronym and "land".

Power Creep (noun): The tendency of RPGs to increase the PCs' power level as more supplements are released.

Power Gamer (noun), 1: A player whose primary focus in a RPG is the increase of his character’s power, usually defined in combat terms. 2: A Min/Maxer.

Prune (verb): To delete old and/or excess threads from a message board in order to improve performance of that board.

Pun Pun (fictional name): Character concept from 3rd edition, created by forum member Khan the Destroyer, to demonstrate and epitomize extreme character optimization.

#18

wrecan

Nov 18, 2008 9:26:32
Q

Quadratic Wizards: See "Linear Fighter, Quadratic Wizard".

#19

wrecan

Nov 18, 2008 9:27:14
R

Radiant mafia (term): A character optimization team build in which characters give one another bonuses for inflicting radiant damage. (Link)

Railroad
(verb): To, as a DM, force the players along a linear storyline that often does not allow for deviations created by player input.

RAW-Compatible (adjective): A homebrewed creature, trap, or other mechanic created using the guidelines written in the rules, so as to be compatible with a game that doesn't otherwise use house rules.  Etymology: Coined by wrecan and Maxperson.  See RAW (Acronyms and Abbreviations, below.)

Read-aloud Text
(noun): Text written by the designer of a published adventure to be read by the Dungeon Master to the players.

Rear Loaded
(adjective): See Back Loaded.

Reflavor
(verb): Changing the narrative description of a class, race, monster or power so as to make it appear completely different, even though it remains the same, mechanically, as contemplated on page 55 of the 4e Player's Handbook. See Refluff and Reskin.

Refluff
(verb): See Reflavor.

Reskin
(verb): See Reflavor.

Retype
(verb): Changing the damage type (and any corresponding keyword) of an attack, usually in conjunction with reflavoring.

Rider Effect
(phrase): Any effect of an attack other than damage.

Rocket Launcher Tag
(noun): Of or relating to combat in which both combatants' offensive capabilities are so deadly that the first combatant to succeed on an attack will defeat the other. Contrast Padded Sumo.

Role-player
(noun), 1: A person who plays role-playing games. 2: An In-Depth Role-Player.

Role-playing Game
(noun): A game that allows the player(s) to assume the role of a character or personality involved in the development of a story-line.

Roll-player (noun): See Hack'n Slasher.

Rouge
(noun), 1: Any of various cosmetics for coloring the cheeks or lips red. 2: A very common misspelling of the word "rogue."

Rule 0 (verb): To, as a house rule, modify or eliminate an official rule, or create an original house rule. Etymology: D&D 3E, refers to Rule 0 of character creation in the PHB which states that a player should check with the DM for house rules before generating a character.

Rules Lawyer (noun), 1: A player who is knowledgeable of the rules and uses them to his advantage; sometimes even to the extreme of using one rule to argue a point to his advantage, then using another rule to argue against that point when it becomes a disadvantage. 2: A gamer knowledgeable of the rules. Contrast Consigliere.

#20

wrecan

Nov 18, 2008 9:27:59
S

Sage, the (noun): Title, originally held by Skip Williams and then by Andy Collins, as the official rules clarifier for D&D in Dragon Magazine.  There is currently no offical "Sage".

Sandbox
(noun): A style of campaign where the party may take the initiative as to where to adventure, rather than a more linear campaign.

Save or Die [SoD] (phrase): An effect that can remove a character from combat in one round regardless of hit points. Etymology: prior editions of D&D, which had many spells that killed a player character if he failed a saving throw.

Save or Suck [SoS]: See Save or Die.

Scribe: A forum volunteer responsible for producing editorial content for specific forums.

Single Attribute Dependency [SAD] (expression): Phrase referring to character classes whose abilities require good scores in one attribute rather than just several. Compare Multiple Attribute Dependency.

Single Implement Dependency [SID] (expression: Phrase referring to character classes or builds whose abilities require only one implement or weapon to operate efficiently. Compare Multiple Implement Dependency.

Snarf (fictional name), 1: The comical antihero of the Larry Elmore comic series Snarf Quest. 2: The comical sidekick in the Rankin Bass cartoon Thundercats.

Society for Creative Anachronism [SCA] (noun): An international, non-profit, medieval re-creation and recreation organization. [Link]

Sock Puppet (noun): A multiple-user personality, often one used by the poster to conduct activities that she does not want associated with a more well-known screen name or to create fictitious support for her other screen name(s). Etymology: Common crafts, refers to the practice of making a simple hand puppet out of a sock and using it to speak for the puppeteer. See multiple-user personality.

Splatbook, 1: Any published, non-core, supplementary game book, especially one dedicated to a specific class, race or campaign location. 2: (considered derogatory) Any unnecessary, excessive and/or poorly designed published game supplement. Etymology: Game industry, refers to the asterisk (*), also known as a splat, sometimes used by game publishers to designate supplementary material in catalogues.

Starlock (noun): A warlock with the Star Pact.

Steve (noun): A player who enjoys being disruptive at the table.

Stormwind Fallacy (noun): The fallacy that roleplaying and optimization are mutually inconsistent. Etymology, D&D message boards, a fallacy first formalized by member Tempest Stormwind on May 15, 2006. [Link; link; link; link]

Sword and Board (term): A style of melee involving a one-handed weapon and a shield. Also, "Sword 'n Board".

System Reference Document [SRD] (noun): A reference document detailing Terms, Tables and Templates that are available for license under the Game System License. [Link]

#21

wrecan

Nov 18, 2008 9:29:16
T

TacLord: A warlord built to specialize in coordinating party tactics.

Tactical Studies Rules [TSR]: The company founded by Gary Gygax and Don Kaye to publish the original edition of Dungeons & Dragons. The company went defunct in 1997 when its intellectual properties were purchased by Wizards of the Coast.

Tale of Eric and the Dread Gazebo (title): Humorous gaming story now part of popular gaming folklore. Link

Tank (noun): A heavily armored character that excels in melee combat. Etymology: Military, refers to a heavily armored combat vehicle.

Third-Party Publisher [3PP; TPP] (noun): A publisher of Dungeons & Dragons products other than Wizards of the Coast.

To Hit Armor Class 0 [THAC0] (term): 2E D&D term similar in purpose to the attack bonus.

Total Party Death [TPD] (expression): See Total Party Kill.

Total Party Kill [TPK] (expression): An encounter or adventure that results in the entire party being killed; also sometimes Total Party Death.

Trap Option (noun): An mechanical option for character building that looks attractive but is mathematically inferior to other options at the same level.

TSRchivists: A self-identified group of people who have played most editions of D&D and try to remain neutral in the Edition Wars.

Tucker's Kobolds (noun): A group of kobolds, referenced in a famous editorial of Roger E. Moore found in Dragon Magazine 127, notorious for being so sneaky, devious and vicious that they could easily handle (and terrorize) parties many levels above what monsters with these stats could typically handle. [Link].

Twink (noun), 1: (considered derogatory) A player whose play-style or behavior ruins or disrupts a game. 2: A Munchkin.

Twink (verb): To give a character an item or ability that increases that character’s power substantially beyond that normally expected for a character of that level and race.

#22

wrecan

Nov 18, 2008 9:29:48
U

Unconventional Convention (noun): An quasi-official online convention once held each year on these forums that has contests, interviews, and prizes.  Abbrev. Uncon.  [Link]

#23

wrecan

Nov 18, 2008 9:30:41
V
Vancian Magic (noun): A magic system that requires the preparation or memorization of a spell prior to its casting, especially the magic system used in D&D prior to 4th edition. Etymology: Fantasy literature, refers to a magic system used by fantasy author Jack Vance in a series of novels.

vBulletin [vBB] (noun): Bulletin board software published by Jelsoft Enterprises; and once used by WotC to manage its message boards.

V Class (phrase): A class with two primary Ability scores and one secondary Ability score. Etymology: The shape of the letter "V", which has two points on top and one at the bottom. Compare "A Class", "I Class", and "X Class".  Link

Vecna's Head (noun): See Head of Vecna.

Virtual Pen & Paper [VP&P or VPP] (noun): A pen & paper game played online.

Volunteer Community Leader [VCL]: A volunteer supervised by the Community Manager, who helps to manage the content of the forums.
#24

wrecan

Nov 18, 2008 9:31:41
W

War Game (noun): A game that duplicates or recreates the tactical and/or strategic aspects of war.

War Gamer (noun), 1: A player whose primary focus in a RPG is the tactical or strategic aspects of combat. 2: A person who plays war games.

Weapliment (noun): A weapon that is used as an implement.  (Link)

Whiff (verb): To miss by a large margin.

Wield
(verb), 1: the weapon or implement used in an attack.  2: a weapon or implement that is in hand and ready to be used to attack. (Link)

Wizards of the Coast (noun): The corporation that owns and develops the Dungeons & Dragons game.

WizO (noun): What ORCs were called before they were called ORCs. Etymology: Wizards.com, refers to the WizO prefix that began all WizO user names.

WotC- (prefix): A prefix found at the beginning of forum names of employees of Wizards of the Coast.

#25

wrecan

Nov 18, 2008 9:32:12
X
X Class (phrase): A class with one primary Ability score and four possible secondary Ability scores.  Etymology: The shape of the letter "X", which has one central juncture and four exterior points.  Compare "A Class", "I Class", and "V Class".  Link
#26

wrecan

Nov 18, 2008 9:32:42
Y
No entries yet.
#27

wrecan

Nov 18, 2008 9:33:12
Z
No entries yet.
#28

wrecan

Nov 18, 2008 9:44:47
Acronyms and Abbreviations

Numeric
1E: 1st Edition AD&D rules.
2E: 2nd Edition AD&D rules.
3E: 3rd Edition D&D rules.
3PP: Third-party publisher.
3.5E: Version 3.5 of the 3rd Edition D&D rules.
3.75: The Pathfinder Game System published by Paizo.
3.P: The Pathfinder Game System published by Paizo.
3.x: Both 3rd Edition D&D and Version 3.5 D&D rules
4E: 4th Edition D&D rules.
5E: 5th Edition D&D.
$100 dollar bill principle: Hundred Dollar Bill Principle.
$th: A derogatory abbreviation for Fourth Edition D&D rules.

A.
AC: Armor Class.
AD&D: Advanced Dungeons & Dragons.
AEDU: At-will/encounter/daily/utility powers.  Also used to refer to pre-Essentials class design.
AFB: Away from books.
AL: Alignment.
AoE: Area of effect.
AP: Action point.
Art: Artificer
Asn: Assassin
Atk: Attacks.
Avn: Avenger
AttN: Arrow through the Neck.

B.
BBEG: Big bad evil guy (see Terms above).
BD&D: Basic Dungeons & Dragons.
BECMI: Basic/Expert/Champion/Masters/Immortal. The progression of boxed set D&D games beginning with Basic.
BM: 1. Beastmaster, a ranger build. 2. Battlemind, the psionic class.
Brb: Barbarian
Brd: Bard
BRV: Battlerager Vigor, a fighter talent that appears for the Battlerager Fighter build in Martial Power.

C.
CA: 1. Combat Advantage. 2. Custom Avatar (occasionally given out as a prize for forum contests).
CB: Character Builder.
CBC: Character Builder Classic.
CCG : Collectible card game.
CdG: Coup de Grâce.
CE: Chaotic Evil alignment.
Cha: Charisma ability score.
CL: Class level.
Clr: Cleric
CM: Community Management; also, Community Manager.
CoC: Code of Conduct.
CoF: Castle of Fun (see Terms above).
Con: Constitution ability score.
CoPR: Character of playable race.
Crit: Critical Hit.
CRPG: Computer role-playing game.
CS: 1. Customer Service. 2. Campaign Setting.
CT: Custom Title (occasionally given out as a prize for forum contests).

D.
d#: Daily power (and level)
d%: Percentile dice.
D&D: Dungeons & Dragons
d4: A 4-sided die.
d6: A 6-sided die.
d8: An 8-sided die.
d10: A 10-sided die.
d12: A 12-sided die.
d20: A 20-sided die.
d100: Percentile dice.
DC: Difficulty Class.
DDI: Dungeons & Dragons Initiative or Dungeons & Dragons Insider.
DDVC: Dungeons & Dragons Virtual Corporation (See above).
Dex: Dexterity ability score.
Dm: Damage.
Dmg: Damage.
DMPC: Dungeon Master Player Character (see above).
DMXP: The weekly Dungeon Master Experience series of articles (Link)
DPR: Damage Per Round.
Drd: Druid

E.
e#: Encounter power (and level)
EGG: Ernest Gary Gygax
ENT: End of Next Turn (also, eont).

F.
FG: Forum Guide.
FL: Forum Lead.
FLGS: Favorite Local Gaming Store or Friendly Local Gaming Store.
Fort: Fortitude Defense
FR: Forgotten Realms campaign setting.
FRCS: Forgotten Realms campaign setting.
FSBNNR: Feats should be nice, not required (see Terms above).
Ftr: Fighter

G.
GM: Game master (see Terms above).
GSL: The Game System License.
GW: Gamma World game system.

H.
HBO: Heavy Blade Opportunity.
HDBP: Hundred-Dollar Bill Principle.
hp: hit points.
HtH: Hand-to-hand.

I.
IC: In character.
IDRP: In-Depth Role-Player (see Terms above).
IMC: In my campaign.
Init: Initiative bonus.
Int: Intelligence ability score.
IRL: In real life.
Ivk: Invoker

J.
JoaT: Jack of all Trades

K.
KoDT: Knights of the Dinner Table D&D comic strip.

L.
L&L: The weekly Legends & Lore articles (link)
Lang
: Language(s).
LARP: Live action role-playing (see Terms above).
LFR: Living Forgotten Realms.
LG: Lawful Good alignment.
LGS: Local Gaming Store.
LoE: Line of effect.
LoS: Line of sight.
LotR: Lord of the Rings.

M.
MAD: Multiple attribute dependency (see Terms above).
MBA: Melee basic attack.
MC: Multi-class
MDMC: The Master DM Competition, a 3.5 edition competition on the What's a DM to Do? forum.
MEA: Move equivalent action.
MID: Multiple Implement Dependency (see Terms above).
MMORG: Massive Multi-player Online Role-playing Game.
Mnk: Monk
MoB: Monster or Boss.  (Sometimes written "mob")
Mod, 1: Modifier. 2: Moderator.
MUD: Multi-user Dungeon (see Terms above).
MuP: Multiple user Personality (see Terms above).

N.
NAD: Non-Armor Class Defense (see Terms above).
NIMH: Not in my house.
NPC: Non-player character (see Terms above).
NWN: Never Winter Nights computer game.

O.
OA: Opportunity Attack.
OD&D: Original, or old, Dungeons & Dragons.
OOC: Out of character.
OoI: Orb of Imposition.
OoP: Out of Print.
OOTS: Order of the Stick webcomic.
ORC: On-line Response Crew (see above).
OSR: Old school reference or old school rules.  Etymology: An abbreviation of OSRIC.

P.
Pal: Paladin
PBeM: Play by e-mail.
PBM: Play by mail.
PC, 1: Player character (see Terms above). 2: (rarely) Politically Correct.
PEACH: Please Examine And Critique Honestly
PK, 1: Player kill (see Terms above). 2: Player killer (see Terms above).
PMC: Paragon Multiclass(ing) (see Terms above).
PnP: Pen ’n Paper.
PoL: Points of Light (see Terms above). 
PP: 1: Paragon Path.  2: Power Point(s).
Psn: Psion

Q.

R.
RAI: 1. Rules as Intended; 2. less commonly referenced as "Rules as Interpreted."
RAW: Rules as Written.
RBA: Ranged basic attack.
Ref: Reflex Defense
Rgr: Ranger
Ro3: The weekly Rule of Three series of articles. (Link)
Rog: Rogue
RPG: Role-playing game (see Terms above).
RPGA: Role-Playing Gamers Association.
RRoT: Righteous Rage of Tempus, a feat from the Forgotten Realms Players Guide.
RSE: Realms Shaking Event (an event, like the Spellplague, that causes a fundamental change in the Forgotten Realms).

S.
SAD: Single Attribute Dependency (see Terms above).
SCA: Society for Creative Anachronism (see Terms above).
Shm: Shaman
SID: Single Implement Dependency (see Terms above).
Skr: Seeker
SoD: Save or Die (see Terms above).
Sor: Sorcerer
SoS: Save or Suck (see Terms above).
Spd: Speed.
SRD: System Reference Document.
Str: Strength ability score.
Swm: Swordmage

T.
THAC0: To Hit Armor Class 0 [zero] (see Terms above).
TPD: Total Party Death (see Terms above).
TPK: Total Party Kill (see Terms above).
TPP: Third-Party Publisher.
TPP'n: Third-Party Publication.
TRPG: Table-top role-playing game.
TSR: Tactical Studies Rules (see Terms above).
TWD: Two-Weapon Defense.
TWF: Two-Weapon Fighting.
TWFer: Two-Weapon Fighter.

U.
u#: Utility power (and level)
Uncon: Unconventional Convention (see Terms above).

V.
vBB: vBulletin (see Terms above).
VCL: Volunteer Community Leader.
VTT: Virtual Tabletop (also, VT)

W.
[w]: Weapon die -- the dice rolled to determine a weapon's damage when used in a basic attack.
WaDMtD?: The What's a DM to Do? forum.
WaPtD?: The What's a Player to Do? forum.
Wdn: Warden
Will: Will Defense.
Wis: Wisdom ability score.
Wld: Warlord
Wlk: Warlock
Wiz: Wizard
WoC: Wizards of the Coast; also sometimes WotC.
WotC: Wizards of the Coast; also sometimes WoC.
WotST: Wizards of the Spiral Tower paragon path.
WoW: World of Warcraft.

X.
XDMC: Expert DM Competition, found on the What's a DM to Do? forum
XP: Experience points.

Y.

Z.

#29

wrecan

Nov 19, 2008 8:43:02
Common Acronyms for Fourth Edition Releases

Note that modules are often simply identified by their letter-number combination (H3, P1, etc.) "Sequels" such as Players Handbook 2 and Dungeon Masters Guide 3 simply add the appropriate number to the first book's abbreviation (i.e., PHB2 and DMG3, respectively).


AiNF: P3 Assault in Nightwyrm Fortress.
AP: Arcane Power.
AV: Adventurer's Vault.
BoVD: Book of Vile Darkness. 
DD: Dungeon Delve.
DMA: Dragon Magazine Annual.
DMG: Dungeon Master’s Guide.
DMK: Dungeon Master's Kit.
DP: Divine Power.
DR: E1 Death's Reach.
DQE: P2 Demon Queen’s Enclave.
DSCC: Dark Sun Creature Catalog
DSCS: Dark Sun Campaign Setting
ECG: Eberron Campaign Guide.
EPG: Eberron Player's Guide.
FRCG: Forgotten Realms Campaign Guide.
FRPG: Forgotten Realms Player's Guide.
HF: Hammerfast.
HotFK: Heroes of the Forgotten Kingdoms, also, HFK
HotFL: Heroes of the Fallen Lands, also, HFL
HotFW
: Heroes of the Feywild, also HFW 
HoS: Heroes of Shadow
KotG: E2 Kingdom of the Ghouls.
KotS: H1 Keep on the Shadowfell.
KoTW: P1 King of the Trollhaunt Warrens.
LoM: Lords of Madness.
MaGA: Madness at Gardmore Abbey, also MGA
MotDS: Marauders of the Dune Sea
MM: Monster Manual
MME: Mordenkainen's Magical Emporium
MoP: Manual of Planes.
MV: Monster Vault.
MV:TNV: Monster Vault: Threats to Nentir Vale, also TNV
MP: Martial Power. 
NWCS: Neverwinter Campaign Setting.
OG: Open Grave.
OoSP: HS2 Orcs of Stonefang Pass
PB: The Plane Below; also, tPB
PH: Player’s Handbook; also sometimes PHB.
PHB: Player’s Handbook; also sometimes PH.
PHR: Player's Handbook Races (often followed by the name of the race).
PoS: H3 Pyramid of Shadows.
PoU: E3 Prince of Undeath.
PriP: Primal Power.
PSG: Players Strategy Guide.
PsiP: Psionic Power.
RC: Rules Compendium.
RotG: Revenge of the Giants.
SotAC: Seeker of the Ashen Crown.
SotAS: The Plane Above: Secrets of the Astral Sea
SotEC: The Plane Below: Secrets of the Elemental Chaos
SToS: Scepter Tower of Spellguard.
TL: H2 Thunderspire Labyrinth.
ToH: Tomb of Horrors (often followed by a "(4e)")
TSS: HS1 The Slaying Stone
UD: Underdark.
VR: Vor Rukoth
#30

wrecan

Nov 19, 2008 9:35:50
Guide to Forum Badges

1086_26.png: This individual is an employee of Wizards of the Coast.


1176_26.png: This individual is a member of the On-line Response Crew ("ORC").


1196_26.png: This individual is a Volunteer Community Leader.


: This individual is a Forum Guide.


1146_26.png: This individual is a Global Administrator for Living Forgotten Realms.


1116_26.png: This individual is a Game Master.


: This individual is a VT Sage.


1206_26.png: This individual is a Scribe.


DDi Subscriber: This individual subscribes to the Dungeons & Dragons Insider.


1186_26.png: This individual won a contest in the Uncon Convention.


: This individual is a Dungeons & Dragons playtester.


: This individual has obtained an award badge for the Lair Assault game (Platinum, Gold, Silver, and Copper, respectively.)

#31

mvincent

Nov 19, 2008 17:11:59
Wow! Nicely done!

Note: although Trollbill's dictionary did not contain a definition of RAI, it was addressed by Sylvaroth's (newer) Dictionary of Terminology (Part II), which was referenced by the 3x board's FAQ sticky and previously by the 4e Player advice board's FAQ sticky.

Per that dictionary, RAI meant "Rules as Intended" (and that was the only published definition prior to this thread). Your definition is certainly more complete (as there have indeed been some posters that thought it meant "Rules as Interpreted" before), but having multiple, disparate definitions can cause confusion, possibly defeating the utility of the acronym.

Doing a Google search for RAI + "Rules As Intended" I get 535 hits.
Doing a Google search for RAI + "Rules As Interpreted" I get 9 hits.
#32

wrecan

Nov 19, 2008 17:41:58
Guide to Color Coding
In many areas of the forums, but mainly in the Character Optimzation forum, forum members use a system of color coding when recommending options for character building, such as races, classes, paragon paths, epic destinies, powers, feats, skills, and items.  The color coding used by most members is as follows:
  • Red - This option is not worth taking, and may even be a trap.

  • Purple - This option is worth taking only for very limited circumstances.

  • Black - This option is neither unattractive nor desirable.

  • Blue - This option is good and recommended.

  • Sky Blue - This option is one of the best options for this character and should be taken.

  • Gold - This option is so good it should be deemed non-optional.


#33

calronmoonflower

Nov 22, 2008 2:44:34
Glass Cannon (Noun): A character that can deal large amounts of damage, but cannot take it.

I've seen Padded Sumo used, but never got a good defintion.
#34

wrecan

Nov 22, 2008 5:42:21
Tanks, calronmoonflower!

"padded sumo" refers to when combatants' defenses are so high that in combat they exhaust all of their powers and are reduced to beating each other senseless with basic attacks (a tactic considered unexciting).
#35

calronmoonflower

Nov 22, 2008 14:52:04
You misspelled "chaacter" [sic] is the glass cannon entry.

Whiff: A complete miss.
#36

wrecan

Nov 22, 2008 15:19:36
Fixed... and added! Gracias!
#37

calronmoonflower

Nov 22, 2008 20:19:27
NADs: (noun) Non armor class defenses.
#38

wrecan

Nov 22, 2008 21:45:47
Can you give me a link to a thread where that's used. I haven't seen that one before.
#39

calronmoonflower

Nov 22, 2008 22:46:46
Can you give me a link to a thread where that's used. I haven't seen that one before.

You know you could try using google to search, but I guess I should have provided a link.

[thread=1076231]The best NADs?[/thread]

[edit]

Your Mileage My Vary (YMMV): A statement that different people have different expenses with the same thing.
1,490 results

[edit=2]

I think I have a few more.

From: [thread=1062422]4E Poster Groups Discussion and Related DnD Talk[/thread]

Basically these are discussion groups that some board members are a part of. Generally confused with 4th Avengers.
Justice League: Balance Homebrew
Outsiders: Rules Questions
X-Men: Conceptual Issues
Illuminati: DM Assistance
Titans: Campaign Building
The Support Alliance: General Support

Members are general recognizable bu "4th [whatever]" in their sig.

TSR Activist: A forum group opposed to the edition wars. Formerly known as 2E Avengers, [thread=1070077]found here[/thread]

4th Avenger: A poster that adamantly defends 4th edition. Also written as 4th Ed. Avenger and 4venger. Frequently they also have a "4th [whatever]" in their sig. Used in the TSR Activist thread above.

4th Hater: A derogatory term for a poster that is strongly and vocally anti-4th. Also spelled h4ter. Again is used in the TSR Activist thread linked above.

$th: A term used to say that 4th edition was made for money. Considered an insult.

Edition War: A thread in which the posters fight over which is the best edition. A currently banned topic. This search has quite a few references to it. [post=17177686]Here's a reference[/post] to Webster threatening to close a thread if it become an edition war.

DM's Toolkit: A free program to aid in the creation of certain homebrew material. [thread=1038972]Found Here[/thread]
#40

wrecan

Nov 23, 2008 7:49:44
I'm not going to advertise the various guilds and clubs that come and go on these boards. At least not yet. That would be way too much work. I'm also not including generic net lingo like YMMV. Nor am I including the names of third-party material.

But I will, sadly, include the Edition Wars lingo.
#41

calronmoonflower

Nov 23, 2008 14:12:18
Damage Per Round (DPR): The average damage that a character can expect.
http://forums.gleemax.com/showthread.php?t=1116253
http://forums.gleemax.com/showthread.php?t=1116710
#42

wrecan

Nov 23, 2008 14:15:36
Theese are excellent! Thanks calronmoonflower!
#43

calronmoonflower

Nov 23, 2008 15:11:37
Mobs: (Noun) Monsters. Sometimes use as singluar.
http://forums.gleemax.com/showthread.php?t=1116544&highlight=mobs
http://forums.gleemax.com/showpost.php?p=17284077&postcount=4&highlight=mobs
#44

wrecan

Nov 23, 2008 15:43:34
Added!
#45

archangel_james

Nov 24, 2008 0:40:00
Although there is a Multiple Attribute Dependency entry, there is no Single Attribute Dependency entry. Also, they should both be in the list of abbreviations (as MAD and SAD), along with NAD or NADs.
#46

wrecan

Nov 24, 2008 5:48:23
Fixed!
#47

Armisael

Nov 24, 2008 6:09:38
The glossary could use the multiple definitions of ninjaing. AFAIK, these are all of them:

1) Ninja: (Forums, verb) To post the same thing as someone else before they do, essentially rendering their post obsolete. Usually followed by an exclamation of "Gah! Ninjaed!" from the late poster.

2) Ninja: (Game, verb) To be sneaky, silent, and deadly. Usually associated with rogues and their Sneak Attack class feature, which requires attacking without being seen or with flanking/catching the opponent Flat footed/Combat Advantage in the new edition. Ex: "Don't worry, the rogue is ninjaing the orcs as we speak".

3) Ninja: (Derogatory) To steal items. Etymology: MMO games, such as World of Warcraft or Everquest. Ex: "He ninja'd the loot!"

4) Ninja : (noun) A japanese warrior, trained in martial arts, and specializing in a variety of unorthodox arts of war. For the classic ninja stereotype, see Highly Visible Ninja.

Additionally, it needs more Prestige Class and Paragon Path information. And maybe the inclusion of some of the more famous CharOp builds, like MC Hammer.
#48

wrecan

Nov 24, 2008 7:56:55
I see the first use of "ninja" as generic net-lingo. I've seen it used on multiple non-geeky forums. The fourth use is the colloquial use and this isn't a real dictionary ;)

Do you have a link for the second or third definitions being used on these forums? I've never seen anyone use ninja as a synonym for "steal" or "sneak attack".
#49

Armisael

Nov 24, 2008 8:13:30
Here's Ninja Looting. It has also been called Kleptomaniac Rogue Syndrome, I believe, after those usually Chaotic Stupid rogues that are always stealing from the party.

Trying to find the SA aception...

Edit: Now that I think of it, there's a distinct lack of alignments here, particularly of Lawful Stupid and Chaotic Stupid.
#50

wrecan

Nov 24, 2008 8:17:56
Those are mostly third edition terms. The Trollbill Dictionary covers third edition lingo. This thread is for fourth edition lingo.
#51

wrecan

Nov 24, 2008 8:19:16
Here's Ninja Looting.

If it's on tvtropes it's become general net lingo. We're just cataloging the lingo that is specific to this forum. If we try to catalog every bit of netlingo that floats across the forums, the glossary will be unwieldy (and thus, unhelpful).
#52

calronmoonflower

Nov 27, 2008 14:10:04
TWF: Two-Weapon Fighting.

TWD: Two-Weapon Defense

TWFer: Two Weapon Fighter, not the class.

http://forums.gleemax.com/showpost.php?p=17327045&postcount=268

CA: Combat Advantage.

http://forums.gleemax.com/showpost.php?p=17327667&postcount=1
#53

wrecan

Nov 27, 2008 20:26:33
Added!
#54

mtn_mojo

Nov 30, 2008 11:11:56
How about PrC? I keep seeing that one, but for whatever reason, haven't managed to find a good definition for it.

Thanks for this glossary, by the way, I just started frequenting these boards (since I just got the 4e core rules and dove in head first after years away from the gaming table). You've been an invaluable help!
#55

wrecan

Nov 30, 2008 12:20:04
Thanks for the kind word! PrC means Prestige Class (which is the Third Edition version of Paragon Paths). Since it is a Third Edition term, it isn't included here.
#56

Cpt_Micha

Dec 02, 2008 9:40:21
can we suggest fallacies we name after various posters?

Or is that too sensitive?
#57

wrecan

Dec 02, 2008 9:43:37
Only once the term has gained common usage in the forums. The Stormwind and Oberoni Fallacies are included, as is the Draxen Corollary. Terms are recorded here. They aren't coined here.
#58

Cpt_Micha

Dec 02, 2008 9:45:06
K hehe. I'll remember that for later use.

I had another suggestion but I've long since forgotten it.
#59

turalisj

Dec 02, 2008 9:46:32
Should add hypocrite to the dictionary -_-
#60

wrecan

Dec 02, 2008 9:47:50
???

Um... what?
#61

Cpt_Micha

Dec 02, 2008 9:53:20
Got one.

Beardy.

see cheesey, or broken. Usually used to describe munchkins.
#62

wrecan

Dec 02, 2008 10:23:37
I've never heard that one. Can you give me a link to a post on this forum where it's used?
#63

Cpt_Micha

Dec 02, 2008 10:40:11
http://forums.gleemax.com/search.php?searchid=1570702

It's mentioned a few times.

Term's more popular on Warseer and wargaming forums usually but I've seen it here.
#64

wrecan

Dec 02, 2008 10:48:58
Those threads all seem to be using "beardy" to describe dwarves -- who have beards. Can you link me to a post?

Edit: nvm. [post=16968281]Here's one[/post]
#65

Cpt_Micha

Dec 02, 2008 10:52:08
hehe yeah, sorry I must have copied the wrong url.

there was a modern d20 post or star wars post that used it but not nearly as well as that one.
#66

wrecan

Dec 03, 2008 10:20:35
I have added "reflavor," "refluff," and "reskin" to the Glossary.
#67

zousha_omenohu

Dec 05, 2008 17:33:08
I just wanted to say that I have found this glossary very, very helpful. So much so that I've actually cited it as a source for my History of The English Language essay on the unique terminology and slang of the role-playing gamer subculture! Kudos for making such a helpful and informative glossary!
#68

endarian_dup

Dec 07, 2008 10:40:06
Outstanding!
#69

nom

Dec 11, 2008 19:26:47
Note on "broken":

Sometimes, "broken" is used simply to mean "unbalanced" or "overpowered". However, it is more properly used to mean something that is gratuitously overpowered or sets up degenerate or gamebreaking combos.

Example: orb stun-locks, pre-errata blade cascade or the possibility of infintite Demigod encounter recharges are "broken". They aren't merely strong, they are exploitable in a way that "breaks" established principles and assumptions of mechanics or encounter design and negatively affect gameplay.

"Broken" can also refer to rules that while not overpowered are unplayable in some manner or other.

"padded sumo" and above-level solos at heroic tier could be similarly described as "broken", in the sense that they push encounters beyond the point where there are interesting decisions to be made. The opposite problem can occur with XP awards for epic minions. I'm not offering any opinion on whether these are or are not "broken", merely demonstrating usage.
#70

wrecan

Dec 12, 2008 10:21:12
Nom,

What would you suggest as a more precise definition of "broken". I understand your point, but am unsure how to explain that concisely.
#71

nom

Dec 16, 2008 17:45:39
What would you suggest as a more precise definition of "broken". I understand your point, but am unsure how to explain that concisely.

I was tossing up various ideas, but I think Crimson Lancer said it best: ""Broken" as an adjective is a term used to describe something that stops the game from working as it was intended to.".

If you need examples, "A rule might be broken because it is unplayably complex, too ambiguous to use, or can be exploited to negate or over-emphasise some aspect of the game."

I'd like to say something about "broken" sometimes being used emotively to mean "overpowered" or "unbalanced", but can't think of a way to do it without either encouraging the usage or sounding elitist. Maybe "See also "overpowered""?
#72

The_Stray

Dec 17, 2008 13:03:51
Perhaps you should include links to places that have lots of netspeak lingo?

Also, you might want to put PEACH [Please Evaluate And Critique Honestly] somewhere up there, as that's a common sight on certain boards here, such as the House Rules forum.
#73

wrecan

Dec 17, 2008 15:09:59
There is a link at the end of the first post to a website about netspeak. And good catch on "PEACH". I added it to the acronyms list!
#74

wrecan

Dec 17, 2008 16:38:28
I amended the definition of "broken". Let me know if you all like it.
#75

The_Stray

Dec 17, 2008 20:44:08
I like it, but you might also want to add a caveat: many players use "Broken" when they really mean "Bent"
#76

wrecan

Dec 18, 2008 5:52:18
Done!
#77

nom

Dec 19, 2008 6:44:40
Applauds! Clever use of bent. Maybe ".. so unbalanced, clunky, or confusingly written that ...".
#78

wrecan

Dec 19, 2008 7:48:11
I added "difficult to implement" in addition to "unbalanced" to the definition of "Broken". I think that clarifies the term. Thanks for your help!
#79

wrecan

Dec 29, 2008 5:58:34
Added the "-izard" suffix used to describe various wizard builds.
#80

wrecan

Dec 30, 2008 12:16:54
Added "AP" as an abbreviation for "action point."
#81

mnemonicsv

Jan 04, 2009 13:51:10
Good stuff Wrecan. Very impressive.

I'm surprised there's a listing for Front-Loaded, but not Back-Loaded or Rear-Loaded. Like how (usually in 3e) a class can start out "weak" but has some powerful ability near or at the end of the class progression (a capstone ability).

-----

The "old-school forum member" in me wants to see this in the glossary, but I know the expression has been completely lost to antiquity:

Athar At The Spire [AATS]: A forum member who's claims seem irrefutable, though only due to a powerful or unique situation. Etymology: An expression directly derived from the D&D 2nd edition Planescape Campaign Setting.

Wow. I think I'm showing my age!
#82

wrecan

Jan 04, 2009 14:40:20
Good call. Back Loaded and Rear Loaded are added!

I agree Athar at the Spire is a little too archaic for this glossary. Sorry.
#83

mnemonicsv

Jan 04, 2009 14:50:27
I agree Athar at the Spire is a little too archaic for this glossary. Sorry.

No prob. I tried to look it up in the archives... but the archives don't even go that far back. Maybe I should add a long white beard to my avatar.

EDIT:

Oh yeah... another abbreviation for Third Party Publisher (TPP) is also 3PP. See that mostly in the GSL forums.
#84

wrecan

Jan 04, 2009 15:12:00
3PP added!
#85

mnemonicsv

Jan 05, 2009 1:18:07
Gave it a bit of thought, and here's a few more that may (or may not) be worth adding. It's up to you of course. I dare say you would do a much better job of articulating these terms verbally than I would.

-----

Build - referring to the combination of powers, feats, abilities that makes up a character (ie: A "character build;" How the character is "built").
Debuff - the opposite of a buff... a penalty applied to an enemy or enemies.
Dump Stat, Dump Attribute - An attribute score that is intentionally left suboptimal because it (at least seemingly) lacks usefulness for a specific build.
Mini - A miniature figurine used in the game to represent a PC's or NPC's relative position in the fictional combat environment (typically on a 1" gridded surface).
Nova - "going nova," "nova build," etc...
Page 42 - In reference to the text or (more commonly) the table which appears on pg 42* of the DMG; This information is commonly used to adjucate unusual effects into the game. I mention this, because the expression is becoming so common that most people no longer refer to the DMG or the table when making the reference. Thus, anyone unexperienced with the game would likely be lost to the reference.


*This may change due to future re-pagination. Only time will tell.

-----

Abbreviations:

AFB - Away From Books.
OGL - Open Gaming Licence. Though not used in 4th edition, the OGL is often referred to in comparison to the GSL.

That's all I can think of for now.
#86

wrecan

Jan 05, 2009 6:26:18
I've added them all in except "Page 42" and OGL.
#87

The_Stray

Jan 05, 2009 11:20:10
Why not Page 42? It's getting as much use around here as "Rule 0", and for pretty much the same effect.
#88

mnemonicsv

Jan 05, 2009 11:43:24
I've added them all in except "Page 42" and OGL.

Or "nova?"

If I get some spare time later, I'll dig up some examples/links of "Page 42."

Oh... I like how you disassociated "dump" from "dump stat." I never would have thought of that! Good call.
#89

wrecan

Jan 05, 2009 11:58:52
I forgot "nova" I'll add that. Also, you've all changes my mind on Page 42. I'll add that too.
#90

mnemonicsv

Jan 05, 2009 13:19:11
Few little things in the abbreviations section:

DDVC - mistyped as DDVD.
DDI - My understanding was this referred to D&D Insider.
FLGS - Friendly Local Gaming Store is more common, but both are used.
#91

wrecan

Jan 05, 2009 13:24:44
Got it! Thanks!
#92

mnemonicsv

Jan 06, 2009 0:36:05
Sword n Board - The practice of utilizing a weapon in one hand (typically a sword) and a shield in the other hand during combat.
Face - A character who often assumes the role of spokesperson for a party, due to skill and/or natural aptitude. The party's "face."

I wish I could remember all these terms at once instead of having them trickle in... oh well.

EDIT: As a side note, the etymology of the term "face" in these forums intrigues me. I often wonder if it developed simply by logical happenstance, or if it is in fact a reference to the character "face" from the "A-Team" who was arguably that party's face. I guess we'll never know.
#93

wrecan

Jan 06, 2009 5:53:34
Added!
#94

mnemonicsv

Jan 08, 2009 22:54:50
Here's a few I'm sure we all take for granted (again, I'm sure your definitions would be much more concise than mine):

Campaign - An ongoing series of adventures, often connected by an overarching storyline.
Campaign Setting - [CS] The "world" or "grand environment" within which a campaign takes place. The backdrop that gives context to a campaign.
One-Off - A single adventure (often designed for pre-generated characters) that is not part of an ongoing campaign.

EDIT: Yeah, I know "campaign" and "campaign setting" are mentioned in core, but it just seemed odd to define a "one-off" without mentioning them for context. Disregard as you see fit.
#95

wrecan

Jan 09, 2009 5:38:00
Re: one-off. I'm not including words used according to their standard dictionary definition.

As you said, the other two are already mentioned in core.
#96

mnemonicsv

Jan 09, 2009 19:25:28
Re: one-off. I'm not including words used according to their standard dictionary definition.

Well, look at that... to be honest, I had never heard the expression used outside of these boards. Learn something new every day I guess.
#97

Bolongo

Mar 10, 2009 17:16:40
If you have LoE on the list, for completeness sake LoS should be there too.

I assume I don't have to spell out that acronym... :P
#98

wrecan

Mar 10, 2009 17:19:49
Added! Thanks!
#99

Sylvaroth

Mar 12, 2009 11:13:24
Well done, wrecan :D
#100

wrecan

Mar 12, 2009 13:23:05
Sylvaroth,

Nanos gigantum humeris insidentes.

Thanks for giving me a great foundation to work from!

-wrecan
#101

erleni

Mar 13, 2009 5:05:32
Regarding the Head of Vecna there's another link I'd like to suggest, to a Knights of the Dinner Table's story called Agents of Evil.

http://watermark.drivethrustuff.com/pdf_previews/55794-sample.pdf
#102

wrecan

Mar 13, 2009 5:41:15
I rememebr reading the strip but I don't see it referenced on the forums very often. Can you gve me a link to a thread on these forums where this KotDT strip is referenced?
#103

Sylvaroth

Mar 13, 2009 12:07:41
Nanos gigantum humeris insidentes.

Cookies for the dwarf^^
#104

mvincent

Mar 13, 2009 12:19:28
Nanos gigantum humeris insidentes.

Cookies for the dwarf

Who runs Bartertown? Master Blaster runs Bartertown!
#105

jseipp

Apr 02, 2009 14:26:31
Can anyone tell me what PEACH means? I didn't see it i the Glossary and I hate feeling dumb

Thanks!
#106

propane

Apr 02, 2009 14:39:05
Can anyone tell me what PEACH means? I didn't see it i the Glossary and I hate feeling dumb

Thanks!

Please Evaluate And Critique Honestly
#107

wrecan

Apr 02, 2009 14:52:42
It's in the Abbreviations section.
#108

jseipp

Apr 02, 2009 14:55:59
Thank you! Didn't think to look there...
#109

wrecan

Apr 15, 2009 11:57:13
I've added Multiple Implement Dependency [MID] and Single Implement Dependency [SID] to the Glossary.
#110

zaresaria

Apr 16, 2009 9:02:30
Wow, that was great! Thanks for the glossary. We appreciate it.

I will use it quite a bit. I love the internet now, so much nicer than when I was a kid playing the game.


"Here is a coin for your troubles"
IMAGE(http://www.opensquares.info/myimages/6c990b7aca7bc7058f5e98ea909e924b.jpg)
#111

willpell

Apr 17, 2009 2:48:00
I am bookmarking this excellent thread.
#112

wrecan

Apr 25, 2009 6:21:36
I've added a reference to "Page 55" which is being used as a shorthand to the rule on reflavoring (found in PHB 55).
#113

dewi

May 01, 2009 4:57:06
I was looking for a link to Pun-Pun. Thank you.

May I suggest 'optimize'?
#114

wrecan

May 01, 2009 5:50:20
Great idea!
#115

Emerikol

May 09, 2009 22:25:41
Hi wrecan, great thread. I wanted to elaborate on your rule 0 reference. I believe its roots can be traced back to the 1e DMG.

On Page 230... Gygax writes...

It is the spirit of the game, not the letter of the rules, which is important. NEVER hold to the letter written, nor allow some barracks room lawyer to force quotations from the rule book upon you, IF it goes against the obvious intent of the game. As you hew the line with respect to conformity to major systems and uniformity of play in general, also be certain the game is mastered by you and not by your players. Within the broad parameters give in the Advanced Dungeons and Dragons Volumes, YOU are creator and final arbiter. By ordering things as they should be, the game as a WHOLE first, your CAMPAIGN next, and your participants thereafter, you will be playing Advanced Dungeons and Dragons as it was meant to be. May you find as much pleasure in so doing as the rest of us do.

--- end

The original entry was in all caps.

When I was young, especially in 1e and 2e I crossed verbal swords with a lot of rules lawyers. This rule was never far from my quiver. Nowadays, especially with 4e, its not used so much.
#116

wrecan

May 10, 2009 7:06:54
Emerikol, I appreciate the input, but this is a glossary. It is only concerned with the etymology of the term, not the history of the rule. The term "Rule Zero", as far as I know, was coined in 3rd edition, even though the concept is much older.
#117

willpell

May 12, 2009 1:30:14
Emerikol, I appreciate the input, but this is a glossary. It is only concerned with the etymology of the term, not the history of the rule. The term "Rule Zero", as far as I know, was coined in 3rd edition, even though the concept is much older.

It may lie outside the mandate of the thread, but I believe this is useful information. Maybe putting little "source: page XXX of the XYZ" footnotes in size-1 type wouldn't be the worst idea, for any origin that can be denoted this easily (most of the terms originate "somewhere on the internet" and are impossible to source, which is okay).
#118

wrecan

May 12, 2009 5:51:41
I understand people would find it useful, but this isn't a wiki article. I want to keep it focused on being a Glossary. Sorry.
#119

chefjackbutler

May 19, 2009 23:57:46
I'm surprised you don't have entries for Bellisario's Maxim, the Rule of Cool, and Hodgson's Law of Gaming.
#120

calronmoonflower

May 20, 2009 0:07:36
Bellisario's Maxim and the Rule of Cool are not D&D terms, though I had to look for former up.

I couldn't find anything on "Hodgson's Law of Gaming".
#121

chefjackbutler

May 20, 2009 0:40:30
Bellisario's Maxim and the Rule of Cool are not D&D terms, though I had to look for former up.

I couldn't find anything on "Hodgson's Law of Gaming".

"Repeat to yourself 'It's just a game.'


Coined by the late Andy Mathews.
#122

wrecan

May 20, 2009 5:56:47
Yeah, that's also in the context of on-line gaming. I also haven't seen it referenced generally on these boards, so it doesn't go on the forum-specific glossary. Sorry.
#123

willpell

May 27, 2009 5:20:19
Begging your pardon sir, but I came to this thread hoping to find definitions for PnP (used in contrast to PbP meaning Play by Post) and RaW. I know they're probably on the thread somewhere, but they don't seem to be indexed under the letters P and R, and therefore I am forced to post this inquiry after them.
#124

wrecan

May 27, 2009 5:42:49
Both of those are found in the post for Acronyms and Abbreviations. A link is provided on the first post of the thread.

PnP = Pen and Paper
RAW= Rules as Written
#125

wrecan

May 29, 2009 15:25:58
I added an entry for "Gygaxian Naturalism"
#126

talthus

Jun 21, 2009 0:03:56
PrC = ?
#127

calronmoonflower

Jun 21, 2009 1:32:44
Prestige Class. It's 3rd lingo.
#128

The_Stray

Jun 22, 2009 22:32:44
PrC = ?

Prestige Class. The 3.x version of a Paragon Path
#129

kilpatds

Jul 01, 2009 12:25:20
Given that you have "Padded Sumo", you might want to add "Rocket launcher Tag" and "Grind"

Grind: a fight that takes an excessive number of rounds but still manages to involve no drama or risk, and thus no fun.

Rocket Launcher Tag: a game design where offensive capabilities dominate defensive capabilities, and thus the largest predictor of victory is going first. Games with large numbers of Save-or-dies can fall into this catagory, as do games with high nova combinations. Contrast: Padded Sumo.

Padded Sumo: a game design where defensive capabilities dominate offensive capabilities. If combat involves no meaningful choices, can lead to Grind. Contrast: Rocket Lunacher Tag.
#130

wrecan

Jul 01, 2009 13:01:54
Good ones. I've amended Padded Sumo and added grind and rocket launcher.
#131

kilpatds

Jul 01, 2009 13:04:45
Good ones. I've amended Padded Sumo and added grind and rocket launcher.

Er, the term is "Rocket Launcher Tag". (as in 'playing tag... with rocket launchers')

Thanks.
#132

wrecan

Jul 01, 2009 13:24:05
Sorry! Fixed.
#133

The_Stray

Jul 01, 2009 22:57:53
Um, shouldn't Rocket Launcher Tag be ANY sort of combat? The term came from 3.x, where spells (especially at higher levels) were the main deciding factor of combat.
#134

wrecan

Jul 02, 2009 6:21:37
You're right. I deleted the word "melee"
#135

calronmoonflower

Jul 04, 2009 15:28:24
Feat Tax (Noun): 1). A feat that is required to be effective at a certain level. 2). A feat released to fix the game math at high levels.

Use: http://forums.gleemax.com/showthread.php?t=1212190
#136

wrecan

Jul 04, 2009 22:31:43
Good one. Added!
#137

vebrandsson

Jul 08, 2009 0:24:13
I've seen a lot of people use this but can't find a definition anywhere, what exactly does IIRC mean? I can't find it anywhere in this thread or any other.
#138

willpell

Jul 08, 2009 2:57:10
I've seen a lot of people use this but can't find a definition anywhere, what exactly does IIRC mean? I can't find it anywhere in this thread or any other.

It means "if I recall correctly", person using the same avatar as me.
#139

wrecan

Jul 15, 2009 14:03:55
I've added the term "exploding die" to the Glossary
#140

halbwatz

Jul 16, 2009 3:14:19
I am looking for the meaning of 'rider effects'.
My guess is that it is "effects that come with a critical hit"?
#141

wrecan

Jul 16, 2009 6:35:59
Good one. A rider effect is any effect other than damage. I'll add it to the glossary.
#142

mnemonicsv

Jul 26, 2009 4:33:42
I was thinking, should a definition of Called Shot be included in this glossary? I mean, we forum members take it for granted the term implies "an attack that targets a specific part of a creature's body." Outside of D&D (or gaming in general) however, the term is primarily used in reference to baseball (specificly: Babe Ruth), or billiards.

I could very well be wrong, but if memory serves, a "called shot" in the context of D&D goes all the way back to 2e. Even so, the term often comes up in modern editions, even if only descriptively. I have no idea if "called shots" exist in other gaming systems, though I suspect as much.
#143

wrecan

Jul 26, 2009 6:13:24
Sounds good to me. Added.
#144

calronmoonflower

Jul 26, 2009 14:55:10
I've seen wrongbadfun used more than once, but don't know the defintion.
#145

wrecan

Jul 26, 2009 15:11:05
That's not a forum-specific term. It basically is a term to mock someone who tells another person they are playing wrong.
#146

kilpatds

Jul 26, 2009 16:31:34
I've seen wrongbadfun used more than once, but don't know the defintion.

A sarcastic term referring to people who would tell you that you can not possibly be having fun, laughter and any other signs to the contrary aside, because you are playing incorrectly. So stop having fun, dang it!

ie: "They told me I was having wrongbadfun because I didn't have rules for gangrene"
#147

wrecan

Aug 04, 2009 10:11:30
I've added abbreviations for the new products in the Spring Catalog
#148

wrecan

Aug 12, 2009 10:48:26
I've added Jack of all Trades (and its acronym "JoaT")
#149

pbn

Aug 12, 2009 13:21:40
I've added Jack of all Trades (and its acronym "JoaT")

:D
#150

mnemonicsv

Aug 13, 2009 0:42:22
Save or Suck [SoS] is a common variant of Save or Die, though it applies more generally as a term that refers to any effect that effectively takes a character out of the fight (without necessarily killing him).

MacGuffin/McGuffin, though more generally applied as any "plot device" outside of D&D, within D&D (and on these boards) the term more often than not refers to a specific powerful (typically magical) item, the potency of which is usually far beyond the current means of the party.

EDIT: Oh yeah... will MuP be staying in the glossary? From my understanding, MuPs are no longer available on this board. That's not to say that there won't still be sock-puppets, of course.
#151

wrecan

Aug 13, 2009 6:31:47
I've added Save or Suck and amended MuP. MacGuffin is still a non-D&D term, just one used in a D&D context. I don't think it needs adding yet.
#152

mnemonicsv

Aug 17, 2009 0:49:40
Abbreviation:

OOP - Out of Print
#153

wrecan

Aug 17, 2009 6:40:06
OoP added! Good catch!
#154

wrecan

Aug 28, 2009 12:14:00

The glossary has been reformatted!

#155

Guroth_the_Forsaken

Sep 07, 2009 11:21:41

What about "aggro"? 

#156

wrecan

Sep 07, 2009 12:21:45

That's not a D&D term.  (And I forgot to mention I added House Flavor as a term.)

#157

wrecan

Sep 21, 2009 9:55:23

I have added a list of all the forum badges (with images).  I have also added an entry for the "Dragon Slayer" custom title.

#158

wrecan

Sep 21, 2009 10:22:51

Added an entry for Uncon, the Unconventional Convention

#159

pbn

Oct 22, 2009 1:12:54

What's PEACH?

#160

pbn

Oct 23, 2009 10:24:59

nevermind - I managed to find it (on another site - not sure if it warrants adding)


Please Evaluate And Critique Honestly.

#161

wrecan

Oct 24, 2009 10:40:04

I've added RAW-Compatible to the Glossary

#162

wrecan

Nov 12, 2009 10:27:06
I added an entry for "Power Creep"
#163

wrecan

Jan 02, 2010 9:30:53
I've added the Living Forgotten Realms Global Administrator badge to the list of badges.
#164

Maxperson

Jan 08, 2010 23:11:05
Hey Wrecan.  I don't see DM Fiat on the list.  That's one that probably deserves to be added.
#165

wrecan

Jan 09, 2010 6:37:48
Is "DM fiat" defined differently than its colloquial meanings of "DM" and "fiat" being next to one another?
#166

Maxperson

Jan 09, 2010 10:24:10
I don't know that I've ever really seen fiat talked about other than with DMs involved.  I would think that they should stay together and be defined that way, but it might be worthwhile to have DM Fiat and Fiat as two definitions.  That would make it easier for someone who is looking up DM Fiat to find it.
#167

wrecan

Jan 09, 2010 11:24:38
"fiat" isn't a game term.  It just means "decision".  "DM fiat" just means DM's decision.  I don't generally include words in the dictionary that use their colloquial meaning, even if they are accompanied by a game term, unless they are mentioned in the rulebooks, or have acquired a meaning that is different from the dictionary one.
#168

Sea-Envy

Jan 21, 2010 0:56:15
V Build: a description for classes with powers using 2 different primary stats requiering a PC to either raise 2 stats or not use 1/2 of the printed powers.
Cleric- Str meele / Wis range
Paladin Str meele / Cha / meele / Cha range
Rangers- Str meele / Dex range
Warlock- Con range / Cha range

I'm sure you can explaine it better
#169

wrecan

Jan 21, 2010 6:52:58
V Build: a description for classes with powers using 2 different primary stats requiering a PC to either raise 2 stats or not use 1/2 of the printed powers.
Cleric- Str meele / Wis range
Paladin Str meele / Cha / meele / Cha range
Rangers- Str meele / Dex range
Warlock- Con range / Cha range

I'm sure you can explaine it better


I've never seen this term used.  Can you link to some threads where it is used.  Generally, I've seen the term "MAD" (Multiple Attribute Dependency) used for this concept.
#170

pbn

Jan 21, 2010 10:56:22
Not as builds, but as classes (search would find it) specifically they reference A, V and X classes.  if I recall, the fighter is an X class, with most others split between A (one primary, 2 secondaries), and V (2 primaries, 1 secondary).
#171

wrecan

Jan 21, 2010 11:29:54
I'll be more than happy to include it in the glossary.  But I'm going to need some links to its usage in the forums. 
#172

pbn

Jan 21, 2010 11:55:42
Here's the thread I remember it being discussed in
#173

wrecan

Jan 21, 2010 12:30:25
Good enough for me!  A Class, I Class, V Class, and X Class have all been added!
#174

lofgren

Jan 21, 2010 12:38:22
I think you have the definition of X class wrong.  The example cited in the thread is a wizard, with one primary (the node of the letter X) and four possible secondary stats depending on class feature (the arms of the letter X).
#175

wrecan

Jan 21, 2010 13:10:16
Fixed. Thanks.
#176

pbn

Jan 22, 2010 8:41:11
I think you have the definition of X class wrong.  The example cited in the thread is a wizard, with one primary (the node of the letter X) and four possible secondary stats depending on class feature (the arms of the letter X).


Sorry - it was quite some time ago I had seen that, and I really didn't follow it all that closely.
#177

calronmoonflower

Mar 04, 2010 15:43:14
The term weapliment has come into use. It is a weapon that is used as an implement.
#178

wrecan

Mar 22, 2010 11:22:02
I can't believe I missed this.  Sorry it took so long to get to it calronmoonflower.
#179

3headedbeholdr

Apr 12, 2010 0:58:08
could you please add FrostCheese, Radiant Cheese and PolearmCheese? I have heard the terms but dont know the actual elements that make these up. adding those in the description would be great or a link to the original post/ first use.

Any other cheese you think players and especially DMs should be made aware of would be very much appreicated as well.

I am not a hardcore player and dont have the time to trawl through looking for the definitions.

many thanks

3headed

P.s. This thread is awesome I was hoping to find something like this. It just helps people like me so much, as I can't get on the forums regularly to know what the hell people are talking about.
#180

wrecan

Apr 12, 2010 7:47:42
I've added "-cheese" as a suffix to the glossary and a link to the thread that lists many of the -cheeses.  Thanks for the kind words!  Glad this thread helps.
#181

Sea-Envy

Apr 23, 2010 23:43:55
The class optimization threads use a color system to cataloge the posters' priorities of importance or usfullness. Many of them use the same terms in threads other then class optimizer threads , future realease and rules mostly. Should we (you) post at least a mention of the colors so that some one new to the boards would know what SKY BLUE ment?
#182

wrecan

Apr 24, 2010 6:43:13
Great idea.  I've added it to the Glossary!
#183

Sea-Envy

Apr 24, 2010 13:29:56
FLGS - friendly local game shop


and for etemology I think AEG's 7Sea may have been the first game to print EXPLODING DIE as a named game mechanic for an open ended die that keeps getting rerolled and added in on the max roll.
#184

wrecan

Apr 24, 2010 13:58:38
FLGS is already listed in Acronyms and Abbreviations.  And I'll need a link to include that in etymology.  I've heard like five different origins of the phrase "exploding die".
#185

Sea-Envy

Apr 24, 2010 14:30:32
Ahh, I just looked under F.
#186

warrl

Apr 26, 2010 2:03:50
The acronyms section needs DPS.

(If I knew what it stood for I wouldn't have discovered it isn't already there. Sorry.)
#187

sjmcc13

Apr 26, 2010 3:13:07
The acronyms section needs DPS.

DPS is a MMO term, not a D&D term. This violates on of the listing criteria.

#188

Sea-Envy

Apr 27, 2010 2:04:04
It may not get listed but for warrl's eddification I think it means "Damage Per Second"
Which is why it is a poor fit for table top RPGs that use turns/rounds/actions that are more then 1 second long.
#189

Bohrdumb

Apr 27, 2010 12:10:30
The acronyms section needs DPS.

DPS is a MMO term, not a D&D term. This violates on of the listing criteria.




Perhaps not directly under D&D, but it might be good to include it as a footnote under DPR as a *in other games, you might find this term, which we here in D&D refer to as _____.

That way someone who doesn't know what term to search for, can look under that and get a better DnD term.
#190

wrecan

Apr 27, 2010 12:28:00
I'm not including related MMO terms.  The glossary is getting unweildy enough. 
#191

the_fan

May 12, 2010 4:32:33
I've seen the term "Pinata" thrown about here and on ENworld a bit. It refers to a monster that when hit, bonuses fall out. Normally the result of a power. A good example is Bard Daily 1 Stirring Shout, where any ally that hits the target gains 5 temporary hit points.

Usage: "I just turned that monster into a pinata." 
#192

wrecan

May 12, 2010 6:46:21
Good one!  I just added it to the glossary.
#193

wrecan

May 12, 2010 11:07:12
I've added "Trap Option" to the Glossary
#194

wrecan

May 13, 2010 11:57:41
I've observed that the word "Gygaxian" is slowly coming to simply mean "traditional", in that people simply use it to describe how they remember OD&D/AD&D being played.  Do people agree we should adjust the definition of "Gygaxian"?
#195

salla

May 13, 2010 12:37:06
I've observed that the word "Gygaxian" is slowly coming to simply mean "traditional", in that people simply use it to describe how they remember OD&D/AD&D being played.  Do people agree we should adjust the definition of "Gygaxian"?



I would recommend making it a second definition rather than replacing the one presently there, myself.
#196

Garthanos

May 13, 2010 14:34:35
Gygaxian - could mean "traditional D&D" but I think that washes a lot out of meaning and presumes a lot about traditional. Referencing Gygaxian prose meant the game presentational style... and not the dungeon crawl play style.
#202

zgrose

Aug 23, 2010 17:33:46
Wasn't there a Dragon/Dungeon article about that..... Searching....

(edit) www.wizards.com/dnd/Article.aspx?x=dnd/d...

I think I've always called it read aloud text too. /shrug
#203

wrecan

Aug 23, 2010 21:40:25
"Read-aloud text" it is!
#204

Haldrik

Aug 24, 2010 15:13:09
What exactly is a 'kit'? Apparently its a retro term for something I never personally used. Is it more-or-less the same thing as a 'theme' or is it more extensive like a 'subclass' build?
#205

wrecan

Aug 24, 2010 17:31:03
A kit only existed in 2e.  Essentially it was a suite of class features that you could choose for your character at character creation.  Much like a theme, though depending on the specific kit, it could be as useful as a 4e feat, or as useful as a Paragon Path or Epic Destiny.  They often had prerequisites and ongoing restrictions, were limited to members of a specific organization, or imposed alignment or racial restrictions.

Since kits have become relevant when discussion Essentials and themes, I'll add it to the Glossary.
#206

The_Jester

Aug 24, 2010 18:39:14
Have you seen it used for 4e adventures?  I'm familiar with the term, but I don't think I've seen it used in 10 years.


Nope, but I've heard it referred to as "grey boxed text" at RPGA games. But it's probably a grognard-ism now, like THAC0 or magic user. 
Read-aloud Text (noun): Text written by the designer of a pulished adventure to be read by the Dungeon Master to the players.


Emphasis added.
#207

wrecan

Aug 24, 2010 20:23:03
Oops! Fixed!
#208

Haldrik

Aug 24, 2010 20:48:31
A kit only existed in 2e.  Essentially it was a suite of class features that you could choose for your character at character creation.  Much like a theme, though depending on the specific kit, it could be as useful as a 4e feat, or as useful as a Paragon Path or Epic Destiny.  They often had prerequisites and ongoing restrictions, were limited to members of a specific organization, or imposed alignment or racial restrictions.

Since kits have become relevant when discussion Essentials and themes, I'll add it to the Glossary.



Preciate it.

#209

zgrose

Aug 25, 2010 15:19:19
RE: kit

If you're coming from the WoW world, you may think of 'kit' as referring to the gameplay flavor of your class. Warriors have a shield based kit, Druids have a HoT based kit, so forth. At least that's how I understand it over there. Don't know if that's finding its way into 4e (Fighter-stickiness is their kit as opposed to a Swordmage's absorption kit) but thought I'd at least mention it.

(edit) If Essentials uses the word kit somewhere, you can probably just ignore all of the above.  
#210

wrecan

Aug 28, 2010 11:24:43
I've added Hexcrawl and Sandbox to the Glossary.
#211

Sea-Envy

Aug 28, 2010 14:37:03
RE: kit

If you're coming from the WoW world, you may think of 'kit' as referring to the gameplay flavor of your class. Warriors have a shield based kit, Druids have a HoT based kit, so forth. At least that's how I understand it over there. Don't know if that's finding its way into 4e (Fighter-stickiness is their kit as opposed to a Swordmage's absorption kit) but thought I'd at least mention it.

(edit) If Essentials uses the word kit somewhere, you can probably just ignore all of the above.  



Kit was more like your sub-class or archtype.
Is your fighter a samuri, pirate or amazon?
Is your magic user a scholar or a war wizard?

as Wrecan said theme or paragon path or in some cases feat .
#212

zgrose

Aug 29, 2010 10:42:10
Not disagreeing. Just noting that terms change over time and that old words can come back with new meanings/uses.
#213

istonei

Aug 30, 2010 19:49:40
the "word" MoB is actually an abbreviation for "monster or boss".
#214

wrecan

Aug 30, 2010 22:13:57
Thanks. I moved MoB to Acronyms and Abbreviations.
#215

Haldrik

Sep 01, 2010 15:17:09
the "word" MoB is actually an abbreviation for "monster or boss".



LOL, I was wondering what the blazes 'mob' had to do with 'mafia'!

#216

wrecan

Sep 06, 2010 7:38:05
I have added acronyms for the Essentals releases.
#217

zgrose

Sep 07, 2010 14:43:38
the "word" MoB is actually an abbreviation for "monster or boss".



Interesting read especially if you're into the history of terms: http://en.wikipedia.org/wiki/Mob_(computer_gaming)
#218

ignis_fatuus

Sep 11, 2010 2:26:19
Maybe you could put MBA/RBA under acronyms? Wanted to pointed someone asking about those terms here but to no avail...
#219

wrecan

Sep 11, 2010 11:00:11
I've added RBA and MBA to the Acronyms list as requested.  Good suggestion!
#220

ignis_fatuus

Sep 11, 2010 13:40:01
I've added RBA and MBA to the Acronyms list as requested.  Good suggestion!

Thank you for maintaining this great resource!

#221

RuinsFate

Sep 16, 2010 22:59:38
Something possibly worth adding, mainly used by CharOp and especially when comparing Paragon Paths, are e#, u# and d#, meaning Encounter(level), Utility(level) and Daily(level), respectively.
#222

wrecan

Sep 17, 2010 6:39:08
Good idea.  I'f added them to the Abbreviations and Acronyms post!
#223

wrecan

Sep 21, 2010 7:24:24
I've added the term "Fourgnard" to the Glossary.
#224

wrecan

Oct 02, 2010 8:25:14
I have added "BM" as an acronym for Beastmaster rangers.
#225

salla

Oct 02, 2010 14:29:13
I have added "BM" as an acronym for Beastmaster rangers.



That's also the usual abbreviation for the Battlemind, though.
#226

wrecan

Oct 02, 2010 17:39:24
True.  I'll add battlemind as well.
#227

wrecan

Oct 02, 2010 18:55:24
Added "ENT" and "ENT Attack" to the glossary!
#228

chefjackbutler

Oct 08, 2010 8:28:09
Something you might want to consider is modifying the entry for Hater to reflect the fact that the term is applied by 4E fanatics to anyone who levels any criticism at 4E, even if said criticism is rational, well-supported, and borne out by multiple other people with similar opinions.

Meaning its not always the "usually irrational and emotional" who get called haters anymore.  In point of fact, given that most of the emotional and irrational complainers have moved away from the game and don't participate here anymore, the times the word Hater gets wheeled out now is when a "4venger" sees something he disagrees with and brushes the complaint aside with a neat little ad hominem attack.

Just something to consider.
#229

wrecan

Oct 08, 2010 10:10:14
Take your personal isues with the Edition Wars elsewhere, please. 
#230

chefjackbutler

Oct 08, 2010 11:44:27
Oh, I see.  You're going to promote your own agenda by not being fair about things.

Gotcha.

At least you admit you're biased.  Have a good day.
#231

wrecan

Oct 08, 2010 12:49:57
I say the same thing to people who want me to complain that the "4venger" accusation is too freely made too.  This is not the place for either discussion.
#232

mboss77

Oct 22, 2010 11:29:08
Something possibly worth adding, mainly used by CharOp and especially when comparing Paragon Paths, are e#, u# and d#, meaning Encounter(level), Utility(level) and Daily(level), respectively.

What does MAD refer to?
#233

salla

Oct 22, 2010 11:45:12
What does MAD refer to?



Multiple Ability Dependency; a class or build that needs/wants high stats in many ability scores to function.  Paladins get a lot of this, with STR or CHA for powers, WIS for riders, and CON for HP and surges because they're a defender, and DEX for armor feats.
#234

wrecan

Oct 22, 2010 16:06:13
MAD can be found in the Acronyms and Abbreviations post as well as in "M" under "Multiple Ability Dependency"
#235

wrecan

Nov 15, 2010 14:11:47
Added "AEDU" to the acronym list.
#236

wrecan

Nov 15, 2010 15:32:24
I've added the term "Monsterbate"
#237

wrecan

Nov 17, 2010 9:35:39
I've added the term "Character Builder Classic" and the acronym "CBC" to the glossary.
#238

wrecan

Dec 06, 2010 16:31:58
Updated to reflect that there currently is no official "Sage"
#239

GeorgeLanning

Dec 09, 2010 1:43:24
"Dust of Ages" (noun) , the most commonly occuring phenomena in unoccupied dungeon rooms.
#240

wrecan

Dec 09, 2010 6:59:27
Do you have a cite for that being used as a common term on the forums?  I've never seen it before.
#241

GeorgeLanning

Dec 09, 2010 14:04:20
Sorry I guess I misunderstood the nature of the thread.  I suggest that it become a euphamism for boring content that is repetative and trite. 
#242

wrecan

Dec 09, 2010 14:09:13
Sorry I guess I misunderstood the nature of the thread.  I suggest that it become a euphamism for boring content that is repetative and trite. 


We don't invent terminology in this thread.  We only report it.  If you can get the rest of the forums behind the use of this term, it will go in the glossary.
#243

wrecan

Dec 15, 2010 17:03:23
I've added "radiant mafia" to the Glossary
#244

wrecan

Dec 18, 2010 7:08:33
I added the "hundred dollar bill principle"
#245

wrecan

Dec 30, 2010 18:56:13
I've added the e- and o- prefixes.
#246

theycallmetomureborn

Dec 30, 2010 19:24:22
Is there a term for what I call "Turn Shenanigans"-that is, readying an action in order to benefit from 1/turn effects both on one's own turn, and then again on an ally's turn, such as with minor action attacks and standard action attacks for rogues?
#247

wrecan

Dec 30, 2010 19:28:53
I haven't seen any.  That might be a question for the good folks at CharOp.
#248

calronmoonflower

Mar 10, 2011 19:45:49
I've been seeing the following, but do not know what it stands for.
AEDU classes

This use can be found Here.

A google search with ""AEDU classes" site:http://community.wizards.com" found 162 uses.
#249

thespaceinvader

Mar 11, 2011 3:00:48
At-Will/Encounter/Daily/Utility Classes.  The pre-Essentials class design style wherein that was the progression of the powers.
#250

wrecan

Mar 20, 2011 11:01:57
AEDU is already in the list of Acronyms and Abbreviations
#251

wrecan

Mar 26, 2011 6:47:01
I've added "CoPR" to the list of Acronyms and Abbreviations.
#252

wrecan

Mar 31, 2011 12:50:42
I've added "Fourthify" to the glossary.
#253

wrecan

Apr 14, 2011 9:17:35
I added the new forum badge: (playtester)!
#254

mnemonicsv

Apr 17, 2011 13:42:15
Minor typo:  "StarLock" entry is merged under the "Splatbook" entry.
#255

wrecan

Apr 17, 2011 15:24:50
Fixed!  Thanks!!
#256

Sea-Envy

Apr 19, 2011 12:39:20
Don't know how much it is used on the forums now but "T$R" used to be used to accuse the makers of D&D before Wizards of printing books just to make money. A couter point to $E.
#257

wrecan

Apr 19, 2011 12:47:49
I had thought about including it, but as you said, I don't see it used on these forums.
#258

wrecan

May 01, 2011 7:51:46
I've added "Linear Fighter, Quadratic Wizard" to the glossary
#259

wrecan

May 01, 2011 7:57:27
I also added Book of Vile Darkness and Heroes of the Feywild to the 4e supplement acronym list
#260

wrecan

May 17, 2011 17:30:19
I've added MaGA (Madness at Gardmore Abbey) to the Common Acronym list
#261

Plaguescarred1

May 19, 2011 22:51:02
Hi wrecran, i'd like to propose the following,

For the Abbreviation:    

HoTFL
- Heroes of The Fallen Land
HoTFK - Heroes of The Forgotten Kingdom
HoS - Heroes of Shadow

And for the Forum Badge:   

   VT Sage
#262

wrecan

May 20, 2011 7:36:29
The acronyms are all already in the Common Acronyms for Fourth Edition Releases.  I added the VT Sage badge, though!
#263

nemedia

May 24, 2011 11:56:13
Sorry if I'm posting in the wrong thread, but it's the first month I'm really roaming the forums in years. I'd like to ask questions about the meaning of the badges, as the glossary explain the "what" but not the "why". Could I ask it here or is there another forum that I failed to find?
#264

wrecan

May 24, 2011 12:02:04
They are there so if you want to PM someone with specific knowledge you can figure out who might know what. 
#265

nemedia

May 24, 2011 12:07:58
Got it. But what I'd like to know is, for example, that's a VCL? It's like a moderator? And the "Game Master" badge, is he/she a certified GM that runs D&D Encounters game? Or anyone could request a GM badge and expect questions in his profile? What's a Scribe, and what's a VT Sage? That sort of stuff.

Sorry for the n00b questions.
#266

wrecan

May 24, 2011 13:25:30
VCL is "Volunteer Community Leader".  I don't know the rest.  You're best bet is to find one and then PM him about it.
#267

nemedia

May 24, 2011 14:04:59
I'll do that. Thank you!
#268

wrecan

May 26, 2011 8:14:13
I've added "Nerf the Bar" to the glossary.
#269

wrecan

May 28, 2011 7:49:53
I've added Points of Light and PoLand to the Glossary, as well as PoL to the Acronym list!
#270

wrecan

May 31, 2011 13:58:50
I've added the acronym for Mordenkainen's Magical Emporium (MME), which has just been announced ot be back on the release schedule
#271

wrecan

Jun 01, 2011 7:04:25
I've added "Faurope" to the Glossary!
#272

wrecan

Jun 01, 2011 16:17:44
I've added "Lazylord" to the Glossary!
#273

kilpatds

Jun 01, 2011 16:31:07
Can I suggest changing that to an entry for "Lazy-*"?  A lazy power is one without an attack roll or one where the attack roll is nearly irrelevant.  A lazy build is one based off of lazy powers, thus allowing the build to ignore the nominal attack stat in favor of some other benefit.
#274

wrecan

Jun 01, 2011 16:48:46
Good point.  I've added "Lazy" as an adjective.
#275

valenkosh

Jul 17, 2011 1:18:46

L

Laser Cleric (noun): A cleric built for ranged attacks.




Here's an earlier reference
community.wizards.com/go/thread/view/758...
#276

wrecan

Jul 17, 2011 7:06:35
Awesome.  Thanks!
#277

Haldrik

Jul 17, 2011 14:10:28
I assume VT stands for Virtual Table Top (Virtual Tabletop), as does VTT, but can VT refer to something else?
#278

wrecan

Jul 17, 2011 15:46:05
Not to my knowledge.
#279

Haldrik

Jul 22, 2011 20:03:12
OSR? I can guess it somehow means “gridless”, but what does it stand for?
#280

wrecan

Jul 23, 2011 8:28:23
"Old School Rules" or "Old School Reference" and it's an abbreviation of OSRIC, and acronym for a group who republished AD&D using the d20 OGL.
#281

Haldrik

Jul 23, 2011 16:39:59
Ok, its an expression. No wonder I couldnt identify the D&D product the acronym was referring to.
#282

wrecan

Aug 23, 2011 15:20:29
I've added the acronyms DMXP, L&L, Ro3 for the weekly article series Dungeon Master Experience, Rule of Three, and Legends & Lore.
#283

wrecan

Aug 31, 2011 7:46:56
I added "DC" to abbreviations, only just now realizing it was missing!
#284

wrecan

Sep 16, 2011 15:02:38
I've added the Lair Assault Badges to the Badge list.
#285

wrecan

Nov 02, 2011 17:23:36
I've added "death spiral" to the glossary.
#286

wrecan

Nov 22, 2011 10:35:56
I added the term "action economy"
#287

sjmcc13

Dec 11, 2011 11:16:22
Just thought of something but could not find it in the list, probably glossed over it, but is there a term for someone who like a grognard prefers the older material, but does not complain about how horrible the new stuff is (ie: gives comments like "it is not for me" but does not try and discourage others from trying)
#288

wrecan

Dec 11, 2011 17:24:54
Nobody has developed a term for that accepted by the community, as far as I know.
#289

wrecan

Jan 10, 2012 8:04:01
I've added "5e" to Acronyms and Abbreviations.  I'll keep an eye out for the inevitable new terms to be developd during the run up to 5e.