[4E]The Mechanics vs. Archie's Anathema

Post/Author/DateTimePost
#1

sjiggie

Jul 23, 2009 6:48:14
This is a seperate thread fight between the mechanics and archie's Anathema, unless you're Yaou, areacoolcat or me you're not allowed the post here okay!

The Mechanics

The Mechanics


Kros
Kros
Male Warforged Warlord
Hit Points....26......Bloodied....13
Healing Surge.06......Surges/day..09
Initiative....+3......Speed.......5

AC...17 (10 +0 level, +0 abil, +6 armor, +0 enh, +1 shield)
Fort.14 (10 +0 level, +3 abil, +1 class, +0 enh)
Ref..13 (10 +0 level, +2 abil, +0 class, +0 enh, +1 shield)
Will.11 (10 +0 level, +0 abil, +1 class, +0 enh)

Attacks:
Melee Basic...+5 vs. AC (Scimitar).....Damage: 1d8+3
(+0 level, +3 Str, +2 prof, +0 enh)
Ranged Basic..+5 vs. AC (Javelin).....Damage: 1d8+3...Range 10/20
(+0 level, +3 Str, +2 prof, +0 enh)

At-Will Powers

Viper’s Strike
Warlord Attack 1
At-Will ✦ Martial, Weapon
Standard Action
Melee weapon
Target: One creature
Attack: +5 vs. AC
Hit: 1d8+3.
Effect: If the target shifts before the start of your next turn, it provokes an opportunity attack from Molly

Wolf Pack Tactics
Warlord Attack 1
At-Will ✦ Martial, Weapon
Standard Action
Melee weapon
Target: One creature
Special: Before Kros attacks, if Molly is adjacent to either Kros or the target shift Molly 1 square as a free action.
Attack: +5 vs. AC
Hit: 1d8+3
#2

sjiggie

Jul 23, 2009 6:52:53
Mechanics
Your team starts in the North box