Fights of the Week: 7 May 2008 - Comments and Concerns

Post/Author/DateTimePost
#1

TelinArtho

May 07, 2008 14:46:05
Please don't edit the sheet after the deadline or you will lose the match.



News and Whatnot


New Rulings - Courtroom
The following rulings were voted for by MWB, Zevox, Telin, crazy, and Erithmu. Sauro voted against.
[list]
[*]You can not find invisible creatures merely by moving through thier square- they can merely opt to let you pass by. The only exception is if you end movement in the same square as an invisible creature- you will then effectively know an invisible creature was there because you will be "moved" to the last legal square you occupied.
[*]A Shadowdancer/Assassin's HiPS does not require concealment or cover to use- it merely requires a shadow nearby that is not their own. This shadow does not have to be visible to the observer or even grant any sort of concealment itself.

[/list]

The Council Decisions/Revelations



Current Topics
  • Courtroom - Sauro wishes an elder decision on using an intelligent cohort as a mount. [and what tricks/training it requires]
  • Council - There is a discussion on how quickly you should be able to aquire ethereal equipment.
  • Courtroom- The rules for Ride and Handle Animal are under discussion.


Idle Conversations

These are topics that have died down but had nothing come of them. Personally? I blame the terrorists.
  • Council - Mechanics of the "Awaken" spell is currently being discussed in the council.
  • Courtroom- Good grief, we're talking about the Bag of Tricks again. Sooner or later Lelenia will level enough that we can put these discussions behind us. :-)
  • Council- Delay rules are still being discussed.

#42

TelinArtho

May 09, 2008 8:59:13
Thanks for the run Callix. There's one minor issue during the fight and one that is in the summary. The issue during the fight won't change things though.

The issue during the fight is that you can't move diagonally around a hard corner as you have Uguudok moving in round 8. He would have to do the 5ft step to the north in one round, 5ft step to the west in the next round.

Now that said - @JackSnape - that tactic you used with the longspear was quite a good idea. It enabled you one shot per round while still keeping a threatened area. That said - you might want to invest in a 1-handed thrown weapon (javelin most likely) - because then you wouldn't need to drop your weapon at all and, most importantly, you can advance at your opponent each round if you choose.

On the rewards part - I need to know if the poisoned arrow is one of the recovered ones (since it is the first miss and it looks to me that the first arrow is recovered - I think it is recovered). If it is recovered, please note this in the Prebuffs/Ongoing Effects section of the summary.

Thanks for the run.
#82

dulsi

May 12, 2008 9:05:38
I understand I'm being double teamed and don't expect to win but come on:

Orgauth d20: 13 rolls, 7.6 average

Keep in mind a 17 was rolled for initiative so actual combat rolls are even worse.
#83

crazyartificer

May 12, 2008 9:09:06
I understand I'm being double teamed and don't expect to win but come on:

Orgauth d20: 13 rolls, 7.6 average

Keep in mind a 17 was rolled for initiative so actual combat rolls are even worse.

I know that feeling. Had about the same roll history with Varuxor and Eland a few times. Dice gods seems to stick with some characters more than with others.
#84

salrantol

May 12, 2008 9:16:16
The Dark One vs Felice tu'Ria is up.

Ambush and Stinking cloud won this one.
Please post if there are problems with this fight.

I'm not sure anyone (short of ghosts) who fails the save can beat Ambush + Stinking Cloud in the temple.

I wish I could complain, but I can't.
#85

TelinArtho

May 12, 2008 9:16:52
I understand I'm being double teamed and don't expect to win but come on:

Orgauth d20: 13 rolls, 7.6 average

Keep in mind a 17 was rolled for initiative so actual combat rolls are even worse.

But on the positive side you didn't fail to cast a spell due to ASF now did you?
#122

MindWandererB

May 13, 2008 13:11:16
Actually - on rereading the power - it does indicate a motion must be made. This wouldn't prevent Lord Lorian from manifesting other powers that don't have that line in there though.

This is flavor text. Psionic powers never have somatic components.
#123

mcjarvis

May 13, 2008 13:17:11
This is flavor text. Psionic powers never have somatic components.

What about powers with a range of touch?
#124

TelinArtho

May 13, 2008 13:20:50
@MWB - I agree - psionic powers do not have somatic components. However, it does state that a pointed finger is required - and that means disintegrate is not a "purely mental" action.

McJ has a valid point on the touch powers as well.