4E Bareth'kul's Minions vs. Eternal Glory

Post/Author/DateTimePost
#1

post_ironic

May 07, 2009 19:32:19
This thread is for Salrantol and whitebaron. Please refrain from posting if you aren't them or me.

Bareth' kul's Minions
Salrantol;18257623 wrote:
#2

post_ironic

May 07, 2009 19:35:00
Minions
You start in box 1.
#3

salrantol

May 07, 2009 20:43:37
Bareth`kul's Minions
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,31,Enoch;b=Name,M,17,28,Nemeia)
Enoch is holding his mace and wand.
Nemeia is holding her longsword and shield.
#4

whitebaron

May 08, 2009 0:54:29
start

both start in front (boar on the top square), bull holding his hammer,
boar nothing.
#5

post_ironic

May 08, 2009 13:35:34
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,31,Enoch;b=Name,M,17,28,Nemeia;c=Name,M,5,17,Boar;d=Name,M,5,16,Bull;los=17,28,5,17,1)

Eternal Glory is up first, starting with Boar.
#6

whitebaron

May 08, 2009 14:00:03
general things to note:
a) read the coco dice roller instructions i wrote (last page of the rules thread, actually) - don't write text into the roll section, and if you do, write it as comment in brackets.
b) use the "edit link" feature on the map, as it will make things easier to continue, as both of us could take the map and continue from there.

example =>
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,31,Enoch;b=Name,M,17,28,15,26,Nemeia;c=Name,M,5,17,9,21,Boar;d=Name,M,5,16,Bull;los=9,21,17,28,2)

boar will move as above, and use thorn wip. (pull as shown if hit)
then he'll wildshape into a medium sized dire boar, (no mechanical changes) and snort at his opponents.

further actions
when bull is up, charge with howling strike. he might use an action point depending on the outcome.
#7

post_ironic

May 08, 2009 14:23:44
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,31,Enoch;b=Name,M,17,28,Nemeia;c=Name,M,5,17,9,21,Boar;d=Name,M,5,16,11,22,16,27,Bull)

Boar attempts to strike Nemeia with Thorn Whip but misses, then transforms into a large, snorting boar.

Bull charges the Tiefling Paladin with a howling strike, but misses in his fervor.

Minions are up, starting with Nemeia.
#8

salrantol

May 08, 2009 15:51:58
Bareth`kul's Minions
Nemeia delays until after Enoch.
Enoch shifts forward, declares Bull his quarry, and emanates a Divine Glow over Bull and Nemeia.
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,31,16,30,Enoch;b=Name,M,17,28,Nemeia;c=Name,M,5,17,9,21,Boar;d=Name,M,5,16,11,22,16,27,Bull;e=Name,H,15,29,Divine Glow;style=s)
Nemeia then declares Bull her quarry, issues him a Divine Challenge, and attacks him with Shielding Smite.
#9

post_ironic

May 09, 2009 11:21:39
Nemeia waits for Enoch to attack. Enoch quarries Bull, then a Divine Glow emanates from his holy symbol. He misses, but the cascade of radiance still buoys Nemeia's spirit.

Nemeia then declares Bull her quarry, challenges him, and attacks with Shielding Smite. She misses.

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,31,16,30,Enoch;b=Name,M,17,28,Nemeia;c=Name,M,5,17,9,21,Boar;d=Name,M,5,16,11,22,16,27,Bull;e=Name,H,15,29,Divine Glow;style=s)

(Yeesh. I've yet to roll above a 10 for either team.)

Eternal Glory is up, starting with Boar.
#10

whitebaron

May 09, 2009 16:44:26
Boar delays, Bull will act first. Bull sidesteps (shift) one to the right,
then readies for boar to finish his action.
Boar moves+charges with pounce, after which bull will try his readied encounter power (bloodletting)
#11

post_ironic

May 10, 2009 8:47:28
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,30,Enoch;b=Name,M,17,28,Nemeia;c=Name,M,9,21,14,26,16,27,Boar;d=Name,M,17,27,Bull;style=s)

Boar pounces, but misses the well-armored paladin. Bull shifts and unleashes a devastating attack, strking the Tiefling powerfully, and bloodying her.

Minions
Nemeia takes 20 damage. She is bloodied.
#12

whitebaron

May 10, 2009 10:11:09
boar will try to pounce again, using an AP.

please note the order of things:

Bull acted first, shifted then readied, then Boar charged, then Bulls ready goes off, then Boar uses his AP, so the Initiative is still Bull, then Boar.

(important should boar hit)
#13

post_ironic

May 11, 2009 14:16:34
Boar gores Nemeia, and the Tiefling falls.

Minions
Nemeia takes 8 damage. She is at 0. Your action pending wb's response to my query.
#14

whitebaron

May 11, 2009 14:22:25
can't take another AP, as it is Boars turn, and Bull just had a ready action - - Sal can go now and heal that pally back up *yawn*
#15

salrantol

May 11, 2009 15:47:17
Bareth`kul's Minions
Enoch will *surprise* use Healing Word on Nemeia [minor], then use Lance of Faith on Bull [standard].
Nemeia will use Lay on Hands on herself [minor], use her Second Wind [standard], stand [move->minor], then Action Point for Enfeebling Strike on Bull.
#16

post_ironic

May 11, 2009 16:16:42
Enoch heals the Tiefling then blast Bull with a bolt of radiance.

Nemeia heals herself, steels her resolve, and stands. She then quickly strikes at Bull, catching him in the thigh and bloodying the Minotaur. Nemeia is no longer bloodied and her quarry of Bull has ended, as has Enoch's.

Minions
Nemeia has healed up to 26 HP.
#17

salrantol

May 11, 2009 16:22:22
Don't forget that Bull was Enoch's quarry, too.
#18

post_ironic

May 11, 2009 16:25:57
Edited above. Bull is now bloodied. Otherwise the same.
#19

whitebaron

May 11, 2009 16:37:16
Bull will take second wind and shift one to the right.
Boar will pounce again (with the +2 CA from last pounce) and then shift 1 to the right as well, giving Bull even some more cover.

-- edit --
also, i believe all effects delivered by you end when you fall unconscious, thus bull should not be marked.
#20

post_ironic

May 11, 2009 16:57:44
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,30,Enoch;b=Name,M,17,28,Nemeia;c=Name,M,16,27,17,27,Boar;d=Name,M,18,27,Bull;style=s)

Bull shifts away and regains his composure. He is no longer bloodied. Boar pounces again, striking Nemeia squarely.

Glory
Bull is up to 26. As for marked dropping after unconscious, you may be right, but I'm trying to make up for lost time. I imagine Nemeia will either re-mark or go for Boar anyway, so it might be moot.
#21

salrantol

May 11, 2009 17:29:33
Bareth`kul's Minions
Enoch will walk as shown and hit Bull with Lance of Faith. Then Nemeia will use Enfeebling Strike on Bull.
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,30,20,29,20,27,Enoch;b=Name,M,17,28,Nemeia;c=Name,M,17,27,Boar;d=Name,M,18,27,Bull;style=s)
#22

post_ironic

May 11, 2009 18:47:16
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,30,20,29,20,27,Enoch;b=Name,M,17,28,Nemeia;c=Name,M,17,27,Boar;d=Name,M,18,27,Bull;style=s)

Enoch moves and blasts Bull with a lance of faith, bloodying him. Nemeia strikes Bull with an enfeebling strike.

Glory
Bull has been hit for 21 points. He is at 5 HP.
#23

post_ironic

May 11, 2009 20:03:56
If necessary- I can finish this by tomorrow's deadline with tactics. PM them to me or simply sblock them in this thread.
#24

salrantol

May 11, 2009 21:48:34
Even if whitebaron is right about the unconsciousness thing, Nemeia had plenty of actions to use to challenge Bull again at this point, so the issue is moot (for now anyway).
#25

whitebaron

May 12, 2009 7:14:39
well, it would change something, as bull could have walked away and attacked enoch for the time being, as he can only be challenged this turn, not the one before.

nevertheless, i have a suggestion to make @post_ironic:
you should add and remove bonusses from the roller with + and - signs, as nemeias attack should read now:

1d20+7+2(lof)-2(cover)

as for tactics:
Show

bull will use recuperating strike on nemeia (+2 ca, -2 cover) then shift 1 right.
boar will pounce again against nemeia, then shift 1 right.

recuperating strike and pounce all the way, till this fight is over. boar will use second wind if bloodied.

and that's about all i got.
attack should now prefer enoch unless i am still marked. never oppose his challenge. no further ap, no dailies.
#26

post_ironic

May 12, 2009 10:34:35
Even if whitebaron is right about the unconsciousness thing, Nemeia had plenty of actions to use to challenge Bull again at this point, so the issue is moot (for now anyway).

This was my thinking, exactly. I almost included a section about this in an earlier sblock, but deemed it unnecessary. I just need tactics from Sal, and then I can finish this up today.
#27

post_ironic

May 12, 2009 11:31:09
Bull swings at Nemeia, but misses. He shifts right. Boar Pounces again, and misses while shifting right as well.

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,20,27,Enoch;b=Name,M,17,28,Nemeia;c=Name,M,17,27,18,27,Boar;d=Name,M,19,27,Bull;style=s)
#28

salrantol

May 12, 2009 15:43:27
Bareth`kul's Minions
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,20,27,21,27,Enoch;b=Name,M,17,28,16,27,Nemeia;c=Name,M,17,27,18,27,Boar;d=Name,M,19,27,Bull;style=s)
Enoch will shift away and use Lance of Faith on Bull. Then Nemeia will shift away also and use Radiant Delirium on Bull.
#29

whitebaron

May 13, 2009 15:18:13
quick peek at the roller:
i believe the round 6 pounce should hit.

pounce gives CA if hit, and attacks reflex, so even if i got enfeebled (-2 averages out with CA) and my opponent has a +1 bonus from priests shield, this should hit nemeias Reflex of 14(+1)
#30

post_ironic

May 13, 2009 15:22:32
Round 4: Enoch shifts and uses Lance of Faith on Bull. He misses. Nemeia uses Radiant Delerium on Bull (CRIT!), striking him for 28 damage, reducing his AC, and dazing him. Of course, this is all moot, since the Minotaur only had 5 HP remaining. He keels over, dead.

Round 5: Boar shifts and Pounces Nemeia. He hits for 9 dmg, reducing her to 8 hp.
Enoch heals Nemeia for 16 hp, bringing her to 24. He moves into flank and delays.
Nemeia marks Boar, then uses Infernal Wrath to Enfeebling strike Boar. She misses.
Enoch uses Priests Shield (my call, no melee tactics for Enoch vs. Boar, only melee power available) on Boar. He hits for 8 damage, bringing the Dwarf to 22.

Round 6: Boar Pounces Nemeia. He misses.
Nemeia Enfeebling strikes Boar. She hits for 8 dmg, bloodying Boar, bringing him to 14.
Enoch uses Priests Shield. He misses.

Round 7: Boar second winds as a minor action, returning to 21 HP. He pounces Nemeia. He hits for 5 damage, reducing Nemeia to19.
Nemeia enfeebling strikes Boar. She hits for 11, bloodying Boar again and reducing him to 10 HP.
Enoch uses Priests Shield. He misses.

Round 8: Boar pounces Nemeia. He hits for 9, bringing the Tiefling to 10 hp.
Nemeia enfeebling strikes Boar. She hits for 5, bringing Boar to 5 HP.
Enoch uses Priests Shield. He misses.

Round 9: Boar pounces Nemeia and misses.
Nemeia strikes Boar. She misses.
Enoch strikes Boar. He misses.

Round 10: Boar pounces Nemeia for 9, bringing her to 1.
Nemeia strikes and misses.
Enoch strikes Boar. He hits for 6, dropping Boar.
#31

whitebaron

May 13, 2009 15:24:12
see my above post for my only complaint.
#32

post_ironic

May 13, 2009 15:25:17
Rewards:

Bareth'kul's Minions win and gain 2 VP. Nemeia used 4 healing surges and Radianct Delerium.

Eternal Glory lost and gains 1 VP. Bull and Boar both used a healing surge.
#33

whitebaron

May 13, 2009 15:28:14
quick peek at the roller:
i believe the round 6 pounce should hit.

pounce gives CA if hit, and attacks reflex, so even if i got enfeebled (-2 averages out with CA from prev. hit) and my opponent has a +1 bonus from priests shield, this should hit nemeias Reflex of 14(+1)

*ahem* *bumpeteer*

this might change bits around, as nemeia would drop and thus enoch would not be able to hit on his final round...
#34

post_ironic

May 13, 2009 15:31:37
Crap. I just saw your comment, WB. I think I thought Pounce hit AC that round, instead of Reflex. I rolled it as round 11, and he does 5 damage to Nemeia, meaning she has 19 HP at the end of round 6, 14 in round 7, 5 in round 8, and is dropped in round 10. Ultimately, this changes little, but I need to add a few more rounds. Edit incoming.
#35

post_ironic

May 13, 2009 15:36:04
Round 11 (12 in roller): Boar pounces Enoch, missing. Boar still has 5 HP from damage he did not actually receive in round 10.

Enoch shifts and uses Lance of Faith on boar. He hits for 6, dropping the dwarf.

Only thing different is that Nemeia drops and Enoch takes some damage. Sorry for the error, thanks for your patience.
#36

whitebaron

May 13, 2009 15:37:30
hmm, since sal is not here, and i really want to activate the team today again,

i'll point out another mistake you did as well, and post how it corrects/changes stuff, to help you out.

Once Bull is down, use Divine Challenge and Lance of Faith/Enfeebling Strike on Boar until victorious.

round 6 -no change, lance would miss as well.
round 7 - no change, enoch would hit without the lance bonus.
round 8 - 14 is enough to hit reflex 12.

all in all, i lose.
#37

whitebaron

May 13, 2009 15:47:59
thnx for the run.

@sal: you won't get away that easily next time.
#38

salrantol

May 13, 2009 15:51:11
And here I was thinking--that'll teach you to hide behind the druid!
#39

whitebaron

May 13, 2009 15:54:13
ah, well, another mistake in rewards: Boar used the AP, not bull.
#40

post_ironic

May 13, 2009 16:06:13
corrected. yeesh, thats what i get trying to hurry.