[4E] Sehanine's Stalkers vs. Knights of the Order

Post/Author/DateTimePost
#1

salrantol

Apr 23, 2009 15:02:36
This is a separate thread fight for Sehanine's Stalkers and Knights of the Order. Anyone other than LinkN, Billiam, and myself who posts here will be prosecuted to the fullest extent of the law.
Sehanine's Stalkers

Sehanine's Stalkers



Aventhressa
Aventhressa
Female Human Rogue
Diety: Sehanine
Hit Points....22......Bloodied....11
Healing Surge.5......Surges/day..6
Initiative....+5......Speed.......6

AC....Fort....Ref.....Will
17.....11......18......13

Attacks:
Melee Basic...+4(Dagger).....Damage: 1d4+1
(+0 level, +0 Str, +3 prof, +0 enh, +1 misc)
Ranged Basic..+9(Dagger).....Damage: 1d4+6...Range 5/10
(+0 level, +5 Dex, +3 prof, +0 enh, +1 misc)

At-Will Powers:
Sly Flourish
Rogue Attack 1
Melee or Range, + 9 vs. AC (Melee Dagger); +9 vs AC (Ranged Dagger)
(Standard action, single target)
Hit: 1d4+8 damage (Melee); 1d4+8 damage (Ranged)

Piercing Strike
Rogue Attack 1
Melee, +9 vs. Reflex
(Standard action, single target)
Hit: 1d4+6 damage

Deft Strike
Rogue Attack 1
Melee or Range, + 9 vs. AC (Melee); +9 vs AC (Ranged)
(Standard action, single target)
SpeciaL: Move 2 squares before attack
Hit: 1d4+6 damage (Melee); 1d4+6 damage (Ranged)

Encounter Powers:
Dazing Strike
Rogue Attack 1
Melee, +9 vs. AC
(Standard action, single target)
Hit: 1d4+6 damage, target is dazed until end of Aventhressa's next turn.

Daily Powers:
Easy Target
Rogue Attack 1
Melee or Range, + 9 vs. AC (Melee Dagger); +9 vs AC (Ranged Dagger)
(Standard action, single target)
Hit: 2d4+6 damage (Melee); 2d4+6 damage (Ranged); target is slowed and grants combat advantage to Aventhressa (save ends both)
Miss: Half damage, target grants combat advantage to Aventhressa until end of her next turn.

Item Powers:
None yet.

Ability Scores
STR 10 (+0) [0 pts] [10 base, +0 racial, +0 advancement]
CON 10 (+0) [0 pts] [10 base, +0 racial, +0 advancement]
DEX 20 (+5) [16 pts] [18 base, +2 racial, +0 advancement]
INT 10 (+0) [0 pts] [10 base, +0 racial, +0 advancement]
WIS 9 (-1) [1 pts] [9 base, +0 racial, +0 advancement]
CHA 14 (+0) [5 pts] [14 base, +0 racial, +0 advancement]

Feats
Weapon Focus (Light Blade) (+1 damage/tier with light blades)
Backstabber (Sneak Attack dice become d8s)

Class Features
First Strike (at start of encounter, get combat advantage against foes that haven't acted yet)
Artful Dodger (Add Cha mod (+2) to AC against opportunity attacks)
Rogue Weapon Talent (Shuriken damage die increased by 1, +1 to attacks with daggers)
Sneak Attack (once/round, if Aventhressa has combat advantage and hits with light blade, sling, or hand crossbow, deal 2d8 extra damage)

Racial Features
Bonus Feat (one extra feat at 1st level)
Bonus Skill (one extra skill at 1st level)
Bonus At-will Power (one extra at-will power at 1st level)
Human Defense Bonus (+1 to fort/ref/will defenses)

Skills
Acrobatics.......+10 (Trained)
Arcana...........+0
Athletics........+5 (Trained)
Bluff............+7 (Trained)
Diplomacy........+2
Dungeoneering....-1
Endurance........+0
Heal.............-1
History..........+0
Insight..........-1
Intimidate.......+7 (Trained)
Nature...........-1
Perception.......+4 (Trained)
Religion.........+0
Stealth..........+10 (Trained)
Streetwise.......+2
Thievery.........+10 (Trained)

Equipment:
Leather Armor [25 gp][15 lb]
Dagger x20[1 gp][1 lb]

Total: 45/100 gp, 35/100 lb

#2

salrantol

Apr 23, 2009 15:03:29
Sehanine's Stalkers
You are in the west box.
#3

LinkN

Apr 23, 2009 15:06:33
Sehanine's Stalkers
Sethala starts in the front end of the box. Aventhressa starts nearby, behind her and around the pillar.

Sethala will have both longswords equipped, Aventhressa will have daggers.
#4

billiam

Apr 23, 2009 20:27:47
Knights of the Order
I start Joeda on the furthest north spot next to the pillars, while Joeby Juan is the furthest south spot next to the pillars.
#5

salrantol

Apr 23, 2009 20:42:50
Stalkers
No LoS
#6

LinkN

Apr 23, 2009 20:45:27
Sehanine's Stalkers
When my turn comes up, if enemy is still hidden, both characters will single move as below, then stealth. Aventhressa will ready deft strike on the first enemy in range, Sethala will do the same with Charge.
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,5,17,12,16,Sethala;b=Name,M,4,18,8,20,Aventhressa)
If enemy location is known, I'll change tactics.
#7

billiam

Apr 23, 2009 23:03:06
Joeda
Joeda starts by moving up 5 squares, then holds his standard action.
#8

salrantol

Apr 24, 2009 5:07:22
Knights of the Order
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,29,18,29,23,Joeda)
Still no LoS. What now?
#9

billiam

Apr 24, 2009 10:45:40
joeda
Move to northeast corner of closest pillar.
#10

salrantol

Apr 24, 2009 13:43:47
#11

LinkN

Apr 24, 2009 13:53:50
Salrantol
I'm assuming, then, that initiative is Joeda > My characters > Joeby?

Assuming still no enemy contact, movement will be as follows:

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,8,20,14,17,Aventhressa;b=Name,M,12,16,15,15,19,15,Sethala)

Again, single-move and ready. Both characters will attempt a stealth check if able. If Aventhressa goes first, she'll delay until after Sethala. If Sethala sees an enemy in the south or east boxes, I'll have alternate tactics for Aventhressa.

Edit: Both characters will try an active Perception check if they don't see anyone.
#12

billiam

Apr 25, 2009 14:46:01
Joeby Juan
Joeby moves just south of the same pillar.
#13

salrantol

Apr 25, 2009 15:12:49
Knights
Like this?
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,29,15,29,20,25,23,Joeby Juan;b=Name,M,25,25,Joeda)
Or like this?
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,29,15,29,20,24,22,Joeby Juan;b=Name,M,25,25,Joeda)
And Joeda is up after Joeby Juan.
#14

billiam

Apr 26, 2009 13:34:54
knights
The second option, and Joeda summons a flame sphere 1 space north of the pillar he started behind.
#15

salrantol

Apr 26, 2009 13:49:38
Stalkers
Joeby Juan moves into view.
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,8,20,Aventhressa;b=Name,M,12,16,Sethala;c=Name,M,24,22,Joeby Juan;los=8,20,24,22,4)
#16

billiam

Apr 26, 2009 20:00:19
joeda
Now that you mention it, I'll ready a move action for the flaming sphere
#17

salrantol

Apr 26, 2009 20:17:17
Joeda
On what condition?
#18

LinkN

Apr 26, 2009 20:50:18
Salrantol
I'm assuming the pink thing labeled "Flaming Sphere" is supposed to be Joeda?

Regardless, Sethala will mark Joeby and charge him (she's just barely in range).

Assuming Aventhressa moves next (you never said initiative order), she'll move to the first stop and use Deft Strike against Joeby, moving to the second stop.

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,8,20,14,21,16,22,Aventhressa;b=Name,M,19,15,23,21,Sethala;c=Name,M,24,22,Joeby)
#19

salrantol

Apr 26, 2009 21:38:33
LinkN
I'm assuming the pink thing labeled "Flaming Sphere" is supposed to be Joeda?

No, the pink thing labeled "Flaming Sphere" is a flaming sphere. I'm sorry to have confused you. I know "Flaming Sphere" and "Joeda" look a lot alike.
#20

LinkN

Apr 26, 2009 21:45:45
Salrantol
No change in tactics, then. Was just confused because nothing was said about him casting a flaming sphere. Also, don't usually see people use pink for something other than a character.

Edit: Also, if I see Joeda, tactics remain unchanged.
#21

billiam

Apr 26, 2009 22:06:33
joeda
Condition is when someone moves within movement range.
#22

salrantol

Apr 27, 2009 5:31:08
LinkN
No change in tactics, then. Was just confused because nothing was said about him casting a flaming sphere. Also, don't usually see people use pink for something other than a character.

And how would you have known about the flaming sphere when both it and Joeda were out of sight? Also, pink is the fourth color down, so since you still don't know where Joeda is, it's the default for a 1-space object (remember, mapper effects are still set up for 3E areas).
#23

LinkN

Apr 27, 2009 12:15:49
Salrantol
Forgot to mention, have Aventhressa use her minor for an active perception check.

Also, can she tell where Joeby came into view from? Was it from around the cross-shaped pillar, from the pillar next to the flaming sphere, or somewhere else?
#24

billiam

Apr 27, 2009 12:49:05
knights
Joeby uses healing word (7+1d6 hp) on himself divine challenges and bolstering strikes +7 vs ac 1d8+4 3 temp hp) Sethala. Joeda will move the flame sphere just south of Sethala and attack (+5 vs reflex 2d6+5) with it.
#25

salrantol

Apr 27, 2009 15:27:45
Stalkers
Forgot to mention, have Aventhressa use her minor for an active perception check.

Also, can she tell where Joeby came into view from? Was it from around the cross-shaped pillar, from the pillar next to the flaming sphere, or somewhere else?

Roll made, nothing learned.

Joeby Juan came from behind the pillar next to where the Flaming Sphere currently is hopping.
#26

salrantol

Apr 27, 2009 17:05:17
Knights
I don't think you can move the Flaming Sphere out of your line of sight. Where do you want Joeda to move before moving the Sphere?
#27

LinkN

Apr 28, 2009 1:28:04
Stalkers
Basic idea of how my next turn should go:
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,22,22,22,23,22,Aventhressa;b=Name,M,23,21,25,22,Sethala;c=Name,M,24,22,Joeby;d=Name,M,28,20,Flaming Sphere)

Sethala will use Evasive Strike to attack Joeby and move into the position on the map. She will use Elven Accuracy if the attack misses. Assuming Joeby's still standing, Aventhressa will move forward and use Deft Strike to move into flanking for SA damage. If Aventhressa's attack misses and Joeby's bloodied, she'll spend an action point for Piercing Strike.

Tactics are unchanged regardless of Joeda's or the sphere's location, unless the sphere ends up one square south of Joeby. In which case, Sethala will move as shown below using Evasive Strike, and Aventhressa will flank with Sethala's new position.

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,22,22,22,23,21,Aventhressa;b=Name,M,25,23,Sethala;c=Name,M,24,22,Joeby;d=Name,M,24,21,Flaming Sphere)

Also, Aventhressa will use her minor to draw a new dagger (she threw one), and Sethala will use her minor for an active perception check if Joeda's still hiding.
#28

billiam

Apr 28, 2009 12:40:38
joeda
1 square southeast.
#29

salrantol

Apr 28, 2009 16:18:00
Sethala sees the flaming sphere bear down on her and settle next to her.
Stalkers
Sethala takes 6 damage at the start of her turn. She is at 21 HP.
#30

LinkN

Apr 28, 2009 19:28:43
Can I see a map of where everything is currently?
#31

salrantol

Apr 28, 2009 20:16:38
Wow, how'd I forget to post that?
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Small Arena;a=Name,M,16,22,22,22,23,22,Aventhressa;b=Name,M,23,21,25,22,Sethala;c=Name,M,24,22,Joeby;d=Name,M,25,25,26,25,26,24,Joeda;e=Name,M,28,20,23,20,Flaming Sphere)
#32

LinkN

Apr 28, 2009 20:27:21
Stalkers

Since I'd like to finish this up quickly...

Sethala will attempt to get into melee with Joeda, preferrably behind him so Aventhressa can move up and flank on her turn. If he doens't move, Sethala will move to one square north of him and Aventhressa will go one square south.

Sethala will quarry Joeda and use Twin Strike if she can get into melee, or Charge if she can't. Aventhressa will use Dazing Strike as soon as she can flank with Sethala, after that she'll use Sly Flourish in melee, or will Deft Strike into flanking if that's the only way to get CA. Neither character is particularly concerned with provoking attacks of opportunity, and will spend a free action to laugh at Joeda if he even tries it.

That will be my strategy for all turns until I say otherwise.
#33

salrantol

Apr 29, 2009 9:35:21
Knights
Billiam, please post your tactics for the remainder of the fight, so LinkN can get his characters updated and ready for the deadline. A good outline I can follow is all I need.

For future fights, since you're not on the board as often as many of the rest of us, please post (a) more specific movements, ideally using the mapper and (b) some basic contingencies for future actions, such as "If I still don't see any enemies, do X," or "Unless the enemies close to melee, keep using power Y," so that people aren't waiting on you.
#34

salrantol

Apr 29, 2009 16:45:33
Joeda bounces his flaming sphere through Sethala to get into a position to defend himself. Sethala is bloodied.
Stalkers
17 fire damage. Sethala is at 4 HP. Then, at the start of her turn, she takes 8 and is at -4 HP.
#35

LinkN

Apr 29, 2009 16:58:30
Sheesh, stop using those loaded dice...
#36

salrantol

Apr 29, 2009 16:59:38
Joeda moves the flaming sphere up to attack Aventhressa, but misses.
Stalkers
At the beginning of her turn, Aventhressa takes 8 fire damage. She is at 14 HP.
#37

salrantol

Apr 29, 2009 17:00:08
Sheesh, stop using those loaded dice...

It's "making up for" all the 1s my own characters rolled....
#38

salrantol

Apr 29, 2009 17:02:57
Joeby Juan dies.

Joeda moves the flaming sphere up and attacks Aventhressa, missing again.
Stalkers
At the beginning of her turn, Aventhressa takes 8 fire damage. She is at -2 HP.
#39

LinkN

Apr 29, 2009 17:05:16
Wow...

And here I was thinking 2v1 was a shoe-in, especially for melee vs caster. Dang you and your crits... :P
#40

salrantol

Apr 29, 2009 17:11:04
Wow...

And here I was thinking 2v1 was a shoe-in, especially for melee vs caster. Dang you and your crits... :P

I had the same thing in my Underdark Yakuza! fight. Automatic damage >> All
#41

LinkN

Apr 29, 2009 17:18:21
More like crits>all...