ECL6: Shadowsong (Erithmu) vs. Nordens (Turanson)

Post/Author/DateTimePost
#1

lonewolf

Feb 04, 2009 15:33:06
This is a fight between Shadowsong and Nordens. The fight takes place in the sewer and under dim lighting conditions.

If you are not Erithmu, Turanson or myself - please do not post here during the fight and post comments to the FotW thread or send them to me via PM.

Thanks

Shadowsong
Shadowsong
Male Phrenic Human
Cleric of the Shadows 2/Paladin 2
LG
XP: 17363/21000[ECL 6]
Height 5’ 6”
Weight 140lbs
3FC Info:
Week 1:
Free Activity: Profession(Avatar) 138gp

STR...16 [+3]...(10 pts)
DEX...16 [+3]...(06 pts) +2 Item
CON...14 [+2]...(06 pts)
INT...10 [+0]...(00 pts) +2 Template
WIS...18 [+4]...(08 pts) +2 Template +1 4th
CHA...18 [+4]...(06 pts) +4 Template

Hit Points: 31 [8 + 2*5.5 + 4.5+ 8 con]
AC 18 [+5 Armor +3dex], Touch 13, Flat 15
-- +4 Force Screen (shield)
-- +2 Precog, Def. (insight)
-- +2 Shield of Faith (Deflection) (+touch)
Initiative: +3 [3dex]
BAB/Grap: +3/+6 [+3bab, +3str]
Speed 30

Saves:
Fort +12 [3clr +3Pal +2con +4Divine Grace]
Refl +07 [0clr +0Pal +3dex +4Divine Grace]
Will +11 [3clr +0Pal +4wis +4Divine Grace]
-- PR 14
-- +2 Insight to all (Def. Precog)

Attacks:
Deep Crystal Composite Longbow (+3 str) +7 Ranged, 1d8+3 [20/x3] [110’ Range]
[Ma] Falchion +7 Melee, 2d4+4 18-20/x2
[Ma] Lance +7 Melee, 1d8+4 20/x3

Feats:
Blind Fight - Domain
Power Attack - Human
Divine Might - 1st
Psionic Weapon - 3rd

Skills (3*5Clr + 3*2Pal):
+08 Concentration.............. [6, +2con][6clr]
+13 Profession (Avatar)........ [7, +4wis +2 MW Tool][5clr +2pal] 138(gp)
+07 Ride ...................... [4, +3dex] [4pal]
+04 Listen..................... [0, +4wis]
+04 Spellcraft................. [4, +0int][4clr]
+04 Spot....................... [0, +4wis]
+03 Hide....................... [0, +3dex]
+03 Move Silently.............. [0, +3dex]
+03 Balance.................... [0, +3dex]
+03 Climb...................... [0, +3str]
+03 Jump....................... [0, +3str]
Speaks Common

7/7 Turn Attempts
8/8 hp - Lay on Hands
1/1 - Smite (+4 to hit/+2 dmg)

Spells Per day: [3|2+1] [Spell levels: 4; Use: 2]
0: [DC 14] Guidance, Resistance, Light x2
1: [DC 15] Magic Weapon x2, Shield of Faith, Obscuring Mist (D)

Psi Like abilities: (ML 4)
3/3 - Defensive Precognition: +2 insight AC/Saves (4min)
1/1 - Force Screen: +4 Shield AC (4min)
3/3 - Mind Thrust (4d10 DC16)
3/3 - Empty Mind (+3 Will saves)

Buffs and Prefight actions:
Psionicly Focused
Bring Shadowwalker (6.25 ally penalty)

Racial and Class Abilities:
Human
Bonus Feat
Quick to Learn (+1 skill)

Phrenic
+2 Int, +2 Wis, +4 Cha
Naturally Psionic (1pp)
Power Resistance 14

Cleric
Turning 7/day
Darkness Domain – Blind Fight Feat
Magic Domain – CL 1 for arcane items

Paladin
Aura of Good
Detect Evil
Smite Evil 1/day (+4 to hit/+2 to damage)
Divine Grace
Lay on Hands (8hp)
Marital Weapon Proficiency
Heavy Armor Prof
Shield Proficiency (not Tower)
#2

lonewolf

Feb 04, 2009 15:36:47
Shadowsong
You start in Box 3
#3

Erithmu

Feb 04, 2009 15:44:49
Shadowsong
Start mounted on Shadowwalker with Lance in hand.
By Box C I am assuming that you mean the SE box (29,3)

Round 1: Drop lance (moves Shadowwalker into light load), Buff Def. Precog, Move out drawing Falchion (60ft double move) listening for him (should be hard.)
Round 2: Buff Force Screen, and move to 21,11.
Round 3: if he hasn't shown up, buff with Shield of Faith.
#4

turanson

Feb 05, 2009 5:30:12
Nordens

Nordens starts in 3.31 with his bow in hand. Lupa starts in 2.31

Round 1:
Nordens move to 12.30
Lupa move to 12.31

Round 2:
Nordens move to 12.21
Lupa move to 12.20

Round 3:
Nordens cast Resistance on himself and ready snipe shot.
Lupa stays

#5

lonewolf

Feb 05, 2009 7:03:45
Nordens
sniping is a fullround action => you cannot ready it
#6

turanson

Feb 05, 2009 7:32:07
Nordens

Right then just wait
#7

lonewolf

Feb 05, 2009 9:35:40
shadowsong

Round 1: Shadowsong drops the lance, double move rides out and tries to use defensive precognition PLA, but fails. (concentration 9! vs DC10) He draws his Falchion.

Shadowsong AC18, 31/31hp

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Sewer;a=Name,L,29,3,21,7,Shadowsong)


Round 2: Shadowsong rides out and uses Force screen PLA.

Shadowsong AC22, 31/31hp, Force Screen(ends 42)

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Sewer;a=Name,L,21,7,21,11,Shadowsong)


#8

lonewolf

Feb 05, 2009 9:37:09
I need an Action from Nordens.
#9

turanson

Feb 05, 2009 10:14:45
Nordens

Snipe shot until he sees me
#10

lonewolf

Feb 05, 2009 11:11:27
Nordens
You hit, but are beeing spotted.
#11

Erithmu

Feb 05, 2009 11:15:42
Shift Falchion to one hand, draw wand of MM, return fire (5ft step south)
#12

lonewolf

Feb 05, 2009 11:23:06
5ft step is not possible because of difficult terrain for your horse. Does that change the action?
#13

Erithmu

Feb 05, 2009 13:05:18
... Yes ... Move south to ...
Shadowsong
only 10 ft. Draw MM as part of the move, readied action to Mind thrust on sight/range.
#14

lonewolf

Feb 05, 2009 17:06:51
Shadowsong moves out of sight.
Action for Nordens?
#15

turanson

Feb 05, 2009 17:16:14
Nordens

Nordens cast Resistance and move to 10.21
Lupa stays
#16

lonewolf

Feb 06, 2009 15:50:25
Shadowsong
You hear Nordens casting Resistance, but he doesnt show his face.

Action?
#17

Erithmu

Feb 06, 2009 16:50:12
Actions
Magic weapon -> CLW
Followed by readying Magic Missile attacks.
#18

lonewolf

Feb 06, 2009 16:59:42
Nordens
You hear Shadowsong casting Cure Light Wounds.

Your turn.
#19

turanson

Feb 06, 2009 17:44:48
Nordens

Just wait and snip when I can
#20

lonewolf

Feb 06, 2009 17:53:02
Shadowsong
No noticable change.
You draw and ready with your wand of MM
#21

turanson

Feb 06, 2009 17:55:59
#22

lonewolf

Feb 06, 2009 18:00:18
Shadowsong
No noticable change

Any action?

EDIT: note that if you´re both continuing this, Shadowsong will be hit by the delay penalty first
#23

Erithmu

Feb 09, 2009 17:59:51
shadowsong
stow wand, back up to the west grate and sunder it ... use full power attack and work through all the bars so the horse can get through w/out issue.
#24

lonewolf

Feb 10, 2009 19:42:55
sorry for the delay
We´ll need a second week to finish this fight and I apologize for that, even though its not only my fault.

Nordens
You hear loud sounds of metal hitting metal from the south.
Any changes?
#25

turanson

Feb 11, 2009 5:13:39
Nordens
Move to 7.21 if I see him shot If not move to 2.22
#26

turanson

Feb 13, 2009 14:25:37
#27

lonewolf

Feb 13, 2009 17:50:37
sorry about the delay. I will do a bigger update tomorrow

Shadowsong
Once you are through the southern grate, what do you want to do, assuming that nothing else changes?
#28

lonewolf

Feb 14, 2009 8:59:14
Shadowsong
Round 5: Shadowsong double moves towards the grate and stows her wand on the way.

Shadowsong AC22, 24/31hp, Force Screen(ends 42)

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Sewer;a=Name,L,21,9,17,5,Shadowsong,Nordens,Lupa)

Rounds 6-14: Shadowsong attacks the grate and destroys 3 bars in the process.

Shadowsong AC22, 24/31hp, Force Screen(ends 42)

waiting for action from Nordens.
#29

Erithmu

Feb 14, 2009 9:24:01
actions
Break all 5, and try to see if Nordens moved via listen checks (slim chance, but a chance) If it did seem like he moved I'll have different actions.
#30

turanson

Feb 14, 2009 10:33:31
Nordens

Well the idea was not to wait but to move around box 1 up to the northen center and slip through the bars into the NE side then move to 21.21
If you do not wish to do this

Nordens will instead move to 4.21 and if
  • I see Shadowsong banging the bars wait and hid then make snip shots.
  • I do not see Shadowsongmove move first to 10.21

If I see him use snip attack next round
If I don't move to 12.19 to look for him then If I see him snip next round if not move to towards 13.13 and have Lupa move to 12.12
#31

lonewolf

Feb 18, 2009 5:23:15
Shadowsong
Rounds 15-18: Shadowsong attacks the grate and destroys the rest of the bars. In Round 17, she hears faint movement from the north-west.

Shadowsong AC22, 24/31hp, Force Screen(ends 42)
#32

turanson

Feb 18, 2009 7:47:58
Nordens

Nordens will cast Resistance and move to 12,8
Lupa will move to 12,9
#33

Erithmu

Feb 18, 2009 9:16:10
actions
Ok ... Move through the bars, I'm working to sunder his bow here as my primary mode of attack without getting crushed by his very painful arrows. I'll trust you with movement and placement
#34

lonewolf

Feb 18, 2009 9:31:08
Nordens

Round 18:
Nordens casts resistance and moves out. He still hears noises obviously coming from the southern grate.

Nordens AC23, 43/43hp
Lupa AC14, 13/13hp

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Sewer;a=Name,F,13,9,Shadowsong;b=Name,M,13,13,12,8,Nordens;c=Name,M,12,12,12,9,Lupa)

Actions?

#35

turanson

Feb 18, 2009 9:52:25
Nordens

Nordens: move to 12,6 and hide
Lupa: move to 12,8
#36

lonewolf

Feb 18, 2009 10:21:35
Nordens

Round 18:
Nordens moves to the corner and sees that Shadowsong has just destroyed the last of the bars, making the passage completely free. Nordens stays hidden for now.

Nordens AC23, 43/43hp
Lupa AC14, 13/13hp

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Sewer;a=Name,L,17,5,Shadowsong;b=Name,M,12,8,12,6,Nordens;c=Name,M,12,9,Lupa)

you can continue moving if you want now.

#37

Erithmu

Feb 18, 2009 10:41:05
addition
Should it come up .. I want to use Psi weapon and Divine Might on the sunder attempt
#38

turanson

Feb 18, 2009 12:09:36
Nordens

Oh well
Move Nordens back to 13,13
and Lupa to 12,12
#39

lonewolf

Feb 20, 2009 15:13:28
Nordens

Round 18:
Nordens moves to the corner and sees that Shadowsong has just destroyed the last of the bars, making the passage completely free. Nordens stays hidden for now. He and Lupa move back again.
Shadowsong rides around the corner and bases Lupa. Nordens manages to stay hidden.


Nordens AC23, 43/43hp
Lupa AC14, 13/13hp

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Sewer;a=Name,L,17,5,11,5,11,11,Shadowsong;b=Name,M,12,8,12,6,13,13,Nordens;c=Name,M,12,9,12,12,Lupa)


Do you want to snipe now? Should Lupa attack?
#40

turanson

Feb 20, 2009 15:19:40
Nordens

Nordens will attack using Rapid shot
Lupa will take Total defense
#41

lonewolf

Feb 20, 2009 15:30:02
Round 20:
Nordens rapid shots Shadowsong and hits once. Lupa goes on full defense

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Sewer;a=Name,L,11,11,Shadowsong;b=Name,M,13,13,Nordens;c=Name,M,12,12,Lupa)

Nordens

Nordens AC 23, 43/43hp
Lupa AC14, 13/13hp
#42

Erithmu

Feb 20, 2009 15:36:26
Actions
Overrun with Shadowwalker and then sunder his bow. ... try to. DM and Psi Weapon on the Sunder if I get there.

Note: Lupa is not allowed an AoO due to taking total defense.
#43

lonewolf

Feb 20, 2009 15:56:35
Shadowwalker tries to overrun Lupa but fails. Shadowsong has still a standard action.
#44

Erithmu

Feb 20, 2009 16:05:20
@LW: I see two sets of rolls in the roller. The first set makes it (via time stamp), and the 2nd doesn't. ... just looking for clarification on that.
#45

lonewolf

Feb 20, 2009 16:10:01
If you fail an overrun attempt, the target gets a free trip attempt against the overrunner. Lupa tried to do that trip but failed.

EDIT: I made a mistake using the wrong names with the wrong modifiers. I gotta figure this out...
#46

Erithmu

Feb 20, 2009 16:13:19
If you fail an overrun attempt, the target gets a free trip attempt against the overrunner. Lupa tried to do that trip but failed.

EDIT: I made a mistake using the wrong names with the wrong modifiers. I gotta figure this out...

Ok ... just post something w/ the resolution and we will go from there.
#47

turanson

Feb 20, 2009 16:18:31
actualy I think Overrun is a standard action
#48

Erithmu

Feb 20, 2009 16:20:12
It is ... but it is my mount's Std action
#49

lonewolf

Feb 20, 2009 16:31:26
Round 20:
Nordens rapid shots Shadowsong and hits once. Lupa goes on full defense
Shadowsong overruns Lupa and sunders Nordens bow, but fails to do enough damage to destroy it

Note: deepcrystal has 30hp/inch, wood has 10. => the bow has hardness 10 & 15hp

IMAGE(http://www.identicalsoftware.com/coco/coco.php;v=1;map=Sewer;a=Name,L,11,11,11,14,Shadowsong;b=Name,M,13,13,Nordens;c=Name,M,12,12,Lupa)

Nordens

Nordens AC 23, 43/43hp
Lupa AC14, 13/13hp
bow: 2/15hp
#50

turanson

Feb 20, 2009 16:44:00
ouch he did 23 hp damage

Ok have Nodens take a rapid shot attack and have lupa attack to
#51

lonewolf

Feb 20, 2009 16:57:18
Ok

@Rith: Shadowsong gets an AoO. Do you want it to use it for another sunder attack, or attack Nordens directly?
#52

turanson

Feb 20, 2009 17:34:32
ouch he did 23 hp damage

Ok have Nodens take a rapid shot attack and have lupa attack to

scrap that if alowed just realized that this was Nordens first fight and not his last he can't afort to loss his bow.
(hope you allow me to change this since no action has yet been taken)

Instead drop the bow draw the sword and attack.
Also have lupa attack
#53

lonewolf

Feb 20, 2009 17:38:01
destroyed equipment gets repaired in between fights, so even if Shadowsong destroys the bow you´ll have it for the rest of the 3FC => I´ll have you stick with the rapid shot.
#54

turanson

Feb 20, 2009 17:43:32
oh nice I was sure it was destroyed like when allies dies
rapid shot it is
#55

Erithmu

Feb 21, 2009 8:34:33
Yea ... go for the sunder. DM is still up and working so just don't roll me low on that 2d4.
#56

lonewolf

Feb 21, 2009 9:55:58
Round 21:
Nordens rapid shots at Shadowsong and resists Shadowsongs AoO Sunder attempt. One Arrow hits and Shadowsong is down.


Rewards are upcoming

Sorry again for taking so long to finish this one.
#57

lonewolf

Feb 23, 2009 18:59:42
Rewards
Nordens wins and gains 1912xp and 2125gp

Time Between Fights: 6 hrs
Prebuffs/Ongoing Effects: none
Items Used: 3 arrows
Spells or Powerpoints Used: 2x resistance
x/day Abilities Used: none
Free Activity: guarding


Shadowsong loses and gains 564xp and 626.04gp

Time Between Fights: 6 hrs
Prebuffs/Ongoing Effects: none
Items Used:
Spells or Powerpoints Used: Magic Weapon
x/day Abilities Used: 1x Force Screen PLA, 1x defensive Precognition PLA, 1x turn Undead
Free Activity: Profession(Avatar) 138gp