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| #1TelinArthoFeb 05, 2009 10:59:24 | This is a separate thread fight. If you are not myself, Erithmu or Zevox, please do not post here. This is a fight between Arden Tarmik and Torel Silvanus in the city under dim lighting conditions (though there are streetlamps that provide some additional help there). Torel Silvanus Week 1:Ally: 9.375% STR...14 [+2]...(06 pts) DEX...20 [+5]...(08 pts)+1 4th +4 Item CON...15 [+2]...(08 pts) INT...10 [+0]...(02 pts) WIS...23 [+6]...(10 pts) +2 HP +4 Enh +1 8th CHA...10 [+0]...(02 pts) Hit Points: 68 [8 + 9*4.5 + 20 con] AC 22, Touch 22, Flat 17 [+6wis, +5dex, +1 Insight] Initiative: +5 [5dex] BAB/Grap: +7/+9 [+6bab, +2str] Speed 50 30 +20 Enh Saves: Fort +10 [5dru +1HP +2con +2enh] Refl +10 [2dru +1HP +5dex +2enh] Will +16 [5dru +3HP +6wis +2enh] +4 vs Fey Attacks: +10/+5 Darkwood Quarterstaff (Two Handed) 1d6+3 20/x2 -- +10/+5 Shillelagh (Two Handed) 2d6+4 20/x2 +13/+8 MW Composite Longbow 1d8+2 20/x3 +12/+7 Ranged Touch (varies per spell) +9 Melee Touch (varies per spell) PoP|Spells Per day: [6|4+2,4+2,3+1,2+1,1+1] [CL 9; Spell levels: 40; 1/3: 14] Use: 14 ---|0: [DC 16] CMW x2, Light x3, Guidance 5/5|1: [DC 17] Entangle, Produce Flame, Produce Flame (sonic), Produce Flame (Subdual) -------------- Obscuring Mist, Faerie Fire 1/1|2: [DC 18] Barkskin x2, Resist Energy x2, Bear's Endurance, Warp Wood 1/1|3: [DC 19] Call Lightning, Call lightning (subdual), Daylight, Greater Magic Fang 1/1|4: [DC 20] Dispel Magic, Spike Stones, Flame Strike (subdual) 1/1|5: [DC 21] Wall of Thorns, Animal Growth Feats: Psionic Hole - Human Track - Druid Scribe Scroll - lvl 1 Craft Wonderous Item - lvl 3 Martial Weapon Prof (Longbow) - HP 1 Extend Spell - lvl 6 Energy Substitution (Sonic) - HP2 Subdual Substitution - lvl 9 Skills (5*10 + 5*3): +07 Balance.................... [0, +5dex +2 Syn: Tumb] +02 Climb...................... [0, +2str] +15 Concentration.............. [13, +2con] 10dru +3HP +13 Handle Animal.............. [11, +0cha +2 tool] 9dru +2HP [+16 w/ Sinwa] +05 Hide....................... [0, +5dex] +12 Jump....................... [0, +2str +2 Syn: Tumb +8 movement] +05 Knowledge(Arcana).......... [5, +0int] 5HP +16 Listen..................... [10, +6wis] 10dru +05 Move Silently.............. [0, +5dex] +16 Ride ...................... [9, +5dex +2 syn:HA] 7dru +2HP +01 Spellcraft ................ [1, +0int] 1dru +16 Spot....................... [10, +6wis] 10dru +11 Tumble..................... [6, +5dex] 3dru +3HP Speaks Common, Druidic Buffs and Prefight actions: Bring Sinwa (Direbat) Bring Alton (Dire Wolf) (9.375%) [/font] Racial and Class Abilities: Human Bonus Feat Quick to Learn (+1 skill) Variant Druid Standard druid loses Armor/Shield Prof and Wild Shape Animal Compaion (DireBat) Nature Sense Wild Empathy 1d20+7 Woodland Stride Trackless step Resist Natures Lure Gain: Monk Bonus to AC (+1 insight +Wis) Monk Fast movement (+20 ft) Ranger Favored Enemy -- Elf +4 -- Human +2 Human Paragon Martial Weapon Prof (Longbow) Adaptive Learning: Tumble Bonus Feat: Energy Substitution (Sonic) Skill list: K(arc), Spot, Listen, Handle Animal, Concentration, Spellcraft, Tumble, Hide, Move silently, Ride Ability Boost (Wis) |
| #42TelinArthoFeb 12, 2009 14:32:13 | Arden Sinwa is attempting a bull rush into you - do you still want to trip (I'm assuming yes - but doesn't hurt to check) |