| Post/Author/DateTime | Post |
|---|---|
| #1lonewolfFeb 04, 2009 15:33:06 | This is a fight between Shadowsong and Nordens. The fight takes place in the sewer and under dim lighting conditions. If you are not Erithmu, Turanson or myself - please do not post here during the fight and post comments to the FotW thread or send them to me via PM. Thanks Shadowsong Shadowsong Male Phrenic Human Cleric of the Shadows 2/Paladin 2 LG XP: 17363/21000[ECL 6] Height 5’ 6” Weight 140lbs 3FC Info: Week 1:Free Activity: Profession(Avatar) 138gp STR...16 [+3]...(10 pts) DEX...16 [+3]...(06 pts) +2 Item CON...14 [+2]...(06 pts) INT...10 [+0]...(00 pts) +2 Template WIS...18 [+4]...(08 pts) +2 Template +1 4th CHA...18 [+4]...(06 pts) +4 Template Hit Points: 31 [8 + 2*5.5 + 4.5+ 8 con] AC 18 [+5 Armor +3dex], Touch 13, Flat 15 -- +4 Force Screen (shield) -- +2 Precog, Def. (insight) -- +2 Shield of Faith (Deflection) (+touch) Initiative: +3 [3dex] BAB/Grap: +3/+6 [+3bab, +3str] Speed 30 Saves: Fort +12 [3clr +3Pal +2con +4Divine Grace] Refl +07 [0clr +0Pal +3dex +4Divine Grace] Will +11 [3clr +0Pal +4wis +4Divine Grace] -- PR 14 -- +2 Insight to all (Def. Precog) Attacks: Deep Crystal Composite Longbow (+3 str) +7 Ranged, 1d8+3 [20/x3] [110’ Range] [Ma] Falchion +7 Melee, 2d4+4 18-20/x2 [Ma] Lance +7 Melee, 1d8+4 20/x3 Feats: Blind Fight - Domain Power Attack - Human Divine Might - 1st Psionic Weapon - 3rd Skills (3*5Clr + 3*2Pal): +08 Concentration.............. [6, +2con][6clr] +13 Profession (Avatar)........ [7, +4wis +2 MW Tool][5clr +2pal] 138(gp) +07 Ride ...................... [4, +3dex] [4pal] +04 Listen..................... [0, +4wis] +04 Spellcraft................. [4, +0int][4clr] +04 Spot....................... [0, +4wis] +03 Hide....................... [0, +3dex] +03 Move Silently.............. [0, +3dex] +03 Balance.................... [0, +3dex] +03 Climb...................... [0, +3str] +03 Jump....................... [0, +3str] Speaks Common 7/7 Turn Attempts 8/8 hp - Lay on Hands 1/1 - Smite (+4 to hit/+2 dmg) Spells Per day: [3|2+1] [Spell levels: 4; Use: 2] 0: [DC 14] Guidance, Resistance, Light x2 1: [DC 15] Magic Weapon x2, Shield of Faith, Obscuring Mist (D) Psi Like abilities: (ML 4) 3/3 - Defensive Precognition: +2 insight AC/Saves (4min) 1/1 - Force Screen: +4 Shield AC (4min) 3/3 - Mind Thrust (4d10 DC16) 3/3 - Empty Mind (+3 Will saves) Buffs and Prefight actions: Psionicly Focused Bring Shadowwalker (6.25 ally penalty) Racial and Class Abilities: Human Bonus Feat Quick to Learn (+1 skill) Phrenic +2 Int, +2 Wis, +4 Cha Naturally Psionic (1pp) Power Resistance 14 Cleric Turning 7/day Darkness Domain – Blind Fight Feat Magic Domain – CL 1 for arcane items Paladin Aura of Good Detect Evil Smite Evil 1/day (+4 to hit/+2 to damage) Divine Grace Lay on Hands (8hp) Marital Weapon Proficiency Heavy Armor Prof Shield Proficiency (not Tower) |
| #2lonewolfFeb 04, 2009 15:36:47 | Shadowsong You start in Box 3 |
| #3ErithmuFeb 04, 2009 15:44:49 | Shadowsong Start mounted on Shadowwalker with Lance in hand. By Box C I am assuming that you mean the SE box (29,3) Round 1: Drop lance (moves Shadowwalker into light load), Buff Def. Precog, Move out drawing Falchion (60ft double move) listening for him (should be hard.) Round 2: Buff Force Screen, and move to 21,11. Round 3: if he hasn't shown up, buff with Shield of Faith. |
| #4turansonFeb 05, 2009 5:30:12 | Nordens Nordens starts in 3.31 with his bow in hand. Lupa starts in 2.31 Round 1: Nordens move to 12.30 Lupa move to 12.31 Round 2: Nordens move to 12.21 Lupa move to 12.20 Round 3: Nordens cast Resistance on himself and ready snipe shot. Lupa stays |
| #5lonewolfFeb 05, 2009 7:03:45 | Nordens sniping is a fullround action => you cannot ready it |
| #6turansonFeb 05, 2009 7:32:07 | Nordens Right then just wait |
| #7lonewolfFeb 05, 2009 9:35:40 | |
| #8lonewolfFeb 05, 2009 9:37:09 | I need an Action from Nordens. |
| #9turansonFeb 05, 2009 10:14:45 | Nordens Snipe shot until he sees me |
| #10lonewolfFeb 05, 2009 11:11:27 | Nordens You hit, but are beeing spotted. |
| #11ErithmuFeb 05, 2009 11:15:42 | Shift Falchion to one hand, draw wand of MM, return fire (5ft step south) |
| #12lonewolfFeb 05, 2009 11:23:06 | 5ft step is not possible because of difficult terrain for your horse. Does that change the action? |
| #13ErithmuFeb 05, 2009 13:05:18 | ... Yes ... Move south to ... Shadowsong only 10 ft. Draw MM as part of the move, readied action to Mind thrust on sight/range. |
| #14lonewolfFeb 05, 2009 17:06:51 | Shadowsong moves out of sight. Action for Nordens? |
| #15turansonFeb 05, 2009 17:16:14 | Nordens Nordens cast Resistance and move to 10.21 Lupa stays |
| #16lonewolfFeb 06, 2009 15:50:25 | Shadowsong You hear Nordens casting Resistance, but he doesnt show his face. Action? |
| #17ErithmuFeb 06, 2009 16:50:12 | Actions Magic weapon -> CLW Followed by readying Magic Missile attacks. |
| #18lonewolfFeb 06, 2009 16:59:42 | Nordens You hear Shadowsong casting Cure Light Wounds. Your turn. |
| #19turansonFeb 06, 2009 17:44:48 | Nordens Just wait and snip when I can |
| #20lonewolfFeb 06, 2009 17:53:02 | Shadowsong No noticable change. You draw and ready with your wand of MM |
| #21turansonFeb 06, 2009 17:55:59 | Nordens No |
| #22lonewolfFeb 06, 2009 18:00:18 | Shadowsong No noticable change Any action? EDIT: note that if you´re both continuing this, Shadowsong will be hit by the delay penalty first |
| #23ErithmuFeb 09, 2009 17:59:51 | shadowsong stow wand, back up to the west grate and sunder it ... use full power attack and work through all the bars so the horse can get through w/out issue. |
| #24lonewolfFeb 10, 2009 19:42:55 | sorry for the delay We´ll need a second week to finish this fight and I apologize for that, even though its not only my fault. Nordens You hear loud sounds of metal hitting metal from the south. Any changes? |
| #25turansonFeb 11, 2009 5:13:39 | Nordens Move to 7.21 if I see him shot If not move to 2.22 |
| #26turansonFeb 13, 2009 14:25:37 | ![]() |
| #27lonewolfFeb 13, 2009 17:50:37 | sorry about the delay. I will do a bigger update tomorrow Shadowsong Once you are through the southern grate, what do you want to do, assuming that nothing else changes? |
| #28lonewolfFeb 14, 2009 8:59:14 | |
| #29ErithmuFeb 14, 2009 9:24:01 | actions Break all 5, and try to see if Nordens moved via listen checks (slim chance, but a chance) If it did seem like he moved I'll have different actions. |
| #30turansonFeb 14, 2009 10:33:31 | Nordens Well the idea was not to wait but to move around box 1 up to the northen center and slip through the bars into the NE side then move to 21.21 If you do not wish to do this Nordens will instead move to 4.21 and if
If I see him use snip attack next round If I don't move to 12.19 to look for him then If I see him snip next round if not move to towards 13.13 and have Lupa move to 12.12 |
| #31lonewolfFeb 18, 2009 5:23:15 | Shadowsong Rounds 15-18: Shadowsong attacks the grate and destroys the rest of the bars. In Round 17, she hears faint movement from the north-west. Shadowsong AC22, 24/31hp, Force Screen(ends 42) |
| #32turansonFeb 18, 2009 7:47:58 | Nordens Nordens will cast Resistance and move to 12,8 Lupa will move to 12,9 |
| #33ErithmuFeb 18, 2009 9:16:10 | actions Ok ... Move through the bars, I'm working to sunder his bow here as my primary mode of attack without getting crushed by his very painful arrows. I'll trust you with movement and placement |
| #34lonewolfFeb 18, 2009 9:31:08 | |
| #35turansonFeb 18, 2009 9:52:25 | Nordens Nordens: move to 12,6 and hide Lupa: move to 12,8 |
| #36lonewolfFeb 18, 2009 10:21:35 | |
| #37ErithmuFeb 18, 2009 10:41:05 | addition Should it come up .. I want to use Psi weapon and Divine Might on the sunder attempt |
| #38turansonFeb 18, 2009 12:09:36 | Nordens Oh well Move Nordens back to 13,13 and Lupa to 12,12 |
| #39lonewolfFeb 20, 2009 15:13:28 | Nordens Round 18: Nordens moves to the corner and sees that Shadowsong has just destroyed the last of the bars, making the passage completely free. Nordens stays hidden for now. He and Lupa move back again. Shadowsong rides around the corner and bases Lupa. Nordens manages to stay hidden. Nordens AC23, 43/43hp Lupa AC14, 13/13hp Do you want to snipe now? Should Lupa attack? |
| #40turansonFeb 20, 2009 15:19:40 | Nordens Nordens will attack using Rapid shot Lupa will take Total defense |
| #41lonewolfFeb 20, 2009 15:30:02 | Round 20: Nordens rapid shots Shadowsong and hits once. Lupa goes on full defense Nordens Nordens AC 23, 43/43hp Lupa AC14, 13/13hp |
| #42ErithmuFeb 20, 2009 15:36:26 | Actions Overrun with Shadowwalker and then sunder his bow. ... try to. DM and Psi Weapon on the Sunder if I get there. Note: Lupa is not allowed an AoO due to taking total defense. |
| #43lonewolfFeb 20, 2009 15:56:35 | Shadowwalker tries to overrun Lupa but fails. Shadowsong has still a standard action. |
| #44ErithmuFeb 20, 2009 16:05:20 | @LW: I see two sets of rolls in the roller. The first set makes it (via time stamp), and the 2nd doesn't. ... just looking for clarification on that. |
| #45lonewolfFeb 20, 2009 16:10:01 | If you fail an overrun attempt, the target gets a free trip attempt against the overrunner. Lupa tried to do that trip but failed. EDIT: I made a mistake using the wrong names with the wrong modifiers. I gotta figure this out... |
| #46ErithmuFeb 20, 2009 16:13:19 | If you fail an overrun attempt, the target gets a free trip attempt against the overrunner. Lupa tried to do that trip but failed. Ok ... just post something w/ the resolution and we will go from there. |
| #47turansonFeb 20, 2009 16:18:31 | actualy I think Overrun is a standard action |
| #48ErithmuFeb 20, 2009 16:20:12 | It is ... but it is my mount's Std action ![]() |
| #49lonewolfFeb 20, 2009 16:31:26 | Round 20: Nordens rapid shots Shadowsong and hits once. Lupa goes on full defense Shadowsong overruns Lupa and sunders Nordens bow, but fails to do enough damage to destroy it Note: deepcrystal has 30hp/inch, wood has 10. => the bow has hardness 10 & 15hp Nordens Nordens AC 23, 43/43hp Lupa AC14, 13/13hp bow: 2/15hp |
| #50turansonFeb 20, 2009 16:44:00 | ouch he did 23 hp damage Ok have Nodens take a rapid shot attack and have lupa attack to |
| #51lonewolfFeb 20, 2009 16:57:18 | Ok @Rith: Shadowsong gets an AoO. Do you want it to use it for another sunder attack, or attack Nordens directly? |
| #52turansonFeb 20, 2009 17:34:32 | ouch he did 23 hp damage scrap that if alowed just realized that this was Nordens first fight and not his last he can't afort to loss his bow. (hope you allow me to change this since no action has yet been taken) Instead drop the bow draw the sword and attack. Also have lupa attack |
| #53lonewolfFeb 20, 2009 17:38:01 | destroyed equipment gets repaired in between fights, so even if Shadowsong destroys the bow you´ll have it for the rest of the 3FC => I´ll have you stick with the rapid shot. |
| #54turansonFeb 20, 2009 17:43:32 | oh nice I was sure it was destroyed like when allies dies rapid shot it is |
| #55ErithmuFeb 21, 2009 8:34:33 | Yea ... go for the sunder. DM is still up and working so just don't roll me low on that 2d4. |
| #56lonewolfFeb 21, 2009 9:55:58 | Round 21: Nordens rapid shots at Shadowsong and resists Shadowsongs AoO Sunder attempt. One Arrow hits and Shadowsong is down. Rewards are upcoming Sorry again for taking so long to finish this one. |
| #57lonewolfFeb 23, 2009 18:59:42 | Rewards Nordens wins and gains 1912xp and 2125gp Time Between Fights: 6 hrs Prebuffs/Ongoing Effects: none Items Used: 3 arrows Spells or Powerpoints Used: 2x resistance x/day Abilities Used: none Free Activity: guarding Shadowsong loses and gains 564xp and 626.04gp Time Between Fights: 6 hrs Prebuffs/Ongoing Effects: none Items Used: Spells or Powerpoints Used: Magic Weapon x/day Abilities Used: 1x Force Screen PLA, 1x defensive Precognition PLA, 1x turn Undead Free Activity: Profession(Avatar) 138gp |