[4E] Forces of Nature vs. The Outcasts [Lvl 3]

Post/Author/DateTimePost
#1

XaviYago

Jul 23, 2009 9:34:29
This is a seperate thread fight between the Forces of Nature vs. The Outcasts, unless you're Salrantol, Sjiggie or mr0bunghole you're not allowed the post here okay!


Forces of Nature

Gunnga
Gunnga
Male Orc Warden 3
Hit Points: 47 [+17 Class + 16 Con + (2 x +7 Level)] Bloodied: 23
Healing Surge: 11 Surges/day: 148 [+9 Class +3 Con +2 Feat]
Initiative: +3 [+1 Level +2 Dex] Speed: 6 [6 Race -0 Armor]
Action Points: 1 Daily Magic Item Power Uses: 2

AC: 20 [10 +1 Level +3 Con +3 Armor +1 Enh +2 Shield]
Fort: 17 [10 +1 Level +4 Str +1 Class +1 Enh]
Ref: 16 [10 +1 Level +2 Dex +1 Enh +2 Shield]
Will: 14 [10 +1 Level +1 Wis +1 Class +1 Enh]

Attacks:
Melee Basic: Longsword +9 (1d8+7) [+1 Level +4 Str +3 Prof +1 Enh][+4 Str +1 Enh +2 Item][Critical Hit: 1d6+15]
Ranged Basic: Throwing hammer +7 (1d6+4) 5/10 [+1 Level +4 Str +2 Prof]
Ranged Basic: Javelin +7 (1d6+4) 10/20 [+1 Level +4 Str +2 Prof]

At-Will Powers:
Warden's Fury
Warden Feature
Immediate Interrupt Melee Weapon
Trigger: An enemy marked by Gunnga makes an attack that does not target Gunnga.
Target: The triggering enemy +9 vs. Fortitude
Hit: 1d8+5 damage. The target grants combat advantage to Gunnga and Salrantol until the end of Gunnga's next turn.
[Critical Hit: 1d6+13]

Warden's Grasp
Warden Feature
Immediate Reaction Close Burst 5
Trigger: An enemy marked by Gunnga makes an attack that does not target Gunnga.
Target: The triggering enemy in burst
Effect: Slide the target 1. The target is slowed and cannot shift until the end of its turn.

Strength of Stone
Warden Attack 1
Standard Action Melee Weapon
Target: One creature +9 vs. AC
Hit: 1d8+5 damage. Gunnga gains 3 temporary hit points.
[Critical Hit: 1d6+13]

Weight of Earth
Warden Attack 1
Standard Action Melee Weapon
Target: One creature +9 vs. AC
Hit: 1d8+5 damage. The target is slowed until the end of Gunnga's next turn.
[Critical Hit: 1d6+13]

Encounter Powers:
Wildblood Frenzy
Warden Attack 1
Standard Action Melee Weapon
Target: One creature +9 vs. AC
Hit: 1d8+5 damage.
Effect: Repeat the attack against either foe.
[Critical Hit: 1d6+13]

Warrior's Surge
Orc Racial Power
Standard Action Melee Weapon
Target: One creature +9 vs. AC
Hit: 1d8+5 damage. Gunnga can spend a healing surge.
[Critical Hit: 1d6+13]

Earthgrasp Strike
Warden Attack 1
Standard Action Melee Weapon
Target: One creature +9 vs. AC
Hit: 1d8+5 damage. Knock the target prone. The target cannot stand until the end of Gunnga's next turn. The first time it stands before the end of the encounter, it takes 1d10+5 damage.
[Critical Hit: 1d6+13]

Eyes of the Hawk
Warden Utility 2
Minor Action Personal
Effect: Gunnga makes a Perception check with a +10 power bonus.

Daily Powers:
Form of the Fearsome Ram [Used]
Warden Attack 1 * Polymorph
Minor Action Personal
Effect: Gunnga gains +2 power to speed, +2 power to charge attack rolls. When Gunnga hits a target with an at-will power, he pushes the target 1 square (or 1 more square if the power pushes). Once this encounter, Gunnga can use the following weapon attack:
[indent]Standard Action Melee Weapon
Effect: Shift 8.
Target: One creature +9 vs. Fortitude
Hit: 2d8+5 damage. Push the target 3 and knock prone. Shift adjacent to the target.
Miss: Half damage. Push the target 1 and shift into its prior square.
[Critical Hit: 1d6+21][/indent]

Item Powers: None

Ability Scores
STR 18 (+4) [9 pts] [16 Base, +2 Racial]
CON 16 (+3) [5 pts] [14 Base, +2 Racial]
DEX 14 (+2) [5 pts] [14 Base]
INT 8 (-1) [0 pts] [8 Base]
WIS 13 (+1) [3 pts] [13 Base]
CHA 10 (+0) [0 pts] [10 Base]

Feats
Sudden Roots [Level 1] (An enemy hit by Gunnga's opportunity attack is slowed until the end of its turn.)
Durable [Level 2]

Class Features
Font of Life (Gunnga makes a saving throw at the beginning of his turn.)
Earthstrength (When Gunnga uses his Second Wind, he gains an additional +3 AC until the end of his turn.)
Nature's Wrath (Once per turn, as a free action, Gunnga marks all adjacent foes until the end of his next turn.)

Racial Features
Low-Light Vision
Running Charge (+2 speed while charging)

Skills
Acrobatics: +0 [+1 Level +2 Dex -3 Armor]
Arcana: +0 [+1 Level -1 Int]
Athletics: +7 [+1 Level +4 Str +5 Trained -3 Armor]
Bluff: +1 [+1 Level +0 Cha]
Diplomacy: +1 [+1 Level +0 Cha]
Dungeoneering: +7 [+1 Level +1 Wis +5 Trained]
Endurance: +1 [+1 Level +3 Con -3 Armor]
Heal: +2 [+1 Level +1 Wis]
History: +0 [+1 Level -1 Int]
Insight: +2 [+1 Level +1 Wis]
Intimidate: +1 [+1 Level +0 Cha]
Nature: +7 [+1 Level +1 Wis +5 Trained]
Perception: +7 [+1 Level +1 Wis +5 Trained]
Religion: +0 [+1 Level -1 Int]
Stealth: +0 [+1 Level +2 Dex -3 Armor]
Streetwise: +1 [+1 Level +0 Cha]
Thievery: +0 [+1 Level +2 Dex -3 Armor]

Equipment:
magic hide armor +1 [360 gp][20 lb]
magic longsword +1 [360 gp][4 lb]
amulet of protection +1 [360 gp]
bracers of mighty striking [520 gp]
5 throwing hammers [25 gp][10 lb]
heavy shield [10 gp][15 lb]
3 javelins [15 gp][6 lb]

Total: 1630/1750 gp, 55/160 lb
#2

XaviYago

Jul 23, 2009 9:46:28
Forces of Nature
Your team starts in the south box
#3

salrantol

Jul 23, 2009 15:26:54
Forces of Nature
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,5,16,11,Gunnga;b=Name,M,17,5,17,10,Salrantol)
Salrantol is holding his wand in his main hand, and his shield and longsword in his off-hand.
Gunnga is holding his longsword and his heavy shield.
Assuming no contact, both will walk as shown. Gunnga will ready a charge on being able to charge an enemy. Salrantol will ready Misdirected Mark on an enemy being visible within range.
#4

sjiggie

Jul 23, 2009 19:34:33
Outcast
Morthos hold his rod in hand Abyuuk his shield and longsword

Morthos delays for Abyuuk if needed both will move out as shown if no contact.
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,28,16,19,15,19,Abyuuk;b=Name,M,16,29,17,20,14,19,Morthos)
#5

XaviYago

Jul 23, 2009 20:16:47
Initiative

Morthos 14
Gunnga 13
Salrantol 13
Abyuuk 4
#6

sjiggie

Jul 24, 2009 7:30:10
Outcast
Abyuuk will double move as shown and Morthos will move and ready an dire radiance on the first opponent without superior cover
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,28,16,18,Abyuuk;b=Name,M,16,29,19,24,Morthos)
#7

XaviYago

Jul 24, 2009 10:19:29
Outcasts
Abyuuk and Morthos move out and ready for the attack!
#8

salrantol

Jul 24, 2009 12:40:41
Forces of Nature
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,11,18,16,Gunnga;b=Name,M,17,10,17,14,18,15,Salrantol)
Assuming still no contact, walk as shown and ready same actions.
#9

XaviYago

Jul 24, 2009 12:55:28
Forces
As you walk closer you can see Abyuuk behind the pillar.

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,11,18,16,Gunnga;b=Name,M,17,10,17,14,18,15,Salrantol;c=Name,M,16,18,Abyuuk;los=18,16,16,18,1)


Waiting for next actions.
#10

salrantol

Jul 24, 2009 15:40:48
Forces of Nature
Actually, Gunnga can't see that square. If only one line from a corner of his square reaches the other square, and that line touches a corner or edge, he does not have LoS. I can find you the reference later (short on time at the moment), but I will have to continue with actions as planned, since Gunnga can't see that square.
#11

XaviYago

Jul 24, 2009 16:04:46
Forces of Nature
You're absolutely right. The image on p.274 clearly shows that. So, where did I ever get the notion that lines running along edges and corners are not blocked?
#12

sjiggie

Jul 24, 2009 19:11:09
Outcast
Abyuuk will make an active perception check move as shown and ready a charge on the first target. Morthos will also make an active perception check and ready as before.
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,18,16,20,17,21,19,21,Abyuuk;b=Name,M,19,24,Morthos)
#13

XaviYago

Jul 24, 2009 19:49:53
Outcasts
Abyuuk listens for any signs of approaching foes but cannot hear anything. He starts to back peddle when suddenly Gunnga spots him and charges him with a readied action, inflicing 15 damage with his longsword. Morthos has seen Gunnga attack his teammate.

Abyuuk can continue the rest of his turn now.

#14

sjiggie

Jul 24, 2009 21:17:47
Outcast
Abyuuk stops moving and attacks Gunnga with bolstering strike. Morthos will move 2W curse Gunnga and attack with Eldritch Blast
#15

XaviYago

Jul 24, 2009 21:59:52
both
Abyuuk uses Bolstering Strike against Gunnga and lands an awesome blow. Morthos moves and is spotted by the bard, Salrantol, who had readied a Misdirected Mark. However, the warlock's superior cover is able to deflect the attack.

#16

sjiggie

Jul 25, 2009 6:07:56
Outcast
Yes continue as planned don't forget the extra damage on a critical hit from abyuuk longsword
#17

XaviYago

Jul 25, 2009 10:54:20
both
Morthos puts a curse upon Gunnga and hurls an Eldritch Blast his direction, but the orc warden is too quick and steps aside.
#18

salrantol

Jul 25, 2009 11:56:03
Gunnga
Gunnga will take his second wind and mark Abyuuk.
#19

XaviYago

Jul 25, 2009 12:53:55
both
Gunnga digs into his resolve to find an extra burst of vitality and then marks Abyuuk with Nature's Wrath!
#20

sjiggie

Jul 25, 2009 18:10:32
Abyuuk
Divine Challange Gunnga and attack with enfeebling strike
#21

XaviYago

Jul 25, 2009 19:19:53
Both
Abyuuk issues a Divine Challenge against Gunnga, Marking the orc warden, and follows up with an Enfeebling Strike, but his longsword misses its mark.
#22

salrantol

Jul 26, 2009 0:16:03
Forces of Nature
Salrantol will walk as shown [move] and use Song of Courage [minor] and Blunder [standard], sliding Abyuuk as shown and giving Gunnga the melee basic attack at the end, with combat advantage.
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,19,18,18,Abyuuk;b=Name,M,17,24,Morthos;c=Name,M,17,18,Gunnga;d=Name,M,18,15,19,18,Salrantol)
#23

XaviYago

Jul 26, 2009 0:50:24
Both
Salrantol steps up and raises a song of courage, invigorating both himself and Gunnga. He then fogs Abyuuk's mind with Blunder, damaging Abyuuk's will in the process, and sliding the half-elf past Gunnga, and allowing Gunnga to get off another successful hit against Abyuuk. Abyuuk has been bloodied.
#24

sjiggie

Jul 26, 2009 6:26:34
Morthos
Morthos moves as shown and attacks Gunnga with Frigid Darkness
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,18,18,Abyuuk;b=Name,M,17,24,18,21,Morthos;c=Name,M,17,18,Gunnga;d=Name,M,19,18,Salrantol)
#25

salrantol

Jul 26, 2009 7:09:48
Forces of Nature
Don't forget Gunnga's 4 temporary hit points from Salrantol's Virtue of Valor for bloodying Abyuuk.
#26

XaviYago

Jul 26, 2009 9:52:31
Both
Morthos moves to the corner and is concealed in a veil of shadows. He unleashes Frigid Darkness upon Gunnga, critically wounding the cursed orc warden, and lowering his defenses. Gunnga is bloodied!
#27

salrantol

Jul 26, 2009 10:09:25
Gunnga
Gunnga will use Warrior's Surge on Abyuuk [standard], mark him [free], and use an action point for Earthgrasp Strike [standard].
#28

XaviYago

Jul 26, 2009 10:19:09
Forces of Nature
You knock Abyuuk unconscious with the Warrior's Surge. Continue with Earthgrasp as before?
#29

salrantol

Jul 26, 2009 12:34:10
Forces of Nature
No, save that for Morthos. If Morthos doesn't wake up on his turn, Salrantol will coup de grace him with Misdirected Mark [standard], sustain the Song of Courage [minor], and use Majestic Word on Gunnga, sliding him as shown [minor].
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,18,18,Abyuuk;b=Name,M,18,21,Morthos;c=Name,M,17,18,18,19,Gunnga;d=Name,M,19,18,Salrantol)
#30

XaviYago

Jul 26, 2009 13:07:42
Both
Gunnga strikes at Abyuuk with Warrior's Surge, knocking Abyuuk unconscious, and revitalizing himself in the process.

Abyuuk is down and dying, and his condition worsens.

Salrantol follows up with a Coup de Grace attempt on Abyuuk, using Misdirected Mark and easily getting past the unconscious foe's defenses. He continues his song of courage and finishes up with a healing word for Gunnga, sliding him one square in the process.

Abyuuk remains unconscious and dying.
#31

sjiggie

Jul 26, 2009 19:00:37
Morthos
Morthos moves as shown and attacks Gunnga with Dreadfull Word
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,18,18,Abyuuk;b=Name,M,18,21,16,20,16,19,15,17,Morthos;c=Name,M,17,18,18,19,Gunnga;d=Name,M,19,18,Salrantol)
#32

XaviYago

Jul 26, 2009 19:30:06
Morthos walks in shadowy concealment to the central pillar where he fires a Dreadful Word at Gunnga and hits!
#33

sjiggie

Jul 26, 2009 19:34:39
Question
Doesn't the 15 hit it is an attack vs Will which is for Gunnga 14
#34

XaviYago

Jul 26, 2009 19:39:57
Question
Doesn't the 15 hit it is an attack vs Will which is for Gunnga 14
#35

salrantol

Jul 26, 2009 21:52:13
Forces of Nature
Gunnga will walk as shown [move], mark Morthos [free], and use Earthgrasp Strike on Morthos [standard].
If Gunnga hits, Salrantol will sustain Song of Courage [minor], use Healing Word on Gunnga [minor], and coup de grace Abyuuk with Misdirected Mark [standard].
If Gunnga misses, Salrantol will sustain Song of Courage [minor], walk as shown [move], and use Dire Radiance on Morthos [standard].
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,18,18,Abyuuk;b=Name,M,15,17,Morthos;c=Name,M,18,19,16,19,15,18,Gunnga;d=Name,M,19,18,18,15,16,15,Salrantol)
#36

XaviYago

Jul 26, 2009 22:29:05
Inspired by Salrantol's song, Gunnga walks over to the concealed Morthos and marks him, and then he knocks Morthos prone with an Earthgrasp Strike, wounding him with the attack.

Abyuuk remains unconscious and dying, but his condition remains the same.

Salrantol coup de graces the unconscious Abyuuk with Misdirected Mark and kills the half-elf.
#37

salrantol

Jul 26, 2009 22:32:47
Salrantol should hit with that attack. Being unconscious grants CA and gives a -5 penalty to all defenses. With Abyuuk's Reflex at 9 and a +8 to hit, Salrantol only misses on a natural 1, which he did not roll.
#38

XaviYago

Jul 26, 2009 22:34:35
Correct. I figured for the -5 defenses, but not the CA.

I'll readjust and edit above.
#39

sjiggie

Jul 27, 2009 7:18:50
Morthos
Morthos takes his second wind
#40

XaviYago

Jul 27, 2009 7:34:41
Morthos digs deep within himself to find extra endurance and remains prone.

Outcasts
Morthos uses Second Wind and spends a healing surge to gain 10 hit points and is at 37/40 HP. His defenses increase by +2 until the start of his next turn.
#41

salrantol

Jul 27, 2009 12:12:21
Forces of Nature
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;b=Name,M,15,17,Morthos;c=Name,M,15,18,14,18,Gunnga;d=Name,M,19,18,18,15,16,15,Salrantol)
Gunnga will mark Morthos [free], shift as shown [move], and use Weight of Earth on Morthos [standard].
Salrantol will sustain Song of Courage [minor], walk as shown [move], and use Dire Radiance on Morthos [standard].
#42

XaviYago

Jul 27, 2009 12:35:54
Both
Gunnga shifts besides Morthos, marks him, and comes down upon him with the Weight of Earth, slowing the prone warlock. Salrantol keeps up his invigorating song of courage and walks around the pillar. He casts Dire Radiance at Morthos but the spell falls short.
#43

sjiggie

Jul 27, 2009 19:52:15
Morthos
Morthos uses Ethereal Stride to teleport 3 squares as shown, curses Salrantol and attacks Gunnga with Dire Radiance
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;b=Name,M,15,17,14,14,Morthos;c=Name,M,14,18,Gunnga;d=Name,M,16,15,Salrantol)
#44

XaviYago

Jul 27, 2009 20:03:20
sjiggie
Did you intend to teleport to a standing position? If so, my gut feeling would be this would NOt trigger Earthgrasp Strike, but I'll have to get a second opnion on that.
#45

XaviYago

Jul 27, 2009 20:09:36
Both
Okay, I reread Earthgrasp and the Stand Up action. I'm going to rule that Teleport to a standing position is not the same as Stand Up, and will not trigger the Earthgrasp stand up damage.
#46

XaviYago

Jul 27, 2009 20:16:25
both
Morthos teleports onto his feet south of Gunnga, then immediately curses Salrantol. He looks back to Gunnga and fires off a Dire Radiance, but he misses terribly with the spell.
#47

salrantol

Jul 27, 2009 22:47:24
Forces of Nature
Gunnga will delay for Salrantol.
Salrantol will sustain Song of Courage [minor], use Impelling Force on Morthos, sliding him as shown [standard], and, if Impelling Force hit, walk as shown [move].
If Impelling Force hit, Gunnga will mark Morthos [free] and use Wildblood Frenzy on him [standard]. If not, Gunnga will walk as shown [move], mark Morthos [free], and use Weight of Earth on Morthos [standard].
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;b=Name,M,14,14,14,17,Morthos;c=Name,M,14,18,14,15,Gunnga;d=Name,M,16,15,14,16,Salrantol)
#48

XaviYago

Jul 28, 2009 0:24:40
Both
Gunnga delays for his teammate to act.

Salrantol continues singing his Song of Courage. He strikes at Morthos with Impelling Force, hitting and bloodying the warlock, and sliding him next to Gunnga. Then he walks to flank Morthos with Gunnga.

Gunnga marks his target and follows up with a Wildblood Frenzy. He lands a hit, but misses horribly with the second.
#49

salrantol

Jul 28, 2009 5:24:20
You should fix the map. It shows Gunnga making the movement he was supposed to make if Salrantol missed with Impelling Force.
#50

sjiggie

Jul 28, 2009 6:21:23
Morthos
Assuming this is the correct map because of Salrantol's comment above

Morthos shifts as shown activates his bloodcut armor and attacks Gunnga with Eldritch Blast and spend an AP for another Eldritch Blast at Gunnga
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;b=Name,M,14,17,13,17,Morthos;c=Name,M,14,18,Gunnga;d=Name,M,14,16,Salrantol)
#51

XaviYago

Jul 28, 2009 11:22:14
Both
Morthos shifts one square west and activates his armor which begins to glow with a dark crimson color. He sizes up Gunnga and unleashes an Eldritch Blast. But before the spell fires, Gunnga takes a swipe at Morthos with his longsword, missing horribly. Morthos casts his spell and it hits Gunnga. Then Morthos reaches within himself for another action and fires another Eldritch Blast at Gunnga. This time the spell fizzles.
#52

salrantol

Jul 28, 2009 11:43:29
Forces of Nature
Salrantol can make an improvised attack to kick Morthos as an OA. +1 vs. AC for 1d4 damage. Since it appears Morthos activated his bloodcut armor, that won't matter.

Salrantol will sustain Song of Courage [minor], walk as shown, provoking a +0 vs. AC for 1d4-1 damage OA [move], and switch his longsword to his main hand [minor].

Gunnga will shift as shown [move], mark Morthos [free], and use Strength of Stone on Morthos [standard].
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;b=Name,M,13,17,Morthos;c=Name,M,14,18,14,17,Gunnga;d=Name,M,14,16,12,17,Salrantol)
#53

XaviYago

Jul 28, 2009 14:22:26
Both
Salrantol keeps up his Song of Courage and moves behind Morthos, allowing Morthos the opportunity to attack, but the marked warlock chooses not to swing his off-hand fist at the bard. Salrantol finishes up by switching his longsword to his mainhand.

Gunnga moves into a flanking position and marks Mothos. He then comes down with the Strength of Stone, but the orc fumbled his attack humorously, almost losing the grasp of his longsword from his hairy, sweaty palms.
#54

sjiggie

Jul 28, 2009 14:45:43
Morthos
Shift 1SE below Gunnga and attack him with Eldritch Blast.
Don't forget the prime shot bonus on his attack rolls
#55

salrantol

Jul 28, 2009 14:51:36
Really sorry about the 1s.

Gunnga's only had three in a row. No biggie. :headexplo
#56

sjiggie

Jul 28, 2009 14:57:34
Well Morthos had his share of 1s as well don't complain ;)
#57

XaviYago

Jul 28, 2009 15:01:52
Q: SJIGGIE
Curse first?


#58

sjiggie

Jul 28, 2009 15:06:18
Answer
Gunnga should already be cursed at this point. Warlock's curse work a bit different then hunter's quarry. I can curse any number of opponent's during the fight and all remain cursed during the encounter. It's all on page 131 of the PHB and states that a warlock can curse multiple enemies over the course of an encounter
#59

XaviYago

Jul 28, 2009 15:13:59
Both
Morthos shifts south of Gunnga and prepares to cast a spell. Gunnga takes the opportunity to strike and hit Morthos with his longsword, but Morthos's armor appears to resist most of the damage, and the warlock is only slightly injured. Morthos continues to cast Eldritch Blast and hits the cursed Gunnga.
#60

salrantol

Jul 28, 2009 15:30:24
Forces of Nature
In post #36, the last place you updated Gunnga's HP, it was listed as 40+4/47. In post #51, Gunnga was hit by an Eldritch Blast, which in the roller shows 14 damage, which would leave him at 30/47. This latest attack would then reduce him to 20/47. Is that accurate?

Salrantol will sustain Song of Courage [minor], shifts as shown [move], and readies War Song Strike on Morthos when Gunnga is flanking with him [standard].

Gunnga marks Morthos [free], shifts as shown [move], and uses Weight of Earth on Morthos if War Song Strike hit, or Strength of Stone if War Song Strike missed [standard].

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;b=Name,M,14,16,Morthos;c=Name,M,14,17,15,16,Gunnga;d=Name,M,12,17,13,16,Salrantol)

Continue with similar tactics (keeping Morthos flanked and marked, Salrantol will not hesitate to provoke OAs if needed to achieve a flank) unless Gunnga falls, at which point Salrantol will use Hellish Rebuke (with wand), then return to War Song Strike (with longsword). Should Salrantol become bloodied, he will use his Second Wind, then continue with tactics.
#61

XaviYago

Jul 28, 2009 18:28:42
Forces of Nature
In post #36, the last place you updated Gunnga's HP, it was listed as 40+4/47. In post #51, Gunnga was hit by an Eldritch Blast, which in the roller shows 14 damage, which would leave him at 30/47. This latest attack would then reduce him to 20/47. Is that accurate?
#62

XaviYago

Jul 28, 2009 18:37:20
Salrantol continues his Song of Courage then shifts next to Morthos. He readies an action and waits for Gunnga.

Gunnga marks Morthos and then shifts to flank Morthos. As he does, Salrantol's readied action triggers

Salrantol slices at Morthos with War Song Strike, putting everything he had behind the blow.

Morthos goes down.

The Forces of Nature is the winner!

Outcasts
Salrantol's War Song Strike hits for 13 damage, taking Morthos to -1.
#63

salrantol

Jul 29, 2009 5:59:06
Don't forget to post it in the Battles thread so you get credit for finishing!
#64

XaviYago

Jul 29, 2009 8:35:21
The Forces of Nature win, and gain 2 VP!
Gunnga used 4 healing surges.
Salrantol used Song of Courage.

The Outcasts lose, and gain 1 VP!
Abyuuk used nothing.
Morthos used 2 healing surges, and 1 action point.


@both:Thank you for your patience during my first CoCo Pitlord experience. Still getting used to the mapper, roller and Pbp conventions, and also the whole concept of optimized play. In all there were eight (8) critical attack rolls: three 20s and five 1s.
#65

salrantol

Jul 29, 2009 16:11:47
Thanks for running the fight.

You missed Salrantol's Song of Courage in the summary.