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| #1sjiggieJul 23, 2009 6:48:14 | This is a seperate thread fight between the mechanics and archie's Anathema, unless you're Yaou, areacoolcat or me you're not allowed the post here okay! The Mechanics Kros Kros Male Warforged Warlord Hit Points....26......Bloodied....13 Healing Surge.06......Surges/day..09 Initiative....+3......Speed.......5 AC...17 (10 +0 level, +0 abil, +6 armor, +0 enh, +1 shield) Fort.14 (10 +0 level, +3 abil, +1 class, +0 enh) Ref..13 (10 +0 level, +2 abil, +0 class, +0 enh, +1 shield) Will.11 (10 +0 level, +0 abil, +1 class, +0 enh) Attacks: Melee Basic...+5 vs. AC (Scimitar).....Damage: 1d8+3 (+0 level, +3 Str, +2 prof, +0 enh) Ranged Basic..+5 vs. AC (Javelin).....Damage: 1d8+3...Range 10/20 (+0 level, +3 Str, +2 prof, +0 enh) At-Will Powers Viper’s Strike Warlord Attack 1 At-Will ✦ Martial, Weapon Standard Action Melee weapon Target: One creature Attack: +5 vs. AC Hit: 1d8+3. Effect: If the target shifts before the start of your next turn, it provokes an opportunity attack from Molly Wolf Pack Tactics Warlord Attack 1 At-Will ✦ Martial, Weapon Standard Action Melee weapon Target: One creature Special: Before Kros attacks, if Molly is adjacent to either Kros or the target shift Molly 1 square as a free action. Attack: +5 vs. AC Hit: 1d8+3 |
| #2sjiggieJul 23, 2009 6:52:53 | Mechanics Your team starts in the North box |