[3.5] The Training Hall of Gladius

Post/Author/DateTimePost
#1

caterane

Oct 20, 2005 3:21:25

The Training Hall of Gladius



Once in a while, you might reach a point where you realize that you have made a mistake in your beloved build. Not wanting to retire the character you played for so long, you wonder if you can make a slight change on the sheet.

The good news: You can. Either by bringing up a good reason why you should be allowed to change it, or by paying credits. The most important thing, however, is the GM approval. Without it, your change is illegal and your character goes straight to prison on the next audit. It also doesn't look cool. [INDENT]Free Changes: This applies to really minor changes, or changes that need to be done because of a new/altered rule in the Rules of Gladius. The same is true if you haven't made use of the item in question or if your character is still ECL 3. There might be other instances where you can change the item for free. Any other change requires credits.

Normal Changes: A normal change requires a fee and applies to something that you have already used or something that has not been affected by a recent rules change. The basic credit cost is 5°-10° per thing that you want to change. For more drastic changes, the GM might set a higher credit cost.

Drastic Changes: If you want to make a significant change on your sheet that alters your character so that he is much different from the previous version, like exchanging several levels, or several normal changes, you have to pay the credit cost as if you are posting a new character of that level (min. 5°). You keep everything you had (gold, xp, items, etc) but make the changes that you got approved of.

Complete Rebuild: If you want to make an even more drastic change or several drastic changes, you should better make a new character. [/INDENT]

Guidelines:
  • If you're unsure about the credit cost or have a question write a PM to the Game Master instead of asking in this thread.
  • Post your change request here, along with the new item. Please express yourself clearly, and back-up your request with arguments.
  • Once I have responded, link my post to the item you changed on your sheet. Failure to do so means it has not been approved.


For all those who have made changes in the past:
Please post the change you made here again so that we have everything in one thread. Due to the pruning, your old approval will not be saved. Please include the link to my old approval. Thanks!

Cat
#2

sindorin

Oct 20, 2005 15:52:24
Thanks for being considerate... hopefully this thread will save against later headaches whenever Ceres gets out of King Uther's campaign.

The changes I made were only to Ceres' Feats, and there were some skills that I altered because he needs a prerequisite 8 ranks in Concentration for a PC he is working on.

Skills:
35 points 20 points Fighter, 10 points Psychic Warrior)
Max Ranks: 7, Cross Class: 3.5
+15 Ride (5 Fighter + 2 Psychic Warrior + 3 Dexterity + 2 tools +3 feat)
+5 Spot (4/2 Fighter + 2/2 Psychic Warrior + 2 Wisdom)
+5 Listen (4/2 Fighter + 2/2 Psychic Warrior + 2 Wisdom)
+6 Handle Animal (6 Fighter + 0 Charisma)
+5 Spellcraft (4/2 Fighter + 2/2 Psychic Warrior + 2 Intelligence)
+6 Autohypnosis (2/2 Fighter + 2 Psychic Warrior + 3 Constitution)

Feats:
Human 1 – Mounted Combat
Fighter 1 – Ride-By Attack
1 – Skill Focus: Ride
Psychic Warrior 1 - Spirited Charge
3 - Multiattack
Psychic Warrior 2 - Deflect Arrows
Fighter 2 - Improved Grapple

Skills:

40 points 30 points Fighter, 10 points Psychic Warrior)
Max Ranks: 8, Cross Class: 4
+13 Ride (6 Fighter + 2 Psychic Warrior + 3 Dexterity + 2 Tools)
+12 Concentration (8 Psychic Warrior + 4 Constitution)
+6 Spot (8/2 Fighter + 2 Wisdom)
+5 Listen (6/2 Fighter + 2 Wisdom)
+6 Handle Animal (6 Fighter + 0 Charisma)
+3 Spellcraft (2/2 Fighter + 2 Intelligence)
+4 Autohypnosis (2/2 Fighter + 3 Constitution)

Feats:

Human – Mounted Combat
Fighter 1 – Ride-By Attack
Level 1 – Spirited Charge
Psychic Warrior 1 - Dodge
Level 3 - Deflect Arrows
Psychic Warrior 2 - Mobility
Fighter 2 - Spring Attack

Summary
Feats:
1. Skill Focus (Ride) was dropped to allow the possibility to take Elocater Prerequisite Feats earlier.
2. At some point I erred in notating when each feat was taken, as continuity between his fights/quests shows this. I could notate everything where the feats are simply listed, but this is vague, IMO. The way he is arranged currently is consistent with his status during creation at ECL4 (see: fight vs. Evram the Soulless).
His feats, regardless of what level is said they were taken on, are correct with how he has grown.
3. I took Improved Unarmed Strike without understanding that if a character has natural weapons (naturally? ) they are treated as having the improved unarmed strike feat. This feat, on this character, was useless and I changed it to Mobility instead after having rearranged other feats so that this would be possible.
4. I had Multiattack at some point, but Ceres never used his natural weapons, so I figure I can pick this feat up later on if I feel I need it. Never used the feat, though, so this is okay.
In terms of my feats, if one ignores the labels on the feats which are mistakenly noncontinuous, his feats are correct and legal.

Skills:
For some reason I thought Ceres should have ranks in spellcraft. This was stupid. He never used them.
For some reason I thought Ceres would actually use Autohypnosis. This was stupid. He never used those ranks either.
Ceres started out with some ranks in Diplomacy for absolutely no real reason. This was stupid.

Some ranks were rearranged among the skills, most of the ones from useless skills going into Concentration for his prerequisite.
#3

soullord

Oct 20, 2005 16:05:43
Changes for Vandelar The Red

Remove knowledage engineering 5 ranks.

+11 Knowledage engineering [5 rnks, +6(int) ] [Wiz 5]

change
+8 Tumble [4 CCrnks, +4(dex)][wiz 8]
to
+9 Tumble [5 CCrnks, +4(dex)][wiz 10]

add
+9 Craft Clocks [3 rnks, +6(int) ] [Wiz 5]

Thanks in Advance

Justification
Show

back when vandelar quested to join the arcane order the requirement were this
http://boards1.wizards.com/showpost.php?p=7225537&postcount=1

And they were changed to this.
http://boards1.wizards.com/showpost.php?p=7504589&postcount=694

Leaving vandelar with a useless skill set that can't be used to generate income as per the new rules of guilds.

which was the primary reason for taking the skill in the first place.
#4

saurogrenom

Oct 20, 2005 17:17:48
When I leveled Rebreg up to 4th level, I made a few changes.

Skills:

I dropped 5 ranks in Knowlege Arcana and switched them over to Concentration.

I did this because the ranks in Knowlege had proven useless and the new direction of Rebreg's advancement required ranks in concentration.

Feats:
I switched Rebreg's bonus 1st level monk feat to Improved Grapple and dropped the stunning fist. The stunning fist had never been used and would likely fall behind in usefullness as level increased.

I used the free 1st level feat that was once improved grapple to take Speed of Thought. This gives Rebreg a bit of a speed advantage and works in conjunction with the whole monk increased movement abilities to grant a crazy high movement speed.
#5

one_winged_angel

Oct 20, 2005 17:56:28
Azriel has changed her class and build completely. I think this is what started the thread. Sorry again Cat!

Her Class is now Psy Warrior

She took the feats Combat Expertise and Improved Trip as opposed to Wingover and Weapon Focus: Scythe. Her skills shifted from handle animal and intimidate to Autohypnosis and concetration.

Her Scythe is now deep Crystal.

She took the power Prevenom Weapon.

She bought New powerstones.

Other than that, nothing changed.

...well, ok, that's quite a bit.
#6

caterane

Oct 21, 2005 8:27:08
Thanks for being considerate... hopefully this thread will save against later headaches whenever Ceres gets out of King Uther's campaign.

The changes I made were only to Ceres' Feats, and there were some skills that I altered because he needs a prerequisite 8 ranks in Concentration for a PC he is working on.

Summary
Feats:
1. Skill Focus (Ride) was dropped to allow the possibility to take Elocater Prerequisite Feats earlier.
2. At some point I erred in notating when each feat was taken, as continuity between his fights/quests shows this. I could notate everything where the feats are simply listed, but this is vague, IMO. The way he is arranged currently is consistent with his status during creation at ECL4 (see: fight vs. Evram the Soulless).
His feats, regardless of what level is said they were taken on, are correct with how he has grown.
3. I took Improved Unarmed Strike without understanding that if a character has natural weapons (naturally? ) they are treated as having the improved unarmed strike feat. This feat, on this character, was useless and I changed it to Mobility instead after having rearranged other feats so that this would be possible.
4. I had Multiattack at some point, but Ceres never used his natural weapons, so I figure I can pick this feat up later on if I feel I need it. Never used the feat, though, so this is okay.
In terms of my feats, if one ignores the labels on the feats which are mistakenly noncontinuous, his feats are correct and legal.

Skills:
For some reason I thought Ceres should have ranks in spellcraft. This was stupid. He never used them.
For some reason I thought Ceres would actually use Autohypnosis. This was stupid. He never used those ranks either.
Ceres started out with some ranks in Diplomacy for absolutely no real reason. This was stupid.

Some ranks were rearranged among the skills, most of the ones from useless skills going into Concentration for his prerequisite.
#7

caterane

Oct 21, 2005 8:28:16
Changes for Vandelar The Red

Remove knowledage engineering 5 ranks.

+11 Knowledage engineering [5 rnks, +6(int) ] [Wiz 5]

change
+8 Tumble [4 CCrnks, +4(dex)][wiz 8]
to
+9 Tumble [5 CCrnks, +4(dex)][wiz 10]

add
+9 Craft Clocks [3 rnks, +6(int) ] [Wiz 5]

Thanks in Advance

Justification
Show

back when vandelar quested to join the arcane order the requirement were this
http://boards1.wizards.com/showpost.php?p=7225537&postcount=1

And they were changed to this.
http://boards1.wizards.com/showpost.php?p=7504589&postcount=694

Leaving vandelar with a useless skill set that can't be used to generate income as per the new rules of guilds.

which was the primary reason for taking the skill in the first place.
#8

caterane

Oct 21, 2005 8:30:30
When I leveled Rebreg up to 4th level, I made a few changes.

Skills:

I dropped 5 ranks in Knowlege Arcana and switched them over to Concentration.

I did this because the ranks in Knowlege had proven useless and the new direction of Rebreg's advancement required ranks in concentration.

Feats:
I switched Rebreg's bonus 1st level monk feat to Improved Grapple and dropped the stunning fist. The stunning fist had never been used and would likely fall behind in usefullness as level increased.

I used the free 1st level feat that was once improved grapple to take Speed of Thought. This gives Rebreg a bit of a speed advantage and works in conjunction with the whole monk increased movement abilities to grant a crazy high movement speed.

While I don't agree on Stunning Fist being useless, you haven't used it yet so it's ok. Skill relocations due to guild requirements. Changes granted.
#9

caterane

Oct 21, 2005 8:31:26
Azriel has changed her class and build completely. I think this is what started the thread. Sorry again Cat!

Her Class is now Psy Warrior

She took the feats Combat Expertise and Improved Trip as opposed to Wingover and Weapon Focus: Scythe. Her skills shifted from handle animal and intimidate to Autohypnosis and concetration.

Her Scythe is now deep Crystal.

She took the power Prevenom Weapon.

She bought New powerstones.

Other than that, nothing changed.

...well, ok, that's quite a bit.

You have basically reset your character so no need to link this post. This thread is for character changes for characters that you keep.
#10

sindorin

Oct 21, 2005 11:44:32
Ok, no problem. But in future, don't use QUOTES because they don't carry over. Link this post to your sheet.

Oh, oops. Thanks a lot!
#11

zombiegleemax

Oct 23, 2005 12:31:38
...there are two poisons listed that were supposedly crafted by HG, but in fact HG's craft(poisonmaking) bonus isn't high enough to accomplish. Since neither has been used, I intend to delete them from the character sheet and keep the 170gp in cash reserve.

Vial of Large Scorpion Venom [injury DC18 1d6 dex/1d6 dex] [self-crafted 70gp,0.5#]
Vial of Sasson Leaf Residue [Contact DC16 2d12hp/1d6 con] [self-crafted 100gp,0.5#]
#12

caterane

Oct 23, 2005 12:33:25
...there are two poisons listed that were supposedly crafted by HG, but in fact HG's craft(poisonmaking) bonus isn't high enough to accomplish. Since neither has been used, I intend to delete them from the character sheet and keep the 170gp in cash reserve.

Vial of Large Scorpion Venom [injury DC18 1d6 dex/1d6 dex] [self-crafted 70gp,0.5#]
Vial of Sasson Leaf Residue [Contact DC16 2d12hp/1d6 con] [self-crafted 100gp,0.5#]

Sure. Post them under "Past Expenditures", write "Refunded" behind each, and link this post to them.
#13

zombiegleemax

Oct 23, 2005 13:34:12
...is removing 5 ranks of Balance skill to reflect the fact that he has 5 fewer skill points than I originally thought.
#14

caterane

Oct 23, 2005 13:37:06
...is removing 5 ranks of Balance skill to reflect the fact that he has 5 fewer skill points than I originally thought.

Uhm, just correct it.
#15

zombiegleemax

Oct 24, 2005 8:32:46
Much to my emberassement, bonuses gained from strength domain, do not stack with items already purchased and used.

Thus Strength domain for Krunch will be changed to Magic Domain.

-ToK
#16

zombiegleemax

Oct 24, 2005 10:55:36
Kalarthus was in Prison, he can be released.

Dropped out Craft Magical Arms & Armor, since I didn't qualify. Replaced it with Rapid Shot.

Dropped the +1 Composite Longbow (Str +2), to a regular Composite Longbow (Str +2), and refunded the 1000gp to my account.
#17

caterane

Oct 24, 2005 11:23:50
Much to my emberassement, bonuses gained from strength domain, do not stack with items already purchased and used.

Thus Strength domain for Krunch will be changed to Magic Domain.

-ToK

It will become more useful later as you gain more levels but if you want to change it, you can do so. Link this post if you do.
#18

caterane

Oct 24, 2005 11:24:40
Kalarthus was in Prison, he can be released.

Dropped out Craft Magical Arms & Armor, since I didn't qualify. Replaced it with Rapid Shot.

Dropped the +1 Composite Longbow (Str +2), to a regular Composite Longbow (Str +2), and refunded the 1000gp to my account.

Ok, sure. It's a mistake so it needs to be fixed.
#19

iced

Oct 24, 2005 22:47:25
I spent some unused skill points on Validi and also changed his psychic warrior power to Empty Mind from Expansion owing to the fact that he's never used the expansion power and Empty mind will go better with my character concept.

~Iced
#20

caterane

Oct 25, 2005 9:59:33
I spent some unused skill points on Validi and also changed his psychic warrior power to Empty Mind from Expansion owing to the fact that he's never used the expansion power and Empty mind will go better with my character concept.

~Iced

Never used. Ok. Link this post.
#21

luni

Oct 26, 2005 0:58:36
I'd like to change Shakari's Ride by Attack to Mounted Archery.

Out of 10 fights, Ride-by wasn't used once.

Edit: I'll decline then Cat.
#22

caterane

Oct 26, 2005 7:59:28
I'd like to change Shakari's Ride by Attack to Mounted Archery.

Out of 10 fights, Ride-by wasn't used once.

Granted. Link this post.
#23

ravashack

Oct 26, 2005 11:20:08
I needed to unenchant my Light Crossbow +1 back into a Masterwork Light Crossbow, since I don't have the funds to cover the cost (thought 1000, turned out to be 2000).
#24

caterane

Oct 27, 2005 10:46:36
I needed to unenchant my Light Crossbow +1 back into a Masterwork Light Crossbow, since I don't have the funds to cover the cost (thought 1000, turned out to be 2000).

Ok. Link this post please.
#25

dr._funk

Oct 27, 2005 18:05:33
Vivi would like to refund his non-used wand of color spray (750gp, 50 charges) if thats ok
#26

caterane

Oct 28, 2005 4:08:53
Vivi would like to refund his non-used wand of color spray (750gp, 50 charges) if thats ok

Yes, it's ok. Please link this post.
#27

sindorin

Oct 28, 2005 16:40:42
I have reallocated skill points on Va'ria's sheet from Psicraft, which was never used, to Appraise in order to fulfill the requirements to join the East Habari Trading Company.
#28

themagister

Oct 29, 2005 11:16:51
Desire to change Sdentch's 6 ranks in Intimidate (which is perfectly useless in the CoCo) to 6 ranks in Handle Animal.

Intimidate was never used.

TM
#29

niqil

Oct 29, 2005 20:00:20
Wanting to change feats on Amantar....currently has Power Attack and Improved Sunder, neither of which have ever been used. Wanting to put Combat Expertise and Improved Trip in their respective places.
#30

caterane

Oct 30, 2005 1:07:37
I have reallocated skill points on Va'ria's sheet from Psicraft, which was never used, to Appraise in order to fulfill the requirements to join the East Habari Trading Company.

Desire to change Sdentch's 6 ranks in Intimidate (which is perfectly useless in the CoCo) to 6 ranks in Handle Animal.

Intimidate was never used.

TM

Wanting to change feats on Amantar....currently has Power Attack and Improved Sunder, neither of which have ever been used. Wanting to put Combat Expertise and Improved Trip in their respective places.

Ok to all three. Please link this post to the correct location.
#31

nightbanegod

Nov 01, 2005 18:05:07
wish to change a few skills, wish to change appraise and bluff to craft in order to max out professions ranks for making gold seeing as how my discount skills cannot yet get me a discount as i dont have 5 ranks EACH... alas....

hopefully approved in time for pairings on 11/02 thanks...
and if so then skills relocation would look like this for respective skills
Show

appraise +0 ranks
bluff +2 ranks
Craft (Stone figurines: Typically of Bounty recently caught) +6 ranks
#32

mal-2

Nov 01, 2005 21:36:24
I would like to change some skills on [Post=7590416]Donak[/Post]. I would like to take the 2 ranks in Survival and 2 of the 4 ranks of Concentration from my ranger levels and move them to Knowledge (History), purchasing a total of 2.0 ranks by spending those 4 skill points on a cross class skill.

Niether Survival nor Concentration have been used in a match.
#33

cerebus13

Nov 02, 2005 7:40:52
Pirotess would like to swap a couple of skills around because I didn't realize that Wizards had all Knowledge skills as class skills...and she is going to need 2 Knowledge skills at the certain level to gain her future prestige class.

She wants to swap 1 rank from Autohypnosis, 1 rank from Tumble, and 4 ranks from Listen and put them all into Knowledge (Psionics). None of these skills have done anything in my fights so far (which is typical of my skill choices :P).
#34

caterane

Nov 02, 2005 13:34:29
wish to change a few skills, wish to change appraise and bluff to craft in order to max out professions ranks for making gold seeing as how my discount skills cannot yet get me a discount as i dont have 5 ranks EACH... alas....

hopefully approved in time for pairings on 11/02 thanks...
and if so then skills relocation would look like this for respective skills
Show

appraise +0 ranks
bluff +2 ranks
Craft (Stone figurines: Typically of Bounty recently caught) +6 ranks
#35

Book5

Nov 02, 2005 21:43:28
I have disasterously overlooked the "does not threaten" note within the whip description.

Can I swap that MW whip (and an additional 25gp) for a MW spiked chain instead?

...
for 11/02 ?
#36

caterane

Nov 03, 2005 3:26:21
I have disasterously overlooked the "does not threaten" note within the whip description.

Can I swap that MW whip (and an additional 25gp) for a MW spiked chain instead?

...
for 11/02 ?

Ok (but not for 11/2). Swap it after the fight.
#37

nightbanegod

Nov 03, 2005 14:30:55
Ok, granted.

Ok.

Ok.

Link this post to your sheet.

will i still have to link this in the future after i gain the respective skill points again .. since i fully intend to?
#38

DMing

Nov 03, 2005 14:50:17
anderson needs one feat to be change to two wepon fighting proficiency
#39

DMing

Nov 03, 2005 14:51:14
anderson needs one feat to be change to two wepon fighting proficiencybecase he nearly lost a fight to a mage.
#40

caterane

Nov 03, 2005 14:52:05
@NBG: Either link it to the spot where the skill is or create a new Changes sblock at the bottom of your sheet.

@DMing: That is no sufficient reason. It would cost you 5°.
#41

DMing

Nov 03, 2005 14:55:23
@NBG: Either link it to the spot where the skill is or create a new Changes sblock at the bottom of your sheet.

@DMing: That is no sufficient reason. It would cost you 5°.

i don't have any credits to spend.
#42

macbrea

Nov 03, 2005 15:30:21
He also doesn't have the dex to qualify for the feat two weapon fighting.
#43

niqil

Nov 04, 2005 14:28:35
Need to change out Weapon Focus (Unarmed Strike) on Methos and put Blind-Fight in in it's place as I just realized that a monk does not qualify for Weapon Focus at level 1, due to the +1 BAB prereq.
#44

one_winged_angel

Nov 04, 2005 14:55:15
Caught by my pitlord this week, Azriel does not meet her current requirement for improved trip. As her Charisma has no bearing on any of her feats, skills, spells, or spell like abilities, I was hoping to do a 1 point transfer from Charisma to Intellegence. Is this OK? I will change it after her current fight is run.
#45

caterane

Nov 04, 2005 14:56:31
Need to change out Weapon Focus (Unarmed Strike) on Methos and put Blind-Fight in in it's place as I just realized that a monk does not qualify for Weapon Focus at level 1, due to the +1 BAB prereq.

Caught by my pitlord this week, Azriel does not meet her current requirement for improved trip. As her Charisma has no bearing on any of her feats, skills, spells, or spell like abilities, I was hoping to do a 1 point transfer from Charisma to Intellegence. Is this OK? I will change it after her current fight is run.

Both granted.
#46

iced

Nov 06, 2005 14:27:35
ok switched out gatekeeper's flyby attack for combat expertise since he's lost his wings in a tragic bowling accident...
#47

caterane

Nov 06, 2005 15:36:01
ok switched out gatekeeper's flyby attack for combat expertise since he's lost his wings in a tragic bowling accident...

Hehe, sure sure. Change it.
#48

caterane

Nov 09, 2005 10:45:58
Due to the rule changes on skills (free activities), Uhme wants to delete Craft Alchemy and Decipher script, and add Craft Bookbinding instead. I didn't have the time to look into this in the past, neither have I made use of it.

Can an Elder confirm that please?
#49

zombiegleemax

Nov 09, 2005 10:48:52
Due to the rule changes on skills (free activities), Uhme wants to delete Craft Alchemy and Decipher script, and add Craft Bookbinding instead. I didn't have the time to look into this in the past, neither have I made use of it.

Can an Elder confirm that please?

Please link this post. ;)
#50

luni

Nov 14, 2005 2:29:41
Ashhûr is curious as to whether he can change his Stats.

STR...16 [+3]...(8 pts) [+1 Level]
DEX...14 [+2]...(6 pts)
CON...20 [+5]...(16 pts) [+2 Racial]
INT....10 [+0]...(2 pts)
WIS...12 [+1]...(4 pts)
CHA...6 [-2]...(0 pts) [-2 Racial]

to

STR...16 [+3]...(10 pts)
DEX...14 [+2]...(6 pts)
CON...20 [+5]...(13 pts) [+2 Racial][+1 Level]
INT....10 [+0]...(2 pts)
WIS...13 [+1]...(5 pts)
CHA...6 [-2]...(0 pts) [-2 Racial]

I kind of want to be able to use 3rd level cleric spells.
#51

zombiegleemax

Nov 14, 2005 6:18:00
When Laph leveled last time, I gave him 4 Ranks in profession(hunter). I never used the profession and I like to switch these skill-ranks to gather information.
#52

caterane

Nov 14, 2005 6:20:33
When Laph leveled last time, I gave him 4 Ranks in profession(hunter). I never used the profession and I like to switch these skill-ranks to gather information.

Ok. Link this post.
#53

niqil

Nov 14, 2005 10:54:42
Kronos would like to switch the 3 ranks he has in Craft: Poisonmaking that have not been used to Bluff.
#54

caterane

Nov 16, 2005 15:17:25
Kronos would like to switch the 3 ranks he has in Craft: Poisonmaking that have not been used to Bluff.

Ok.
#55

caterane

Nov 17, 2005 6:51:55
Merman wants to change the Stand Still feat to Mounted Combat. Can an Elder confirm that please?

I never used Stand Still.
#56

llmadcow

Nov 17, 2005 6:57:01
Merman wants to change the Stand Still feat to Mounted Combat. Can an Elder confirm that please?

I never used Stand Still.

It's all good.

LLMC
#57

one_winged_angel

Nov 21, 2005 17:26:01
Well, here is fun one. I was looking at Kailia and why she never leveled. I just couldn't figure out how I burned so much XP and GP. Then I realized something:

Stones of animal Affinity at base caster level cost 150, not 225...

Any objections to alteration of gold and XP?
#58

caterane

Nov 21, 2005 18:21:45
Well, here is fun one. I was looking at Kailia and why she never leveled. I just couldn't figure out how I burned so much XP and GP. Then I realized something:

Stones of animal Affinity at base caster level cost 150, not 225...

Any objections to alteration of gold and XP?

As far as I understand this you want to correct an incorrect price on your sheet? This has nothing to do with the Character Changes thread. Just correct the price and add/substract the appropriate amount of gold.
#59

sindorin

Nov 22, 2005 19:47:13
I have taken out a few useless skills that Aranor Haerdonin put in Knowledge skills. He hasn't used any of them, and I reallocated them into Profession(Teaching), as I didn't know which skills were used to make money as a free action.
#60

caterane

Nov 23, 2005 14:04:45
I have taken out a few useless skills that Aranor Haerdonin put in Knowledge skills. He hasn't used any of them, and I reallocated them into Profession(Teaching), as I didn't know which skills were used to make money as a free action.

Ok. No problem. Link this post.
#61

zombiegleemax

Nov 29, 2005 2:50:47
Since Hagrid is now frozen I'd like to reactivate my first LG-character : Boraxx. I want to switch two skills-points: Take away two skillpoints of handle animal and open a new cross-class skill Knowledge (dungeoneering) (2fiCC). Handle animal hasn't been used until now.
#62

caterane

Nov 29, 2005 8:50:19
Since Hagrid is now frozen I'd like to reactivate my first LG-character : Boraxx. I want to switch two skills-points: Take away two skillpoints of handle animal and open a new cross-class skill Knowledge (dungeoneering) (2fiCC). Handle animal hasn't been used until now.

Much has changed since then. You can alter him.
#63

luni

Nov 30, 2005 12:08:32
Talari would like to change her Moose name from Barthleby to Keios
#64

caterane

Nov 30, 2005 18:35:02
Talari would like to change her Moose name from Barthleby to Keios

Call it Peter :D

Granted.
#65

sindorin

Nov 30, 2005 18:38:46
Heh, does she have to link that post?
#66

caterane

Dec 01, 2005 3:22:34
Like <[post=7883717]that[/post]>
#67

niqil

Dec 01, 2005 8:54:53
I would like shift the ability point boost Silas gained at level 4 from Charisma to Strength. It has never benefited him in any way from being placed in Charisma, and won't in the future as I am progressing him differently then originally planned.
#68

caterane

Dec 01, 2005 11:23:59
I would like shift the ability point boost Silas gained at level 4 from Charisma to Strength. It has never benefited him in any way from being placed in Charisma, and won't in the future as I am progressing him differently then originally planned.

Okay. Link this.
#69

macbrea

Dec 02, 2005 7:38:21
Wish to change Gorak's Far shot for Endurance. As I haven't used his farshot yet in combat. And I noticed that endurance wasn't a Fighter bonus feat. I will need endurance for the prestige class he is going.
#70

zombiegleemax

Dec 02, 2005 15:06:24
Kristina would like to change her ranks in jump and concentration to ranks in search.
#71

iced

Dec 02, 2005 22:39:29
I want to change two of Validi's feats.

Combat expertise to Psionic Fist
Improved trip to Psionic Charge

I realize that a pre-requisite for psi charge is SoT and I want to switch the order in which they are taken also.

Combat expertise has never been used, improved trip has been used once here. I don't believe that it affected the outcome of the fight as the two attacks that ended the fight were 20 and 19 respectively, Validi was close to full health with Cashgish in close and had superior mobility.

I also want to take all three of my cross-class ranks out of Knowledge [psionics] and transfer them to Knowledge [history]. I also want to take a rank from the ride skill (also never used ) and put it into knowledge [history]. I want Validi to take a level of psychic warrior before going into the war mind prestige class and I need these skills to do it.

I want to take the remaining four points from his (unused) ride skill and transfer two of them into Hide and two of them into Knowledge [Religion]. This is for the blackguard entry requirement.

thanks,
~Iced
#72

dr._funk

Dec 03, 2005 16:31:47
I want to change one of Vivi's Sr feats

from Weapon focus(ray) to Rapid Reload(light x-bow)

because i want energy sub but i cant have both energy sub and weapon focus. they both need to be 3rd lvl feat to get it. for vivi
#73

cerebus13

Dec 05, 2005 8:15:42
Dr. Hobo requests a change to his Dire Bat's trick line-up. He wants to swap the trick Down for the trick Perform (Tap).

This is in response to the recent revelation that Crawling Tattoos cannot store powers with a range of Personal.

Edit:

Also, I forgot when making this character that a full rank is required in crossclass skills (in other words, 2 skill points) so two of my skills are illegal.

So Dr. Hobo would like to swap the single point he has in Craft (Weaponsmithing) and put it into Tumble and drop Autohypnosis entirely.
#74

niqil

Dec 05, 2005 11:05:21
Silas would like to change the feat Power Attack, which has never been used, to Improved Unarmed Striked.
#75

caterane

Dec 07, 2005 3:55:37
Wish to change Gorak's Far shot for Endurance. As I haven't used his farshot yet in combat. And I noticed that endurance wasn't a Fighter bonus feat. I will need endurance for the prestige class he is going.

Kristina would like to change her ranks in jump and concentration to ranks in search.

I want to change two of Validi's feats.

Combat expertise to Psionic Fist
Improved trip to Psionic Charge

I realize that a pre-requisite for psi charge is SoT and I want to switch the order in which they are taken also.

Combat expertise has never been used, improved trip has been used once here. I don't believe that it affected the outcome of the fight as the two attacks that ended the fight were 20 and 19 respectively, Validi was close to full health with Cashgish in close and had superior mobility.

I also want to take all three of my cross-class ranks out of Knowledge [psionics] and transfer them to Knowledge [history]. I also want to take a rank from the ride skill (also never used ) and put it into knowledge [history]. I want Validi to take a level of psychic warrior before going into the war mind prestige class and I need these skills to do it.

I want to take the remaining four points from his (unused) ride skill and transfer two of them into Hide and two of them into Knowledge [Religion]. This is for the blackguard entry requirement.

thanks,
~Iced

I want to change one of Vivi's Sr feats

from Weapon focus(ray) to Rapid Reload(light x-bow)

because i want energy sub but i cant have both energy sub and weapon focus. they both need to be 3rd lvl feat to get it. for vivi

Dr. Hobo requests a change to his Dire Bat's trick line-up. He wants to swap the trick Down for the trick Perform (Tap).

This is in response to the recent revelation that Crawling Tattoos cannot store powers with a range of Personal.

Edit:

Also, I forgot when making this character that a full rank is required in crossclass skills (in other words, 2 skill points) so two of my skills are illegal.

So Dr. Hobo would like to swap the single point he has in Craft (Weaponsmithing) and put it into Tumble and drop Autohypnosis entirely.

Silas would like to change the feat Power Attack, which has never been used, to Improved Unarmed Striked.

Everything approved. Please link this post.
#76

iced

Dec 08, 2005 15:21:03
Validi Dezox ~ The Dire Flame EL5

I want to change my feats from this:

Feats:
-Speed of Thought (1st)
-Psionic Charge (Psychic 1)
-Improved Unarmed Strike (Monk 1)
-Improved Grapple (Monk 1)
-Psionic Fist (3rd)

To the following:

Feats:
-Speed of Thought (1st)
-Psionic Fist (Psychic 1)
-Improved Unarmed Strike (Monk 1)
-Stunning Fist (Monk 1)
-Improved Grapple (3rd)

Improved Grapple was not used by Validi until he attained 4th level. Psionic charge has never been used.

~Iced
#77

caterane

Dec 09, 2005 7:48:20
Validi Dezox ~ The Dire Flame EL5

I want to change my feats from this:

Feats:
-Speed of Thought (1st)
-Psionic Charge (Psychic 1)
-Improved Unarmed Strike (Monk 1)
-Improved Grapple (Monk 1)
-Psionic Fist (3rd)

To the following:

Feats:
-Speed of Thought (1st)
-Psionic Fist (Psychic 1)
-Improved Unarmed Strike (Monk 1)
-Stunning Fist (Monk 1)
-Improved Grapple (3rd)

Improved Grapple was not used by Validi until he attained 4th level. Psionic charge has never been used.

~Iced

Well, you're just moving Impr.Grapple which is not a big thing. Else it would cost 5° because it has been used. Psicharge never used. All roger that.
#78

iced

Dec 10, 2005 12:14:32
skills:

I want to take all the points (6) out of autohypnosis and knowledge religion and switch them into disguisecc. Going for the Assassin requisite instead of blackguard.

I also want to change his +1 Gloves to a +1 Belt like mer-man has I already paid the credit cost for the modified bonus item.
#79

zombiegleemax

Dec 10, 2005 13:55:07
Since selling unused items back at full price apparently needs permission now, I'd like to make Grik retroactively legal with this in mind. Here is the list of items he sold back unused:
  • Heavy Steel Shield (20 gp)
  • Masterwork Heavy Steel Shield (170 gp)
  • Masterwork Warhammer (312 gp)
  • Potion of Invisibility (300 gp)
  • Potion of Protection from Law x2 (50 gp each, 100 gp total)
  • Potion of Protection from Evil x2 (50 gp eac, 100 gp total)

All of these things were sold back at full price before permission was needed; I would just like permission now so that there is no potential for confusion later.
#80

cerebus13

Dec 10, 2005 14:04:49
Since selling unused items back at full price apparently needs permission now, I'd like to make Grik retroactively legal with this in mind. Here is the list of items he sold back unused:
  • Heavy Steel Shield (20 gp)
  • Masterwork Heavy Steel Shield (170 gp)
  • Masterwork Warhammer (312 gp)
  • Potion of Invisibility (300 gp)
  • Potion of Protection from Law x2 (50 gp each, 100 gp total)
  • Potion of Protection from Evil x2 (50 gp eac, 100 gp total)

All of these things were sold back at full price before permission was needed; I would just like permission now so that there is no potential for confusion later.

Um, since when was it legal to refund items for full price unless they were illegal? This screams of abuse.
#81

zombiegleemax

Dec 10, 2005 14:21:04
Um, since when was it legal to refund items for full price unless they were illegal? This screams of abuse.

I asked the same question about refunding unused items for less than full value; I never saw the switch. That's why I'm getting permission now. I want to make it legal ex post facto.
And for the record, all of these sales were made either at ECL 3 or the beginning of ECL 4. Grik's ECL 6 now.
#82

pitlords_dup

Dec 10, 2005 18:08:23
@Snommelp: I cannot allow that. If we would make a rule that unused equipment can be refunded, I would just make an extremly long list of items so that it is impossible to write tactics against, and sell the unused stuff at the end of each week.
#83

zombiegleemax

Dec 10, 2005 18:15:36
@Snommelp: I cannot allow that. If we would make a rule that unused equipment can be refunded, I would just make an extremly long list of items so that it is impossible to write tactics against, and sell the unused stuff at the end of each week.

I'm not asking you to make a rule that unused equipment can be refunded. However, I seem to recall that it used to be that way, and I missed when it changed. I'm just asking for an okay so that something that I did that was legal back then will still be legal now, after the change.

EDIT: I think I may not be explaining this well. I sold those items back when Grik was ECL 3, and as far as I know it was still legal then. However, since it is illegal now, what I want is a confirmation that I don't have to retroactively change his equipment because he is illegal under a new law. That's why I brought it up here; this is the place for confirmations for changes and such, so it seemed the logical place to get "permission" for something that was perfectly legal when I did it.
#84

caterane

Dec 11, 2005 16:21:04
Snommelp, that has never ever been legal in the CoCo. Whoever told you this was wrong.
#85

zombiegleemax

Dec 11, 2005 22:11:55
Snommelp, that has never ever been legal in the CoCo. Whoever told you this was wrong.

Right. I'll fix it once Book's done with the hunter fight, then.
#86

niqil

Dec 11, 2005 22:40:14
Methos would like to change his ranks in Profession: Bartender to Profession: Thief-Taker and change his Masterwork Barrel Tap to Masterwork Manacles.

This should have no mechanical effect (the cost of the items are the same)...it is purely for roleplaying purposes in guild roleplay.


Silas would like to change the feat Improved Unarmed Strike, which has never been used, to Combat Expertise.
#87

caterane

Dec 12, 2005 4:42:38
Methos would like to change his ranks in Profession: Bartender to Profession: Thief-Taker and change his Masterwork Barrel Tap to Masterwork Manacles.

This should have no mechanical effect (the cost of the items are the same)...it is purely for roleplaying purposes in guild roleplay.


Silas would like to change the feat Improved Unarmed Strike, which has never been used, to Combat Expertise.

Approved.
#88

zombiegleemax

Dec 12, 2005 10:19:41
I'd like to change [post=7768842]Talik's[/post] Combat Expertise to Mobility. Though i've referenced it in my tactics, it's never been used in a battle.
#89

iced

Dec 12, 2005 15:21:33
posted this earlier, but it may have been lost in the snommelp thing...


skills:

I want to take all the points (6) out of autohypnosis and knowledge religion and switch them into disguisecc. Going for the Assassin requisite instead of blackguard.

I also want to change his +1 Gloves to a +1 Belt like mer-man has I already paid the credit cost for the modified bonus item.

~Iced
#90

caterane

Dec 12, 2005 19:00:38
posted this earlier, but it may have been lost in the snommelp thing...


skills:

I want to take all the points (6) out of autohypnosis and knowledge religion and switch them into disguisecc. Going for the Assassin requisite instead of blackguard.

I also want to change his +1 Gloves to a +1 Belt like mer-man has I already paid the credit cost for the modified bonus item.

~Iced

Okay.
#91

caterane

Dec 12, 2005 19:01:20
I'd like to change [post=7768842]Talik's[/post] Combat Expertise to Mobility. Though i've referenced it in my tactics, it's never been used in a battle.

Okay.
#92

zombiegleemax

Dec 13, 2005 8:09:01
Just grabbing a refund on the illegal tattoo of Vigor I purchased: Psionic Tattoo: Vigor ML3 (75gp)
#93

caterane

Dec 13, 2005 11:53:49
Just grabbing a refund on the illegal tattoo of Vigor I purchased: Psionic Tattoo: Vigor ML3 (75gp)

That's okay.
#94

zombiegleemax

Dec 13, 2005 15:01:11
Savour Die

I was unaware about your poison house rules. If you will not allow me to apply poison to arrows outside of the arena (even if they are rolled for to see if I wasted them by poisoning myself by the pitlord of my next fight?), then I request that I change my skills so that I have something other than craft poisonmaking. I also request to refund my masterwork alchemy lab (500gp) and my illegally poisoned arrows I had when I created my character (600gp).
#95

pitlords_dup

Dec 13, 2005 17:49:08
Savour Die

I was unaware about your poison house rules. If you will not allow me to apply poison to arrows outside of the arena (even if they are rolled for to see if I wasted them by poisoning myself by the pitlord of my next fight?), then I request that I change my skills so that I have something other than craft poisonmaking. I also request to refund my masterwork alchemy lab (500gp) and my illegally poisoned arrows I had when I created my character (600gp).

Poison is far from useless and if you have a poison immunity you can even prebuff with it. But if you want to change it, it's approved.
#96

zombiegleemax

Dec 13, 2005 18:04:41
Poison is far from useless and if you have a poison immunity you can even prebuff with it. But if you want to change it, it's approved.

Thanks for approving me, and I'd like to apologize for sounding so cold in my last post. Personally it doesnt make sense to me why one can't prebuff with poison (even if they aren't immune) and then have the pitlord of their next fight roll to see if any charges of poison were wasted.

Anyways, that is probably a discussion for a different thread. Thanks!
#97

caterane

Dec 14, 2005 6:59:35
Thanks for approving me, and I'd like to apologize for sounding so cold in my last post. Personally it doesnt make sense to me why one can't prebuff with poison (even if they aren't immune) and then have the pitlord of their next fight roll to see if any charges of poison were wasted.

Anyways, that is probably a discussion for a different thread. Thanks!

That's not how it works. With no immunity, you have to apply the poison in the arena during the fight, and like with everything else (except permanent spells) it doesn't carry over to the next fight.
#98

cerebus13

Dec 14, 2005 7:16:54
Dr. Hobo would like to change his Dire Bat's trick repetoire from the original:

Attack, Improved Attack, Seek, Heel, Grapple, Defend, Perform (Tap)bonus

to the following:

Attack, Come, Defend, Down, Guard, Heel, and Grapplebonus

This is being done in response to the community belief that the Combat Riding trick package is required to use an animal as a mount in combat without penalty. Since this contributed to my last loss I want to fix it.

It if is determined later that Combat Riding is NOT required, or a lesser trick set is required, the Dire Bat's tricks may have to change again. Essentially I want to use the stupid thing as a mount without having to make Ride checks constantly...so I'll do whatever I can to make that happen.
#99

caterane

Dec 14, 2005 7:18:07
Because of [post=7898021]this[/post] Prison post, Merman's crawling tattoos are in violation. Since the purpose of them was to let them crawl on my allies, they're useless to me now. I want to refund them. One Elder needs to confirm that. Thanks.
#100

sindorin

Dec 14, 2005 8:38:40
Completely understandable since we recently have found how they really work.

Link this post.

heeeeheheeeheheeehehheeehehehe*cough*
#101

KerlanRayne

Dec 14, 2005 13:01:38
Zubair is in violation for his Wand of Entangle. I got it before credit costs were implemented, but I guess I neet to refund it. How much would that be?

KerlanRayne
#102

luni

Dec 14, 2005 13:23:58
Talari would like to trade her extra rank in Move Silently and move it to ride. The .5 rank in Move Silently hasn't been used.
#103

waywreth

Dec 14, 2005 13:39:33
Gaston Dar'ath requests he can change the feat "Empower Power" to "Psionic Talent". The feat has never been used.

I didn't realize two things - you need to expend focus to use meta-psionic powers, and that taking psionic talent a 2nd time is better than the 1st!
#104

caterane

Dec 14, 2005 14:23:53
Zubair is in violation for his Wand of Entangle. I got it before credit costs were implemented, but I guess I neet to refund it. How much would that be?

KerlanRayne

Talari would like to trade her extra rank in Move Silently and move it to ride. The .5 rank in Move Silently hasn't been used.

Gaston Dar'ath requests he can change the feat "Empower Power" to "Psionic Talent". The feat has never been used.

I didn't realize two things - you need to expend focus to use meta-psionic powers, and that taking psionic talent a 2nd time is better than the 1st!

Approved. Link this post please.
#105

saurogrenom

Dec 14, 2005 14:48:48
I'd like to refund some of Kracknol's crawling tattoo's. The purpose of them was to allow his crystal to buff Kracknol, since it has been decided that they are illegal they are of no use.
#106

Book5

Dec 14, 2005 16:26:04
Seeing as how Ba'al is not only a mess and in prison I somehow missed to skill reqs for the EYE. Seeing as how Ba'al was always intended for the EYE I would like to rebuild him.

Can I say he goes into prison and forgots everything he thought he knew and came out a "new" man? And while Im at it reallocate expendables? I guess I can just "return" those cant I?
#107

caterane

Dec 15, 2005 11:06:25
I'd like to refund some of Kracknol's crawling tattoo's. The purpose of them was to allow his crystal to buff Kracknol, since it has been decided that they are illegal they are of no use.

Okay.

@Book5: Reset him like if he would be a new character. Write a PM to Pitlords once this is done.
#108

iced

Dec 16, 2005 16:29:08
I'd like to take my 6 ability points out of wisdom and dump them into chrisma for the gatekeeper.
#109

cerebus13

Dec 16, 2005 16:59:56
Dr. Hobo would like to change his Dire Bat's trick repetoire from the original:

Attack, Improved Attack, Seek, Heel, Grapple, Defend, Perform (Tap)bonus

to the following:

Attack, Come, Defend, Down, Guard, Heel, and Grapplebonus

This is being done in response to the community belief that the Combat Riding trick package is required to use an animal as a mount in combat without penalty. Since this contributed to my last loss I want to fix it.

It if is determined later that Combat Riding is NOT required, or a lesser trick set is required, the Dire Bat's tricks may have to change again. Essentially I want to use the stupid thing as a mount without having to make Ride checks constantly...so I'll do whatever I can to make that happen.

Bump to get approval for this.
#110

caterane

Dec 16, 2005 17:37:17
I'd like to take my 6 ability points out of wisdom and dump them into chrisma for the gatekeeper.

Hmmmm, that's a big change, even surpassing the 5° per change. If I allow that one could make a character with high strength at low levels only to change it to high mental stats once polymorph is available.

However, SauroGrenom just wanted to make a similar drastic change so I came up with a new option: Pay credits as if you'd make a new character and make the change (still needs approval). Do you want to pay 12° for that change?


Dr. Hobo would like to change his Dire Bat's trick repetoire from the original:

Attack, Improved Attack, Seek, Heel, Grapple, Defend, Perform (Tap)bonus

to the following:

Attack, Come, Defend, Down, Guard, Heel, and Grapplebonus

This is being done in response to the community belief that the Combat Riding trick package is required to use an animal as a mount in combat without penalty. Since this contributed to my last loss I want to fix it.

It if is determined later that Combat Riding is NOT required, or a lesser trick set is required, the Dire Bat's tricks may have to change again. Essentially I want to use the stupid thing as a mount without having to make Ride checks constantly...so I'll do whatever I can to make that happen.

Sure thing. Change it.
#111

iced

Dec 16, 2005 17:46:01
Hmmmm, that's a big change, even surpassing the 5° per change. If I allow that one could make a character with high strength at low levels only to change it to high mental stats once polymorph is available.

However, SauroGrenom just wanted to make a similar drastic change so I came up with a new option: Pay credits as if you'd make a new character and make the change (still needs approval). Do you want to pay 12° for that change?


Sure thing. Change it.

not worth the twelve credits to pursue this particular thing. I'll keep the scores as is and buy a cloak of chrisma.

~Iced
#112

TelinArtho

Dec 19, 2005 10:52:16
Faelto would like to switch out the Trample feat for Ride by Attack. Trample has never been used (and won't because of the note about the heavy horse not being able to attack while bearing a rider...).
#122

Vathelokai

Dec 27, 2005 8:11:26
I made a mistake with Hassan Sabbah. It is impossible to take psionic meditation this early in his build. I will be getting it later, but until then, I would like to replace psionic meditation with psi crystal affinity. Psionic meditation had not been used in either of his fights.

This also changes the skill progression. I would like to remove 2 cc skill points from concentration and 1 from profession, and add 1 skill to appraise, 2 to listen.
#162

caterane

Jan 28, 2006 13:42:01
Ah, a small change I would like to make to Yasha; I would like to change one of her languages (dwarven) to Old common. As she is in a campaign, I already got permission from the GM (Iced) to do this, he said it shouldn't come up in the campaign so there isn't a problem.

K, languages have little use anyway so go ahead.
#163

zevox

Jan 30, 2006 1:45:35
With the addition of Burglary to the CoCo, Featylec Elendi would like to trade in his 5 rouge ranks in Spot for 5 in Open Locks. If it matters, he hasn't yet had a use for Spot in his battles. If its not a free change, then just ignore this - I need the credits for something else.

Zevox
#164

caterane

Jan 30, 2006 13:13:15
With the addition of Burglary to the CoCo, Featylec Elendi would like to trade in his 5 rouge ranks in Spot for 5 in Open Locks. If it matters, he hasn't yet had a use for Spot in his battles. If its not a free change, then just ignore this - I need the credits for something else.

Zevox

It's a free change because of a recent rules change. Link this post to your sheet please.
#165

zombiegleemax

Jan 30, 2006 14:27:12
In this fight, the rewards were listed incorrectly. We should have received a bonus to XP due to Anakala's ally. I posted several times in this thread trying to get the rewards fixed so I could update my character sheet with the correct XP, but never got a response from the Pitlord. If I am supposed to get a 25% bonus, my XP total should have been 750, correct? And does this apply to gold as well? And may I change this on my character sheet?
#166

caterane

Jan 30, 2006 15:56:16
In this fight, the rewards were listed incorrectly. We should have received a bonus to XP due to Anakala's ally. I posted several times in this thread trying to get the rewards fixed so I could update my character sheet with the correct XP, but never got a response from the Pitlord. If I am supposed to get a 25% bonus, my XP total should have been 750, correct? And does this apply to gold as well? And may I change this on my character sheet?

okay
#167

waywreth

Jan 31, 2006 9:28:01
Gaston would like to switch the 1st level power "Energy Ray" with "Force Screen".

Energy ray was used only in one fight (and its use was not mentioned in my tactics). It was a non-factor missing twice and doing nothing. I only took energy ray because I incorrectly though that Psions were like specialist wizards - and they were forced to take a power of their specialty, which I later noticed is untrue.
#168

pitlords_dup

Jan 31, 2006 17:47:51
Gaston would like to switch the 1st level power "Energy Ray" with "Force Screen".

Energy ray was used only in one fight (and its use was not mentioned in my tactics). It was a non-factor missing twice and doing nothing. I only took energy ray because I incorrectly though that Psions were like specialist wizards - and they were forced to take a power of their specialty, which I later noticed is untrue.

It had been used. I can see your point though so I only deducted one credit instead of five. Link this post please.
#169

sunwolf

Feb 01, 2006 8:49:11
Leif would like to exchange his

Craft Wonderous feat

for the

Empower spell feat.

With the recent ruling on needing to know a spell to Craft wonderous items, Leif will not be able to make much at all with this feat. Leif has not used the Craft Wonderous feat. If this is not a free chance Leif will not make the change.
#170

caterane

Feb 01, 2006 9:03:32
Leif would like to exchange his

Craft Wonderous feat

for the

Empower spell feat.

With the recent ruling on needing to know a spell to Craft wonderous items, Leif will not be able to make much at all with this feat. Leif has not used the Craft Wonderous feat. If this is not a free chance Leif will not make the change.

It's not a recent rules change; the rule has been there always. Else, since when could wizards craft cure light wound scrolls??

But you haven't used it so it's a free change.
#171

skojar

Feb 01, 2006 16:40:05
Tsiuzues bought three guard dogs this week before pairings. I gave them the Fighting Package, but on retrospect it seems more appropriate to give them the Guarding Package (as they are guard dogs). I have not and will not use them in a fight until I have added other tricks and received clarification on what a CR 1/3 means as an ally. Can I make this change?
#172

caterane

Feb 02, 2006 8:00:59
Tsiuzues bought three guard dogs this week before pairings. I gave them the Fighting Package, but on retrospect it seems more appropriate to give them the Guarding Package (as they are guard dogs). I have not and will not use them in a fight until I have added other tricks and received clarification on what a CR 1/3 means as an ally. Can I make this change?

Yes you can if you link this post
#173

zombiegleemax

Feb 04, 2006 12:03:25
The week before i went inactive with [post=7994873]Instacio[/post] i bought him a Wand of expeditious retreat. I havent used the wand, and am looking to refund the credits before i retire him permanently.
#174

pitlords_dup

Feb 06, 2006 12:39:43
The week before i went inactive with [post=7994873]Instacio[/post] i bought him a Wand of expeditious retreat. I havent used the wand, and am looking to refund the credits before i retire him permanently.

Ok. Refunded.
#175

gonbow

Feb 06, 2006 13:06:44
I would like to change the Solicit Psicrystal power Tatyana took during the last level up to Dispel Psionics.

I never used the power, and after reviewing the list of Psionic powers I realized that there are VERY few concentration duration powers I would ever want to use it with.
#176

pitlords_dup

Feb 06, 2006 13:08:43
I would like to change the Solicit Psicrystal power Tatyana took during the last level up to Dispel Psionics.

I never used the power, and after reviewing the list of Psionic powers I realized that there are VERY few concentration duration powers I would ever want to use it with.

Okay.
#177

malither76

Feb 06, 2006 23:04:54
Hey Cat, a violation was posted on Baelin again, seems at creation I spent 18 points in dexterity were it should have been 16 points to make the score an 18 I will fix this once our fight is up, my question is or concern these 2 points should have been in his inteligence making it 14 at creation and just hiting 16 after level 8, so with this in mind he should get the 12 skill points he is missing 4 at 1st level then 1 per level up to 9 is this ok to adjust, sorry I never caught this can't believe I cheated myself.
#178

lonewolf

Feb 08, 2006 7:40:09
Id like [post=7775713]Karen Douglas[/post] to change her Feat Combat Reflexes to Dodge.

She hasnt used the Feat thus far.
#179

pitlords_dup

Feb 08, 2006 10:03:49
Id like [post=7775713]Karen Douglas[/post] to change her Feat Combat Reflexes to Dodge.

She hasnt used the Feat thus far.

Hey Cat, a violation was posted on Baelin again, seems at creation I spent 18 points in dexterity were it should have been 16 points to make the score an 18 I will fix this once our fight is up, my question is or concern these 2 points should have been in his inteligence making it 14 at creation and just hiting 16 after level 8, so with this in mind he should get the 12 skill points he is missing 4 at 1st level then 1 per level up to 9 is this ok to adjust, sorry I never caught this can't believe I cheated myself.

Okay
Okay
#180

saurogrenom

Feb 08, 2006 10:50:58
I'd like to change the ranger combat style on Kracknol. I chose the archery string, and after further review I think the two weapon fighting string would be better for his future. I've never fired a bow once in Kracknol's history and generally he won't be very successfull at doing that.
#181

caterane

Feb 08, 2006 11:36:38
I'd like to change the ranger combat style on Kracknol. I chose the archery string, and after further review I think the two weapon fighting string would be better for his future. I've never fired a bow once in Kracknol's history and generally he won't be very successfull at doing that.

Well, this is a change of a class feature and surely had an impact on your opponent's tactic. It costs 5 credits. Deducted and Approved.
#182

saurogrenom

Feb 08, 2006 12:05:09
I'd like to change a feat and power on Raskos. He took Enlarge Power and I'd like to change it to Overchannel. Also he took Matter Aggitation as a power in his last level and I'd like to change that to Mind Thrust. Neither of these have been used or mentioned in my opponents tactics. If the feat change will cost me credits, then I'll live with the enlarge power.
#183

caterane

Feb 08, 2006 12:09:12
I'd like to change a feat and power on Raskos. He took Enlarge Power and I'd like to change it to Overchannel. Also he took Matter Aggitation as a power in his last level and I'd like to change that to Mind Thrust. Neither of these have been used or mentioned in my opponents tactics. If the feat change will cost me credits, then I'll live with the enlarge power.

Okay
#184

turin

Feb 09, 2006 12:36:24
I would like to exchange [post=8031411]Ivangar's[/post] Narrow Mind feat for Psionic Meditation. Ivangar has not attempted to refocus in any of his 6 matches or 1 miniquest.

Edit: retracted request due to apparently not being able to count up to 7 (the number of Concentration ranks required for Psionic Meditation). Thanks to several guys who pointed it out via PM.
#185

iced

Feb 12, 2006 3:01:47
I want to change Marcos the Black's school specialization from evocation to conjuration. This wouldn't change any of his fights etc. as i've always had a conjuration spell prepared for each level. I find myself using conjuration more than evocation and want to take the character in that direction.

~Iced
#186

pitlords_dup

Feb 13, 2006 12:03:24
I want to change Marcos the Black's school specialization from evocation to conjuration. This wouldn't change any of his fights etc. as i've always had a conjuration spell prepared for each level. I find myself using conjuration more than evocation and want to take the character in that direction.

~Iced

That's 5 credits. I'll deduct it.
#187

luni

Feb 14, 2006 13:35:26
Lady Tira would like to re-organize her feats.

First, I'd like to remove Closed Mind which was never used. She never even faced a Psionic opponent.

Then, I'd like to move Dodge to replace Closed Mind, and then have Energy Sub [Sonic] to 3rd level [replace Dodge] from 6th and then add Craft Wonderous Item to 6th.

So, Before:
Spell Focus (Evocation) [1st], Closed Mind [Human], Dodge [3rd]; Energy Substitution [Sonic] [6th]

After:
Spell Focus (Evocation) [1st], Dodge [Human], Energy Substituction [Sonic] [3rd]; Craft Wonderous Item 6th


Edit: Apparently I don't even make the qualifications for Energy Subsitiution. So ignore this Cat until I can think of something else to do.
#188

caterane

Feb 14, 2006 17:50:22
Due to the barrage of complaints I receive for my rats, the Harvester refunds the Rat Portfolio and releases the rats from service. I'll gain 500 back and 5°. Can an Elder please confirm this?
#189

luni

Feb 15, 2006 0:05:02
Due to the barrage of complaints I receive for my rats, the Harvester refunds the Rat Portfolio and releases the rats from service. I'll gain 500 back and 5°. Can an Elder please confirm this?

Confirmed. The Harvester is paid 500 gp, 5° and his rats feed some cats.
#190

Vathelokai

Feb 19, 2006 17:41:13
Due to my misunderstanding the rules, Saffron Brass took a prestige class without qualifying for it until after she took it. In order to fix this...

The track feat (taken at 3rd lv.) will be switched with the endurance feat (taken at 6th level), and vice versa.

Two HD ranks will be switched from survival to know:geography, and two horizon walker ranks will be switched from know:geography to survival.

Neither of the feats were used, and the two skills were used only incedentally.

End result is the same character sheet.
#202

iced

Mar 08, 2006 20:54:26
I want to trade out a level of fighter for a level of paladin. This would have no effect on the character's one fight and the lost sunder feat has never been used.

Character Link

thanks,
~Iced
#203

Vathelokai

Mar 13, 2006 3:25:13
Would like to refund some purchases for Saffron Brass...

elemental gem (fire) [2250gp]
potion resist elements: electric (30) [1100gp]
#242

pitlords_dup

Apr 28, 2006 8:33:27
Due the changed polymorph rules, I'd like to swap some of Telveran's skill points. Add 2 points to knowledge local -- allows access to humaniod forms for Alter Self. Remove 2 points from diplomacy. While Telveran has used diplomacy on his campaign, I spent 4-5 points on the skill when he leveled to ECL9 and haven't used diplomacy during level 9.

After his battle with Arch Devil Asran, Sola Nicous body was fractured beyond repair. Only through some strong magic, and mental reconstruction was he able to stand again, however he will never be the same. He remains in the service of the EYE. Character Overhaul (new character ECL 7, reset record + no MQ to rejoin EYE) 20 credits

Morgan would like to do the following changes, due to the radical restructuring of Polymorph:
6 points from Ride (Eldritch Knight) to Knowledge Arcana
4 points wizard from Knowledge (Arcana) to Knowledge (local)
6 points from Spellcraft moved to Knowledge (Arcana) [2 points], Knowledge (nature) [4 points]

Since Barak Brigandslayer has not been in use since the loss of magic-psionics transparency, I would like to have all of his powerstones exchanged for full value since he now cannot use them.

I would like to change a feat for Quesis, remove Combat Reflexes and add Combat Expertise. the feat was never used and I thought a different use for it (I thought it could be used for several AoO while the foe moves in threatened area but it seems that you get only one AoO for that movement even if I'm still unable to find the sentence about it, eheh).

Raskos would like to refund his scroll of poylmorph. The polymorph decision was made while he was out on a quest, and he's been crafting since then, so it hasn't been used or changed since then.

Ivangar would like to make two changes:
1. Swap out Psionic Fist feat for Psionic Weapon, as apparently the CoCo rules allow Psionic Weapon to be applied to both manufacturered and natural weapons, a fact I neglected to notice when I first created Ivangar.
2. Swap out Narrow Mind feat for Wild Talent. Ivangar has never attempted to regain Psionic Focus while in the arena.

All okay and approved.
#243

zombiegleemax

Apr 30, 2006 14:20:18
Holla!

Oke, when i builded my character(Cleric) i chose the following Domains: Protection and Destruction, but I didn't use these in my first fight. Then after my first fight(before parings of second fight) I changed them to Magic and War becouse I saw i made a mistake. But since i didn't use them in my first fight, can this be aproved?

The reason why the first time I got Protection and Destruction is that I was working on a different character, but then I changed my mind and configured everything else, except the Domains.

Here's a link to my character: http://boards1.wizards.com/showpost.php?p=8974297&postcount=789

Thank you,
Greezer
#244

salrantol

May 11, 2006 17:38:26
[post=5992319]Meinrad the Many-Fisted[/post] would like to make the following changes.

1) Swap out Stunning Fist, which was never used, for Improved Grapple as his level 1 monk bonus feat.
2) Swap out Far Shot, which as near as I can tell was never used, for Wild Talent as his level 1 human bonus feat.
3) Replace Improved Grapple (which would now be the level 1 monk bonus feat) with Psionic Shot as his level 3 character feat.
#245

soullord

May 12, 2006 11:44:30
Ten vermond link would like to make the following adjustment.

change his alugnment from Lawful Evil to Neutral Evil since barbarians can't be lawful :P

the alignment has not come into play in the only battle he has been involved.
#246

pitlords_dup

May 13, 2006 8:14:16
[post=5992319]Meinrad the Many-Fisted[/post] would like to make the following changes.

1) Swap out Stunning Fist, which was never used, for Improved Grapple as his level 1 monk bonus feat.
2) Swap out Far Shot, which as near as I can tell was never used, for Wild Talent as his level 1 human bonus feat.
3) Replace Improved Grapple (which would now be the level 1 monk bonus feat) with Psionic Shot as his level 3 character feat.

That's an old character. Between his time and now lie a lot of changes so this is approved for free.
#247

pitlords_dup

May 13, 2006 8:16:29
Ten vermond link would like to make the following adjustment.

change his alugnment from Lawful Evil to Neutral Evil since barbarians can't be lawful :P

the alignment has not come into play in the only battle he has been involved.

Yep. Such a post is normally better left to the prison but I approve of it now.
#248

zombiegleemax

May 13, 2006 13:40:02
Leets Mezeb would like to change the following thing:

1: Switch the domains Protection and Destruction for War and Magic, since he never used Protection and Destruction

The first two domains he had during the first fight(but didnt use them), the other two during the second.

Greezer
#249

saurogrenom

May 14, 2006 9:11:19
In light of our recent changes with the 3 fights/day rule, I'd like to refund the ring of see invisibility 1/day that I purchased for Kracknol a couple weeks ago. Please restore the 15 credits for now.

At some time in the future I'll probably buy a version that is continiously active, but I haven't the gp for that right now.
#250

pitlords_dup

May 14, 2006 16:00:52
In light of our recent changes with the 3 fights/day rule, I'd like to refund the ring of see invisibility 1/day that I purchased for Kracknol a couple weeks ago. Please restore the 15 credits for now.

At some time in the future I'll probably buy a version that is continiously active, but I haven't the gp for that right now.

Refunded.
#251

gonbow

May 16, 2006 7:55:09
Terminus-Est would like to get a refund on some of his expendables as they are now above the 800 gp limit he is afforded as a 4th level character. (The 2 in the formula for expendables means squared, right?)

It's about 600 gp in redundant potions/tattoos and such.

Also, Lortavos, Santos and Gray Xander have been retired, while after a long dint of inactivity, Yasha Tankou has been readied again. (That stuff doesn't really belong in this thread, but might as well make the most of the post rather than PM with all that stuff in addition)
#252

caterane

May 16, 2006 16:49:57
@Gonbow: You have to concretize your request.
#253

papapeperoni

May 17, 2006 2:49:21
I request Kendal Aphos [ECL 5] to change his alignment from Lawful Neutral to Lawful Good. This has no known advantages for me, I only want this for roleplaying reasons (good matches his history better). I hope this costs no credits, but I am willing to spend some.

PS: I have PM'd my birthday (10th of may) to Scribelords about one week before it, and my name has not been added. Could the person who is Scribelords add my name, and if possible, my birthday present?

Greets,
--Papapeperoni, God of Pizza's
#254

pitlords_dup

May 17, 2006 3:32:16
I request Kendal Aphos [ECL 5] to change his alignment from Lawful Neutral to Lawful Good. This has no known advantages for me, I only want this for roleplaying reasons (good matches his history better). I hope this costs no credits, but I am willing to spend some.

PS: I have PM'd my birthday (10th of may) to Scribelords about one week before it, and my name has not been added. Could the person who is Scribelords add my name, and if possible, my birthday present?

Greets,
--Papapeperoni, God of Pizza's

The alignment change costs 5°. Unfortunately you have only 1°. Send me a PM if you want to pitlord. Patience with Scribelords (or send a PM to King Uther).
#255

themagister

May 20, 2006 21:37:05
For Compliance with the upcoming Expendable Cap, The White Hand requests the following changes on his scroll list:

Refunds for:
25 gp ea. – bless, command, Shield of Faith, faerie fire, enlarge person, ray of enfeeblement, silent image
150 gp ea. – warp wood, spider climb, shatter, touch of idiocy
Total: 875 gp refunded

I'm excited about this!

TM
#256

gonbow

May 22, 2006 12:20:48
@Gonbow: You have to concretize your request.

My apologizes, alright.

Tattoo of Biofeedback [ML 1] [- lbs][100 gp]
Tattoo of Vigor [ML 1] [- lbs][100 gp]
Oil of Magic Weapon [CL 1] [- lbs][50 gp]
Potion of Protection From Arrows 10/magic [CL 3] [- lbs][300 gp]
Potion of Cure Light Wounds [CL 1] [- lbs][50 gp]

I would like to have these items refunded so my character (Terminus-Est) may be under the expendables cap that is soon to be imposed.
#257

zevox

May 22, 2006 13:03:32
Being as how I don't plan on activating him again until after the expendable cap has gone into effect, [post=8699865]Istima Telarc[/post] would like to refund some expendables so he fits the new cap:

Potion of Protection from Good (50 gp)
2x Oil of Magic Weapon (100 gp total)
Powerstone of Entangling Ectoplasm (2 uses) [ML 1st] (50 gp total)
2 uses of Specified Energy Adaptation [ML 3rd] from his 4-use Powerstone [300 gp total]

This will put him at 775 gp of expendables out of his 800 gp limit.

Zevox
#258

dsugui

May 22, 2006 13:14:18
Due to new rules about how equipment is handled (I have no more the option to leave armor at home if desired), [post=8248758]Dronnar Darkjof[/post] wants to refund his 2 powerstones of Inertial Armor [ML 1] for a total of 50 gp.
#259

saurogrenom

May 22, 2006 13:50:15
Raskos needs to refund a number of expendable items to get under the limit of 4000gp in scrolls, potions, tatoos and stones.

Crawling Tattoo of Mind Thrust [ML1] (2) [- lbs][100gp]
Crawling Tattoo of Crystal Shard [ML1] (2) [- lbs][100gp]
Tattoo of Inertial Armor [ML1] (1) [- lbs][100gp]
Scroll of Scorching Ray [CL3] (2) [- lbs][300gp]
Potion of Cure Moderate Wounds (3) [0.3 Lbs][900gp]
Scroll of Deep Slumber [CL5] (1) [- lbs][375gp]
Scroll of Black Tentacles [CL7] (1) [- lbs][700gp]

I would also like to swap the unused Energy Push power for Control Air.
#260

sunwolf

May 22, 2006 15:48:54
Telveran needs to refund a number of expendables to get under the limit of 4050gp in expendables.

Tattoo of Skate [(ML1)][- lbs][100 gp]
Potion HeroismQ (562.5 gp)
1x Potion HasteQ (562.5 gp)
2x Scroll Cure Light Wounds [(CL1)][-lbs][50gp]
Scroll Eagle Splendor [(CL3)][-lbs][150gp]
Scroll Endure Elements [(CL1)][-lbs][25gp]
Scroll Dispel Magic [5][-lbs][375gp]
Scroll Blindness/Deafness [3][-lbs][150gp]
Scroll Mage Armor [(CL1)][-lbs][25gp]

Q are quest rewards
#261

zombiegleemax

May 22, 2006 21:58:23
Virgo needs to refund 2 expendables to be under the limit of 5000. (He currently has 5590)

He exhanges in:
2 powerstones of Energy Ray ML5 750gp
#262

themagister

May 23, 2006 1:17:15
Sdentch needs to drop only a few expendables to be under limit, which is good since she has no need for them anymore at her ECL and they've been gathering dust anyhow.

She'll cash in on:
Dust of Tracelessness [250gp]
Potion of Shield of Faith [50gp]
Potion of Protection from Arrows [300gp]

That'll do her.

Thanks!

TM
#263

zombiegleemax

May 23, 2006 2:53:09
Due to the change of rules, I need to change his expeditures:

OLD
Expeditures: [Max. Expeditures:9x9x50=4050gp]

Tattoo of Synesthete 100gp
Tattoo of Vigor 100gp

Potion of Pass without trace 50gp
Potion of Hide from Animals 50gp
Silversheen 250gp

Scrolls:
•Devine:
Protection From Good/Evil/Law/Chaos 50gp 4xpCFeb 1.
Obscuring Mist 12gp 5sp 1xpCFeb 1.
Hide From Undead 12gp 5sp 1xpCFeb 1.
Sancutary 12gp 5sp 1xpCFeb 1.
Detect Good/Evil/Law/Chaos 50gp 4xpCFeb 1.
Shield of Faith 12gp 5sp 1xpCFeb 1.
Aid 75gp 6xpCFeb 1.
Magic Weapon [(CL2) 25gp 2xp]CFeb 1.
Shield of Faith [(CL2) 25gp 2xp]CFeb 1.
Bull's Strength 75 gp 6xpCFeb 1.
Bear's Endurance 75gp 6xpCFeb 1.
Silence 75gp 6xpCFeb 1.
Hold Person 75gp 6xpCFeb 1.
Invisibility 75gp 6xpCFeb 1.
Align Weapon 75gp 6xpCFeb 1.
4xCure Light Wounds 50gp 4xpCFeb 1.
2x Shatter 150gp 12xpCFeb 1.
Entropic Shield 12gp 5sp 1xpCFeb 1.
Remove Fear 12gp 5sp 1xpCFeb 1.
Delay poison 75gp 6xpCFeb 1.
Restoration,lesser 75gp 6xpCFeb 1.
Eagle’s Splendor 75gp 6xpCFeb 1.
Owl's Wisdom 75gp 6xpCFeb 1.
Resist Energy 75gp 6xpCFeb 15.
Dispel Magic (CL5) 375
Summon Monster III (CL5) 187,5 gp 15xp CFeb 15.
Locate Object 375 gp (CL5) 375gp
Invisibility Purge (CL5) 375 gp

•Arcane:
4xTrue Strike 100gp
Mage Armor 25gp
Expeditious Retreat 25gp
2x See Invisibility 150gp
Glitterdust 150gp
2x Shocking Grasp CL5 250gp
Color Spray 25gp
Silent image (CL1) 25gp
Blur (CL3) 150gp
2x [Extended] Acid Arrow (CL5) 375gp
Summon Swarm (CL3) 150gp
Spectral Hand (CL3) 150gp
Magic Missile (CL5) x5 625gp
Mirror Image (CL3) 150gp
Rope Trick (CL3)150gp
Scroching Ray (CL3) 150gp
Burning Hands (CL5) x2 250gp
Alter Self [Ice Mephit] (CL3) 150gp
Still Shield (CL3) 150gp
Magic Misile (CL7)x5 875gp
Alter Self [Ice Mephit] (CL3),Mage-Armor(CL1),Shield(CL2) 225gp
Fly (CL5) 375gp
#264

zombiegleemax

May 23, 2006 4:10:07
Boraxx refunds, due to the cl+2-cap:

- Stone of Touchsight (ML5) 375gp


GRRRRRRR!!!!!!!
#265

salrantol

May 24, 2006 4:14:42
[post=5992319]Meinrad the Many-Fisted[/post] would like the following refunded in order to fulfill the new expendables cap:

3x potion of shield of faith [1] [150 gp]
2x potion of barkskin [3] [600 gp]
potion of fly [5] [750 gp]
Meinrad's scroll of many spells (scroll of mage armor [1], expeditious retreat [1], shield [1], and enlarge person [1]) [50 gp, 4 XPC]
3x scroll of obscuring mist [1] [37 gp, 5 sp, 3 XPC]
scroll of invisibility [3] [150 gp]
2x scroll of true strike [1] [25 gp, 2 XPC]
7x scroll of sleep [1] [87 gp, 5 sp, 7 XPC]
scroll of spider climb [3] [150 gp]
scroll of protection from evil [1] [12 gp, 5 sp, 1 XPC]
scroll of protection from good [1] [12 gp, 5 sp, 1 XPC]
scroll of protection from law [1] [12 gp, 5 sp, 1 XPC]
scroll of protection from chaos [1] [12 gp, 5 sp, 1 XPC]
scroll of see invisible [3] [150 gp]
scroll of glitterdust [3] [150 gp]
tattoo of Grip of Iron [100 gp]
tattoo of Synesthete [100 gp]

Total: 2600 gp, 20 XP
#266

zombiegleemax

May 24, 2006 9:21:05
Due to changes in the expendables cap, Morgan would like a refund on the following:

Scroll: Resist Energy (CL 3) [self crafted, 150gp, 12 crafting xp]
Potion: Cure Moderate Wounds x1 (300gp)
Scroll: Mirror Image (CL 6) [self crafted, 450gp, 18 crafting xp]

Arrows don't count towards the expendables limit, do they?
#267

sunwolf

May 24, 2006 9:50:57
Leif Goldeneye would like a refund of these expendibles to meet the new expendible cap:


Potion of CLW [CL 1] (2) [0.1 lb each][50gp/100gp]
Alchemists Fire (2) [1lb/2lb][20gp/40gp]

Color spray [CL 1] (2) [- lbs][25gp/50gp]
Protection from Evil [CL 1] (4) [- lbs][25gp/100gp]

Acid Arrow [CL 3] (2) [- lbs][150gp/300gp]
Bear's Endurance [CL3] (1) [- lbs][150gp]
Eagle's Splendor [CL3] (1) [- lbs][150gp]
Glitterdust [CL3] (1) [- lbs][150gp]
Levitate [CL 3] (1) [- lbs][150gp]
Magic Missle [CL 3] (4) [- lbs][75gp/300gp]
Protection from Arrows [CL 3] (1) [- lbs][150gp]
[Sonic] Scorching Ray [CL 3] (1) [- lbs][150gp]
Scorching Ray [CL 3] (2) [- lbs][150gp/300gp]
Shatter [CL3] (1) [- lbs][150gp]
Web [CL 3] (1) [- lbs][150gp]

Fly [CL5] (1) [- lbs][375gp]
Ray of Exhaustion [CL5] (1) [- lbs][375gp]
Shocking Grasp [CL 5] (2) [- lbs][125gp/250gp]
[Cold] Shocking Grasp [CL 5] (2) [- lbs][125gp/250gp]

Black Tentacles [CL7] (1) [- lbs][700gp]

Total: 4290gp
#268

bgt

May 24, 2006 14:02:24
Neidr Bresent would like to cange her feat Ability Focus (Curse of Lycanthropy) to Skill Focus: Craft (Poison).
I recently discovered that I apperently can't infect other people with lycanthropy while in the Coliseum, and thus would like to get rid of this somewhat useless feat. As I've never used (and can never use) this feat, I belive that there's no credit cost.

Also, I would like to change Neidr's alignment to Chaotic Evil. I know that this would normaly cost credits, but I was hoping for an exeption in this case. Seeing as yuan-ti (the closest thing in the MM to a wereviper) are chaotic evil, I probably should have set Neidr's alignment to chaotic evil in the first place. It's not really that big of a deal, so I'm not willing to pay credits for it.
#269

TelinArtho

May 26, 2006 14:45:01
Kraegin, in light of rules changes that have been implemented fully since my departure and for desired character modifications, would like to adjust his skill points slightly:

Remove the 6 cross-class points applied to Spot. Then apply those points to Diplomacy and Knowledge skills.

BEFORE:
+9 Spot [6 clericCC, +6 wis] [3 ranks]
+7 Knowledge (arcana) [5 cleric, +2 int] [5 ranks]
+7 Knowledge (the planes) [5 cleric, +2 int] [5 ranks]
+5 Diplomacy [6 cleric, -1 cha] [6 ranks]

AFTER:
+6 Spot [+6 wis]
+8 Knowledge (arcana) [6 cleric, +2 int] [6 ranks]
+8 Knowledge (the planes) [6 cleric, +2 int] [6 ranks]
+9 Diplomacy [10 cleric, -1 cha] [10 ranks]

If there is a credit cost for this - I think I still have a sufficient supply to draw from.
#282

salrantol

Jun 20, 2006 20:03:10
Since [post=9025132]Laffinger the Slight[/post] had already begun a miniquest when the Forgery clarification was issued and the quest was finally completed today, I would like to rework his feat selection.

Substitute Mounted Combat for Skill Focus (Forgery).
Substitute Spell Focus (Transmutation) for Animal Affinity.

Also, he underspent skill points, and adds 2 rogue skill points to Ride.

Also, he would like a refund for his dire-wolf-sized barding that he can't have a dire wolf to wear.
#283

waywreth

Jun 21, 2006 9:56:39
Loquan Dar'ath would like for his druid thrall to be reduced one level (to level 4) so he can actually bring him in the arena. This is needed due to the changes made to forgery and the ally rules.
#284

MindWandererB

Jun 23, 2006 15:59:38
[post=8233659]Sunstroke[/post] would like to exchange his spiked gauntlets for regular gauntlets. This is in response to the most recent FAQ, which asserts that a monk can treat gauntlets as unarmed strikes for all purposes, including damage and the ability to flurry. He's never used them before anyway.

In addition, [post=7999781]Aerryl[/post] would like to make two changes based on the new "allies stay dead for cycle" rule. One is that she would like to "un-sell" her light warhorse. That should be no problem as a free change.

The second is that she would like to switch her dire bat's Improved Natural Attack (bite) feat for Deflect Arrows (permissible by CoCo convention of natural weapons counting as IUS). This is not a directly rules-related change, but a response to the fact that defensive feats are now more important than before. As such, I personally think it should be free, but I understand it's questionable, and I'm willing to spend 5 credits on it.
#285

zombiegleemax

Jun 27, 2006 9:39:58
Nevermind!

I won't take the psionic hole feat, since then, I won't be able to use cool stuff like boots of temporal acceleration.
#286

dr._funk

Jun 29, 2006 11:18:30
i would like to make changes to Vivi so he can fight.

i want to sell his Wand of Magic Missile [CL 7] (47 charges) [4935 gp]

i also need to delete one of my Air elementals cause i have to many

and lastly i also would like to start my 3FC over with these new changes.
#287

TelinArtho

Jun 29, 2006 11:55:55
In order to adjust to the new rules for diplomacy allies and to bring my character Anakala back from the unknown, I need to make a few changes:

Currently, she has 3 CR1 Air Elemental Allies. The maximum CR total she can have is 2, so she needs to drop 1 - say bye to Swift the Air Elemental.

Next, her MaxCD is +13 (MaxCD = Diplomacy bonus). Each elemental has a +8 BaseCD, which is modified by speaking their native language (-2) and solitary nature (+2), making each air elemental a +8 CD. That would mean I would need a +16 total to have them both.

Since I still want her to have both, I can try to bring her knowledge(the planes) up to +8. In order to do this, I will adjust my skills from:

Skills (28 points Cleric)
+7 Concentration [7 cleric] [7 ranks]
+13 Diplomacy [7 cleric, +3 cha, +3 feat] [7 ranks]
-5 Hide [+1 dex, -6 ACP]
+4 Knowledge (religion) [3 cleric, +1 int] [3 ranks]
+2 Knowledge (the planes) [1 cleric, +1 int] [1 rank]
+4 Listen [+4 wis]
-5 Move Silently [+1 dex, -6 ACP]
+12 Profession (Elemental Relocation Specialist) [6 cleric, +4 wis, +2 tool] [6 ranks]
+5 Spellcraft [4 cleric, +1 int] [4 ranks]
+4 Spot [+4 wis]

to

Skills (28 points Cleric)
+6 Concentration [6 cleric] [6 ranks]
+13 Diplomacy [7 cleric, +3 cha, +3 feat] [7 ranks]
-5 Hide [+1 dex, -6 ACP]
+2 Knowledge (religion) [1 cleric, +1 int] [1 rank]
+8 Knowledge (the planes) [7 cleric, +1 int] [7 ranks]
+4 Listen [+4 wis]
-5 Move Silently [+1 dex, -6 ACP]
+11 Profession (Elemental Relocation Specialist) [5 cleric, +4 wis, +2 tool] [5 ranks]
+3 Spellcraft [2 cleric, +1 int] [2 ranks]
+4 Spot [+4 wis]

This would adjust the CD of each elemental down to +6 (+8 base -2 language -2 knowledge +2 solitary), for a total of +12. Since her MaxCd is +13 - we're good.

Also - if Pitlords would be so kind as to put Anakala back on the active roster - that would be great.

Thanks
#322

caterane

Aug 16, 2006 17:39:19
Phillip, I need the details. If I'd confirm that it'd be a carte blanche.
#323

zelck_dup

Aug 19, 2006 13:46:23
Andurwin has Craft (Lockmaking) and a self-crafted amazing lock. I chose this craft because I thought locks can stop burglaries. I also noticed that a Craft skill isn't supposed to generate both money and items. So, I'd like to refund the lock and change Craft (Lockmaking) to Craft (Strategies) for RP reasons.
#324

zombiegleemax

Aug 19, 2006 15:41:16
Phillip, I need the details. If I'd confirm that it'd be a carte blanche.

Of the scrolls? What exactly are you looking for? I don't have any details, that it precisely the point of redoing it. Detailing it would cost hours more. I just looked at the scrolls I had, removed the spells I could not have anymore, regardless if they were scribed on the same scroll, self-scribed or not etc. Then reassigned the spells that were left to new scrolls. Since my buying history in accounting then wouldn't make any sense at all, I reworked it completely so that it fit the new situation (although my history still doesn't conform to the current rules, because there was no expendables cap, you didn't need any detailing of scribing, and scribing after a fight was allowed).

I have no idea what details you need, and why you need them. The amount of gold spend is correct (although obviously less), I didn't buy or scribe any new scrolls. It is just what Kitaya would have had if she had the conform to the rules in the past.
#325

caterane

Aug 21, 2006 9:06:18
Andurwin has Craft (Lockmaking) and a self-crafted amazing lock. I chose this craft because I thought locks can stop burglaries. I also noticed that a Craft skill isn't supposed to generate both money and items. So, I'd like to refund the lock and change Craft (Lockmaking) to Craft (Strategies) for RP reasons.

Ok.

@USurpator: Post the old scroll list and the new scroll list. Then I can confirm the change you made.
#326

zombiegleemax

Aug 21, 2006 9:07:18
Monch would like to change his Luck-domain he never used, is that approved?
#327

mcjarvis

Aug 24, 2006 10:21:35
Mort Noir would like to change 6 ranks in Gather Information to 6 ranks in Craft: (Poison Making) Sleight of Hand

He has not used Gather Information yet during his life. Free change.
#328

traevanon

Aug 24, 2006 21:04:28
Khabil Barukh (ECL3 version, please change the name, he is listed as Burakin Daern)

After getting an elder answer regarding crafting my own tools I am forced to adjust some of my expeditures and would like to adjust a few other items to comply with the ruling. Ultimately the result of the whole change is to avoid the ruling altogether and just purchase my crafted tools.

I have had only one fight and none of the skills affected battle.

Item 1: Purchase, rather than craft Masterwork tools for all skills.

Masterwork Armorcrafting Tools [0 lbs][27.5 55 gp]c
Masterwork Weaponcrafting Tools [0 lbs][27.5 55 gp]c
Masterwork Bowcrafting Tools [0 lbs][27.5 55 gp]c
Masterwork Blacksmith Tools [0 lbs][27.5 55 gp]c
Masterwork Alchemy Lab [0 lbs][250 500 gp]c
Masterwork Poison Lab [0 lbs][250 500 gp]c

Net expenditure 610gp which I have set aside for this purpose.

Item 2: Reallocate skill points from crafting skills that are no longer needed to combat skills. Items that are altered are in bold. Items that are unchanged are green.

Craft (Alchemy): 12 [2 Int, 4 Ranks, 2 Tools, 4 Domain]
Craft (Armor): 10 8 (12 10 if metal) [2 Int, 2 0 Ranks, 2 Tools, 2 Race (metal), 4 Domain]
Craft (Bow): 12 10 [2 Int, 4 2 Ranks, 2 Tools, 4 Domain]
Craft (Weapon): 10 8 (12 10 if metal) [2 Int, 2 0 Ranks, 2 Tools, 2 Race (metal), 4 Domain]

Craft (Blacksmith): 16 (12 if metal) [2 Int, 6 Ranks, 2 Tools, 2 Race (metal), 4 Domain] (Take 10 + Skill 16) * ECL 3 = 78gp
Craft (Poison): 14 [2 Int, 6 Ranks, 2 Tools, 4 Domain]

Moving these 6 freed up skill points to:
Concentration: 3 9 [3 Con, 6 Ranks]

I am willing to pay credits if this is required.
#329

iced

Aug 25, 2006 1:57:24
I want to switch out this old version of Anixx for this newer one at +1 EL dissolving Validi Reborn (never fought) to gain the required credits.
#330

zombiegleemax

Aug 25, 2006 7:26:50
Hagrid's ecpeditures have been changed this way:

Expeditures


The striked out have been refunded:

Expendables:

{Max. Expeditures: 5000gp - Current: 4625gp}

Belt:

- Potion of Invisibility (0,1 lbs) 300gp
- Potion of Shield of Faith (0,1 lbs) 50gp
- Potion of Protection from Evil (0,1 lbs) 50gp
- Potion of Protection from Good (0,1 lbs) 50gp
- Potion of Protection from Law (0,1 lbs) 50gp
- Potion of Protection from Chaos (0,1 lbs) 50gp
- Oil of Magic Weapon (0,1 lbs) 50gp
- Elixir of hiding (0,1lbs) 250gp
- Potion of Fly (0,1lbs) 750gp
- Potion of Hide from Animals (0,1 lbs) 50gp
- Tanglefootbag (4lbs) 50gp
- Oil of Bless Weapon (0,1 lbs) 100gp


Stone Case(many pockets of his outfit): A means augmented

- Animal Affinity (str/dex) 300gp
- Metaphysical Weapon (ML1) 25gp
- Skate (ML3) 75gp
- Claws of the Beast (ML1) 25gp
- Metaphysical Claw (ML1) 25gp
- [s]Vigor (ML1) 25gp]/s]
- Compression (ML3A) 150gp
- Synesthete (ML1) 25gp
- Chameleon (ML1) 25gp
- Elfsight (ML1) 25gp
- Inertial Armor (ML1) 25gp
- Thicken Skin (ML4A) 200gp
- Energy Adaption, specified (ML3) 150gp
- Anmimal Affinity (Con) 150gp
- 2x Empathic Transfer, Hostile (ML5) 375gp
- Precognition, defensive (ML1) 25gp
- Precognition, offensive (ML1) 25gp
- Wallwalker (ML4) 200gp
- Steadfest Perception (ML10) 1000gp
- Stone of Precognition, defensive (ML4A) 200gp
- Concealing Amorpha (ML3) 150gp
- Vigor (ML4A) 200gp
- Biofeedback (ML1) 25gp
- Expansion (ML3A) 150gp
- Enlarged Ego Whip (ML3) x5 750gp
- Steadfest Perception (ML7) 750gp

#331

caterane

Aug 25, 2006 8:18:17
Monch would like to change his Luck-domain he never used, is that approved?

Mort Noir would like to change 6 ranks in Gather Information to 6 ranks in Sleight of Hand

He has not used Gather Information yet during his life. Free change.

Approved.
#332

caterane

Aug 25, 2006 8:20:11
Khabil Barukh (ECL3 version, please change the name, he is listed as Burakin Daern)

After getting an elder answer regarding crafting my own tools I am forced to adjust some of my expeditures and would like to adjust a few other items to comply with the ruling. Ultimately the result of the whole change is to avoid the ruling altogether and just purchase my crafted tools.

I have had only one fight and none of the skills affected battle.

Item 1: Purchase, rather than craft Masterwork tools for all skills.

Masterwork Armorcrafting Tools [0 lbs][27.5 55 gp]c
Masterwork Weaponcrafting Tools [0 lbs][27.5 55 gp]c
Masterwork Bowcrafting Tools [0 lbs][27.5 55 gp]c
Masterwork Blacksmith Tools [0 lbs][27.5 55 gp]c
Masterwork Alchemy Lab [0 lbs][250 500 gp]c
Masterwork Poison Lab [0 lbs][250 500 gp]c

Net expenditure 610gp which I have set aside for this purpose.

Item 2: Reallocate skill points from crafting skills that are no longer needed to combat skills. Items that are altered are in bold. Items that are unchanged are green.

Craft (Alchemy): 12 [2 Int, 4 Ranks, 2 Tools, 4 Domain]
Craft (Armor): 10 8 (12 10 if metal) [2 Int, 2 0 Ranks, 2 Tools, 2 Race (metal), 4 Domain]
Craft (Bow): 12 10 [2 Int, 4 2 Ranks, 2 Tools, 4 Domain]
Craft (Weapon): 10 8 (12 10 if metal) [2 Int, 2 0 Ranks, 2 Tools, 2 Race (metal), 4 Domain]

Craft (Blacksmith): 16 (12 if metal) [2 Int, 6 Ranks, 2 Tools, 2 Race (metal), 4 Domain] (Take 10 + Skill 16) * ECL 3 = 78gp
Craft (Poison): 14 [2 Int, 6 Ranks, 2 Tools, 4 Domain]

Moving these 6 freed up skill points to:
Concentration: 3 9 [3 Con, 6 Ranks]

I am willing to pay credits if this is required.

Approved
#333

caterane

Aug 25, 2006 8:23:53
I want to switch out this old version of Anixx for this newer one at +1 EL dissolving Validi Reborn (never fought) to gain the required credits.

As discussed by PM, this is approved.
#334

caterane

Aug 25, 2006 8:25:06
Hagrid's ecpeditures have been changed this way:

Expeditures


The striked out have been refunded:

Expendables:

{Max. Expeditures: 5000gp - Current: 4625gp}

Belt:

- Potion of Invisibility (0,1 lbs) 300gp
- Potion of Shield of Faith (0,1 lbs) 50gp
- Potion of Protection from Evil (0,1 lbs) 50gp
- Potion of Protection from Good (0,1 lbs) 50gp
- Potion of Protection from Law (0,1 lbs) 50gp
- Potion of Protection from Chaos (0,1 lbs) 50gp
- Oil of Magic Weapon (0,1 lbs) 50gp
- Elixir of hiding (0,1lbs) 250gp
- Potion of Fly (0,1lbs) 750gp
- Potion of Hide from Animals (0,1 lbs) 50gp
- Tanglefootbag (4lbs) 50gp
- Oil of Bless Weapon (0,1 lbs) 100gp


Stone Case(many pockets of his outfit): A means augmented

- Animal Affinity (str/dex) 300gp
- Metaphysical Weapon (ML1) 25gp
- Skate (ML3) 75gp
- Claws of the Beast (ML1) 25gp
- Metaphysical Claw (ML1) 25gp
- [s]Vigor (ML1) 25gp]/s]
- Compression (ML3A) 150gp
- Synesthete (ML1) 25gp
- Chameleon (ML1) 25gp
- Elfsight (ML1) 25gp
- Inertial Armor (ML1) 25gp
- Thicken Skin (ML4A) 200gp
- Energy Adaption, specified (ML3) 150gp
- Anmimal Affinity (Con) 150gp
- 2x Empathic Transfer, Hostile (ML5) 375gp
- Precognition, defensive (ML1) 25gp
- Precognition, offensive (ML1) 25gp
- Wallwalker (ML4) 200gp
- Steadfest Perception (ML10) 1000gp
- Stone of Precognition, defensive (ML4A) 200gp
- Concealing Amorpha (ML3) 150gp
- Vigor (ML4A) 200gp
- Biofeedback (ML1) 25gp
- Expansion (ML3A) 150gp
- Enlarged Ego Whip (ML3) x5 750gp
- Steadfest Perception (ML7) 750gp

#335

caterane

Aug 25, 2006 8:45:53
The Harvester wants to exchange his Spell Focus Conjuration feat with Extend Spell. I never used Spell Focus Conjuration (how could I ), didn't even cast a conjuration spell in the 2 fights I have this feat, and due to the new time roll rules, extend spell is finally useful before hitting CL 8. Should be a free change. Please confirm.
#336

zombiegleemax

Aug 25, 2006 8:57:04
The Harvester wants to exchange his Spell Focus Conjuration feat with Extend Spell. I never used Spell Focus Conjuration (how could I ), didn't even cast a conjuration spell in the 2 fights I have this feat, and due to the new time roll rules, extend spell is finally useful before hitting CL 8. Should be a free change. Please confirm.

Baa
#337

zombiegleemax

Aug 30, 2006 15:46:32
[post=8096292]Namara[/post] has refunded/removed the following items from her inventory to conform to the 3FC rules on expendables:

01x Dissipating Toucha [ML2] [0 lbs][50 gp]
01x Synesthete [0 lbs][25 gp]
01x Protection from Chaos [0 lbs][50 gp]
01x Cure Light Wounds [0 lbs][50 gp]
01x Shield of Faith +2 [CL1] [0 lbs][50 gp]
01x Skate [ML1] [0 lbs][25 gp]
01x Skate [ML2] [0 lbs][50 gp]
01x Precognition, Offensive [0 lbs][25 gp]
01x Precognition, Defensive [0 lbs][25 gp]
01x Presience, Offensive [0 lbs][25 gp]
01x Oil of Shillelagh [CL1] [0 lbs][50 gp]
01x Invisibility [CL3] [0 lbs][300 gp]
01x Animal Affinity [0 lbs][150 gp]
01x Dissolving Touch [ML3] [0 lbs][150 gp]

She also likes to get back on the active characters list.
#338

caterane

Aug 30, 2006 18:08:00
[post=8096292]Namara[/post] has refunded/removed the following items from her inventory to conform to the 3FC rules on expendables:

01x Dissipating Toucha [ML2] [0 lbs][50 gp]
01x Synesthete [0 lbs][25 gp]
01x Protection from Chaos [0 lbs][50 gp]
01x Cure Light Wounds [0 lbs][50 gp]
01x Shield of Faith +2 [CL1] [0 lbs][50 gp]
01x Skate [ML1] [0 lbs][25 gp]
01x Skate [ML2] [0 lbs][50 gp]
01x Precognition, Offensive [0 lbs][25 gp]
01x Precognition, Defensive [0 lbs][25 gp]
01x Presience, Offensive [0 lbs][25 gp]
01x Oil of Shillelagh [CL1] [0 lbs][50 gp]
01x Invisibility [CL3] [0 lbs][300 gp]
01x Animal Affinity [0 lbs][150 gp]
01x Dissolving Touch [ML3] [0 lbs][150 gp]

She also likes to get back on the active characters list.

Goedgekeurd
#339

Vathelokai

Sep 01, 2006 4:15:22
Realized an error after [post=9890785&postcount=900]Tweak[/post]'s first fight; She is short 1 rank of being able to make money with perform. I beg of thee; May I remove a rank of listen and add it to the performance, and might I also recieve the monies that I should have made in that one fight?

---------------

Made a mistake with [post=7139586]Saffron's[/post] custom call lightning gauntlets. Would it be possible to change the metamagic enhancement from sonic to non-lethal energy substitution?
#362

hogarth

Oct 05, 2006 21:01:44
Likewise, Reginald Molehusband will trade in his 6 skill points in Forgery for 5 ranks in Knowledge (Nobility/Royalty) and one rank in Gather Information.

He'll also trade in his Gloves of Forgery +1 for a Bracelet of Diplomacy +1.

Also, Reg will get a refund on his Fire Trap (due to changes in how Burglary treats traps).
#363

MindWandererB

Oct 06, 2006 1:33:34
And the theme continues:

[post=9183252]Silis Lueria[/post] will be swapping his four ranks in Forgery for one rank in Knowledge (local), one rank in Sense Motive, and two ranks in Hide.

Hopefully his upcoming career as a diplomat will offset the loss of rewards from less legitimate sources....
#364

hogarth

Oct 06, 2006 7:46:51
Kilpquabjeg will exchange her 2 skill pts spent on Forgery for 2 pts in Craft (sculpting).

Also, she will get a refund on her Fire Trap (due to changes in how Burglary deals with traps).
#365

TelinArtho

Oct 06, 2006 10:57:02
Zax Kar Nissex will exchange his 6 cross-class skill points in Forgery for Profession (Vermin Herding)

Farig will exchange her 6 cross-class skill points in Forgery for Jump.
#402

caterane

Nov 19, 2006 9:04:40
[post=8100097]Loddick Saffron[/post] needs to change his Psionic Meditation feat to Psi Crystal Affinity as he does not meet the Wis 13 requirement for Meditation.

Confirmed
#403

caterane

Nov 19, 2006 13:56:27
Refunds due to Expendables Cap:

Stone: Ego whip [3] (150) [2x]
Stone: Thought Shield A [4] (200)
Potion: Cure light wounds [1] (50) [2x]
Potion: Protection from good [1] (50) [2x]
Potion: Elixir of hiding [5] (250)
Stone: VigorA [6] (450)
Potion: Eagle's Splendor [3] (300)
Stone: Precognition, offensiveA [4] (200)
Stone: [Enl]Entangling ectoplasmA [3] (150)
Potion: Magic weapon oil [1] (50)
----------------------------------------------
Total: 2100
New Expendables Value 5000/5000

Merman wants to realign his skill points because of the new packages. I basically move points into Move, Hide, Bluff, and Sense. Here's the new list:
Old Set
Balance:.............5 [0 (rnk) +3 (dex) +2 (syn)]
Climb:...............9 [0 (rnk) +7 (str) +2 (tool)]
Concentration:......15 [11 (rnk) +4 (con)] [5psi,6slay]
Craft (armor):......10 [4 (rnk) +4 (int) +2 (tool)] [4hum(cc),2slay]
Craft (weapon):.....10 [4 (rnk) +4 (int) +2 (tool)] [4brb]
Handle animal:.......9 [9 (rnk) -2 (cha) +2 (tool)] [5hum,4rgr] [+4 vs sharks]
Hide:................7 [5 (rnk) +3 (dex) -1 (acp)] [5hum] [+4 underwater]
Jump:...............11 [3 (rnk) +6 (str) +2 (syn)] [3brb]
Know (dungeon):......8 [4 (rnk) +4 (int)] [4rgr]
Listen:.............13 [11 (rnk) +2 (wis)] [5hum,2brb,2rgr,2slay] [+4 underwater] [+2 elf]
Move silently:.......2 [0 (rnk) +3 (dex) -1 (acp)]
Psicraft:............5 [1 (rnk) +4 (int)] [1psi]
Ride:...............14 [9 (rnk) +3 (dex) +2 (syn)] [5hum,2brb,2rgr] [+2 stay in saddle]
Spot:................9 [7 (rnk) +2 (wis)] [5hum] [+4 underwater] [+2 elf]
Survival:............2 [0 (rnk) +2 (wis)] [+4 underwater] [+2 elf]
Swim:...............15 [0 (rnk) +7 (str) +8 (race)] [Swim speed; PHB,p84]
Tumble:..............7 [5 (rnk) +3 (dex) -1 (acp)] [2hum(cc),4brb(cc),4slay(cc)]
Languages: Sahuagin, Common, Aquan, Elven, Infernal
#404

MindWandererB

Nov 19, 2006 14:26:36
Refunds due to Expendables Cap:

Stone: Ego whip [3] (150) [2x]
Stone: Thought Shield A [4] (200)
Potion: Cure light wounds [1] (50) [2x]
Potion: Protection from good [1] (50) [2x]
Potion: Elixir of hiding [5] (250)
Stone: VigorA [6] (450)
Potion: Eagle's Splendor [3] (300)
Stone: Precognition, offensiveA [4] (200)
Stone: [Enl]Entangling ectoplasmA [3] (150)
Potion: Magic weapon oil [1] (50)
----------------------------------------------
Total: 2100
New Expendables Value 5000/5000

Merman wants to realign his skill points because of the new packages. I basically move points into Move, Hide, Bluff, and Sense. Here's the new list:
Old Set
Balance:.............5 [0 (rnk) +3 (dex) +2 (syn)]
Climb:...............9 [0 (rnk) +7 (str) +2 (tool)]
Concentration:......15 [11 (rnk) +4 (con)] [5psi,6slay]
Craft (armor):......10 [4 (rnk) +4 (int) +2 (tool)] [4hum(cc),2slay]
Craft (weapon):.....10 [4 (rnk) +4 (int) +2 (tool)] [4brb]
Handle animal:.......9 [9 (rnk) -2 (cha) +2 (tool)] [5hum,4rgr] [+4 vs sharks]
Hide:................7 [5 (rnk) +3 (dex) -1 (acp)] [5hum] [+4 underwater]
Jump:...............11 [3 (rnk) +6 (str) +2 (syn)] [3brb]
Know (dungeon):......8 [4 (rnk) +4 (int)] [4rgr]
Listen:.............13 [11 (rnk) +2 (wis)] [5hum,2brb,2rgr,2slay] [+4 underwater] [+2 elf]
Move silently:.......2 [0 (rnk) +3 (dex) -1 (acp)]
Psicraft:............5 [1 (rnk) +4 (int)] [1psi]
Ride:...............14 [9 (rnk) +3 (dex) +2 (syn)] [5hum,2brb,2rgr] [+2 stay in saddle]
Spot:................9 [7 (rnk) +2 (wis)] [5hum] [+4 underwater] [+2 elf]
Survival:............2 [0 (rnk) +2 (wis)] [+4 underwater] [+2 elf]
Swim:...............15 [0 (rnk) +7 (str) +8 (race)] [Swim speed; PHB,p84]
Tumble:..............7 [5 (rnk) +3 (dex) -1 (acp)] [2hum(cc),4brb(cc),4slay(cc)]
Languages: Sahuagin, Common, Aquan, Elven, Infernal
#405

sjiggie

Nov 21, 2006 16:13:25
Zerth Cenobite Needs to change his expandables cause I made a mistake with the crafting rules and because of that I'm over my cap.
Old List:
Expendable Items
(3) Powerstone of Vigor [ML 1]C
[0.0 lb each = 0 lbs][12.5 gp each = 37,5 gp]
(1)Powerstone of Skate [ML 1] C
[0.0 lb each = 0 lbs][12.5 gp each = 12,5 gp]
(2)Powerstone of Prescience, Offensive [ML 1] C
[0.0 lb each = 0 lbs][12.5 gp each = 25 gp]
(2)Powerstone of Precognition, Offensive [ML 1] C
[0.0 lb each = 0 lbs][12.5 gp each = 25 gp]
(2)Powerstone of Precognition, Defencive [ML 1] C
[0.0 lb each = 0 lbs][12.5 gp each = 25 gp]
(2)Powerstone of Prevenom Weapon [ML 1] C
[0.0 lb each = 0 lbs][12.5 gp each = 25 gp]
(2)Powerstone of Biofeedback [ML 1] C
[0.0 lb each = 0 lbs][12.5 gp each = 25 gp]
(1)Potion Of Protection from evil [CL 1]
[0.0 lb each = 0 lbs][50 gp each = 50 gp]
(1)Potion Of Protection from Good [CL 1]
[0.0 lb each = 0 lbs][50 gp each = 50 gp]
(2)Potion Of Shield of Faith +2 [CL 1]
[0.0 lb each = 0 lbs][50 gp each = 100 gp]

New list:
Expendable Items
(3) Powerstone of Vigor [ML 1]C
[0.0 lb each = 0 lbs][12.5 gp each = 37,5 gp]
(1)Powerstone of Skate [ML 1] C
[0.0 lb each = 0 lbs][25 gp each = 25 gp]
(2)Powerstone of Prescience, Offensive [ML 1] C
[0.0 lb each = 0 lbs][12.5 gp each = 25 gp]
(3)Powerstone of Precognition, Offensive [ML 1] C
[0.0 lb each = 0 lbs][12.5 gp each = 37,5 gp]
(3)Powerstone of Precognition, Defencive [ML 1] C
[0.0 lb each = 0 lbs][12.5 gp each = 37,5 gp]
(3)Powerstone of Prevenom Weapon [ML 1] C
[0.0 lb each = 0 lbs][12.5 gp each = 37,5 gp]

(1)Powerstone of Biofeedback [ML 1] C
[0.0 lb each = 0 lbs][25 gp each = 25 gp]
(1)Potion Of Protection from evil [CL 1]
[0.0 lb each = 0 lbs][50 gp each = 50 gp]
(1)Potion Of Protection from Good [CL 1]
[0.0 lb each = 0 lbs][50 gp each = 50 gp]
(2)Potion Of Shield of Faith +2 [CL 1]
[0.0 lb each = 0 lbs][50 gp each = 100 gp]

New cap: 312,5gp/450gp
#406

zelck_dup

Nov 23, 2006 14:29:19
Andurwin bought some xbow bolts. He paid for them as if they were Colossal ones, and they weight as much as Colossal ones. Unfortunately, he typoed his sheet and marked them down as Gargantuan ones. Since this is just a naming error and it's temporary, can I just make that change on his sheet after the fight is over without linking the change?
#407

abyssal_stalker

Nov 28, 2006 3:31:47
Manzarf would like to refund his wand of CLW with full price. I somehow thought that he would be able to actually use it, but of course he isn't and probably will never be. I hope that this doesn't cost credits because I just recalled the rules wrong.
#408

krytos

Nov 28, 2006 13:13:55
[post=10447692]Roy Kadeer[/post] would like to change his alignment from True Nuetral to Lawful Neutral. This is change is for RP reasons. If this isn't free, I should have enough credits to cover it at the end of this week.
#409

spasheridan

Dec 01, 2006 2:46:52
Fyhir Would like to sell some expendables for cost to bring him into compliance with the expendable cap

Finael would like to do the same.

Legion would also like to do this.

Might be some more changes to follow - perhaps a few skill tweaks to take into account the new action rules. I'll post if I have any other requests
#410

sutro

Dec 01, 2006 4:15:00
I currently have a violation on Scallas. I list two psionic tattoos of force screen as costing 50, when personal-range psionics in tattoo form (unbeknownst to me when I got them) cost double. After my fight I'd like to fix this to 1 tattoo costing 100; I've already PMd Telin to tell him I'm in violation and thus they're inaccessible for my fight.
#411

pitlords_dup

Dec 01, 2006 13:15:22
Andurwin bought some xbow bolts. He paid for them as if they were Colossal ones, and they weight as much as Colossal ones. Unfortunately, he typoed his sheet and marked them down as Gargantuan ones. Since this is just a naming error and it's temporary, can I just make that change on his sheet after the fight is over without linking the change?

I currently have a violation on Scallas. I list two psionic tattoos of force screen as costing 50, when personal-range psionics in tattoo form (unbeknownst to me when I got them) cost double. After my fight I'd like to fix this to 1 tattoo costing 100; I've already PMd Telin to tell him I'm in violation and thus they're inaccessible for my fight.

For mistakes like these two, you don't really need permission. Approved, of course.
Manzarf would like to refund his wand of CLW with full price. I somehow thought that he would be able to actually use it, but of course he isn't and probably will never be. I hope that this doesn't cost credits because I just recalled the rules wrong.

Approved.
[post=10447692]Roy Kadeer[/post] would like to change his alignment from True Nuetral to Lawful Neutral. This is change is for RP reasons. If this isn't free, I should have enough credits to cover it at the end of this week.

Since he's a new-ish character, approved.

Fyhir Would like to sell some expendables for cost to bring him into compliance with the expendable cap

Finael would like to do the same.

Legion would also like to do this.

Might be some more changes to follow - perhaps a few skill tweaks to take into account the new action rules. I'll post if I have any other requests

Please specify exactly which expendables you will be refunding. I can't approve things carte blanche like that.

Zerth Cenobite Needs to change his expandables cause I made a mistake with the crafting rules and because of that I'm over my cap.
Old List:
Expendable Items
(3) Powerstone of Vigor [ML 1]C
[0.0 lb each = 0 lbs][12.5 gp each = 37,5 gp]
(1)Powerstone of Skate [ML 1] C
[0.0 lb each = 0 lbs][12.5 gp each = 12,5 gp]
(2)Powerstone of Prescience, Offensive [ML 1] C
[0.0 lb each = 0 lbs][12.5 gp each = 25 gp]
(2)Powerstone of Precognition, Offensive [ML 1] C
[0.0 lb each = 0 lbs][12.5 gp each = 25 gp]
(2)Powerstone of Precognition, Defencive [ML 1] C
[0.0 lb each = 0 lbs][12.5 gp each = 25 gp]
(2)Powerstone of Prevenom Weapon [ML 1] C
[0.0 lb each = 0 lbs][12.5 gp each = 25 gp]
(2)Powerstone of Biofeedback [ML 1] C
[0.0 lb each = 0 lbs][12.5 gp each = 25 gp]
(1)Potion Of Protection from evil [CL 1]
[0.0 lb each = 0 lbs][50 gp each = 50 gp]
(1)Potion Of Protection from Good [CL 1]
[0.0 lb each = 0 lbs][50 gp each = 50 gp]
(2)Potion Of Shield of Faith +2 [CL 1]
[0.0 lb each = 0 lbs][50 gp each = 100 gp]

New list:
Expendable Items
(3) Powerstone of Vigor [ML 1]C
[0.0 lb each = 0 lbs][12.5 gp each = 37,5 gp]
(1)Powerstone of Skate [ML 1] C
[0.0 lb each = 0 lbs][25 gp each = 25 gp]
(2)Powerstone of Prescience, Offensive [ML 1] C
[0.0 lb each = 0 lbs][12.5 gp each = 25 gp]
(3)Powerstone of Precognition, Offensive [ML 1] C
[0.0 lb each = 0 lbs][12.5 gp each = 37,5 gp]
(3)Powerstone of Precognition, Defencive [ML 1] C
[0.0 lb each = 0 lbs][12.5 gp each = 37,5 gp]
(3)Powerstone of Prevenom Weapon [ML 1] C
[0.0 lb each = 0 lbs][12.5 gp each = 37,5 gp]

(1)Powerstone of Biofeedback [ML 1] C
[0.0 lb each = 0 lbs][25 gp each = 25 gp]
(1)Potion Of Protection from evil [CL 1]
[0.0 lb each = 0 lbs][50 gp each = 50 gp]
(1)Potion Of Protection from Good [CL 1]
[0.0 lb each = 0 lbs][50 gp each = 50 gp]
(2)Potion Of Shield of Faith +2 [CL 1]
[0.0 lb each = 0 lbs][50 gp each = 100 gp]

New cap: 312,5gp/450gp

Approved. Not because of the cap--that would only allow you to refund enough items to get you below the cap, and this goes much father than that--but because self-crafted items that you can't make are illegal anyway.
#412

spasheridan

Dec 01, 2006 21:34:56
Fyhir Would like to sell some expendables for cost to bring him into compliance with the expendable cap

Here's a list of his current expandable items:

Potion of Protection from Evil [CL1] [1 lbs][50 gp]
Potion of Protection from Good [CL1] [1 lbs][50 gp]
Potion of Protection from Law [CL1] [1 lbs][50 gp]
Potion of Protection from Chaos[CL1] [1 lbs][50 gp]
Potion of Hide from Animals [CL1] [1 lbs][50 gp]
2x Potion of Shield of Faith[CL1] [1 lbs][100 gp]
Potion of Invisibility[CL3] [1 lbs][300 gp]
Stone of Vigor [ML4] [-llbs][100 gp]
2x Stone of Skate [ML1] [- lbs][50 gp]
2x Stone of Metaphysical Weapon [ML5] [-llbs][250 gp]
Stone of Body Adjustment [ML5] [-llbs][250 gp]
Stone of Synthate [ML1] [- lbs][25 gp]
Stone of Detect Hostile Intent [ML3] [-llbs][150 gp]

He is level 4 (has enough xp for level 5) but I think I need to ditch items that have a ML higher than 4. That means selling back:
2x Stone of Metaphysical Weapon [ML5] [-llbs][250 gp]
Stone of Body Adjustment [ML5] [-llbs][250 gp]
Then I need to ditch 175 more GP to get me under the level 4 GP cap so I would get rid of:
Stone of Skate [ML1] [- lbs][25 gp]
Potion of Protection from Law [CL1] [1 lbs][50 gp]
Potion of Protection from Chaos[CL1] [1 lbs][50 gp]
Potion of Hide from Animals [CL1] [1 lbs][50 gp]

Or I can level him up to level 5 and then I'm fine with the ML 5 items and I only need to ditch 275 GP worth of stuff to get me back under the expendable cap
Stone of Skate [ML1] [- lbs][25 gp]
Stone of Body Adjustment [ML5] [-llbs][250 gp]

Finael would like to do the same. He is level 4 so he can only have 800 GP worth of this stuff - he has to ditch 250 GP of it.

Potion of Hide from Animals [CL1] [.1 lbs][50 gp]
Oil of Magic Weapon [CL1] [.1 lbs][50 gp]
Potion of Shield of Faith [CL1] [.1 lbs][50 gp]
Potion of Protection from Evil [CL1] [.1 lbs][50 gp]
Potion of Protection from Good [CL1] [.1 lbs][50 gp]
Potion of Protection from Chaos [CL1] [.1 lbs][50 gp]
Potion of Protection from Law [CL1] [.1 lbs][50 gp]
3 Potion of CLW [CL1] [.3 lbs][150 gp]
Tattoo of Chameleon [ML1] [- lbs][100 gp]
Tattoo of Skate [ML1] [- lbs][50 gp]
Tattoo of ForceScreen [ML1] [- lbs][100 gp]
Tattoo of ForceScreen [ML1] [- lbs][100 gp]
Tattoo of Synthate [ML1] [- lbs][100 gp]
Tattoo of Vigor [ML1] [- lbs][100 gp]

He'd like to drop:
Tattoo of ForceScreen [ML1] [- lbs][100 gp]
Potion of Protection from Chaos [CL1] [.1 lbs][50 gp]
Potion of Protection from Law [CL1] [.1 lbs][50 gp]
Potion of CLW [CL1] [.1 lbs][50 gp]

Legion would also like to do this.

Legion is level 6, has 2400 GP worth of goods, his cap is 1800. He needs to ditch 600 GP.

Potion of Protection from Good [CL1] .[1 lbs][50 gp]
Potion of Protection from Evil [CL1] [.1 lbs][50 gp]
Potion of Protection from Law [CL1] [.1 lbs][50 gp]
Potion of Protection from Chaos [CL1] [.1 lbs][50 gp]
Potion of Hide from Animals [CL1] .[1 lbs][50 gp]
Potion of Invisibility [CL3] [.1 lbs][300 gp]
3x Potion of CLW [CL1] [.3 lbs][150 gp]
2x Stone of Touchsite [ML5] [- lbs][750 gp]
Tattoo of Synthate [ML1] [- lbs][100 gp]
2x Stone of Enlarged Energy Ray [ML4, Aug 4PP] [- lbs][400 gp]
Stone of Solicit Psicrystal [ML5] [- lbs][375 gp]
Stone of Enlarged Matter Agitation x3 [ML1] [- lbs][75 gp]

He'd like to drop:
2x Stone of Enlarged Energy Ray [ML4, Aug 4PP] [- lbs][400 gp]
Stone of Touchsite [ML5] [- lbs][375 gp]
#413

themagister

Dec 02, 2006 1:45:36
Sdentch would like to re-order and swap some feats.

Currently:
[1st] Blindfight
[Ftr1] TWF
[Ftr2] Imp. Shield Bash
[3rd] Quickdraw
[Ftr4] Power Attack
[6th] Imp. Overrun
[Ftr6] Combat Reflexes
[9th] Stand Still
[Ftr8] EWP (bolas)

Not exactly awe-inspiring or efficient.

Proposed:
[1st] Blindfight
[Ftr1] Imp. Shield Bash
[Ftr2] Power Attack
[3rd] Stand Still
[Ftr4] Quickdraw
[6th] Wpn. Focus (heavy shield)
[Ftr6] Combat Reflexes
[9th] Grtr. Wpn. Focus
[Ftr8] Imp. Critical

More of the classic power attack/2-hander damage machine that she's evolved into. TWF just isn't worth it unless you've got extra damage dice in the equation.

Anyhow, we're looking at removing TWF and Imp. Overrun and replacing them with WF and GWF. Both TWF and Imp. Overrun have been used in the past, so they should be 10o.

EWP (bolas) is new and hasn't been used as of yet. Replacing it with Imp. Critical should be a no-cost kind of deal.

Thanks,

TM
#414

saurogrenom

Dec 03, 2006 11:44:20
With approval from waywreth, I request that [post=7815237]Gaston[/post] be moved from a TN to a LN allignment. This is entirely for a RP purpose to switch PSI to a lawfull alignment. Gaston is an old character, but this is clearly not an optimization move in any way.

If pitlords feels it's necessary to charge a credit cost, I will pay the cost for waywreth.
#415

pitlords_dup

Dec 03, 2006 17:48:58
Sdentch would like to re-order and swap some feats.

Currently:
[1st] Blindfight
[Ftr1] TWF
[Ftr2] Imp. Shield Bash
[3rd] Quickdraw
[Ftr4] Power Attack
[6th] Imp. Overrun
[Ftr6] Combat Reflexes
[9th] Stand Still
[Ftr8] EWP (bolas)

Not exactly awe-inspiring or efficient.

Proposed:
[1st] Blindfight
[Ftr1] Imp. Shield Bash
[Ftr2] Power Attack
[3rd] Stand Still
[Ftr4] Quickdraw
[6th] Wpn. Focus (heavy shield)
[Ftr6] Combat Reflexes
[9th] Grtr. Wpn. Focus
[Ftr8] Imp. Critical

More of the classic power attack/2-hander damage machine that she's evolved into. TWF just isn't worth it unless you've got extra damage dice in the equation.

Anyhow, we're looking at removing TWF and Imp. Overrun and replacing them with WF and GWF. Both TWF and Imp. Overrun have been used in the past, so they should be 10o.

EWP (bolas) is new and hasn't been used as of yet. Replacing it with Imp. Critical should be a no-cost kind of deal.

Thanks,

TM

This needs to be tweaked a bit, as follows:

[1st] Blindfight
[Ftr1] TWF ==> Weapon Focus (Heavy Shield)
[Ftr2] Imp. Shield Bash
[3rd] Quickdraw
[Ftr4] Power Attack
[6th] Imp. Overrun ==> Stand Still
[Ftr6] Combat Reflexes
[9th] Stand Still ==> Improved Critical (Heavy Shield)
[Ftr8] EWP (bolas) ==> Greater Weapon Focus (Heavy Shield)

GWF has to be at Ftr8 because Sdentch didn't have the requisite 8 levels of Fighter when she was 9th level. That change can be free, because EWP is a new feat that hasn't been used. The two completely changed feats will be 10°, as you say, but there's also some reordering involved. It would have cost 5° to swap Improved Overrun for Stand Still if Sdentch were still 6th level, but since this is incidental to the greater change, I will reduce this cost to 2°. Total cost 12°: Approved and deducted.


With approval from waywreth, I request that [post=7815237]Gaston[/post] be moved from a TN to a LN allignment. This is entirely for a RP purpose to switch PSI to a lawfull alignment. Gaston is an old character, but this is clearly not an optimization move in any way.

If pitlords feels it's necessary to charge a credit cost, I will pay the cost for waywreth.

This is not an optimization move for Gaston, but it is for PSI. I don't want to establish a precedent for free alignment changes for guild members, so the guild can just move its alignment around every which way at will. Furthermore, allowing one player to pay the credit costs for another's character is something that has been done only in very limited circumstances before, and I'm not privy to the logic that has been behind these decisions in the past. I'm especially cautious about allowing a guildmaster to pay credits for the characters in his guild; it establishes a very awkward precedent of bribes and incentives (and you really don't want Cat and CEF to take advantage of a precedent like this). I will discuss this with Cat when he returns, but for now, this is not approved.
#416

saurogrenom

Dec 03, 2006 18:14:12
This is not an optimization move for Gaston, but it is for PSI. I don't want to establish a precedent for free alignment changes for guild members, so the guild can just move its alignment around every which way at will. Furthermore, allowing one player to pay the credit costs for another's character is something that has been done only in very limited circumstances before, and I'm not privy to the logic that has been behind these decisions in the past. I'm especially cautious about allowing a guildmaster to pay credits for the characters in his guild; it establishes a very awkward precedent of bribes and incentives (and you really don't want Cat and CEF to take advantage of a precedent like this). I will discuss this with Cat when he returns, but for now, this is not approved.

You must be joking... How pray tell is giving a guild an allignment an optimization in any way? Guilds w/o an alignment realy just have no alignment. I thought lawfull seamed reasonable for a group of people who's focus is honing powers of mental discipline. This is not optimization in any way I can conceve.

I suppose you would suggest that this alignment shift is intended to make our guild more friendly with the new para-military group in Kelartus. That would be a preposterous suggestion. I created that para-military group and I could have made it any alignment I want. I wanted a group of monks (with a lawfull alignment), because I thought it was interesting and appropreat from an RP perspective considering the traits of Kelartus. But the group could have been anything, and I could have chosen the alignment to match the now neutral alignment of PSI.

To be restrictive in this way is baseless and unreasonable. There is no slippery slope. Cat wouldn't want to change his guild's alignment, and his players wouldn't allow it anyway. I asked 3 PSI players if they would be willing to shift a character's alignment, and 2 flatly refused. Only waywreth was willing. Besides if I realy want to shift my guild's allignment, I can just make a few new characters, and boot some others out of the guild. Other guildmasters have 3 or more guildmembers as their own characters, don't penalize me for letting PSi be run more by my guildmembers and less by my own personal interests.
#417

spasheridan

Dec 03, 2006 22:20:40
What about the changes for my characters?
#418

pitlords_dup

Dec 03, 2006 22:43:41
Right, sorry.
Fyhir Would like to sell some expendables for cost to bring him into compliance with the expendable cap

Here's a list of his current expandable items:

Potion of Protection from Evil [CL1] [1 lbs][50 gp]
Potion of Protection from Good [CL1] [1 lbs][50 gp]
Potion of Protection from Law [CL1] [1 lbs][50 gp]
Potion of Protection from Chaos[CL1] [1 lbs][50 gp]
Potion of Hide from Animals [CL1] [1 lbs][50 gp]
2x Potion of Shield of Faith[CL1] [1 lbs][100 gp]
Potion of Invisibility[CL3] [1 lbs][300 gp]
Stone of Vigor [ML4] [-llbs][100 gp]
2x Stone of Skate [ML1] [- lbs][50 gp]
2x Stone of Metaphysical Weapon [ML5] [-llbs][250 gp]
Stone of Body Adjustment [ML5] [-llbs][250 gp]
Stone of Synthate [ML1] [- lbs][25 gp]
Stone of Detect Hostile Intent [ML3] [-llbs][150 gp]

He is level 4 (has enough xp for level 5) but I think I need to ditch items that have a ML higher than 4. That means selling back:
2x Stone of Metaphysical Weapon [ML5] [-llbs][250 gp]
Stone of Body Adjustment [ML5] [-llbs][250 gp]
Then I need to ditch 175 more GP to get me under the level 4 GP cap so I would get rid of:
Stone of Skate [ML1] [- lbs][25 gp]
Potion of Protection from Law [CL1] [1 lbs][50 gp]
Potion of Protection from Chaos[CL1] [1 lbs][50 gp]
Potion of Hide from Animals [CL1] [1 lbs][50 gp]

Or I can level him up to level 5 and then I'm fine with the ML 5 items and I only need to ditch 275 GP worth of stuff to get me back under the expendable cap
Stone of Skate [ML1] [- lbs][25 gp]
Stone of Body Adjustment [ML5] [-llbs][250 gp]

Finael would like to do the same. He is level 4 so he can only have 800 GP worth of this stuff - he has to ditch 250 GP of it.

Potion of Hide from Animals [CL1] [.1 lbs][50 gp]
Oil of Magic Weapon [CL1] [.1 lbs][50 gp]
Potion of Shield of Faith [CL1] [.1 lbs][50 gp]
Potion of Protection from Evil [CL1] [.1 lbs][50 gp]
Potion of Protection from Good [CL1] [.1 lbs][50 gp]
Potion of Protection from Chaos [CL1] [.1 lbs][50 gp]
Potion of Protection from Law [CL1] [.1 lbs][50 gp]
3 Potion of CLW [CL1] [.3 lbs][150 gp]
Tattoo of Chameleon [ML1] [- lbs][100 gp]
Tattoo of Skate [ML1] [- lbs][50 gp]
Tattoo of ForceScreen [ML1] [- lbs][100 gp]
Tattoo of ForceScreen [ML1] [- lbs][100 gp]
Tattoo of Synthate [ML1] [- lbs][100 gp]
Tattoo of Vigor [ML1] [- lbs][100 gp]

He'd like to drop:
Tattoo of ForceScreen [ML1] [- lbs][100 gp]
Potion of Protection from Chaos [CL1] [.1 lbs][50 gp]
Potion of Protection from Law [CL1] [.1 lbs][50 gp]
Potion of CLW [CL1] [.1 lbs][50 gp]

Legion would also like to do this.

Legion is level 6, has 2400 GP worth of goods, his cap is 1800. He needs to ditch 600 GP.

Potion of Protection from Good [CL1] .[1 lbs][50 gp]
Potion of Protection from Evil [CL1] [.1 lbs][50 gp]
Potion of Protection from Law [CL1] [.1 lbs][50 gp]
Potion of Protection from Chaos [CL1] [.1 lbs][50 gp]
Potion of Hide from Animals [CL1] .[1 lbs][50 gp]
Potion of Invisibility [CL3] [.1 lbs][300 gp]
3x Potion of CLW [CL1] [.3 lbs][150 gp]
2x Stone of Touchsite [ML5] [- lbs][750 gp]
Tattoo of Synthate [ML1] [- lbs][100 gp]
2x Stone of Enlarged Energy Ray [ML4, Aug 4PP] [- lbs][400 gp]
Stone of Solicit Psicrystal [ML5] [- lbs][375 gp]
Stone of Enlarged Matter Agitation x3 [ML1] [- lbs][75 gp]

He'd like to drop:
2x Stone of Enlarged Energy Ray [ML4, Aug 4PP] [- lbs][400 gp]
Stone of Touchsite [ML5] [- lbs][375 gp]

Approved. Fyhir is officially level 5 now, so level him up first and do the second set of refunds.

@Sauro: This isn't the forum for this debate, especially since there are multiple issues involved. We can discuss it with Cat on his return, but until then, suffice it to say that I disagree.
#419

zombiegleemax

Dec 06, 2006 0:18:45
Daniel Ocean would like to change his abilty points a little if allowed:

remove 5 points from wisdom (now it's 13, bring down to 8)
add 4 points to intellegence (now it's 2, go to 6)
add 1 point to dexterity (now it's 5, go to 6)

He's new and he hasn't made any use of his wisdom yet, so i think this should be free.
#420

pitlords_dup

Dec 06, 2006 2:37:09
Daniel Ocean would like to change his abilty points a little if allowed:

remove 5 points from wisdom (now it's 13, bring down to 8)
add 4 points to intellegence (now it's 2, go to 6)
add 1 point to dexterity (now it's 5, go to 6)

He's new and he hasn't made any use of his wisdom yet, so i think this should be free.

New character, approved.
#421

zombiegleemax

Dec 11, 2006 4:01:09
Daniel Ocean would like to change his psionic power Expansion into Force Screen. He never used this, so it should be free.
#422

caterane

Dec 11, 2006 7:41:22
Daniel Ocean would like to change his psionic power Expansion into Force Screen. He never used this, so it should be free.

ok
#423

saurogrenom

Dec 11, 2006 7:54:05
With approval from waywreth, I request that [post=7815237]Gaston[/post] be moved from a TN to a LN allignment. This is entirely for a RP purpose to switch PSI to a lawfull alignment. Gaston is an old character, but this is clearly not an optimization move in any way.

If pitlords feels it's necessary to charge a credit cost, I will pay the cost for waywreth.

I'd like to repost this now that Cat is back.
#424

caterane

Dec 11, 2006 8:33:24
With approval from waywreth, I request that Gaston be moved from a TN to a LN allignment. This is entirely for a RP purpose to switch PSI to a lawfull alignment. Gaston is an old character, but this is clearly not an optimization move in any way.

If pitlords feels it's necessary to charge a credit cost, I will pay the cost for waywreth.

I'd like to repost this now that Cat is back.

5° cost. Approved.
#425

etiquette_gnome

Dec 11, 2006 14:54:34
I would like to change some of hte skill points spent for Carandol, due to the change in the rules for Forgery awhile back (haven't used him since before then).

I would also like to move two of my skill ranks in Knowledge (Planes) to Intimidate. I have not used either skill yet. The same goes for the 2 ranks in Perform (Dance) into Disguise (didn't know of the rule that you can't hide in self-only concealment effects).

6 ranks Forgery -> 6 ranks Knowledge (Nobility/Royalty)
2 points Knowledge (The Planes) -> 2 ranks Intimidate
2 points Perform (Dance) -> 2 ranks Disguise
#426

hogarth

Dec 11, 2006 15:09:04
For some reason, I thought it would be a great idea for Kilpquabjeg's psicrystal to take the Run feat. However, it now occurs to me that constructs can only run for 0 rounds before having to make Constitution checks.

I'm pretty sure the psicrystal has never used the feat. Would it be possible to change:
--lvl3: Run
--lvl6: Improved Unarmed Strike
to:
--lvl3: Improved Unarmed Strike
--lvl6: Deflect Arrows
?
#427

sjiggie

Dec 12, 2006 10:29:54
Zerth Cenobite Would like to make some changes in his skill section.

He has 5ranks of UPD which is a cc skill for him so he can only have 3 ranks in it. He would like to swap 5 points to psicraft and the other 5 points into autohypnosis.

This should be free since he is a 3rd level character and hasn't used the skill sofar.
#428

caterane

Dec 12, 2006 11:11:45
I would like to change some of hte skill points spent for Carandol, due to the change in the rules for Forgery awhile back (haven't used him since before then).

I would also like to move two of my skill ranks in Knowledge (Planes) to Intimidate. I have not used either skill yet. The same goes for the 2 ranks in Perform (Dance) into Disguise (didn't know of the rule that you can't hide in self-only concealment effects).

6 ranks Forgery -> 6 ranks Knowledge (Nobility/Royalty)
2 points Knowledge (The Planes) -> 2 ranks Intimidate
2 points Perform (Dance) -> 2 ranks Disguise

For some reason, I thought it would be a great idea for Kilpquabjeg's psicrystal to take the Run feat. However, it now occurs to me that constructs can only run for 0 rounds before having to make Constitution checks.

I'm pretty sure the psicrystal has never used the feat. Would it be possible to change:
--lvl3: Run
--lvl6: Improved Unarmed Strike
to:
--lvl3: Improved Unarmed Strike
--lvl6: Deflect Arrows
?

Zerth Cenobite Would like to make some changes in his skill section.

He has 5ranks of UPD which is a cc skill for him so he can only have 3 ranks in it. He would like to swap 5 points to psicraft and the other 5 points into autohypnosis.

This should be free since he is a 3rd level character and hasn't used the skill sofar.

Approved
#429

zombiegleemax

Dec 13, 2006 9:33:38
Daniel Ocean would like to change his power Force Screen into Vigor, he changed this once this week without fighting so it should be free.

Sorry for all the changes, but it took me some time to figure out witch is the best.
#430

zombiegleemax

Dec 13, 2006 11:18:02
Malloy would like to make the following change:

his feats right now:

Point Blank Shot [1st lvl]
Improved Grapple [3rd lvl]
Improved Unarmed Strike [1st lvl ftr]
Rapid Shot [2nd lvl ftr]

would like to make em:

Improved Unarmed Strike [1st lvl ftr]
Deflect Arrows [2nd lvl ftr]
Improved Grapple [1st lvl]
Extend Spell [3rd lvl]

he is new and he never used rapid shot or point blank shot, so this should be free
#431

caterane

Dec 13, 2006 11:33:28
Daniel Ocean would like to change his power Force Screen into Vigor, he changed this once this week without fighting so it should be free.

Sorry for all the changes, but it took me some time to figure out witch is the best.

Malloy would like to make the following change:

his feats right now:

Point Blank Shot [1st lvl]
Improved Grapple [3rd lvl]
Improved Unarmed Strike [1st lvl ftr]
Rapid Shot [2nd lvl ftr]

would like to make em:

Improved Unarmed Strike [1st lvl ftr]
Deflect Arrows [2nd lvl ftr]
Improved Grapple [1st lvl]
Extend Spell [3rd lvl]

he is new and he never used rapid shot or point blank shot, so this should be free

Approved
#432

etiquette_gnome

Dec 17, 2006 21:42:25
Sabra would like to switch out the Body Fuel feat for Psionic Endowment, due to a ruling on its use in the 3FC-system (thus negating any point I see in having it even exist).
#433

zombiegleemax

Dec 18, 2006 10:02:11
--
#434

spasheridan

Dec 19, 2006 2:29:42
[POST=5448819]Fyhir[/POST] Would like to return:
2x Stone of Metaphysical Weapon [ML5] [0 llbs][250 gp]
Stone of Vigor [ML4] [0 llbs][100 gp]

These were from the early days of the arena when these items came augmented with extra PP at the costs listed above. I'd like to return them for cost. I've actually already marked them as returned for cost, but the delta is only 175 GP that I'm not spending - if this isn't cool then I'll fix his sheet back and just sell them regular when I get a chance to edit him again.
#435

zombiegleemax

Dec 19, 2006 9:31:23
--
#436

themagister

Dec 19, 2006 17:07:48
[post=9831103]Rubicanti[/post] would like to change his 1st level psychic warrior power power from Offensive Precognition to Metaphysical Weapon.

This power has not yet been used, so this should be a free change.


Thanks!
#437

spasheridan

Dec 19, 2006 21:34:24
[POST=5448830]Finael[/POST] would like to trade in 2 skill points of Concentration for skills that would work better in the new Arena. 1 rank in survival and 1 rank in Use rope. If this costs credits I don't want to do it.

Thanks!
#438

zevox

Dec 21, 2006 0:23:54
Couple of changes I'd like to check and see if I'm allowed to have for free...

[post=8699838]Ceilia Durrol[/post] would like to change her Law domain for Protection. I've long been trying to limit myself to domains Deities I select for my characters actually give, but in this case I just can't seem to find much use for the Law domain for Ceilia, even after going over it and its spells for quite a while. So I'm going with one that sort of fits thematically instead. She has never used it in any way (never even prepared a domain spell from it), which is why I'm hoping I can get this for free.

[post=8699865]Istima Telarc[/post] would like to change his Recall Agony power for Catfall. Likewise I cannot seem to find an instance when that power will be useful - hes had it from day one and never even mentioned it in his tactics, much less used it - and regrettably when I made him I was not looking ahead to a period when he would have a flying mount, and thus a use for Catfall.

If either or both of these aren't free changes, I don't want them for now, since I just spent most of my credits on a custom item.

Zevox
#439

zombiegleemax

Dec 24, 2006 10:22:16
Daniel Ocean would like to change his domain [Madness] into Luck, he never used the domain, never used any of it's spells and he is new, so it should be free.
#440

caterane

Dec 25, 2006 7:55:05
Sabra would like to switch out the Body Fuel feat for Psionic Endowment, due to a ruling on its use in the 3FC-system (thus negating any point I see in having it even exist).

[POST=5448819]Fyhir[/POST] Would like to return:
2x Stone of Metaphysical Weapon [ML5] [0 llbs][250 gp]
Stone of Vigor [ML4] [0 llbs][100 gp]

These were from the early days of the arena when these items came augmented with extra PP at the costs listed above. I'd like to return them for cost. I've actually already marked them as returned for cost, but the delta is only 175 GP that I'm not spending - if this isn't cool then I'll fix his sheet back and just sell them regular when I get a chance to edit him again.

[post=9831103]Rubicanti[/post] would like to change his 1st level psychic warrior power power from Offensive Precognition to Metaphysical Weapon.

This power has not yet been used, so this should be a free change.


Thanks!

Couple of changes I'd like to check and see if I'm allowed to have for free...

[post=8699838]Ceilia Durrol[/post] would like to change her Law domain for Protection. I've long been trying to limit myself to domains Deities I select for my characters actually give, but in this case I just can't seem to find much use for the Law domain for Ceilia, even after going over it and its spells for quite a while. So I'm going with one that sort of fits thematically instead. She has never used it in any way (never even prepared a domain spell from it), which is why I'm hoping I can get this for free.

[post=8699865]Istima Telarc[/post] would like to change his Recall Agony power for Catfall. Likewise I cannot seem to find an instance when that power will be useful - hes had it from day one and never even mentioned it in his tactics, much less used it - and regrettably when I made him I was not looking ahead to a period when he would have a flying mount, and thus a use for Catfall.

If either or both of these aren't free changes, I don't want them for now, since I just spent most of my credits on a custom item.

Zevox

Daniel Ocean would like to change his domain [Madness] into Luck, he never used the domain, never used any of it's spells and he is new, so it should be free.

Due to [post=10883276]this prison post[/post], Ixenthor refunds his animal affinity and chameleon stones for a total of 350 gp.

Stone: Animal affinity [3] (150) [2x]
Stone: Chameleon [1] (25) [2x]

APPROVED!
#441

TelinArtho

Dec 26, 2006 15:29:59
removed - there's no point to this request
#442

abyssal_stalker

Jan 05, 2007 11:28:37
[post=10390654]Jonathon Raven[/post] would like to refund two of Misery's tricks. Improved Attack and Grapple are no longer needed, because it was ruled that Magical Beasts can do what they want and only need the combat riding package if they are used as mounts.
#443

Erithmu

Jan 07, 2007 23:10:51
[post=8100097]Loddick Saffron[/post] would like to change his recently modified Psi Crystal Affinity Feat to Expanded Knowledge (Dissolving Weapon). He would have met the requirements for the feat at the time.

The psi crystal has been used to no major effect in a mission (that failed) and was prebuffed in one fight and may have only been used for alertness after touchsight range was established.

I am hoping this is a free change, but am willing to spend 5 credits. PM me if it will cost more.
#444

c00lz3

Jan 11, 2007 17:17:03
Wisp would like to change Energy Push for Concussion Blast, this should be free as I have never used evergy push.
#445

caterane

Jan 17, 2007 18:32:20
[post=10390654]Jonathon Raven[/post] would like to refund two of Misery's tricks. Improved Attack and Grapple are no longer needed, because it was ruled that Magical Beasts can do what they want and only need the combat riding package if they are used as mounts.

Loddick Saffron would like to change his recently modified Psi Crystal Affinity Feat to Expanded Knowledge (Dissolving Weapon). He would have met the requirements for the feat at the time.

The psi crystal has been used to no major effect in a mission (that failed) and was prebuffed in one fight and may have only been used for alertness after touchsight range was established.

I am hoping this is a free change, but am willing to spend 5 credits. PM me if it will cost more.

Wisp would like to change Energy Push for Concussion Blast, this should be free as I have never used evergy push.

Approved
#446

zombiegleemax

Jan 19, 2007 15:44:32
Daniel Ocean would like to remove 2 points from wisdom and put them in cha.

Currently:

wis 15
cha 04

after change:

wis 14
cha 06

since 15 and 14 both have a +2 bonus, these things were never used in any of his fights, so it should be free, right?

GM Comment: No. This is a drastic change and normally costs 10-15°. You could have it for 5° since you're ECL 4 and we can consider it a rebuild.
#447

MindWandererB

Jan 19, 2007 22:41:34
[post=9183252]Silis Lueria[/post] would like to redirect 4 of the skill points he spent last level: 1 from Balance, 1 from Open Lock, and 2 from Tumble, all into Bluff. He has been in only one miniquest and no fights since that level, and none of those skills were used. I expect this to be a free change.

If it's not a free change, then I might as well up the ante, and redirect a point from UMD instead of Balance.
#448

caterane

Jan 20, 2007 6:20:27
[post=9183252]Silis Lueria[/post] would like to redirect 4 of the skill points he spent last level: 1 from Balance, 1 from Open Lock, and 2 from Tumble, all into Bluff. He has been in only one miniquest and no fights since that level, and none of those skills were used. I expect this to be a free change.

Confirmed.
#449

hogarth

Jan 22, 2007 13:41:00
Reginald Molehusband used two Gather Info free activities to buy dorjes with less than the maximum number of charges which were later ruled impermissible. He would like to exchange those items for a custom item of silent image.
#450

etiquette_gnome

Jan 23, 2007 13:27:26
I would like to alter some stuff for [post=10892137]Sabra Marana[/post], namely removing 6 ranks of Psicraft, replacing them with 5 ranks in Bluff & 1 rank in Knowledge (Planes). I would also like to change the language selection to: Elven, Common, Auran, Ignan, Infernal, Abyssal, Draconic, Giant.

As far as I can tell, I have yet to use Psicraft or any of my languages, so this should be a free change. Although, if the fact I would gain a synergy bonus to Diplomacy (which I have used) from those ranks in Bluff would mean it won't be a free change; then change it to 4 ranks in Bluff and 2 ranks in Knowledge (Planes).
#451

maraxus

Jan 24, 2007 17:10:58
Whoops, a little mistake when updating [post=6912430]Zassl[/post]

As there is written a little missplaced under "Past Expenditures" I wanted to swap Shocking grasp for Mage armor (Sorcerer, even level ...).
Obviously, Shocking grasp is still on the list of spells known, I accidently threw out grease.

If I not use shocking grasp this fight, can I replace it by grease again, afterwards?
#452

caterane

Jan 27, 2007 7:04:36
Reginald Molehusband used two Gather Info free activities to buy dorjes with less than the maximum number of charges which were later ruled impermissible. He would like to exchange those items for a custom item of silent image.

I would like to alter some stuff for [post=10892137]Sabra Marana[/post], namely removing 6 ranks of Psicraft, replacing them with 5 ranks in Bluff & 1 rank in Knowledge (Planes). I would also like to change the language selection to: Elven, Common, Auran, Ignan, Infernal, Abyssal, Draconic, Giant.

As far as I can tell, I have yet to use Psicraft or any of my languages, so this should be a free change. Although, if the fact I would gain a synergy bonus to Diplomacy (which I have used) from those ranks in Bluff would mean it won't be a free change; then change it to 4 ranks in Bluff and 2 ranks in Knowledge (Planes). [Unfortunately we have to consider synergies as being applied if you used the main skill. If it would be free there's nothing to stop from jumbling around synergies until you don't need them anymore. So it's your second option then that gets approved]

Whoops, a little mistake when updating [post=6912430]Zassl[/post]

As there is written a little missplaced under "Past Expenditures" I wanted to swap Shocking grasp for Mage armor (Sorcerer, even level ...).
Obviously, Shocking grasp is still on the list of spells known, I accidently threw out grease.

If I not use shocking grasp this fight, can I replace it by grease again, afterwards? [Yes, just don't use it. Then it's free]

Approved.
#453

Eluria

Jan 29, 2007 14:33:01
[post=11250342]Qwogi Drellfarrow[/post] is awfully new to the CoCo and is hoping he can exchange his Weapon Finesse feat for Rapid Shot as his level 3 feat; he has only been in one fight, did not use a melee weapon, and would be greatful to the powers that be for this change. Also his player has no credits, and would also be grateful if this were free :D

If it's not free of credit charge, then Qwogi will soldier on and kill as intended. Thanks!
#454

caterane

Jan 29, 2007 16:40:17
[post=11250342]Qwogi Drellfarrow[/post] is awfully new to the CoCo and is hoping he can exchange his Weapon Finesse feat for Rapid Shot as his level 3 feat; he has only been in one fight, did not use a melee weapon, and would be greatful to the powers that be for this change. Also his player has no credits, and would also be grateful if this were free :D

If it's not free of credit charge, then Qwogi will soldier on and kill as intended. Thanks!

It's free for two reasons: it's a new character (ECL 3) and you've never used it. Approved.
#455

c00lz3

Jan 29, 2007 19:07:55
Wisp would like to change a few things

concussion blast to evergy adaption, specified
I have not used either power before
#456

saurogrenom

Feb 02, 2007 18:01:58
I've been looking at UA material, and I've decided that [post=7476824]Kracknol[/post] would work well with the ranger class variant below.

A ranger might forgo training in weapon combat in exchange for the ability to take animal form and move swiftly through the woodlands. He may not take or possess any druid or barbarian levels.
Gain: Wild shape (as druid; Small or Medium animals only), fast movement (as barbarian).
Lose: Combat style, improved combat style, combat style mastery.

He's never used his TWF combat style because he wears medium armor, so the ranger combat style isn't available anyway.

I'm expecting a 10 credit cost for the chance to use UA material.
#457

hogarth

Feb 07, 2007 13:33:30
Treetall Oakleg would like to replace 4 skill ranks in Diplomacy for 4 ranks in Craft (Armorsmithing). He hasn't used Diplomacy for anything, so hopefully the change will be free.
#458

caterane

Feb 10, 2007 9:12:31
Wisp would like to change a few things

concussion blast to evergy adaption, specified
I have not used either power before

I've been looking at UA material, and I've decided that [post=7476824]Kracknol[/post] would work well with the ranger class variant below.

A ranger might forgo training in weapon combat in exchange for the ability to take animal form and move swiftly through the woodlands. He may not take or possess any druid or barbarian levels.
Gain: Wild shape (as druid; Small or Medium animals only), fast movement (as barbarian).
Lose: Combat style, improved combat style, combat style mastery.

He's never used his TWF combat style because he wears medium armor, so the ranger combat style isn't available anyway.

I'm expecting a 10 credit cost for the chance to use UA material.

Treetall Oakleg would like to replace 4 skill ranks in Diplomacy for 4 ranks in Craft (Armorsmithing). He hasn't used Diplomacy for anything, so hopefully the change will be free.

Confirmed
#459

rauul

Feb 10, 2007 11:10:33
Rauul Darkstar Would like to Swap a language that his Stupid creater messed up on his sheet..

Abyssal to Infernal
#460

caterane

Feb 10, 2007 12:38:49
Rauul Darkstar Would like to Swap a language that his Stupid creater messed up on his sheet..

Abyssal to Infernal

ok
#461

themagister

Feb 13, 2007 8:12:31
[post=8785897]Mssr. Hood[/post], due to a numbskull maneuver on his owner's part, would like to modify Hope, his newly purchased companion.

Please allow me to add +2 HD to Hope, because this would increase her CR not at all, and would grant her more combat efficacy and survivablility, as well as another feat.

Hood had the extra 1500 gp (+750/HD) on hand at the time of purchase, and I believe that it would actually cost no more credits than I had spent at the time (5o).

Total expenditure would be 1500 gp.

Hope has been used once in a monster fight.

Thanks!
#462

hogarth

Feb 19, 2007 16:15:19
Due to clarification of which tricks can come pre-trained on purchased animals, Reginald Molehusband would like to refund his "grappling" donkeys. Apparently donkeys cannot be pre-purchased with the Grapple trick.

They were used in one fight as extremely ineffective human shields.
#463

caterane

Feb 20, 2007 14:15:25
The Harvester meditates to form a wall of spirits around him that block incoming missiles. He gives up on his portfolio to double the duration of a spell. (Exchange Extend Spell with Deflect Arrows).

I need an Elder who sets a credit cost and confirms this.
#464

TelinArtho

Feb 20, 2007 14:20:08
Let's call it 5 credits just because you have too many...

Confirmed.

As an aside, check your quest links - they seem to be invalid.
#482

caterane

Mar 12, 2007 12:53:24
Due to a prison violation Uhme's cohort has an illegal level. I'd like to relocate 4 points from dex to charisma to fix that. I need an Elder for this.
#483

saurogrenom

Mar 12, 2007 12:59:26
Due to a prison violation Uhme's cohort has an illegal level. I'd like to relocate 4 points from dex to charisma to fix that. I need an Elder for this.

I'll approve it, but that's a major stat change in the interest of "optimizing" a character. You could just request a drop of the cohort level by 1.

That'll probably cost a rather large chuck of credits. If I were to be super strict, that's going to cost you 35 credits (cost of a rebuild on the character for a major stat modification). But I think that 15 credits is reasonable.
#484

hogarth

Mar 13, 2007 15:57:41
Reginald Molehusband would like to drop the power Mindlink in exchange for Vigor. He's never used it, so hopefully the change will be free.
#485

caterane

Mar 14, 2007 3:31:51
Reginald Molehusband would like to drop the power Mindlink in exchange for Vigor. He's never used it, so hopefully the change will be free.

Approved
#486

zombiegleemax

Mar 14, 2007 13:42:02
The Pale-Rider switches out [Extend Spell] for [Spell Penetration]. All spells i cast extended are through the wand anyhow. I never mem anything extended. It's just sitting there wasting space.

ToK
#487

caterane

Mar 15, 2007 7:02:37
Uhme exchanges Empower Spell with Improved Familiar. I got that feat when I hit 10th level and became frozen so I never used that feat in a non-frozen fight, and frozen ones don't impact the character. Even there, I fired like one empowered MM once or twice at best. Please confirm this before the deadline is up!

EDIT: As pointed out I have to switch around the order of feats acquired. Move Extend Spell to my 10th level bonus feat and exchange empower spell with Improved familiar. Same thing.
#488

hogarth

Mar 15, 2007 7:23:08
Uhme exchanges Empower Spell with Improved Familiar. I got that feat when I hit 10th level and became frozen so I never used that feat in a non-frozen fight, and frozen ones don't impact the character. Even there, I fired like one empowered MM once or twice at best. Please confirm this before the deadline is up!

Improved Familiar is not a possible 10th level wizard bonus feat, so you'll need to exchange multiple feats.
#489

maraxus

Mar 15, 2007 8:17:56
Quick question: Do customised traps need aproveal here?

Just in case:

Show
Noko's Static Preasure Plate, CR 4
Base Price: 1000<br /> Search DC 20: 0<br /> Disable Device DC 20 0<br /> Ref save DC 22 negates 600<br /> <br /> 8d6 damage (electricity) <br /> <br /> Location Trigger 0<br /> manual reset 0<br /> <br /> CR 4 x4<br /> price 6400
#490

saurogrenom

Mar 15, 2007 8:46:29
Uhme exchanges Empower Spell with Improved Familiar. I got that feat when I hit 10th level and became frozen so I never used that feat in a non-frozen fight, and frozen ones don't impact the character. Even there, I fired like one empowered MM once or twice at best. Please confirm this before the deadline is up!

EDIT: As pointed out I have to switch around the order of feats acquired. Move Extend Spell to my 10th level bonus feat and exchange empower spell with Improved familiar. Same thing.

Approved. I think it'll cost ya 5 credits to rearrange your feat list and ditch a feat that's been used (even if it's only used in frozen fights it effects the outcome of guild activities for this character).
#491

zombiegleemax

Mar 15, 2007 11:15:57
I'd like to swap 'turn undead' for 'rebuke undead' for [post=11455903]Le Petit Guepe[/post]. I haven't used any abilities related to this at all, and his alignment is neutral, so it's not relevant.
#492

saurogrenom

Mar 15, 2007 11:29:55
The Pale-Rider switches out [Extend Spell] for [Spell Penetration]. All spells i cast extended are through the wand anyhow. I never mem anything extended. It's just sitting there wasting space.

ToK

Approved for free.
#493

saurogrenom

Mar 15, 2007 11:31:57
I'd like to swap 'turn undead' for 'rebuke undead' for [post=11455903]Le Petit Guepe[/post]. I haven't used any abilities related to this at all, and his alignment is neutral, so it's not relevant.

You do know that if you swap turn undead for rebuke undead, you also loose the ability to cast spontaneous healing spells. Have you ever converted a memorized spell to a healing spell?
#494

zombiegleemax

Mar 15, 2007 11:35:59
You do know that if you swap turn undead for rebuke undead, you also loose the ability to cast spontaneous healing spells. Have you ever converted a memorized spell to a healing spell?

Yes, I did know that and no, I have not done it. That's what I meant when I said 'abilities related to this' but perhaps I should have been clearer.
#495

niqil

Mar 18, 2007 23:10:45
Tyden Rayn would like to move the level ability point gained at 4th level away from Charisma and instead apply it to Wisdom. I inadvertantly applied it to the wrong ability without realizing it for the advancement I have planned. This increase has only been in effect for this weeks fights, and does not affect anything that will be used in that fight, so I am hoping for a free change here.
#496

zombiegleemax

Mar 20, 2007 1:32:17
for [Spell Penetration]. All spells i cast extended are through the wand anyhow. I never mem anything extended. It's just sitting there wasting space.

ToK

Approved for free.

Unfortunately, it's a 5th level bonus feat and the switch needs to be....

3rd = Spell Penetration
5th = Craft wondrous Items.

Basically, extended spell had to be bumped to 3rd before being re-trained to spell penetratin. That mean i had to pump the 3rd feat of Craft Wondrous Item up to 5th. 5 Credits i believe.


ToK
#497

templer10

Mar 24, 2007 6:12:59

wishes to change the feat "knockdown" to weapon focus spiked chain - the feat was taken in the last level, was never used and when i took it i was unaware of the rulings in regards to this feat that make it useless to me. as a result of all of that the change should be hopefully credit free.
#498

Erithmu

Mar 24, 2007 10:47:50
[post=8235407]Erithmu Darkmane[/post] would like to trade out his Magic Domain for the Good Domain. The domain ability and the Domain spells have never been used/memorized.
#499

zombiegleemax

Mar 24, 2007 12:39:23
Ponzi would like to change turn undead into rebuke undead, and spontaneous casting(cure-spells) into spontaneous casting(inflict-spells). He is lawful evil, so I don't think that what I had is allowed. Anyway, I didn't use them, so it should be free.
#500

zombiegleemax

Mar 26, 2007 18:04:38
1 rank from Bluff (never used), getting put into Hide (never used).

4 ranks from sense motive (never used), getting put into Tumble (never used).


ToK
#501

pitlords_dup

Apr 03, 2007 2:52:44
I'd like to swap 'turn undead' for 'rebuke undead' for [post=11455903]Le Petit Guepe[/post]. I haven't used any abilities related to this at all, and his alignment is neutral, so it's not relevant.

Tyden Rayn would like to move the level ability point gained at 4th level away from Charisma and instead apply it to Wisdom. I inadvertantly applied it to the wrong ability without realizing it for the advancement I have planned. This increase has only been in effect for this weeks fights, and does not affect anything that will be used in that fight, so I am hoping for a free change here.


wishes to change the feat "knockdown" to weapon focus spiked chain - the feat was taken in the last level, was never used and when i took it i was unaware of the rulings in regards to this feat that make it useless to me. as a result of all of that the change should be hopefully credit free.

[post=8235407]Erithmu Darkmane[/post] would like to trade out his Magic Domain for the Good Domain. The domain ability and the Domain spells have never been used/memorized.

Ponzi would like to change turn undead into rebuke undead, and spontaneous casting(cure-spells) into spontaneous casting(inflict-spells). He is lawful evil, so I don't think that what I had is allowed. Anyway, I didn't use them, so it should be free.

1 rank from Bluff (never used), getting put into Hide (never used).

4 ranks from sense motive (never used), getting put into Tumble (never used).


ToK

All approved for free.

@UserNamer: You don't need the Training Hall to approve changes needed to make your character legal.

@Maraxus: Custom traps do not need approval here. A more definitive set of rules for CoCo traps will be posted in the not-too-distant future; that should clear up any confusion involved.
#502

hirumajoe

Apr 05, 2007 12:08:05
Valen Sky would like to exchange the 2nd Level Psion Power Concussive Blast which he has never used for the 1st Level Psion Power Crystal Shard. I believe this should be free.

(I've come to the conclusion that with his low pp Valen is never going to be able to afford the 1d6 damage per 2ish pp to actually kill anything. Swapping it for a ranged touch attack for 1d6 per 1pp is more viable I think.)
#503

TelinArtho

Apr 05, 2007 17:26:11
Well - due to the enlightenment that Mercenaries cannot be hired before ECL5, I would like to request a refund of the 10 credits I spent on Berri for the intermediate Gold Dragon bloodline since the character was specifically designed to try out mercenaries...

Berri was only assigned to one fight this week and it hasn't been run yet.
#522

Eluria

Apr 19, 2007 16:28:55
[post=11479844]Mohmat Iptomor[/post] has a [post=11986757]prison violation[/post] he would like to correct, which involves returning a number of items (obtained errantly); because of that, he would also like to adjust his skill points.

Mohmat currently has 6 ranks in Craft: Armor; he would like to change these to 6 ranks in tumble. He is returning the only thing that he ever used that Armorcrafting skill for, so after fixing his prison violation, it will be as if he had never used the craft armorsmithing skill. He would like this change to be free.

Thanks.
#523

saurogrenom

Apr 25, 2007 8:55:08
Generally I'd appreciate it if you put a link to your character in the post. That would be helpful. Thanks.

Graashnak Vruuurk would like to remove the 2 points he put in Autohypnosis and put them into 1 pt for psicraft to use powertones.. Don't know if this will cost credits as i have never had to use autohypnisis and am 4th level..

Generally I don't like to allow people to optimize their characters unless something has changed in our CoCo rules. I'll accept that this is a honest mistake. I'll give this to you for free.

el rapido would like to lose 2 ranks in jump for 1 rank in psicraft - i never used jump so it should be free.

Lord lorian would like to switch 1 rank of gather infor for 1 rank of psicraft- i never used gather info so the change should be free.

the changes are being made becuase when i made the chars i didnt know i need 1 rank in psicraft to use powerstones.

According to the sheet, El Rapido has never fought. So this is a no brainier. He gets his change for free.

I'm baffled why Lord Lorian hasn't already taken any ranks in psicraft. Anyway he gets his for free as well.

Shadow would like to change out Charm person with Sleep spell, since finding out that charm person is considered harmful to have someone leave the arena

Approved for free.

Charles Ponzi would like to change his alignment to true neutral, he already changed his alignment once, but htat was wrong, so I need a re-change now. It was approved for free once, so this should be free as well right?

Sorry. This will cost you 5 credits. A move to true neutral is a change that's an optimization move for a CoCo character. It grants immunity to all sorts of spells, and this is especially powerfull as a cleric since it grants access to all sorts of spells. Considering that your alignment has changed before, I don't think we can give you free alignment changes whenever you want.

Edit: Pitlords tells me you don't have enough credits for this change. So for now you are not approved, and your alignment remains the same.

Corrupter needs to change around some feats... Since i can't have Weapon focus at level 1, Would like to change it to Tattoo Focus

Would also like to change Spell penetration Feat lvl 1 to meta Magic feat of Extend Spell lvl1

Since 1st is to make charater legal should be free, and second has never been used should be free i think..

this will in effect make him eligible for red wizard Prestige class when/if he levels...

Approved. Changes to become legal are free. Also I researched your fight history, and it appears you've never met a foe with SR.

[post=11479844]Mohmat Iptomor[/post] has a [post=11986757]prison violation[/post] he would like to correct, which involves returning a number of items (obtained errantly); because of that, he would also like to adjust his skill points.

Mohmat currently has 6 ranks in Craft: Armor; he would like to change these to 6 ranks in tumble. He is returning the only thing that he ever used that Armorcrafting skill for, so after fixing his prison violation, it will be as if he had never used the craft armorsmithing skill. He would like this change to be free.

Thanks.

Approved. Correcting prison violations don't really need approval.

[post=11250342]Qwogi Drellfarrow[/post] would like to adjust some skill ranks he hasn't used:
Knowledge: Local has 5 ranks; would like to take 4 out of it

He would like to put 3 ranks into Escape Artist, 1 rank into Bluff

I initially thought Knowledge: Local gave the requisite knowledge to allow Alter Self to change Qwogi into a monstrous humanoid (gargoyle); as that's not the case, I'd like to adjust the ranks. Those ranks of Know:Local have not been used. I think that makes this free?

Thanks.

Approved.
#524

malither76

Apr 25, 2007 22:51:48
I have no idea why it was never noticed as Gareth Irontower was my first character and I leveled him from 3 to 10 but he is a strait psywarrior and does not have psicraft and has used many stones. I would like to pull 2 points out of autohypnosis and put 1 point into psicraft, I too was never aware I needed it for powerstones and would hate not to be able to use them once level 10 unfreezes. Never used autohypnosis so I'm guessing its free, I will wait for approval. thanks
#525

saurogrenom

Apr 25, 2007 23:11:01
I have no idea why it was never noticed as Gareth Irontower was my first character and I leveled him from 3 to 10 but he is a strait psywarrior and does not have psicraft and has used many stones. I would like to pull 2 points out of autohypnosis and put 1 point into psicraft, I too was never aware I needed it for powerstones and would hate not to be able to use them once level 10 unfreezes. Never used autohypnosis so I'm guessing its free, I will wait for approval. thanks

Wow. Another one. I wonder what all these people think AutoHypnosis is going to do for them.

Approved.
#526

maraxus

Apr 26, 2007 19:23:17
Due to a violation, Durin would like to have spend a rank of Concentration into Psicraft.

*Sees the posts above*
Wow looks like I'm not the only one who was unaware of this rule, am I? ;)
#527

saurogrenom

May 01, 2007 18:37:57
Due to a violation, Durin would like to have spend a rank of Concentration into Psicraft.

*Sees the posts above*
Wow looks like I'm not the only one who was unaware of this rule, am I? ;)

Approved.
#528

salrantol

May 13, 2007 7:28:58
[post=6369491]Felice tu`Ria[/post], predating the expendables cap, would like to receive a full refund on the following items, so as to accomodate the cap:

potion of protection from chaos [1] [50 gp]
potion of protection from evil [1] [50 gp]
potion of protection from good [1] [50 gp]
potion of protection from law [1] [50 gp]
potion of invisibility [3] [300 gp]
powerstone of Force Screen [1] [25 gp]
3 powerstone of Entangling Ectoplasm [1] [75 gp]
powerstone of Entangling Ectoplasm [3A] [150 gp]
powerstone of Defensive Precognition [1] [25 gp]
powerstone of Defensive Precognition [2] [50 gp]
powerstone of Offensive Precognition [2] [50 gp]
powerstone of Offensive Precognition [4A] [200 gp]
powerstone of skate [1] [25 gp]
2 powerstones of Energy Ray [3A] [300 gp]
2 powerstones of Energy Ray [5A] [750 gp]
powerstone of Touchsight [5] [375 gp]

Thank you.
#529

hogarth

May 13, 2007 11:14:26
Reginald Molehusband would like to exchange the feat Psionic Endowment for the feat Expanded Knowledge (Astral Construct). He has used the feat before, so I believe the cost is 5 credits.
#530

Yitzi

May 13, 2007 11:23:01
Arbin Softfoot has divination as a prohibited school, and I just realized this is not allowed. So I would like to make him a nonspecialist wizard (he has 1 free spot in each spell anyway, so he hasn't really used his specialization anyway)
#531

saurogrenom

May 15, 2007 18:46:38
[post=6369491]Felice tu`Ria[/post], predating the expendables cap, would like to receive a full refund on the following items, so as to accomodate the cap:

potion of protection from chaos [1] [50 gp]
potion of protection from evil [1] [50 gp]
potion of protection from good [1] [50 gp]
potion of protection from law [1] [50 gp]
potion of invisibility [3] [300 gp]
powerstone of Force Screen [1] [25 gp]
3 powerstone of Entangling Ectoplasm [1] [75 gp]
powerstone of Entangling Ectoplasm [3A] [150 gp]
powerstone of Defensive Precognition [1] [25 gp]
powerstone of Defensive Precognition [2] [50 gp]
powerstone of Offensive Precognition [2] [50 gp]
powerstone of Offensive Precognition [4A] [200 gp]
powerstone of skate [1] [25 gp]
2 powerstones of Energy Ray [3A] [300 gp]
2 powerstones of Energy Ray [5A] [750 gp]
powerstone of Touchsight [5] [375 gp]

Thank you.

Approved.
Arbin Softfoot has divination as a prohibited school, and I just realized this is not allowed. So I would like to make him a nonspecialist wizard (he has 1 free spot in each spell anyway, so he hasn't really used his specialization anyway)

This usually costs 5 credits at least. But since this is a practically new character, I'll give it to you for free.
Reginald Molehusband would like to exchange the feat Psionic Endowment for the feat Expanded Knowledge (Astral Construct). He has used the feat before, so I believe the cost is 5 credits.

Approved for 5 Credits.
#532

Yitzi

May 15, 2007 19:53:42
This usually costs 5 credits at least. But since this is a practically new character, I'll give it to you for free.

Since he's level 3, rule at the top of the thread says it's free.
#533

zombiegleemax

May 16, 2007 13:52:08
Conversion question:

What is needed to retroactively convert concerning older characters. Is a new tally of XP and gold needed or do I keep the old values and just continue with the new rules?

How about converting characters and giving them Political Career instead of Craft/Profession skills. Does the previously owned gold need to be paid back and Political Career gold/XP added?
#534

templer10

May 16, 2007 15:50:47
seems i forgot to actually assign ranks to intimidate when making LONGSHOT - so i would like to move - 4 ranks in gather info which is a cross class skill (8 skill points) for 8 ranks in intimidate and 1 rank out of knowladge (nobility & royalnty) to intimidate.

he has never been in the arena so should be free change.
#535

saurogrenom

May 16, 2007 15:53:40
seems i forgot to actually assign ranks to intimidate when making LONGSHOT - so i would like to move - 4 ranks in gather info which is a cross class skill (8 skill points) for 8 ranks in intimidate and 1 rank out of knowladge (nobility & royalnty) to intimidate.

he has never been in the arena so should be free change.

You probably don't even need to request this change if the character hasn't been recorded anywhere. Approved.

Conversion question:

What is needed to retroactively convert concerning older characters. Is a new tally of XP and gold needed or do I keep the old values and just continue with the new rules?

How about converting characters and giving them Political Career instead of Craft/Profession skills. Does the previously owned gold need to be paid back and Political Career gold/XP added?

When changes are made due to new rules, there are no retroactive alterations to the character's history. You simply go forward with the new rules and leave the history as it is/was.
#536

zombiegleemax

May 16, 2007 17:00:26
[post=7355477]Aramur[/post] would like to have some skills points switched around because of the new skill rules. I feel it would fit his character better (and be more fun besides) that he got rid of his Craft Siege Engines and put those points in Intimidate instead.

I also swap an erroneously missed Rgr skill point extra into it by swapping it with a Bbn point (still following me?) so it has 7 ranks instead if 6.

I feel it is unfortunate that there are no attack or defend skill packages available that he could take. All except for the Scout package require non-Rgr/Ftr/Bbn skills, and prebuffing is not very useful for a largely buff-less character.
#537

Erithmu

May 17, 2007 20:30:54
[post=9466808]Ephraim[/post] would like to move some skill points around.

8 Wilder ranks in Escape Artist moved to
5 ranks in Sense Motive
3 ranks in Bluff

These ranks have never been used, and were not needed in questing or campaigning. I would like to have them relocated for free under the "Change in Rules" clause for new skill packages. But will pay 5 credits if needed.
#538

Yitzi

May 18, 2007 10:27:01
Daren Legrad has weapon focus (Siangham) as his human feat, but he cannot have it because at that point his BAB is 0. So I would like to change his Human feat to dodge, and his level 1 feat (which is currently dodge) to Mobility. Since he is level 3, the credit cost is 0.
#539

waywreth

May 18, 2007 10:32:34
Matthis III foolishly took "Extend Spell" at level 3, and has never used it. I'd like to switch Extend Spell for Quicken Spell, which would be used at higher levels.

Link to character.


Edit: please note if this request would cost credits, please consider it withdrawn.
#540

saurogrenom

May 22, 2007 20:19:08
[post=7355477]Aramur[/post] would like to have some skills points switched around because of the new skill rules. I feel it would fit his character better (and be more fun besides) that he got rid of his Craft Siege Engines and put those points in Intimidate instead.

I also swap an erroneously missed Rgr skill point extra into it by swapping it with a Bbn point (still following me?) so it has 7 ranks instead if 6.

I feel it is unfortunate that there are no attack or defend skill packages available that he could take. All except for the Scout package require non-Rgr/Ftr/Bbn skills, and prebuffing is not very useful for a largely buff-less character.

Ok. I'll give that one to you for free because it appears you never made money with the crafting anyway.
[post=9466808]Ephraim[/post] would like to move some skill points around.

8 Wilder ranks in Escape Artist moved to
5 ranks in Sense Motive
3 ranks in Bluff

These ranks have never been used, and were not needed in questing or campaigning. I would like to have them relocated for free under the "Change in Rules" clause for new skill packages. But will pay 5 credits if needed.

Approved for free.
Daren Legrad has weapon focus (Siangham) as his human feat, but he cannot have it because at that point his BAB is 0. So I would like to change his Human feat to dodge, and his level 1 feat (which is currently dodge) to Mobility. Since he is level 3, the credit cost is 0.

This is a prison violation. You don't need approval to make your character legal. Such things are obviously free.
Matthis III foolishly took "Extend Spell" at level 3, and has never used it. I'd like to switch Extend Spell for Quicken Spell, which would be used at higher levels.

Link to character.

Approved.
#541

Yitzi

May 24, 2007 23:05:32
I would also like to switch one of Lightwolf Phoenixstar's cantrips-Read magic instead of touch of fatigue (I've never used ToF before, and will not be using it this week, so the change will be free.)
#542

zevox

May 26, 2007 20:57:07
I'd like to spend my 5 credits to swap out [post=8699865]Istima Telarc[/post]'s Combat Manifestation feat for Craft Universal Item.
#543

saurogrenom

May 30, 2007 7:19:16
I would also like to switch one of Lightwolf Phoenixstar's cantrips-Read magic instead of touch of fatigue (I've never used ToF before, and will not be using it this week, so the change will be free.)

Approved
I'd like to spend my 5 credits to swap out [post=8699865]Istima Telarc[/post]'s Combat Manifestation feat for Craft Universal Item.

Approved
#544

zombiegleemax

Jun 03, 2007 7:43:22
What would it cost me to recreate [post=7703277]Kitaya[/post] at exactly the point before last monster fight. Same stats, same expenses, everything the same.

Actually, I would like to know in general, when and if one of my characters is assigned a monster fight, how much credits I need to pay to recreate a character exactly like before said fight.
#545

zombiegleemax

Jun 05, 2007 15:55:10
Phacce would like to change his sorcerer spell ray of enfeeblement into feather fall. I never used the spell and the character is new, so I think it should be free.
#546

saurogrenom

Jun 05, 2007 19:48:35
What would it cost me to recreate [post=7703277]Kitaya[/post] at exactly the point before last monster fight. Same stats, same expenses, everything the same.

Actually, I would like to know in general, when and if one of my characters is assigned a monster fight, how much credits I need to pay to recreate a character exactly like before said fight.

I don't think this is allowed. As far as I understand things, I don't have the authority to approve your request. You are not asking to change any functional game aspect of the character. You are asking to change the character's history. That is a critical aspect of our environment and setting, and there is no precedent for the character history to be alterable. I certainly don't want to set that precedent. The potential for abuse is staggering if I were to allow character history to be altered by expending credits.
Phacce would like to change his sorcerer spell ray of enfeeblement into feather fall. I never used the spell and the character is new, so I think it should be free.

Approved. Please put links to the character when you make future requests.
#547

zevox

Jun 07, 2007 20:55:42
[post=8699865]Istima Telarc[/post] would like to swap his Baleful Teleport power for Energy Retort. I've been thinking about a comment hogarth made when I mentioned I wanted to take the power, and found that hes right, that power will never be more useful than Crystal Shard (not even longer range...).

He just got the power and has never used it, so this should be free.
#548

MindWandererB

Jun 11, 2007 21:42:21
I'm amazed... I don't see any requests from anyone to swap out Diplomacy ranks, since the skill is now useful only in conjunction with Knowledge (nobility & royalty).

Kervan will trade in his 10 Diplomacy ranks for an equal number of ranks in Knowledge (nature).

Silis... gosh, I designed him around Diplomacy allies fairly thoroughly. I reserve the right to use the "new rule" free change on him at a later time, when I figure out what the heck to do with him, if anything.
#549

niqil

Jun 11, 2007 21:43:41
I'm amazed... I don't see any requests from anyone to swap out Diplomacy ranks, since the skill is now useful only in conjunction with Knowledge (nobility & royalty).

Kervan will trade in his 10 Diplomacy ranks for an equal number of ranks in Knowledge (nature).

Silis... gosh, I designed him around Diplomacy allies fairly thoroughly. I reserve the right to use the "new rule" free change on him at a later time, when I figure out what the heck to do with him, if anything.

Approved.

Make a new post for Silis when you make your decision.
#550

hogarth

Jun 11, 2007 21:57:37
Silis... gosh, I designed him around Diplomacy allies fairly thoroughly. I reserve the right to use the "new rule" free change on him at a later time, when I figure out what the heck to do with him, if anything.

(The same goes for Reginald Molehusband; I just haven't decided on anything yet.)
#551

salrantol

Jun 12, 2007 5:44:50
[post=6369491]Felice tu`Ria[/post] would like to exchange her never-before-used power Demoralize for Dissipating Touch.
#552

saurogrenom

Jun 12, 2007 15:08:02
[post=8699865]Istima Telarc[/post] would like to swap his Baleful Teleport power for Energy Retort. I've been thinking about a comment hogarth made when I mentioned I wanted to take the power, and found that hes right, that power will never be more useful than Crystal Shard (not even longer range...).

He just got the power and has never used it, so this should be free.

Approved for free.

I'm amazed... I don't see any requests from anyone to swap out Diplomacy ranks, since the skill is now useful only in conjunction with Knowledge (nobility & royalty).

Kervan will trade in his 10 Diplomacy ranks for an equal number of ranks in Knowledge (nature).

Silis... gosh, I designed him around Diplomacy allies fairly thoroughly. I reserve the right to use the "new rule" free change on him at a later time, when I figure out what the heck to do with him, if anything.

(The same goes for Reginald Molehusband; I just haven't decided on anything yet.)

Changes like this will certainly be approved. However, we have yet to decide on anything in the council. Until the new rules are finalized and placed in the rules thread, I don't think people are going to be clamoring to make changes.

[post=6369491]Felice tu`Ria[/post] would like to exchange her never-before-used power Demoralize for Dissipating Touch.

Approved.
#553

saurogrenom

Jun 12, 2007 17:04:13
[post=7659455]Raskos[/post] needs to change several things due to recent changes in the diplomacy ally rules.

The feats need to be changes as follows to gain a leadership cohort instead of a diplomacy ally.

Old
Improved Familiar- Level 1
Scribe Scroll- Wizard 1 Bonus
Alertness- Familiar Bonus Only receive this bonus when familiar is within 5'.
Craft Wondrous Items – Level 3
Overchannel- Psion 1 Bonus: Increase ML by 1 but take 1d8hp damage. After 8th level increase ML by 2 but take 3d8hp damage. After 15th level increase ML by 3 but take 5d8 damage. This ML increase applies to all ML dependent effects.
Talented- Level 6: Expend psionic focus to Overchannel with any power of 3rd level of less and take no damage due to Overchanneling.
#554

hogarth

Jun 12, 2007 17:50:21
Reginald Molehusband would like to make the following changes:
  • Take 3 skill points from Diplomacy; add 2 to Sense Motive and add 1 to Knowledge (Dungeoneering).
  • Change psicrystal personality from "Friendly" to "Liar".
  • Change Bracelet of Diplomacy +1 to Ring of Appraise +1.
  • Take 2 skill points form Knowledge (Psionics) and add 2 points to Handle Animal (unrelated to Diplomacy, but he has never used Know: Psionics).

I believe they should all be free changes.
#555

mcjarvis

Jun 13, 2007 19:50:22
nevermind
#556

Erithmu

Jun 14, 2007 16:02:28
Ephraim would like to trade 5 Elocator ranks in Perform (Dance) to 5 ranks in Hide to qualify for the ambush package.

She has not used these ranks for anything game affecting, (except very very little RP)
#557

zevox

Jun 19, 2007 11:47:47
[post=8699865]Istima Telarc[/post] would like to spend my 5 credits changing his Energy Push power for Defensive Precognition. Having tested that power out with Arden, I've decided its too good to pass up with Istima, and he wasn't getting much use out of Energy Push anymore anyway.
#558

saurogrenom

Jun 20, 2007 7:24:14
[post=7659455]Raskos[/post] needs to change several things due to recent changes in the diplomacy ally rules.

The feats need to be changes as follows to gain a leadership cohort instead of a diplomacy ally.

Old
Improved Familiar- Level 1
Scribe Scroll- Wizard 1 Bonus
Alertness- Familiar Bonus Only receive this bonus when familiar is within 5'.
Craft Wondrous Items – Level 3
Overchannel- Psion 1 Bonus: Increase ML by 1 but take 1d8hp damage. After 8th level increase ML by 2 but take 3d8hp damage. After 15th level increase ML by 3 but take 5d8 damage. This ML increase applies to all ML dependent effects.
Talented- Level 6: Expend psionic focus to Overchannel with any power of 3rd level of less and take no damage due to Overchanneling.
#559

TelinArtho

Jun 20, 2007 9:13:06
[post=7659455]Raskos[/post] needs to change several things due to recent changes in the diplomacy ally rules.

The feats need to be changes as follows to gain a leadership cohort instead of a diplomacy ally.

Old
Improved Familiar- Level 1
Scribe Scroll- Wizard 1 Bonus
Alertness- Familiar Bonus Only receive this bonus when familiar is within 5'.
Craft Wondrous Items – Level 3
Overchannel- Psion 1 Bonus: Increase ML by 1 but take 1d8hp damage. After 8th level increase ML by 2 but take 3d8hp damage. After 15th level increase ML by 3 but take 5d8 damage. This ML increase applies to all ML dependent effects.
Talented- Level 6: Expend psionic focus to Overchannel with any power of 3rd level of less and take no damage due to Overchanneling.
#562

korone

Jun 21, 2007 17:59:10
I'd like a full refund for the Wand of cure light wounds (750gp) that I bought for Yakov, my orc barbarian, since there's absolutely no way for him to even use it.

The item has never been used and is still in the box. Although the instructions papers are missing...
#563

Erithmu

Jun 22, 2007 20:11:06
[post=8100097]Loddick[/post] would like to trade out his TK thrust power due to a misunderstanding of the rules and what he could do with sheathed weapons.

He would like to add Energy Burst to his known powers instead.
#564

templer10

Jun 23, 2007 14:57:00
According to new rules on handle animal/purched allies Lord lorianwould like to convert his elite light warhorse feats back to normal and get back 200 GP.

super speedy


super speedy
IMAGE(http://www.csie.nctu.edu.tw/~movies/index/2001/PlanetOfTheApes/media/W3_Thade_Gal_Con_Warhorse_h.jpg)
True Neutral Large Animal (Elite light warhorse)
CR2 (Horse3) [+0LA]
Experience: 0,000
Next Level: 0,000



Basic Stats
STR....21 [+5] Elite stats – 15 base
DEX....15 [+2] Elite stats – 13 base
CON....20 [+5] Elite stats – 14 base
INT.....02 [-4]
WIS....13 [+1]
CHA....06 [-2]

Hit Points:............ 28 [13 (horse) +15 (con)] [3HD]
Armor Class:......... 18 (Touch 11, Flat 17) [+2 (dex) +4 (natural) +3 (armor) -1 (size)]
Initiative:............. +2 [+1 (dex)]
BAB/Grap:...........+2/+11 [+2 (bab) +5 (str) +4 (size)]
TripL:…………... +12 [+5 (str) +4 (size) +4 (4 legs)]
Speed:................. 60ft [60ft base]

[u]Saves[/u]:
Fort +8 [+3 (horse) +5 (con)]
Refl +5 [+3 (horse) +2 (dex)]
Will +2 [+1 (horse) +1 (wis)]

[u]Attacks[/u]:
Hoof.............. +6 melee, 1d4+5 [20/x2]
Bite................ +1 melee, 1d3+2 [20/x2]

[u]Regular Feats[/u]:
Endurence, Run

[u]Racial feats:[/u]
Low-light vision, scent

[u]Skills[/u] 6 total [skill points: 6horse]:
+05 Climb......................... [0 (rnks) +5 (str)]
+14 Jump.......................... [0 (rnks) +5 (str) +12 (speed)][+18 with skate, only +5 if leaping]
+02 Balance....................... [0 (rnks) +2 (dex)]
-02 Hide.......................... [0 (rnks) +2 (dex) -4 (size)]
+02 Move Silently................. [0 (rnks) +2 (dex)]
+04 Listen........................ [3 (rnks) +1 (wis)]
+04 Spot.......................... [3 (rnks) +1 (wis)]


Miscellaneous Statistics:
Encumbance: 0-459 (light), 460-918 (medium), 919-1380 (heavy)
Weight carried: 60 lbs (+115 lbs with Lord lorian)
#565

lonewolf

Jun 26, 2007 2:30:52
Because of rule changes while I was away, I would like to change Samuels skills:
-4 ranks Escape Artist
-2cc ranks Perform(comedy)
-2 ranks Tumble
+6 ranks Intimidate
+2cc ranks Handle Animal
#566

templer10

Jun 26, 2007 17:03:49
Due to the new purchesed allies rules- Lady liara would like to get a full refund on a light warhorse - 150 GP.
#567

zombiegleemax

Jun 27, 2007 3:40:24
Ponzi would like to change his feats Combat Expertise and Improved Trip to Improved Unarmed strike and improved grapple. He has never used these feats.
#568

saurogrenom

Jun 27, 2007 8:24:14
Well, now that the ally rules are officially changed, I have a few characters who need changing as well.

First an perhaps simplest, [post=8699865]Istima[/post]'s Pegasus Istyar can no longer have his customized feats. They revert to Flyby Attack and Iron Will, and he gets a 2k gp refund.

Second and also simple, [post=12230450]Kathren Durrol[/post] can no longer have a Light Warhorse until level 5, so she'd like to change Starlight into a Light Horse trained with the combat riding package. I believe the suggested price for the training was 50 gp, which means she gains a net 25 gp back from the change (150 gp Light Warhorse => 75 gp Light Horse + 50 gp training).

Third and more complex is the case of [post=8699838]Ceilia Durrol[/post]. In order to keep her Hippogriff HA ally, she needs more ranks in HA, so she'd like to transfer 4 cross-class ride ranks to that skill (puts her cHA at 9ranks-1cha+2feat=10, just enough for her Hippogriff). She'd also like to reduce her Bracelet of Animal Affinity +5 to +3 - its purpose is to allow her to train magical beasts, and since that only takes +15 HA and she now has those new ranks, theres no further reason to have it at +5. That would refund her 800 gp (1,250 gp self-crafted +5 skill item, 450 gp self-crafted +3 skill item).

That should be it I think... Mithos needs to drop a Hippogriff, but that doesn't require confirmation, and my other HA users are either retired or unaffected.

Zevox

Approved.

I recently changed where I intended to take the build of [post=6369491]Felice tu`Ria[/post], which makes her recent dorje purchases a bad idea.

Since she has not used them, I would like to get her a full refund on her:
dorje of Entangling Ectoplasm [1] [.25 lb][750 gp]
dorje of Energy Ray [2A] [.25 lb][1500 gp]

Approved.
I'd like a full refund for the Wand of cure light wounds (750gp) that I bought for Yakov, my orc barbarian, since there's absolutely no way for him to even use it.

The item has never been used and is still in the box. Although the instructions papers are missing...

*Snicker* Approved.
[post=8100097]Loddick[/post] would like to trade out his TK thrust power due to a misunderstanding of the rules and what he could do with sheathed weapons.

He would like to add Energy Burst to his known powers instead.

Approved.
According to new rules on handle animal/purched allies Lord lorianwould like to convert his elite light warhorse feats back to normal and get back 200 GP.

super speedy


super speedy
IMAGE(http://www.csie.nctu.edu.tw/~movies/index/2001/PlanetOfTheApes/media/W3_Thade_Gal_Con_Warhorse_h.jpg)
True Neutral Large Animal (Elite light warhorse)
CR2 (Horse3) [+0LA]
Experience: 0,000
Next Level: 0,000



Basic Stats
STR....21 [+5] Elite stats – 15 base
DEX....15 [+2] Elite stats – 13 base
CON....20 [+5] Elite stats – 14 base
INT.....02 [-4]
WIS....13 [+1]
CHA....06 [-2]

Hit Points:............ 28 [13 (horse) +15 (con)] [3HD]
Armor Class:......... 18 (Touch 11, Flat 17) [+2 (dex) +4 (natural) +3 (armor) -1 (size)]
Initiative:............. +2 [+1 (dex)]
BAB/Grap:...........+2/+11 [+2 (bab) +5 (str) +4 (size)]
TripL:…………... +12 [+5 (str) +4 (size) +4 (4 legs)]
Speed:................. 60ft [60ft base]

[u]Saves[/u]:
Fort +8 [+3 (horse) +5 (con)]
Refl +5 [+3 (horse) +2 (dex)]
Will +2 [+1 (horse) +1 (wis)]

[u]Attacks[/u]:
Hoof.............. +6 melee, 1d4+5 [20/x2]
Bite................ +1 melee, 1d3+2 [20/x2]

[u]Regular Feats[/u]:
Endurence, Run

[u]Racial feats:[/u]
Low-light vision, scent

[u]Skills[/u] 6 total [skill points: 6horse]:
+05 Climb......................... [0 (rnks) +5 (str)]
+14 Jump.......................... [0 (rnks) +5 (str) +12 (speed)][+18 with skate, only +5 if leaping]
+02 Balance....................... [0 (rnks) +2 (dex)]
-02 Hide.......................... [0 (rnks) +2 (dex) -4 (size)]
+02 Move Silently................. [0 (rnks) +2 (dex)]
+04 Listen........................ [3 (rnks) +1 (wis)]
+04 Spot.......................... [3 (rnks) +1 (wis)]


Miscellaneous Statistics:
Encumbance: 0-459 (light), 460-918 (medium), 919-1380 (heavy)
Weight carried: 60 lbs (+115 lbs with Lord lorian)
#569

lonewolf

Jun 27, 2007 9:12:50
Because of the new Allies rules, I ask to refund the 5 credits and 2250gp paid for the additional 3 HD of [post=7775713]Karens[/post] Pegasus.
I am changing it back into a normal Pegasus.
#570

zevox

Jun 27, 2007 12:57:43
If possible, I'd like to ask for a slight ammendment to my last request there. As it turns out, Kathren Durrol can't ride a light horse without it being in medium encumbrance. So I'd like her to have a heavy instead (she just leveled up to ECL 4). That'd be a net increase cost of 100 gp over her old light warhorse (150 gp light warhorse, 200 gp heavy horse + 50 gp training).
#571

saurogrenom

Jun 27, 2007 14:07:51
Because of the new Allies rules, I ask to refund the 5 credits and 2250gp paid for the additional 3 HD of [post=7775713]Karens[/post] Pegasus.
I am changing it back into a normal Pegasus.

You don't get to refund the credits for the allies if you have used them. In this case Karen certainly has used them. Approved.

If possible, I'd like to ask for a slight ammendment to my last request there. As it turns out, Kathren Durrol can't ride a light horse without it being in medium encumbrance. So I'd like her to have a heavy instead (she just leveled up to ECL 4). That'd be a net increase cost of 100 gp over her old light warhorse (150 gp light warhorse, 200 gp heavy horse + 50 gp training).

Approved
#572

malither76

Jun 28, 2007 21:34:24
Not sure if this is free or not, only want to do it if its free, Baelin Called the Shadow would like to trade alter self for undetectable alignment, he took alter self back when there were no rules or knowledge ranks required to use it. So now he can't use it.
#573

zombiegleemax

Jun 30, 2007 8:37:43
Phacce would like to change his feat Animal affinity into Improved unarmed strike. He nver used this feat, nor had any use of it.

He would also like to change his sorcerer spells:
Daze into Mage hand, and
Flare into Disrupt undead

He never used these spells.
#574

TelinArtho

Jul 02, 2007 12:44:22
[post=6851361]Sir Valkin[/post] would like to refund his Brooch of Shielding. I purchased it a while ago, but failed to realize that it could not be worn at the same time as the Hand of Glory. I have not used it yet nor have I faced an opponent with magic missile since it was purchased (that I know of anyway).

He purchased it between Fight #23 (Pestillence and Death) and Quest #3 (Moving Along) - when he was frozen.
#602

macbrea

Aug 29, 2007 23:02:21
Correcting an Error in Yorick's Skills
IS now:
DERRO 24, CLERIC 8
+05 BluffCha [5 Ranks][5 Cleric]
+03 DisguiseCha [1 Ranks][1 Cleric]
+26 HideDex [8 Ranks][6 derro +2 Cleric]
+08 ListenWis [6 Ranks][6 derro ]
+15 Move SilentlyDex [6 Ranks][6 derro]
+08 Sense MotiveWis [6 Ranks][6 derro ]


As a derro his class skills are Bluff, Hide, Listen, Move Silently.
Those should have been maxed based off his 3 HD derro at 6 ranks Derro each.

This leaves 8 Cleric Ranks (with Trickery domain)
Hide 2, Cross-Class Sense Motive 6 ranks (For +3)


As this is to correct, an obvious error and an illegal character this should be free.
#603

hogarth

Aug 30, 2007 6:35:25
Balthazar Picsou would like to exchange his spell Disguise Self for Hideous Laughter. He's never used it for anything, so it should be free. If it isn't free, forget it.
#604

rauul

Aug 30, 2007 16:26:48
Approved. I discussed it with our GM, and we agreed that 10 credits is the appropriate price.

Acually I have decided to retire Corrupter from Gladius... can I get these refunded since i didn't even change the sheet..
#605

c00lz3

Sep 01, 2007 0:01:41
I have reactivated Wisp and Would like to make a few changes

Powers: Touchsight to Energy Wall

Feats: EK compression to EK Dissolving Weapon

I have not used either power or feat so this should be free.

If possible I would also like to get a full GP refund for my Efficient Quiver 1.8k as it has not been used in any way (I haven even used the items inside) and also my Deep Crystal Short spear as It was only mentioned in tactics for my first fight and was not ever used in actual combat.

Either way I will sell them.
#606

lonewolf

Sep 01, 2007 2:12:50
I would like to exchange [post=13592850]Darian Thornes[/post] Dorje of Energy Ray to a enlarged dorje of energy Ray.
Since he is still ECL3 this should be free.
#607

saurogrenom

Sep 04, 2007 22:44:47
Correcting an Error in Yorick's Skills
IS now:
DERRO 24, CLERIC 8
+05 BluffCha [5 Ranks][5 Cleric]
+03 DisguiseCha [1 Ranks][1 Cleric]
+26 HideDex [8 Ranks][6 derro +2 Cleric]
+08 ListenWis [6 Ranks][6 derro ]
+15 Move SilentlyDex [6 Ranks][6 derro]
+08 Sense MotiveWis [6 Ranks][6 derro ]


As a derro his class skills are Bluff, Hide, Listen, Move Silently.
Those should have been maxed based off his 3 HD derro at 6 ranks Derro each.

This leaves 8 Cleric Ranks (with Trickery domain)
Hide 2, Cross-Class Sense Motive 6 ranks (For +3)


As this is to correct, an obvious error and an illegal character this should be free.

No approval is necessary to change things to make a character legal.
Balthazar Picsou would like to exchange his spell Disguise Self for Hideous Laughter. He's never used it for anything, so it should be free. If it isn't free, forget it.

Approved. I believe you that disguise person is useless around here.
I would like to exchange [post=13592850]Darian Thornes[/post] Dorje of Energy Ray to a enlarged dorje of energy Ray.
Since he is still ECL3 this should be free.

Hrm... I'm trying to recall if I've done this before. I think so, was a while back... Approved for free, unless someone tells me that I ruled the other way back when (thus I'll research it).
I have reactivated Wisp and Would like to make a few changes

Powers: Touchsight to Energy Wall

Feats: EK compression to EK Dissolving Weapon

I have not used either power or feat so this should be free.

If possible I would also like to get a full GP refund for my Efficient Quiver 1.8k as it has not been used in any way (I haven even used the items inside) and also my Deep Crystal Short spear as It was only mentioned in tactics for my first fight and was not ever used in actual combat.

Either way I will sell them.

Approved on the powers, but not on the purchases. I researched your powers, and you have indeed never used them, or even mentioned them in your tactics.

As for the items, full refunds are something we give when rules changes force a redesign of a character or a misunderstanding about legality of a custom item takes place. Elders have discussed a mechanism for allowing items to be sold a full value, but right now that's not an option w/o extenuating circumstances. So no approval for selling items at purchased price, at least for now.
Acually I have decided to retire Corrupter from Gladius... can I get these refunded since i didn't even change the sheet..

Approved.
#608

saurogrenom

Sep 10, 2007 23:47:45
I'm still struggling to get Kracknol where I want him to be.

I'm going to invest a final 40 credits to perform a "rebuild" of the character at his current ECL11, record and wealth and all that.

The plan is to swap 3 levels of ranger out and replace them with 3 extra levels of psiwarrior. This brings his psiwarrior level to 8, and lines him up for going to rest of the way into slayer. The ML boost almost triples his total PP, and doubles his ML for lots of good effects.

I'm also considering dropping the duergar race... for dwarf. But I'm on the fence. Paralysis and poison immunity are great, but +1LA hrm...

I'm still moving around details of the new build, but it will be finalized by the next time he is paired.
#609

eamane

Sep 22, 2007 13:42:16
I would like to change some of Kykal Aiba's skills.

I want to exchange the 4 ranger skill points she spent on Sense Motive for 4 ranks in Knowledge (Dungeoneering).

Similarly, I would like to exchange the 2 barbarian skill points she spent on Sense Motive for 1 rank in Ride and 1 rank in Survival.

All of these skills have not been used in her fights so far and she is at ECL 3.
#610

Vathelokai

Sep 22, 2007 13:54:56
Zodiac would like to craft a special cauldron for brewing poisons in. It would provide a +5 enhancement to the craft poison skill.

Market price 2500 gp; 5 credits

Approved.

May I have a refund for the credits on this item. I have not activated Zodiac since I purchased it, and am retiring/rebuilding him. I will most likely be re-purchasing the item for the new version, but I think tracking it would be easier with a refund.



Secondly, [post=7139586]Saffron Brass[/post] is also being retired/rebuilt. She has two custom items, both 15 credits. I think the new build will eventually get the same or similar items. Rebuilding her with the same items and record would cost more credits than just making a new version and and repurchasing these items.
My question is, is it possible to transfer these items to the new build, or possibly to refund them? Perhaps give her new build 2 'vouchers' for custom items? Neither have been used. It could be argued that the possession of the gauntlets influenced some fights (only the last 4, but tactics from all 4 ignored it). The Staff was only owned for one fight and didn't influence it at all (lost before her initiative in the iron man fight).
#642

saurogrenom

Nov 21, 2007 11:52:03
Sorry folks for not getting this done last week. I missed the deadline, and now I'm trying to get this in really fast before I run out to leave for Thanksgiving with the family.

[post=9633791]Varjo[/post] would like to come out of the shadows of the Graveyard of Gladius and once again walk amongst the living...

Skill changes
Concentration: drop 3 cc ranks (never used, not actually sure why I took these)
Listen: drop 2 ranks (currently illegal @ 9 ranks: 7 ranks is max)
Search: add 7 6 ranks
Spot: add 1 rank

Ability changes
Charisma: drop +1 level increase (never used since it didn't change the Charisma bonus, again not sure why I originally took this)
Dexterity: add +1 level increase

With any luck (and if I remember the rules right ;) ), this should be a free change

After looking this over, I believe that these skills and ability points haven't been used, so the changes are free.

Marius would like to swap "Dimension Swap" for "Levitate, Psionic" (the nomad version) . He just leveled to ECL4 this fight, but I'd still like this to be free since he's never used dimension swap in the arena. (And technically speaking- he's still on the ECL3 roster as of this post)

When I selected Dimension swap I totally forgot about our house rules on readied actions to negate attacks. I thought I could do some fancy things with dimension swapping my psicrystal and myself- but the mechanics are just too complex to impose on pitlords.

Free change.

Yea. That's free. Approved.
[post=13943591]Snake-Eyes[/post] underpaid for her 2 ranks in Psicraft (since Psicraft is not a class skill for psychic warriors). So she needs to transfer two points from Concentration to Psicraft. This should be free, I think, because it's fixing an error.

Technically you don't even need to request changes that are necessary to fix prison violations.
[post=13837715]Aquin[/post] would like a full refund on his Potion of Greater Magic Fang. He's only been active for 1 cycle and it was readily apparent to me that he's going to need it in a permanent form rather than an expendable.

I'm expecting this to cost 0 or 2 credits, since I doubt it really effected anyone's tactics. If it is more than that - let me know before approval.

Our item refund rules haven't been edited into any place yet, so it's hard to reference them. I think that refunds for items like this are 2 credits. Good luck with the permanenced Magic fang... hope it's not dispelled.

Elrick flamebrother would like to get a full refund on his Monk's Belt, he used it for just 1 3FC with no leveling in it so from what i saw and asked it should cost 0 or 2 credits (make it 2 to teach me to be smarter about my buys next time...)

Refunds like this cost 2 credits.
[post=13994953]Mineau[/post] would like to change points in attributes such that he paid +6 to Con and +4 to Dex. This is because I forgot the fact that Gray elf keeps their +2 to Dex and - 2 to Con. The end result should be that he has the same attributes points as now.

You're still ECL3, so that's free.
#643

lonewolf

Nov 23, 2007 17:46:07
Because a prison post, [post=13804484]Falko[/post] cannot have his gloves of dexterity crafted by Crucio.
Instead he would like to spend the money for a MW (mighty +4) Deepcrystal Composite Longbow.
Is this acceptable even if he is now midcycle?
#644

hogarth

Nov 24, 2007 14:40:04
Due to a difference in interpretation, [post=11297743]Balthazar Picsou[/post]'s custom item "Needlesong" no longer does what it is intended to do. Instead, he would like to exchange it for a Least Rod of Silent Metamagic (as a Lesser Rod of Silent Metamagic, but works 1/day instead of 3/day; cost 3,000/3 = 1,000 gp).

This should be free because it's due to a rules change (or a rules error, depending on your point of view).
#645

saurogrenom

Nov 27, 2007 21:25:05
Due to a difference in interpretation, [post=11297743]Balthazar Picsou[/post]'s custom item "Needlesong" no longer does what it is intended to do. Instead, he would like to exchange it for a Least Rod of Silent Metamagic (as a Lesser Rod of Silent Metamagic, but works 1/day instead of 3/day; cost 3,000/3 = 1,000 gp).

This should be free because it's due to a rules change (or a rules error, depending on your point of view).

Approved. This is free.
Because a prison post, [post=13804484]Falko[/post] cannot have his gloves of dexterity crafted by Crucio.
Instead he would like to spend the money for a MW (mighty +4) Deepcrystal Composite Longbow.
Is this acceptable even if he is now midcycle?

Approved.
#646

salrantol

Dec 06, 2007 6:38:09
Due to the apparent decision that using alter self to turn oneself into a troglodyte would cause one's armor to meld into the troglodyte form, [post=5984886]Enoch the Prophet[/post] would like to turn his scroll of alter self (troglodyte) into a scroll of alter self (bugbear).
#647

saurogrenom

Dec 11, 2007 21:52:52
Due to the apparent decision that using alter self to turn oneself into a troglodyte would cause one's armor to meld into the troglodyte form, [post=5984886]Enoch the Prophet[/post] would like to turn his scroll of alter self (troglodyte) into a scroll of alter self (bugbear).

Approved. That kind of thing is totally free, since the rules were changed.
#648

Stormwind

Dec 28, 2007 15:35:10
[post=9633791]Varjo[/post] would like to swap her two-weapon fighting feat for the combat reflexes feat given her recent prison [post=14677914]violation[/post] and the subsequent discussion and [post=14679843]courtroom decision[/post] which have rendered the two-weapon fighting feat useless to her.
#649

saurogrenom

Jan 02, 2008 14:24:47
[post=9633791]Varjo[/post] would like to swap her two-weapon fighting feat for the combat reflexes feat given her recent prison [post=14677914]violation[/post] and the subsequent discussion and [post=14679843]courtroom decision[/post] which have rendered the two-weapon fighting feat useless to her.

Approved. Since the change was forced by a rules change, this is free.
#650

durzulgor

Jan 07, 2008 7:39:33
Durzulgor I would like to change the feat he just gained (psionic talent) from leveleing up before his last fight (which is more or less still running). He never actually used it (he got enough pps to manifest the vigor he used this fight just from leveling up). I'd rather have a psicrystal instead.
Since it was never used this should be a free change.
#651

the_dread_dormammu

Jan 08, 2008 13:28:55
Snaga
http://forums.gleemax.com/showpost.php?p=12985771&postcount=1176

Would like to exchange his Robe of Bones for something actually useful. I was told that since this was a rules misunderstanding (thought the undead, though uncontrolled, would still fight whoever was closest instead of just standing there) this change is free and Snaga gets the new item even though he is not done with his fight cycle. Is this true?

He would like to trade it in for A Rust bag of tricks. Or Just the cash for crafting.
#652

saurogrenom

Jan 08, 2008 19:20:34
Durzulgor I would like to change the feat he just gained (psionic talent) from leveleing up before his last fight (which is more or less still running). He never actually used it (he got enough pps to manifest the vigor he used this fight just from leveling up). I'd rather have a psicrystal instead.
Since it was never used this should be a free change.

THat's a pritty minor change. Approved at no cost.
Snaga
http://forums.gleemax.com/showpost.php?p=12985771&postcount=1176

Would like to exchange his Robe of Bones for something actually useful. I was told that since this was a rules misunderstanding (thought the undead, though uncontrolled, would still fight whoever was closest instead of just standing there) this change is free and Snaga gets the new item even though he is not done with his fight cycle. Is this true?

He would like to trade it in for A Rust bag of tricks. Or Just the cash for crafting.

Approved. IN future reference, don't have questions in the post unless it's something I need to decide. Right now I'm not sure if you want the bag o' tricks or the gold. Since the gold is more liquid, I'll assume you want the gold.
#653

rauul

Jan 12, 2008 10:04:57
Shadows Cohort Would like to change "Psionic Lion`s Charge" to "Animal Affinity"

this is Due to me copying the wrong powers when i made him.. Since he has only been used once and the power was never used I am hoping this will be free.. if Not then I will deal with my Stupid Mistake
#654

saurogrenom

Jan 15, 2008 20:16:40
Shadows Cohort Would like to change "Psionic Lion`s Charge" to "Animal Affinity"

this is Due to me copying the wrong powers when i made him.. Since he has only been used once and the power was never used I am hoping this will be free.. if Not then I will deal with my Stupid Mistake

Yea, simple mistake not effecting history changed for free.
#655

templer10

Jan 16, 2008 15:56:56
i made some mistakes creating the Dark one - he has abjuration as an opposed school and i forgot it and had him scribe into spellbook Protection from evil, protection from good and shield - all abjuration spells and also scribed 3 scrolls each with 1 casting of Shield (cl2) and PFE (cl2) and 2 scrolls of protection from good (cl2).

I would like to replace the 3 spells scribed into spellbook for mage armor reduce person and obscuring mist, 3Xscrolls of shielding for 3Xpotions of protection from evil (cl1) and 2 scrolls of protection from good to 1 potion of protection from good (cl1).

Should be free i think.
#656

whitebaron

Jan 22, 2008 14:32:04
[post=14446062]Lelenia[/post] just hit ECL4,
and i realized i never ever even tried to use one of her spells other than ER

I'd like to change
Lullaby to Mending (cantrip)
Sleep to Hideous Laughter (lvl 1)

Since she has not used them yet, and has no fight in ecl 4 yet, i believe this should be free.
#657

saurogrenom

Jan 22, 2008 17:57:14
i made some mistakes creating the Dark one - he has abjuration as an opposed school and i forgot it and had him scribe into spellbook Protection from evil, protection from good and shield - all abjuration spells and also scribed 3 scrolls each with 1 casting of Shield (cl2) and PFE (cl2) and 2 scrolls of protection from good (cl2).

I would like to replace the 3 spells scribed into spellbook for mage armor reduce person and obscuring mist, 3Xscrolls of shielding for 3Xpotions of protection from evil (cl1) and 2 scrolls of protection from good to 1 potion of protection from good (cl1).

Should be free i think.

Free. Approved.
[post=14446062]Lelenia[/post] just hit ECL4,
and i realized i never ever even tried to use one of her spells other than ER

I'd like to change
Lullaby to Mending (cantrip)
Sleep to Hideous Laughter (lvl 1)

Since she has not used them yet, and has no fight in ecl 4 yet, i believe this should be free.

Free. Approved.
#658

durzulgor

Jan 23, 2008 6:58:15
Durzulgor I had to bring back the MW Cold Iron Greatsword he just bought and exchange it for a standard Cold Iron Greatsword, due to a calculation mishap, that set him a few gold pieces short.
#659

Erithmu

Jan 24, 2008 9:40:45
[post=9466808]Ephraim[/post] would like to trade her Dispel Psionics Power for Touchsight as a result of the ruling on the ML cap of augmentation. (Yes this is late in terms of time, but the power has not been used since the ruling).
#660

crazyartificer

Jan 28, 2008 7:53:37
Eland wants to change Improved Feint and Combat Expertise with Dodge and Combat Reflexes.
#661

hogarth

Jan 29, 2008 20:27:48
[post=13943591]Snake-Eyes[/post] would like to exchange her feat Deflect Arrows for Power Attack. She's never used it (nor even fought an archer since she took it), so it should be free.
#662

saurogrenom

Jan 29, 2008 22:09:24
Durzulgor I had to bring back the MW Cold Iron Greatsword he just bought and exchange it for a standard Cold Iron Greatsword, due to a calculation mishap, that set him a few gold pieces short.

Since you just bought it and this is related to a prison violation, there's no credit cost.
[post=9466808]Ephraim[/post] would like to trade her Dispel Psionics Power for Touchsight as a result of the ruling on the ML cap of augmentation. (Yes this is late in terms of time, but the power has not been used since the ruling).

Approved.
Eland wants to change Improved Feint and Combat Expertise with Dodge and Combat Reflexes.

As we talked by PM this character is still ECL3, and changes like this are free.
[post=13943591]Snake-Eyes[/post] would like to exchange her feat Deflect Arrows for Power Attack. She's never used it (nor even fought an archer since she took it), so it should be free.

Hmm... this is borderline. Since you had the feat, it probably effected your opponent's tactics greatly. I'm going to give you this one, because I'm feeling generous. Cheers... Approved.
#663

saurogrenom

Feb 03, 2008 21:37:08
Raskos ended his recent quest with a terribly annoying 25xp shy of the next level. The cohort penalty is totally getting on my nerves, and I want to make it stop. In the interest of making that happen, I want to shuffle the skills on the character to qualify for Court Connections. Doing this is complicated. I need to drop lots of skills, and move around individual skill points in a couple places. The basic idea is to drop the never used autophypnosis and disable device skills and scrape together a few points from knowledge planes and a couple other places to produce points for knowledge nobility, diplomacy and related skills. The end of this process is listed below. Please let me know if there are errors. The credit cost for something like this requires a judgment call. I'd charge myself 10 credits.

New
Skills: (54 Wiz)(27 Psi)(30 Cere):
+02 Balance[0 Ranks, +2 Dex][0 Ranks]
+12 Bluff[1 Wiz cc, 8 Psi cc, 1 Cere cc, +7 Cha][5 Ranks]
-02 Climb[0 Ranks, -2 Str][0 Ranks]
+15 Concentration[6 Wiz, 1 Psi, 5 Cere, +3 Con][12 Ranks]
+19 Diplomacy[6 Wiz cc, 3 Psi cc, 3 Cere cc, +7 Cha, +6 Synergy (Bluff, Sense Motive, Knowledge Nobility)][6 Ranks]
+12 Handle Animal[6 Wizcc, 4 Cerecc, +7 Cha][5 Ranks]
+02 Hide[0 Ranks, +2 Dex][0 Ranks]
-02 Jump[0 Ranks, -2 Str][0 Ranks]
+17 Knowledge: Arcana[6 Wiz, +11 Int][6 Ranks]
+16 Knowledge: Architecture and Engineering[5 Wiz, +11 Int][5 Ranks]
+12 Knowledge: Dungeoneering[1 Wiz, +11 Int][1 Ranks]
+12 Knowledge: Geography[1 Wiz, +11 Int][1 Ranks]
+12 Knowledge: Local[1 Wiz, +11 Int][1 Ranks]
+12 Knowledge: Nature[1 Wiz, +11 Int][1 Ranks]
+20 Knowledge: Nobility[6 Wiz, 3 Psi, +11 Int][9 Ranks]
+17 Knowledge: Psionics[6 Wiz, +11 Int][6 Ranks]
+12 Knowledge: Religion[1 Wiz, +11 Int][1 Ranks]
+12 Knowledge: The Planes[1 Wiz, +11 Int][1 Ranks]
+05 Listen[+1 Wis, +2 Racial, +2 Alertness][0 Ranks]
+02 Move Silently[0 Ranks, +2 Dex][0 Ranks]
+21 Psicraft[6 Psi, +2 Cere, +11 Int, +2 Synergy (Knowledge Psionics)][8 Ranks]
+10 Ride[12 Cere cc, +2 Dex, +2 Synergy (Handle Animal)][6 Ranks]
+15 Search[0 Ranks, +11 Int, +2 Racial, +2 Synergy (Knowledge Architecture)][0 Ranks]
+06 Sense Motive[9 Psi cc, 1 Cere cc, +1 Wis][5 Ranks]
+21 Spellcraft[6 Wiz, +2 Cere, +11 Int, +2 Synergy (Knowledge Arcana)][8 Ranks]
+05 Spot[+1 Wis, +2 Racial, +2 Alertness][0 Ranks]

Languages Spoken: Common, Elf, Draconic, Terran, Infernal, Goblin, Giant, Sylvan, Abyssal.[Base: Common, Elf, +7 Int]
#664

TelinArtho

Feb 03, 2008 22:29:58
Raskos ended his recent quest with a terribly annoying 25xp shy of the next level. The cohort penalty is totally getting on my nerves, and I want to make it stop. In the interest of making that happen, I want to shuffle the skills on the character to qualify for Court Connections. Doing this is complicated. I need to drop lots of skills, and move around individual skill points in a couple places. The basic idea is to drop the never used autophypnosis and disable device skills and scrape together a few points from knowledge planes and a couple other places to produce points for knowledge nobility, diplomacy and related skills. The end of this process is listed below. Please let me know if there are errors. The credit cost for something like this requires a judgment call. I'd charge myself 10 credits.

New
Skills: (54 Wiz)(27 Psi)(30 Cere):
+02 Balance[0 Ranks, +2 Dex][0 Ranks]
+12 Bluff[1 Wiz cc, 8 Psi cc, 1 Cere cc, +7 Cha][5 Ranks]
-02 Climb[0 Ranks, -2 Str][0 Ranks]
+15 Concentration[6 Wiz, 1 Psi, 5 Cere, +3 Con][12 Ranks]
+19 Diplomacy[6 Wiz cc, 3 Psi cc, 3 Cere cc, +7 Cha, +6 Synergy (Bluff, Sense Motive, Knowledge Nobility)][6 Ranks]
+12 Handle Animal[6 Wizcc, 4 Cerecc, +7 Cha][5 Ranks]
+02 Hide[0 Ranks, +2 Dex][0 Ranks]
-02 Jump[0 Ranks, -2 Str][0 Ranks]
+17 Knowledge: Arcana[6 Wiz, +11 Int][6 Ranks]
+16 Knowledge: Architecture and Engineering[5 Wiz, +11 Int][5 Ranks]
+12 Knowledge: Dungeoneering[1 Wiz, +11 Int][1 Ranks]
+12 Knowledge: Geography[1 Wiz, +11 Int][1 Ranks]
+12 Knowledge: Local[1 Wiz, +11 Int][1 Ranks]
+12 Knowledge: Nature[1 Wiz, +11 Int][1 Ranks]
+20 Knowledge: Nobility[6 Wiz, 3 Psi, +11 Int][9 Ranks]
+17 Knowledge: Psionics[6 Wiz, +11 Int][6 Ranks]
+12 Knowledge: Religion[1 Wiz, +11 Int][1 Ranks]
+12 Knowledge: The Planes[1 Wiz, +11 Int][1 Ranks]
+05 Listen[+1 Wis, +2 Racial, +2 Alertness][0 Ranks]
+02 Move Silently[0 Ranks, +2 Dex][0 Ranks]
+21 Psicraft[6 Psi, +2 Cere, +11 Int, +2 Synergy (Knowledge Psionics)][8 Ranks]
+10 Ride[12 Cere cc, +2 Dex, +2 Synergy (Handle Animal)][6 Ranks]
+15 Search[0 Ranks, +11 Int, +2 Racial, +2 Synergy (Knowledge Architecture)][0 Ranks]
+06 Sense Motive[9 Psi cc, 1 Cere cc, +1 Wis][5 Ranks]
+21 Spellcraft[6 Wiz, +2 Cere, +11 Int, +2 Synergy (Knowledge Arcana)][8 Ranks]
+05 Spot[+1 Wis, +2 Racial, +2 Alertness][0 Ranks]

Languages Spoken: Common, Elf, Draconic, Terran, Infernal, Goblin, Giant, Sylvan, Abyssal.[Base: Common, Elf, +7 Int]
#682

hogarth

Mar 12, 2008 15:08:33
Kilpquabjeg emerges from an extended period of deep meditation and fasting (during which time her colossal skeleton has rampaged uncontrolled through the countryside, leaving destruction in its wake). Through a supreme effort of will, she has unlocked new abilities.

She'd like to:
  • Exchange Disable for Crystal Shard (tried to use it once on a bat swarm, but pitlord ruled it wouldn't work; otherwise unused)
  • Exchange Enlarge Power for Empower Power (never used)
  • Refund 2 scrolls of Alter Self - Choker (due to change in Metamorphic Transfer rules)


I am unwilling to pay credits for any of this -- just let me know which ones I can do for free.
#683

salrantol

Mar 13, 2008 15:03:29
[post=6369491]Felice tu`Ria[/post] would like to exchange Energy Stun (never used) for Vigor as a known power. Even if this is a 5 credit expenditure, I'll go for it.
#684

Erithmu

Mar 16, 2008 16:49:05
[post=15164520]Syril[/post] is dumbfounded to realize that her Mage Armor spell doesn't actually stack with her armor.
So, she would like to change it to a Shield spell instead.

She's ECL3, so I think it's free.

Approved for Free

Kilpquabjeg emerges from an extended period of deep meditation and fasting (during which time her colossal skeleton has rampaged uncontrolled through the countryside, leaving destruction in its wake). Through a supreme effort of will, she has unlocked new abilities.

She'd like to:
  • Exchange Disable for Crystal Shard (tried to use it once on a bat swarm, but pitlord ruled it wouldn't work; otherwise unused)
  • Exchange Enlarge Power for Empower Power (never used)
  • Refund 2 scrolls of Alter Self - Choker (due to change in Metamorphic Transfer rules)


I am unwilling to pay credits for any of this -- just let me know which ones I can do for free.

All Approved

[post=6369491]Felice tu`Ria[/post] would like to exchange Energy Stun (never used) for Vigor as a known power. Even if this is a 5 credit expenditure, I'll go for it.

Approved 5 Credits
#685

hogarth

Mar 16, 2008 22:17:39
Crystal Shard: Pending (5 Credit Cost)
Feat swap: Pending (5 credit Cost)
Alter self - Approved (rules change: free)

Free Changes: This applies to really minor changes, or changes that need to be done because of a new/altered rule in the Rules of Gladius. The same is true if you haven't made use of the item in question or if your character is still ECL 3.

So does the "haven't made use of the item in question" clause not apply to feats and powers?
#686

Erithmu

Mar 16, 2008 22:27:17
So does the "haven't made use of the item in question" clause not apply to feats and powers?

I read stuff wrong, sorry. Edited above.
#687

TelinArtho

Mar 17, 2008 9:20:52
[post=6687335]Kraegin[/post] has realized that melee combat is not his forte...

That said - he'd like to retrain his Combat Expertise (1st), Extend Spell (6th) and Improved Disarm (9th) feats to Extend Spell (1st), Repeat Spell (6th) and Craft Rod (9th). He gained Combat Expertise as a training hall request and I don't know that he has used it at all since gaining it. Improved disarm likewise has had tactics occasionally - but I don't know if they actually came into play.

I am fine with a credit cost on this.

Breakdown of their use

Training request came in after fight 20 (when Kraegin turned level 9).

I included to use CE in my tactics in fight 28. The fight never came to melee.

That's it.
#722

Erithmu

Feb 18, 2009 12:43:59
[post=17819678]Volderon Holyshire[/post] would like to change his feat "Ability Focus (Stunning Fist)" to "Speed of Thought". He is still ECL 3, so it should be free.
Thanks

Approved
#723

Stormwind

Feb 19, 2009 6:10:44
[post=9633791]Varjo[/post] has realized that the 'Wand of Enlarge person (Ethereal)' that she bought for her cohort is of absolutely no use to them (ghosts and shadows do not have the humanoid type), so she would like to trade it in for a 'Wand of mage armor (Ethereal)'. The wand has never been used, so the trade in should be free.
#724

guaan

Feb 20, 2009 15:54:53
Mirana would like to change her domain(once again). Lvl4 now, but never used it, or the domain spells.

Change travel domain to luck.
#725

Erithmu

Feb 24, 2009 9:47:28
[post=9633791]Varjo[/post] has realized that the 'Wand of Enlarge person (Ethereal)' that she bought for her cohort is of absolutely no use to them (ghosts and shadows do not have the humanoid type), so she would like to trade it in for a 'Wand of mage armor (Ethereal)'. The wand has never been used, so the trade in should be free.

Approved


Mirana would like to change her domain(once again). Lvl4 now, but never used it, or the domain spells.

Change travel domain to luck.

Approved. You are level 4 so this is the last time you can change it for free.
#726

turanson

Feb 25, 2009 7:05:09
[post=15256047]Nordens[/post] Would like to change Iron will to Precise Shot This is due to me missing precise shot as a Requirement for Arcane Archer
I think it will cost me 5 Credits
#727

Erithmu

Feb 25, 2009 8:18:34
[post=15256047]Nordens[/post] Would like to change Iron will to Precise Shot This is due to me missing precise shot as a Requirement for Arcane Archer
I think it will cost me 5 Credits

Approved, no Cost You have only had the feat for 2 fights, and I'm pretty sure it did not affect any of the tactics used against you.
#728

Erithmu

Mar 02, 2009 12:33:11
[post=8568045]Ignatius[/post] is getting a rebuild

--- +1 level to be ECL11 - (5 credits)
--- Full Skills realignment (mostly taking points out of profession and moving them around) This isn't an issue for cash as I'll basically be taking ECL 11 starting cash and will drop the difference. (5 credits)
--- Pull 4 points out of Str and give 2 to dex and 2 to cha. (10 credits)
--- Switch Inertial Armor to a Warmind Power, and Force screen to a Psi Warrior Power (5 credits)

Can I get another elder to approve
#729

TelinArtho

Mar 02, 2009 12:39:25
[post=8568045]Ignatius[/post] is getting a rebuild

--- +1 level to be ECL11 - (5 credits)
--- Full Skills realignment (mostly taking points out of profession and moving them around) This isn't an issue for cash as I'll basically be taking ECL 11 starting cash and will drop the difference. (5 credits)
--- Pull 4 points out of Str and give 2 to dex and 2 to cha. (10 credits)
--- Switch Inertial Armor to a Warmind Power, and Force screen to a Psi Warrior Power (5 credits)

Can I get another elder to approve

Approved. I know in the past we've required the precise skill changes posted - though I can't think of why that would be important. If it is - please edit them in.

In any case 25 credits.