[4E] Gith Raiding party vs The Underdark Yakuza! [Lvl1]

Post/Author/DateTimePost
#1

lonewolf

Apr 23, 2009 2:33:57
This is a seperate thread fight between Gith Raiding Party and The Unnderdark Yakuza. If you are not Erithmu, Salratol or myself please dont post here.

Gith Raiding party

Gith Raiding Party
VP: 0 (Record: 0/0)




Ixton
Ixton Dreamwalker
Male Githyanki Wizard (MM 277)
Hit Points....26......Bloodied....13
Healing Surge.06......Surges/day..09
Initiative....+2......Speed.......6

AC....Fort....Ref.....Will
16.....13......14......15

Attacks:
Melee ... +1 Quarter Staff 1d6-1

At-Will Powers:
Ray of Frost
Standard: Arcane, Cold, Implement
Range 10....+4 vs. Fort
Hit: 1d6+4 damage and Slow target till end of next turn

Scorching Burst
Standard: Arcane, Fire, Implement
Area Burst 1 (range 10)....+4 vs. Rflx
Hit: 1d6+4 damage

Ghost Sound
Mage Hand
Light
Presidigitation

Encounter Powers:
Icy Terrain
Standard: Arcane, Cold, Implement
Area Burst 1 (range 10)....+4 vs. Rflx
Hit: 1d6+4 damage and knock target prone
Effect: Area is difficult terrain till end of next turn

Telekentic Leap (Racial)
Move: You or one Ally
Effect: Target can fly 5 squares

Staff of Defense (Class)
Immediate Interrupt: Damage announced
Ixton gains +3 to his defenses vs the attack

Daily Powers:
Freezing Cloud
Standard: Arcane, Cold, Implement
Area Burst 2 (range 10)....+4 vs. Fort
Hit: 1d8+4
Miss: Half Damage
Effect: Cloud lasts till end of next turn. Any creature that moves into the cloud or starts it's turn in the cloud is subject to another attack.

Spellbook
Lvl 1 Attack:
Sleep
Standard: Arcane, Sleep, Implement
Area Burst 2 (range 20)....+4 vs. Will
Hit: Slow (save ends) Failed save -> Unconscious (save ends)
Miss: Slow (save ends)
#2

lonewolf

Apr 23, 2009 2:35:21
Your team starts in the...
#3

salrantol

Apr 23, 2009 5:20:54
Yakuza!
Hrrokh is holding his longbow, Syalith is holding nothing.
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,28,Hrrokh;b=Name,M,17,28,Syalith)
#4

Erithmu

Apr 23, 2009 8:28:38
Gith
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,31,17,Ixton;b=Name,M,31,16,Vaxlu)

I'm expecting they might find me before I move
#5

lonewolf

Apr 23, 2009 8:33:31
Initiative:
18+ Hrrokh
18- Ixton
12 Sylath
3 Vaxlu

Salratol
No LOS
#6

salrantol

Apr 23, 2009 12:41:07
Yakuza!
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,28,16,22,Hrrokh;b=Name,M,17,28,17,22,Syalith)
Walk as shown, and ready to use Twin Strike on any foe that shows up.
If there's still no LoS (for either of them) when Syalith's action comes up, Syalith will walk as shown and ready to use Sly Flourish with dagger on any foe who appears within range.
Remember to make Stealth checks for both.
#7

lonewolf

Apr 23, 2009 17:11:13
Salratol
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,28,16,22,Hrrokh;b=Name,M,17,28,Sylath;d=Name,M,31,16,Vaxlu;los=16,22,31,16,1)

Hrrokh finds Vaxlu and remains hidden. Standard and minor action?
#8

salrantol

Apr 23, 2009 17:22:10
Yakuza!
Is that normal cover or superior cover? Either way, Hrrokh will declare him his quarry. If it's just normal cover (which it looks like, looks like the southernmost line just touches the corner near the center of the map, which doesn't count as blocking the line), then Hrrokh will use Twin Strike on the warlock. If it's superior cover, then Hrrokh will move as shown below.
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,22,17,19,19,18,Hrrokh)
#9

lonewolf

Apr 23, 2009 17:32:54
Round 1:
Hrrokh moves out, finds Vaxlu, declares her as his quarry and sends two arrows into the Githyanki.
Eritmu
14 damage
#10

Erithmu

Apr 23, 2009 17:43:33
Ixton
Making an assumption here.

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,22,Hrrok;b=Name,M,31,17,25,17,Ixton;c=Name,M,17,28,Sylath;d=Name,M,31,16,Vaxlu;e=Name,H,16,28,Icy Terrain)

Let me know if Sylath's position is not where I assume it is
Move: Move as shown
Std: Icy Terrain
#11

lonewolf

Apr 23, 2009 17:58:38
Ixton moves out and catches Sylath in an Icy Terrain and knocking him prone.


Salratol
10 damage
#12

salrantol

Apr 23, 2009 18:12:17
Syalith
Stand up [move], Cloud of Darkness [minor], Sly Flourish with hand crossbow [standard]. If he misses, AP for another Sly Flourish.
#13

lonewolf

Apr 23, 2009 18:29:05
Syalith stands up, clouds himself in a shroud of darkness and fires a bolt into Ixton. Ixton becomes bloodied.

Erithmu
15 damage
#14

Erithmu

Apr 23, 2009 18:35:02
Vaxlu
Minor: Curse Hrrok
Move: 2NE
Move: Telekenetic Leap on Ixton moving him 4W 3S
#15

lonewolf

Apr 23, 2009 18:48:06
Vaxlu curses Hrrokh, moves into cover and uses telekinetic leap on Ixton to move him into cover as well.

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,22,Hrrok;b=Name,M,17,28,Sylath;c=Name,M,31,17,25,17,21,14,Ixton;d=Name,M,31,16,29,18,Vaxlu;e=Name,H,16,28,Icy Terrain;f=Name,H,16,29,darkness;style=s)

Hrrokhs turn
#16

salrantol

Apr 23, 2009 19:35:23
Hrrokh
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,22,19,21,20,21,Hrrokh;b=Name,M,21,14,Ixton)
Walk to second dot [move], use Predator's Eye [minor], and use Nimble Strike on Ixton [standard], shifting before the attack to the third dot. If it misses, action point for Twin Strike.

Lest I be accused of metagaming, this is exactly what Hrrokh was going to do before Ixton hopped, after seeing where Syalith's shot disappeared.
#17

lonewolf

Apr 24, 2009 6:33:12
Round 2:
Hrrokh moves towards the corner and sends 3 arrows in rapid succession at Ixton, but hits only with the last one, which is nonetheless enough to drop him.

Erithmu
11 damage =>Ixton is at 0hp
Ixton succeeds his death save
#18

salrantol

Apr 24, 2009 12:34:27
Yakuza!
For clarification, the Icy Terrain is now gone, correct?
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,17,28,22,25,Syalith)
Assuming the Icy Terrain is gone, Syalith will walk as shown and Sly Flourish Ixton with hand crossbow. Keep him down. Remember Sneak Attack (unconscious makes helpless which gives combat advantage) and -5 to all defenses (from unconsciousness, somewhat offset by +2 vs. ranged attacks from prone) and Stealth roll vs. Vaxlu.
#19

lonewolf

Apr 24, 2009 13:18:18
A crossbow bolt from Sylath comes flying from the north and kills Ixton for good.

Erithmu
23 damage, Ixton is dead
#20

Erithmu

Apr 24, 2009 17:15:51
Vaxlu
Move 3 S and Dire Radiance Hrrokh
#21

lonewolf

Apr 24, 2009 18:11:44
Vaxlu moves south and misses Hrrokh with a dire radiance.

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,20,21,Hrrok;c=Name,M,21,14;d=Name,M,29,18,29,15,Vaxlu;style=s)

Hrrokhs and Sylaths turn
#22

salrantol

Apr 24, 2009 18:51:00
Yakuza!
Hrrokh will point to Vaxlu and call out his position for Syalith's benefit and use Twin Strike on Vaxlu. Note that Vaxlu is Hrrokh's quarry.
Syalith will move as shown. Note that he still has cover from Vaxlu, so he can remain hidden (Stealth +11 -5 vs. Perception 10), but Vaxlu does not have cover from him (check from NE corner if you don't believe me). Sly Flourish with light crossbow.
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,20,21,Hrrokh;b=Name,M,22,25,23,26,25,26,28,23,Syalith;c=Name,M,29,18,29,15,Vaxlu,Vaxlu;los=29,15,28,23,1;style=s)
#23

lonewolf

Apr 25, 2009 6:41:10
Hrrokh sends two arrows at vaxlu, missing itwice.

Sylath sneaks around the corner trying to catch Vaxlu by suprise, but the Githyanki notices him and dodges the crossbow bolt.


IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,20,21,Hrrokh;b=Name,M,22,25,23,26,25,26,28,23,Syalith;c=Name,M,29,18,29,15,Vaxlu;style=s)

Vaxlus turn
#24

salrantol

Apr 25, 2009 8:43:34
Is Vaxlu bloodied?
#25

lonewolf

Apr 25, 2009 8:48:56
no
#26

salrantol

Apr 25, 2009 9:11:38
@lonewolf
Really? He was hit in post #9 for 14 damage and in post #23 for 9 damage (damage numbers from roller), which is 23 of his 31 HP. Did I miss him using his Second Wind? He acted in post #15 with 2 move actions and a minor action and in post #21 with a move action and a standard action. Was there an action point involved somewhere?
#27

lonewolf

Apr 25, 2009 9:24:09
sorry, I missed the damage from the first round.
Yes, Vaxlu is bloodied.
#28

Erithmu

Apr 25, 2009 12:52:14
Vaxlu?
Hrrokh misses both times ... AC 15+2(concealment - shadow walk) +2 cover?

Move 3 N ... Curse the rogue, Diabolic Grasp ... (slide 2SW if hits)

If it hits I may action point.
#29

lonewolf

Apr 25, 2009 17:16:01
I forgot to include Vaxlus concealment from shadow walk, so both arrows missed and Vaxlu is not bloodied.

Vaxlu moves north, curses Syalith and hits with a diabolic grasp, sliding the rogue away and bloodying him.

Salratol
14 damage do Syalith
#30

Erithmu

Apr 26, 2009 18:41:09
Vaxlu
Yes: Second Wind

I should have concealment again

HP = 24/31?
#31

lonewolf

Apr 27, 2009 9:04:02
Erithmu
done and correct
#32

salrantol

Apr 27, 2009 12:55:47
Yakuza!
Assuming Vaxlu's where he's shown on the map, Hrrokh will move as shown and use Twin Strike on him. Then Syalith will move as shown and use Positioning Strike to pin Vaxlu down in the corner.
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,20,21,21,21,26,16,Hrrokh;b=Name,M,28,23,26,21,30,20,30,19,Syalith;c=Name,M,29,15,29,18,31,18,31,20,Vaxlu;style=s)
#33

lonewolf

Apr 27, 2009 17:04:40
Hrrokh moves out, shoots two arrows at Vaxlu but misses both times.

Syalith bases Vaxlu and tries to use positioning strike on him but also misses.

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,20,21,21,21,26,16,Hrrokh;b=Name,M,28,23,26,21,30,20,30,19,Syalith;c=Name,M,29,15,29,18,Vaxlu;style=s)

Vaxlus turn
#34

Erithmu

Apr 27, 2009 20:25:36
Vaxlu
Vaxlu moves 4S (take the OA)
Dire Radiance the Rogue

Do I have both cursed or just the rogue?
#35

lonewolf

Apr 27, 2009 20:42:54
Vaxlu moves away, dodging a Opportunity Attack and hits Sylaith with a Dire Radiance, downing him.

Salratol
11 damage to Sylaith
#36

salrantol

Apr 27, 2009 21:13:51
Yakuza!
Small thing (not really), but I just looked at the roller, and saw that you were rolling all of Hrrokh's attacks at +5, but they should be at +6.
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,26,16,29,16,Hrrokh;b=Name,M,30,19,Syalith;c=Name,M,29,18,29,14,Vaxlu;style=s)
Terribly unexpected, I'm sure: Move to clear LoS and use Twin Strike. Remember quarry damage.
#37

lonewolf

Apr 28, 2009 5:23:14
@Salratol: +5 for the attacks was correct: +6 base -2 cover +1 Prime shot

Hrrokh moves around the corner, shoots two arrows at Vaxlu, hits once and bloodies her.

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,26,16,29,16,Hrrokh;b=Name,M,30,19,Syalith;c=Name,M,29,18,29,14,Vaxlu;style=s)

Vaxlu is up
#38

Erithmu

Apr 28, 2009 9:50:31
Vaxlu
Curse and Attack w/ Dire Radiance at +2 (Improved Fate of the Void)
Move basically 2 West around the corner ... so if he moves to see me he takes the extra damage.
#39

lonewolf

Apr 28, 2009 12:00:31
Vaxlu curses Hrrokh and hits him with Dire Radiance. Then he moves around the corner. last known position is 28/13.

Salratol
8 damage to Hrrokh. Dont miss the potential for extra damage if Hrrokh moves closer towards Vaxlu
#40

salrantol

Apr 28, 2009 12:14:05
Hrrokh
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,29,16,27,17,25,16,25,14,Hrrokh;b=Name,M,30,19,Syalith;c=Name,M,29,14,Vaxlu;style=s)
Move as far along the path as shown without moving nearer to Vaxlu (i.e. if Vaxlu is in 27, 13, stop at third dot; if in 27, 14, follow whole path). The path should give me unblocked LoS to every space Vaxlu could reach with a walk action before I might inadvertently move closer. Hit Vaxlu with a Twin Strike.
#41

lonewolf

Apr 28, 2009 13:50:58
Hrrokh also moves around the corner while keeping his distance to Vaxlu and sends two arrows at him, hitting once.

Erithmu
3 damage
#42

Erithmu

Apr 28, 2009 14:28:51
Vaxlu
Alright ... play for the win

Use the Daily power and gain the temp hp ... then base him (I think I deal curse damage here.)

That should auto deal 2d6+4
#43

lonewolf

Apr 28, 2009 15:14:15
Vaxlu uses Armor of Agathys and bases Hrrokh, hurting him as he starts to act. He becomes bloodied.

Salratol
5 cold damage. Hrrokh is at 12hp.
#44

Erithmu

Apr 28, 2009 15:19:18
Nevermind
Warlock's curse states that if I damage the curse can go off ... the Armor damages ... Am I missing something?

Looked in the update ... missed it when I looked.
#45

salrantol

Apr 28, 2009 16:31:02
Yakuza!
End it. I think Vaxlu has fewer HP remaining than the average damage of one quarried hit. Twin Strike ftw. Pretty sure I get Prime Shot ;) :P
#46

lonewolf

Apr 28, 2009 17:08:20
Hrrokh stays close and shoots two arrows point blank at Vaxlu but misses both times.

Vaxlus turn
#47

Erithmu

Apr 28, 2009 17:12:57
Point blank to the death ... sounds good ...

Eldritch blast at point blank vs Twin strike at point blank sounds good to me.
#48

salrantol

Apr 28, 2009 17:14:31
@lonewolf: Your dice suck. :headexplo
#49

lonewolf

Apr 28, 2009 17:20:27
Vaxlu retaliates with an eldritch blast, but also misses. But his frozen armor continues to drain Hrrokh.

Salratol
8 damage from Armor of Agathys. Hrrokh is down to 4.
#50

salrantol

Apr 28, 2009 17:22:37
Gotta play the odds, even with your dice. No way to get far enough away that he can't kamikaze run-blitz me and still get attacks off, so toe-to-toe is the way to go. Twin Strike ftw, take 2.
#51

lonewolf

Apr 28, 2009 17:28:57
Hrrokh shoots twice, hits once and doesnt come close to removing the temporary hp from Armor of Agathys. He dies from minimum armor of Agathys damage next round.

sorry for the poor dice Salratol
#52

Erithmu

Apr 28, 2009 17:33:11
I think Salrantol missed that I got 13 temp HP from the armor ...
#53

salrantol

Apr 28, 2009 17:36:37
I'm not really as mad as :headexplo, but it's been a bad week for all of my important die rolls. And, once again:
Syalith
d20: 11 rolls, 7.2 average
d12: 1 rolls, 1 average
Ixton
d20: 3 rolls, 16 average
d6: 1 rolls, 6 average

Although, I'm not conceding defeat at this point, since shouldn't Hrrokh's first attack have hit as well? Vaxlu's AC is 15, and he hit 15. No movement = no concealment. That's another d12 of damage, anything can happen. :D
#54

lonewolf

Apr 28, 2009 17:38:41
I rolled the extra damage: 1


but yeah, with the temp hp from Armor of Agathys, it wouldnt have mattered anyway.
#55

salrantol

Apr 28, 2009 17:43:17
Wow, way to redeem those dice. Rolling 2d12 in the last round, and getting 2. [Please note sarcasm. I'm not as upset as I "sound."]

Congratulations, Erithmu. You were aided by lonewolf's dice, but you did fight very well. You chose the right time to use your daily and it won it for you.
#56

salrantol

Apr 28, 2009 17:45:45
I think Salrantol missed that I got 13 temp HP from the armor ...

Not "missed" per se, but "forgot to account for it in figuring out how long it'd take me to kill you." I wouldn't have done anything differently, since I couldn't outrun your automatic damage. At best, I could've sacrificed one attack a round to deny you one attack per round, and I'm holding a bigger weapon.
#57

Erithmu

Apr 28, 2009 18:21:16
I guess I figured you for an action point too ... Eitherway ... well fought ... the kill of Ixton is really starting to bug with people killing my control.

But I have to say Hrrokh is SCARY! ... he will be more scary in a couple of levels ... but still ....

I think if you double moved, I just double move to base you again at that point and you would have had to move and what not ...

Still you had me worried enough to drop an action point and a daily.
#58

salrantol

Apr 28, 2009 18:26:59
Yeah, my only avoidance option was to Nimble Strike away and full move, so you'd have to either run or double walk to get adjacent, so I'd only have the one attack, but you wouldn't be able to get one off.

And, for the record, Hrrokh had already used an action point in the encounter, or I probably would have used it.