| Post/Author/DateTime | Post |
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| #1salrantolApr 22, 2009 22:08:46 | This is a separate thread fight for Hermes' Strike and Power and Endurance. If thou art not TelinArtho or lonewolf, thou shalt not post here, lest I smite the with infinite smitings. Hermes' Strike Gaglack "Speed-Demon" Gaglack "Speed-Demon" Male Orc Ranger Level 1, Unaligned Str 17 (+3) [7 pts] [15, +2 racial] Con 16 (+3) [5 pts] [14, +2 racial] Dex 14 (+2) [5 pts] Int 8 (+0) Wis 14 (+2) [5 pts] Cha 10 (+0) Hit Points 33 [12 (base) + 16 (con) +5 (feat)]; Bloodied 16 Healing Surge (hp healed/per day): 8hp / 9/day [6 (ranger) + 3 (con)] Second Wind: 8hp + 2 to all defenses until next action Armor Class 15 [10 + 0 (level) + 3 (Armor) + 2 (Dex)] Fortitude Defense 14 [10 + 0 (level) + 3 (Str/Con) +1 (ranger)] Reflex Defense 13 [10 + 0 (level) + 2 (Dex/Int) +1 (ranger)] Will Defense 12 [10 + 0 (level) + 2 (Wis/Cha)] Initiative +2 Speed 6 squares [+4 when charging / +2 when running] Basic Attacks Flail +5 vs AC [+3 Str, +2 proficiency], 1d10+3 dmg, Versatile Longsword +6 vs AC [+3 Str, +3 proficiency], 1d8+3 dmg, Versatile Throwing Hammer +5 vs AC [+3 Str, +2 proficiency], 1d6+3 dmg, Range 5/10, Heavy Thrown, Off-hand Exploits At-will Hit-and-Run (Class 1, Martial, Weapon, Standard)
Twin Strike (Class 1, Martial, Weapon, Standard)
Encounter Warrior's Surge (Racial, Healing, Weapon, Standard):
Two-Fanged Strike (Class 1, Martial, Weapon, Standard)
Daily Jaws of the Wolf (Class 1, Martial, Weapon, Standard)
Feats Fast Runner [1st] Toughness [Ranger Bonus] Skills +7 Acrobatics (+2 Dex, +5 trained) +8 Athletics (+3 Str, +5 trained) +7 Dungeoneering (+2 Wis, +5 trained) +8 Endurance (+3 Con, +5 trained) +2 Insight (+2 Wis) [Passive 12] +2 Perception (+2 Wis) [Passive 12] +7 Stealth (+2 Dex, +5 trained) Race and Class Features Orc Vision: Low-light Languages: Common, Giant Running Charge: When Gaglack charges, he adds 2 to his speed Warrior's Surge: Able to use Warrior's Surge as an encounter power Ranger Armor Proficiencies: Cloth, leather, hide Weapon Proficiencies: Simple Melee, Military Melee, Simple Ranged, Military Ranged Fighting Style: Two-blade fighting style (can declare a one-handed weapon as an off-hand weapon; toughness bonus feat) Hunter's Quarry: As a minor action, declare a target as a "quarry"; on a successful attack, deal +1d6 damage to the target (only applies to one attack per round) Prime Shot: +1 to hit a target if no other ally is closer to the target than Gaglack Equipment Hide armor [25lbs] [30gp] Flail [5lbs] [10gp] Longsword [4lbs] [15gp] 2 Throwing Hammers [4lbs] [10gp] Standard Adventurer's Kit [33lbs] [15gp] 10gp left [71lbs] [80gp] |
| #2salrantolApr 22, 2009 22:10:26 | Hermes' Strike You start in the west box. |
| #3lonewolfApr 23, 2009 2:22:47 | starting positions Brag has a dagger and a shuriken in hands. Halo has his shield and a javelin in hands. |
| #4TelinArthoApr 23, 2009 11:20:34 | Hermes Strike Both characters will start 1 square back from the front center. Gaglack will have longsword (primary) and flail in hand. In case he ever makes a single attack in this fight - it will be with the longsword. Gundmir will have his halberd in hand. |