[4e] The Duelettes vs. Eagle Eye Twins

Post/Author/DateTimePost
#1

whitebaron

Jun 25, 2009 2:46:18
This is a seperate thread fight for Salrantol and lonewolf. Anyone posting here except Salrantol, lonewolf or me, will receive a public spanking and be tarred and feathered afterwards.

The Duelettes
Ready for June 24, 2009 [Fight 2]

The Duelettes

Vratta
Vratta
Female Bugbear Fighter 5
Hit Points: 53 [15 Class + 14 Con + (6 Level x 4)] Bloodied: 26
Healing Surge: 13 Surges/day: 118 [9 Class +2 Con]
Initiative: +7 [+2 Level +3 Dex, +2 Chirakka] Speed: 5 [6 Race -1 Armor][+2 run or charge]
Action Points: 0

AC: 22 [10 +2 Level +7 Armor +1 Enh +2 Shield]
Fort: 19 [10 +2 Level +4 Str +1 Enh +2 Fighter]
Ref: 18 [10 +2 Level +3 Dex +1 Enh +2 Shield]
Will: 15 [10 +2 Level +2 Wis +1 Enh]

Attacks:
Melee Basic: Large Rapier + 12 (1d10+8) [+2 Level +4 Str +3 Prof +1 Fighter +2 Enh][+4 Str +2 Enh +2 Item]
Ranged Basic: Large Javelin + 9 (1d8+4) 10/20 [+2 Level +4 Str +2 Prof +1 Fighter]

At-Will Powers:
Tide of Iron
Fighter Attack 1
Standard Action Melee Weapon
Target: One creature +12 vs. AC
Hit: 1d10+6 damage. Push Large or smaller target 1. Vratta may shift into target's original square.

Reaping Strike
Fighter Attack 1
Standard Action Melee Weapon
Target: One creature +12 vs. AC
Hit: 1d10+6 damage.
Miss: 2 damage.

Encounter Powers:
Steel Serpent Strike
Fighter Attack 1
Standard Action Melee weapon
Target: One creature +12 vs. AC
Hit: 2d10+6 damage. Target is slowed and cannot shift until the end of Vratta's next turn.

Rain of Blows
Fighter Attack 3
Standard Action Melee Weapon
Target: One creature +12/+12 vs. AC
Hit: 1d10+6 damage.
- Make a secondary attack against either foe:
- Melee Weapon +12 vs. AC for 1d10+6 damage.

Predatory Eye
Bugbear Racial Power
Minor Action Personal
Effect: +1d6 damage on next attack with combat advantage before end of Vratta's next turn.

Daily Powers:
Comeback Strike [Used]
Fighter Attack 1
Standard Action Melee Weapon
Target: One creature +12 vs. AC [Reliable]
Hit: 2d10+6 damage and Vratta spends a healing surge.

Rain of Steel
Fighter Attack 5
Minor Action Personal [Stance]
Effect: Unless Vratta is unable to make opportunity attacks, when a foe starts its turn adjacent to her, it takes 1d10+2 damage.

Boundless Endurance
Fighter Utility 2
Minor Action Personal [Stance]
Effect: Vratta gains regeneration 3 while bloodied.

Item Powers:
Acrobat Boots
Minor Action
Effect: Stand up from prone.

Dwarven Scale
Free Action
Effect: Vratta regains 13 HP.

Ability Scores
STR 19 (+4) [9 pts] [16 Base +2 Bugbear +1 Level]
CON 14 (+2) [3 pts] [13 Base +1 Level]
DEX 16 (+3) [5 pts] [14 Base +2 Bugbear]
INT 10 (+0) [0 pts] [10 Base]
WIS 14 (+2) [5 pts] [14 Base]
CHA 8 (-1) [0 pts] [8 Base]

Feats
Warrior of the Wild [Perception] [Level 1]
Fast Runner [Level 2]
Weapon Proficiency [Rapier] [Level 4]

Class Features
Combat Challenge (mark attacked target; make melee basic attack against adjacent marked enemy who shifts or makes attack not targetting Vratta)
Combat Superiority (+2 on opportunity attacks; stops movement if movement provoked OA)
Hunter's Quarry +1d6 1/encounter

Racial Features
Oversized (can use Large weapons as though they were Medium)
Low-light vision

Skills
Acrobatics: +3 [+2 Level +3 Dex -2 Shield]
Arcana: +2 [+2 Level +0 Int]
Athletics: +9 [+2 Level +4 Str +5 Trained -2 Shield]
Bluff: +1 [+2 Level -1 Cha]
Diplomacy: +1 [+2 Level -1 Cha]
Dungeoneering: +4 [+2 Level +2 Wis]
Endurance: +7 [+2 Level +2 Con +5 Trained -2 Shield]
Heal: +4 [+2 Level +2 Wis]
History: +2 [+2 Level +0 Int]
Insight: +4 [+2 Level +2 Wis]
Intimidate: +8 [+2 Level -1 Cha +5 Trained +2 Bugbear]
Nature: +4 [+2 Level +2 Wis]
Perception: +9 [+2 Level +2 Wis +5 Trained]
Religion: +2 [+2 Level +0 Int]
Stealth: +5 [+2 Level +3 Dex +2 Racial -2 Shield]
Streetwise: +1 [+2 Level -1 Cha]
Thievery: +3 [+2 Level +3 Dex -2 Shield]

Languages: Common, Goblin

Equipment:
Large magic rapier +2 [1800 gp][2 lb]
dwarven scale armor +1 [520 gp][45 lb]
magic scale armor +1 [360 gp][45 lb]
Large magic longsword +1 [360 gp][4 lb]
heavy shield [10 gp][15 lb]
4 Large javelins [20 gp][8 lb]
bracers of mighty striking [520 gp]
acrobat boots [520 gp]
amulet of protection +1 [360 gp]

Total: 4470/4750 gp, 117/180 lb
Retraining
Level 2: Warrior of the Wild [Stealth] -> Warrior of the Wild [Perception]
Level 4: Unstoppable -> Boundless Endurance
Level 5: Cleave -> Tide of Iron
#2

lonewolf

Jun 25, 2009 3:18:05
starting position & actions

Both start with bows in hand. The first acting twin will delay for the second one so that they act together.
Both move out as shown and ready Twin Strikes on enemies without superior cover.

I will most likely use disruptive Strike or Yield Ground on enemies attacks, so please wait for a confirmation there.
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,16,18,10,13,Finrod;b=Name,M,17,18,10,15,Finduilas)
#3

whitebaron

Jun 25, 2009 5:18:23
problem

a readied action is an immediate action, so you don#t have one if you ready.

also, i#ll have to get a non-metagaming contingency if i should use those immediates.
#4

salrantol

Jun 25, 2009 7:43:07
Duelettes
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;c=Name,M,5,3,9,6,Vratta;d=Name,M,4,3,6,3,8,5,Chirakka)
Vratta holds her +2 rapier and heavy shield.
Chirakka holds her +2 halberd.
Assuming no contact, both will walk as shown and ready a charge on the first enemy they can charge.
#5

lonewolf

Jun 25, 2009 9:32:23
answer
noted on those readied actions / immediate action conflict.
just use the readied actions in that case.
#6

whitebaron

Jun 26, 2009 9:24:20
Initiative:
Finduilas 23
Vratta 20
Findrod 17
Chirakka 5

Round 1
All players move out, but only Finduilas escapes pinpointing.

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,16,18,10,13,Finrod;b=Name,M,17,18,Finduilas;c=Name,M,5,3,9,6,Vratta;d=Name,M,4,3,8,5,Chirakka)

It is now Finduilas' turn
#7

lonewolf

Jun 26, 2009 10:25:37
action
As noted above, Finduilas delays in the first round until its Finrods turn.
=> its Vrattas turn
#8

whitebaron

Jun 26, 2009 18:26:09
ok, it is now Vratta's turn
#9

salrantol

Jun 26, 2009 18:40:46
Duelettes
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,10,13,Finrod;b=Name,M,17,18,Finduilas;c=Name,M,9,6,10,8,Vratta;d=Name,M,8,5,11,8,Chirakka)
Vratta will walk as shown and, assuming no changes, ready a charge on being able to charge.
Still assuming no changes, Chirakka will do the same.
#10

whitebaron

Jun 26, 2009 18:49:29
sal
you know that you can charge from where you stand? both could charge to 1 SW of Findrod.
#11

salrantol

Jun 26, 2009 19:30:18
clarification
make that "on seeing someone they can charge."

I don't want to run out into some sort of trap that Finduilas has set up. Let them come to me and get run over.
#12

whitebaron

Jun 27, 2009 3:26:26
Round 2
Vratta moves out, and again gets pinpointed.
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,10,13,Finrod;b=Name,M,17,18,Finduilas;c=Name,M,9,6,10,8,Vratta;d=Name,M,8,5,Chirakka)

Findrod's up
#13

lonewolf

Jun 27, 2009 3:40:57
actions
Finduilas goes first and moves out as shown.

If he doesnt trigger any readied actions yet, go ahead with quarry Vratta and attack with Hunters Bear Trap, AP for Twofanged Strike.

If there are some readied actions, I wait until they are resolved to post my actions.


IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,10,13,Finrod;b=Name,M,10,15,12,10,Finduilas;c=Name,M,9,6,10,8,Vratta;d=Name,M,8,5,Chirakka)
#14

whitebaron

Jun 27, 2009 10:30:37
Finduilas moves out and quarries Vratta, then shoots a Hunter's Bear Trap at her.

Chirakka is unable to see Finduilas before he shoots, but Vratta sees him and elegantly dodges to the side.

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,10,13,Finrod;b=Name,M,10,15,12,10,Finduilas;c=Name,M,10,8,Vratta;d=Name,M,8,5,Chirakka)


@lonewolf: reroll the natural 1 on beartrap?
@salrantol:
vratta is to close to charge.
trigger chirakkas readied action after the attack or not?
#15

lonewolf

Jun 27, 2009 11:14:24
yes use reroll.
#16

whitebaron

Jun 27, 2009 11:17:47
Finduilas arrow bounces off the hedge, and miraculously hits Vratta in the back (elven reroll hits).


salrantol

so... execute charge?
(Vratta takes 24 damage)
#17

salrantol

Jun 27, 2009 12:12:25
Duelettes
Chirakka will pass on the charge. Vratta will use her Dwarven Armor as a free action. Then go ahead and resolve Finrod's turn.
#18

whitebaron

Jun 27, 2009 12:22:00
uh-oh... lonewolf just pointed out to me, that vratta actually has LoE to Finduilas one square earlier. so - if you want to, Vratta can charge.
#19

salrantol

Jun 27, 2009 12:27:01
Duelettes
Definitely.
#20

whitebaron

Jun 27, 2009 12:39:11
ok, so forget what was written above for round 2.


Round 2, continued
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,10,13,Finrod;b=Name,M,10,15,12,11,12,12,Finduilas;c=Name,M,10,8,12,10,Vratta;d=Name,M,8,5,Chirakka;los=10,13,12,10,1)
Finduilas moves silently towards Vratta, but Vratta hears him and charges. (hit)
Finduilas thus moves one step back and shoots once (nimble strike, miss) then strikes again with Hunters Bear Trap (elven reroll, as above).
Vratta curses a bit, and fiddles with her armor, and seems to be a bit less injured.

lonewolf
18 damage from the charge, Finduilas is at 32.
#21

salrantol

Jun 27, 2009 12:43:42
question
53-24=29+13=42, no?
#22

whitebaron

Jun 27, 2009 12:44:55
@sal: yep, calculation error.
#23

lonewolf

Jun 27, 2009 17:06:41
actions
Finrod shifts 1 NE, quarries Vratta and attacks with Twofanged Strike followed by AP Twin Strike. Dont use elven precision here.

Finrod will use Disrutive strike on Vrattas next attack. Use elven precision if necessary.
If he is hit, Finduilas will use Yield Ground to shift 2 NW.
#24

whitebaron

Jun 28, 2009 3:36:11
Round 2, continued
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,10,13,11,14,Finrod;b=Name,M,12,12,Finduilas;c=Name,M,12,10,Vratta;d=Name,M,8,5,Chirakka)

Findrod shifts to gain a better shot, and releases a flurry of 4 arrows
(two-fanged: hit, miss; twin strike: miss,hit)

salrantol
vratta takes 24 damage and is at 18, and still taking 5 ongoing+slowed until saved
#25

salrantol

Jun 28, 2009 7:12:27
Duelettes
Chirakka will double walk as shown [move, move], use Inspiring Word on Vratta [minor], and use an action point to ready Hammer and Anvil on Finduilas on Vratta moving into position [standard]

Vratta will declare Finduilas her quarry [minor], walk as shown [move], triggering Chirakka's readied action, and attack Finduilas with Steel Serpent Strike [standard].
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,10,13,11,14,Finrod;b=Name,M,12,12,Finduilas;c=Name,M,12,10,13,11,Vratta;d=Name,M,8,5,10,6,9,9,11,13,Chirakka)
#26

whitebaron

Jun 28, 2009 8:01:38
@lonewolf:

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,10,13,11,14,Finrod;b=Name,M,12,12,Finduilas;c=Name,M,12,10,13,11,Vratta;d=Name,M,8,5,10,6,9,9,11,13,Chirakka)

this is the situation now. still use actions from finduilas/findrod?

chirakka moves first and readies something. vratta then moves and triggers the ready, then attacks himself. will need to know what you want to do in order to resolve your previously posted actions.
#27

lonewolf

Jun 28, 2009 14:31:36
answer
Finrod uses disruptive Strike on Chirakkas attack.
If any attack hits Finduilas he uses Yield Ground to shift 2W.
#28

whitebaron

Jun 28, 2009 17:09:03
End of Round 2: Chirakka moves out and readies.

Round 3
Vratta moves into flanking
Chirakkas ready triggers.
Findrod uses disruptive strike, which triggers an OA.

Chirakka's OA hits.
Findrods disruptive hits
Chirakka's Hammer and Anvil hits as well, and would be granting Vratta a melee basic attack,
but: Finduilas uses Yield ground and escapes to the West, and is now bloodied.

current map:
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,11,14,Finrod;b=Name,M,12,12,10,12,Finduilas;c=Name,M,13,11,Vratta;d=Name,M,11,13,Chirakka)

Vratta has moved only 1 square, and has standard and minor left.

Salrantol
Vratta is at full.
Chirakka lost 16 HP and has 28 left.
#29

salrantol

Jun 28, 2009 21:02:41
Duelettes
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,11,14,Finrod;b=Name,M,12,12,10,12,Finduilas;c=Name,M,12,10,13,11,11,12,10,13,Vratta;d=Name,M,11,13,Chirakka)
Vratta will complete movement as shown [move] (accepting the unarmed OA from Finduilas), she doesn't have a minor left because she quarried Finduilas before moving, and she will use Rain of Blows on Finrod, making any secondary attacks on Finduilas, marking both of them [standard].
#30

whitebaron

Jun 29, 2009 12:36:23
salrantol

uhm... Vratta is slowed.
So i'll just have her charge Finduilas.
#31

lonewolf

Jun 29, 2009 13:05:52
actions
Finrod quarries Chirakka, shifts away and readies a Twin Strike on Chirakka once Finduilas shifts away(so that both of them get prime shot).

Finduilas shifts away, quarries Chirakka and attacks with Twin Strike.

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,11,14,11,15,Finrod;b=Name,M,10,12,9,12,Finduilas;c=Name,M,11,12,Vratta;d=Name,M,11,13,Chirakka)
#32

whitebaron

Jun 29, 2009 15:14:48
Findrod shifts away, quarries Chirakka and readies a twin strike.
Finduilas shifts away (CC:miss) quarries Chirakka and shoots a simultaneous twinstrike with his brother.

in that Barrage of Arrows, Chirakka is wounded deeply and sinks to the floor. (first death save: failed)

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,11,14,11,15,Finrod;b=Name,M,10,12,9,12,Finduilas;c=Name,M,11,12,Vratta;d=Name,M,11,13,Chirakka)

salrantol

Chirakka takes 11+22 and is now at -5
#33

salrantol

Jun 29, 2009 15:33:04
Duelettes
Walk to Finduilas and take him apart with Rain of Blows. Note that he's still Vratta's quarry.
#34

whitebaron

Jun 29, 2009 15:38:53
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,11,15,Finrod;b=Name,M,9,12,Finduilas;c=Name,M,11,12,10,12,Vratta;d=Name,M,11,13,Chirakka)

Vratta moves up to Finduilas, and takes him down with the first strike in a flurry of blows {Rain of Steel}.

lonewolf

first attack hits, deals 15, finduilas is at 0, prone and helpless/dieing.
second attack hits due to those factors, and he takes another 16 and is now at -15
#35

lonewolf

Jun 29, 2009 17:06:19
action
Quarry Vratta, Twin Strike and move as shown.
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,11,15,17,13,Finrod;b=Name,M,9,12,Finduilas;c=Name,M,10,12,Vratta;d=Name,M,11,13,Chirakka)
#36

whitebaron

Jun 30, 2009 10:39:26
Findrod attacks Vratta with twin strike, hitting once. he then "stealthily" moves to the east. (since Vratta knows where he went and could hear him with passive perception, i let the dot on the map stand where he actually moved, since Vratta can reach him with that information anyway.)

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,11,15,17,13,Finrod;b=Name,M,9,12,Finduilas;c=Name,M,10,12,Vratta;d=Name,M,11,13,Chirakka)

salrantol

Vratta takes 5
#37

salrantol

Jun 30, 2009 11:07:28
Hold off on these tactics. I just noticed an error in the roller. Vratta's basic attacks deal 1d10+8 damage, but her Rain of Blows attacks only deal 1d10+6. This may affect Finduilas.
Duelettes
Charge speed of 7 and he stops 8 squares away? Punish him for that mistake with a charge. If only I had some relevant move- or minor-action self-buffs.
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,11,15,17,13,Finrod;b=Name,M,9,12,Finduilas;c=Name,M,10,12,14,11,16,12,Vratta;d=Name,M,11,13,Chirakka)
#38

salrantol

Jun 30, 2009 11:20:59
[u]Damage to Finduilas[/u]<br /> 50 HP<br /> [u]-18[/u] Round 2 charge<br /> 32<br /> [u]-17[/u] Round 3 Hammer and Anvil<br /> 15<br /> [u]-13[/u] Round 4 Rain of Blows Attack #2<br /> 2
#39

lonewolf

Jun 30, 2009 11:27:56
if Finduilas is still standing
activate Bloodcut armor, take second wind and move as shown.
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,11,15,17,13,Finrod;b=Name,M,9,12,12,5,Finduilas;c=Name,M,10,12,Vratta;d=Name,M,11,13,Chirakka)

Finduilas will use disruptive strike on Vrattas next attack.
#40

whitebaron

Jun 30, 2009 16:55:41
yeah, you're correct. this fight will obviously make it to week two, sorry for that. should not have taken those fights telin assigned me without asking...
#41

whitebaron

Jul 03, 2009 12:01:58
So, back to this fight.

Finduilas IS still standing, so he activates his armor, takes second wind and tries to move away. To bad for hin though, that Vrattas OA hits him and stops his movement. Finduilas is still badly bloodied and adjacent to Vratta.

lonewolf
2+12-8=4
since finduilas is still living, do you want to move away with Findrod or stay where he was?
#42

lonewolf

Jul 03, 2009 13:24:52
answer
Finrod moves 2E to break LOS.


Finduilas will use disruptive strike on Vrattas next attack.
#43

whitebaron

Jul 03, 2009 13:40:29
ok, so thats the new map before Vratta's turn, Finduilas is bloodied, Findrod moved towards the east (exact location shown since he could not move to another square without getting into LoS again and stealth was to low anyway.)

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,11,15,13,15,Finrod;b=Name,M,9,12,Finduilas;c=Name,M,10,12,Vratta;d=Name,M,11,13,Chirakka)


Vratta's turn.
#44

salrantol

Jul 03, 2009 15:27:29
Duelettes
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,13,15,Finrod;b=Name,M,9,12,Finduilas;c=Name,M,10,12,11,15,12,15,Vratta;d=Name,M,11,13,Chirakka)
Focus fire is all well and good, but when he's got +2 AC and resist 10 all, I'm going where the easy damage is. Walk as shown, risking the very scary +2 to hit, 1d4 damage OA from Finduilas, and use Steel Serpent Strike on Finrod, marking him.
#45

whitebaron

Jul 04, 2009 9:09:29
Vratta moves out, dodges Finduilas' OA, and moves towards Findrod. He also dodges the disruptive strike from Finduilas.

His Steel Serpent strike hits, slows, and disables the opportunity for Findrod to shift, and he is also now bloodied.

Chirakka gets worse.

lonewolf
Findrod takes 14 damage and is now at 22
#46

salrantol

Jul 04, 2009 11:57:58
Duelettes
If he tries the "provoke an OA with a ranged attack so I can move away without one" game, take the OA anyway. He can't get too far away.
#47

lonewolf

Jul 04, 2009 19:56:37
actions
Finduilas move 4N and attacks with Twin Strike.
Finduilas activates his Bloodcut armor and attacks with Twin Strike as well. If Vratta takes the OA, he will move 1NE after attacking.
#48

whitebaron

Jul 05, 2009 4:09:16
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,13,15,14,16,Finrod;b=Name,M,9,12,10,13,9,16,Finduilas;c=Name,M,12,15,Vratta;d=Name,M,11,13,Chirakka)

Finduilas moves and attacks with yet another twinstrike. (both missed)
Findrod activates his bloodcut armors ability, and attacks with a twin strike (one hit), then moves away. Vrattas OA missed.

salrantol
vratta takes 18 damage and is now at 30.
#49

salrantol

Jul 05, 2009 7:25:15
Duelettes
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,14,16,Finrod;b=Name,M,9,16,9,17,Finduilas;c=Name,M,12,15,11,15,10,14,9,15,Vratta;d=Name,M,11,13,Chirakka)
Vratta will walk as shown and use Tide of Iron on Finduilas, marking him, pushing him as shown, and shifting into his original square.
If I should miss and he provokes an OA or CC attack, take it.
#50

whitebaron

Jul 05, 2009 8:03:22
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,14,16,Finrod;b=Name,M,9,17,Finduilas;c=Name,M,12,15,10,14,9,15,9,16,Vratta;d=Name,M,11,13,Chirakka)

Vratta moves, and kills Finduilas, shifting after him into his space (tide of iron)
Chirakka is stable.
#51

lonewolf

Jul 05, 2009 10:55:38
action
Move out stealthy and take second wind
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,14,16,18,10,Finrod;b=Name,M,9,17,Finduilas;c=Name,M,12,15,10,14,9,15,9,16,Vratta;d=Name,M,11,13,Chirakka)
#52

whitebaron

Jul 05, 2009 14:19:53
Vrakka has no idea where her opponent is, and it is now her turn.
Finduilas gets worse.

lonewolf

22+12=34
#53

salrantol

Jul 05, 2009 15:02:25
Duelettes
Vratta will take her second wind, then, assuming no contact, walk as shown. If she spots Finrod, I'll change the movement from that point.
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,14,16,Finrod;b=Name,M,9,17,Finduilas;c=Name,M,9,16,9,15,10,14,11,14,Vratta;d=Name,M,11,13,Chirakka)
#54

whitebaron

Jul 05, 2009 15:21:30
Vratta moves somewhere to the west of Findrod. He can hear her, but not pinpoint.

Chirakka dies.
Finduilas gets worse again.


Findrod's turn.

lonewolf
more to the northwest, but you don't pinpoint
#55

lonewolf

Jul 05, 2009 15:25:48
actions
stay in position and spend a healing surge to recharge bloodcut armor.

After that find Vratta and attack with Twin Strikes till the end. Accept OAs and use Bloodcut armor as soon as Finrod is bloodied again.
#56

whitebaron

Jul 05, 2009 15:30:46
It's Vrattas turn again.

salrantol
you still have no clue where he is, except that he was to the east of you previously

vratta is at 30+13=43
#57

salrantol

Jul 05, 2009 21:39:15
Duelettes
Go back and coup de grace Finduilas with a basic melee attack.
#58

whitebaron

Jul 06, 2009 1:02:19
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,18,10,13,10,Finrod;c=Name,M,9,16,Vratta;los=13,10,9,16,4)

Vratta kills Finduilas for good...

Findrod moves out and twin strikes the Bugbear, hitting once.

salrantol
11 damage, Vratta is at 32
#59

lonewolf

Jul 06, 2009 3:25:36
small change
instead of accepting OAs from ranged attacks, shift away before firing.
=> Vratta doesnt get her wisdom mod on those free attacks.
#60

salrantol

Jul 06, 2009 5:28:29
Duelettes
IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Hedge;a=Name,M,13,10,13,9,Finrod;c=Name,M,9,16,9,15,12,12,12,11,Vratta)
Walk as shown, then use Tide of Iron to push Finrod as shown and shift into his original square.

From here on out:
Take all provoked OAs and Combat Challenge attacks.
If possible, use Tide of Iron as shown here to place Finrod into a position from which he cannot shift to a space unthreatened by Vratta. If that is not possible, charge for the +1 to hit unless he hasn't moved away, in which case use a melee basic attack for the +2 to damage.
If Vratta gets a chance at combat advantage, use Predatory Eye (highly unlikely, since I don't expect Finrod to try and run, but if he does, make it hurt).
#61

whitebaron

Jul 06, 2009 12:04:28
round 9:
Vratta uses tide of Iron to corner Findrod. (34-12=22, bloodied)

Thus cornered, he decides to stay where he is and just fire away. He activates his armor, and fires twin strikes at Vratta(OA:9-10armor=0), hitting once (32-17=15, bloodied)

round 10:
Vratta just pounces away with a basic attack, hitting again (13-10armor=3, 22-3=19)

Findrod strikes again(OA:miss), misses twice, and realizes (actually, the pitlord realized) that he has an elven reroll left (crit), and Vratta falls dead to the ground.

EET wins with a lot of luck...

sorry salrantol about that reroll, but i figure it would be unfair to not reroll once i realised that it's there.
#62

salrantol

Jul 06, 2009 15:58:06
You missed Vratta's Dwarven Armor and Chirakka's action point in the summary.

Thanks for pitlording.