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| #1LinkNJun 11, 2009 18:32:08 | This is a separate thread fight for Hermes Strike vs Khybers Spawn. If you are not TelinArtho, lonewolf, or myself, please do not post here. Khybers Spawn Kerat´kul Kerat´kul Male Tiefling Warlock(Fey pact) 3/ multiclass Bard Hit Points....40......Bloodied....20 Healing Surge.10......Surges/day..7 Initiative....+1......Speed.......6 AC....Fort....Ref.....Will 17.....13......16......17 At-Will Powers: Eldritch Blast Warlock attack Level 1 [arcane], [implement] ranged 10....+6 vs. Reflex Hit: 1d10+5 damage Eyebite Warlock attack Level 1 [arcane], [implement], [charm], [psychic] ranged 10....+6 vs. Will Hit: 1d6+5 damage and you are invisible to the target until the start of your next turn Encounter Powers: Witchfire Warlock Attack Level 1 [arcane], [implement], [fire] ranged 10....+6 vs. Reflex Hit: 2d6+5 damage and the target takes a -5 penalty to attack rolls until the end of your next turn Beguiling Tongue minor action Effect: You gain a +5 power bonus to your next Bluff, Diplomacy or Intimidate check Eldritch Rain Warlock Attack Level 3 [arcane], [implement] Target: one creature, or two creatures no more than 5 squares apart from each other ranged 10....+6 vs. Reflex, one attack per target Hit: 1d10+8 damage Infernal Wrath Tiefling racial power minor action Effect: You can channel your fury to gain a +1 power bonus to your next attack roll against an enemy that hit you since your last turn. If your attack hits and deals damage, add your charisma modifier as extra damage. Daily Powers: Dread Star Warlock Attack Level 1 [arcane], [implement], [fear], [radiant] ranged 10....+6 vs. Will Hit: 3d6+5 radiant damage and the target is immobilized until the end of your next turn Effect: The target takes a -2 penalty to will defense(save ends). Majestic Word Close burst 5 Target: you or one target in burst Effect: The target can spend a healing surge and regain 4 additional hitpoints. You can also slide it 1 square. Item Powers: Cloak of Resistance Power(Daily): Minor action. Gain resist 5 to all damage until the end of your next turn Ability Scores STR 08 (-1) [0 pts] [08 base] CON 13 (+1) [3 pts] [13 base] DEX 10 (+0) [0 pts] [10 base] INT 17 (+3) [7 pts] [15 base, +2 racial] WIS 10 (+0) [0 pts] [10 base] CHA 19 (+4) [12 pts] [17 base, +2 racial] Feats Toughnesslvl1 Bardic Dilettante(Perception)lvl2 Warlock Features Fey Pact - teleport 3 when a cursed target is reduced to 0 Prime shot (+1 if closest to target) Shadow Walk (move 3 squares gain concealment) Warlocks Curse (+1d6) Tiefling Features Infernal Wrath - Encounter +2 Int, +2 Cha Low Light vision +1 to attack vs Bloodied Resist fire (6) +2 Bluff, Stealth Skills Acrobatics.......+1 Arcana...........+9 (Trained) Athletics........+0 Bluff............+12 (Trained) Diplomacy........+5 Dungeoneering....+1 Endurance........+2 Heal.............+1 History..........+4 Insight..........+1 Intimidate.......+13 (Trained) Nature...........+1 Perception.......+6 (Trained) Religion.........+4 Stealth..........+3 Streetwise.......+10 (Trained) Thievery.........+1 Equipment: leather armor +1[360 gp][15 lb] Rod of Dark Reward +1[680 gp][2 lb] Cloak of Resistance +1[520 gp][- lb] Total: 1560/1750 gp, 17/80 lb Retraining Level 2: ... Level 3: ... |
| #2LinkNJun 11, 2009 18:33:52 | Hermes Your team begins in the Northwest box. |
| #3lonewolfJun 11, 2009 18:53:53 | |
| #4TelinArthoJun 12, 2009 9:14:06 | Hermes Gundmir will start at (4,18) with his halberd in hand. Gaglack will start at (3,16) with his swords in hand. Gundmir will move out, active perception and ready a reaping strike with his halberd on anyone in reach. If Gundmir acts first out of the two - he will delay for Gaglack though before moving. Gaglack will move out, active perception and ready to charge anyone in range and detected. |
| #42TelinArthoJun 15, 2009 16:57:37 | Thanks for the note lonewolf - no change from me though. |