| Post/Author/DateTime | Post |
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| #1dr._funkJul 02, 2009 17:54:56 | This a fight between Niward the Druid vs an Unknown Monster. If you are not post_ironic or myself please do not post here. Leave comments and concerns in the FotW thread. Thank you. Niward Veridius Niwrad Veridius Gender and Race: Male Human Size and Type: Medium Human (Humanoid) Height and Weight: (6'0'') (140 lbs) Age: 26 Alignment: True Neutral ECL: 5 (Druid 5) Experience: 10445/15000 Guild: Attributes STR 08 (-1) [00 pts] [8 Base] DEX 14 (+2) [6 pts] [14 Base] CON 16 (+3) [10 pts] [16 Base] INT 10 (+0) [2 pts] [10 Base] WIS 21 (+5) [16 pts] [18 Base][1 level advancement]+2 Item CHA 10 (+0) [02 pts] [10 Base] Miscellaneous Statistics Hit Points: 45.5 [4 HD] [8 Druid 1 + (4.5 Druid x 5) + (5 HD x 3 Con)] Armor Class (Normal): 17 [10 Base, 2 Dex, 5 Armor]+2 each Cat's Grace/Barkskin Armor Class (Touch): 12 [10 Base, 2 Dex]+2 Cats Grace Armor Class (Flat-Footed): 15 [10 Base, 5 Armor]+2 Barkskin Initiative: +2 [2 Dex] Base Attack Bonus: +3 [4 Druid] Grapple: +2 [+3 BAB,-1 Str] Speed (Land): 20 ft [30 Base, -10 medium load] Weight Carried: 43.1 lbs, Meduim encumbrance [0-26 (Light), 27-53(Medium), 54-80 (Heavy)] Saves Fortitude: 7 [3 Con, 4 Druid] Reflex: 3 [2 Dex, 1 Druid] Will: 9 [5 Wis, 4 Druid] Melee Attacks Shortspear +2 1d6-1, (20/x2), Piercing [-1 Str, +3 BAB] Ranged Attacks Sling +5, 1d4-1, (20/x2), Range 50 ft, Bludgeoning [+2 Dex, +3 BAB] Produce Flame +5 vs. Touch AC, 1d6+3, (20/x2), Range 120 ft, Fire [+2 Dex, +3 BAB] Special Attacks & Abilities Animal Companion Spontaneous Casting of SNA Nature Sense (+2 Knowledge: Nature/Survival) Wild Empathy Woodland Stride Trackless Step Resist Nature's Lure (+4 on saves vs. SLA of fey) Wildshape (1/1 day) Divine Spells Readied Orisons [DC 15] Cure Minor Wounds, Resistance x2, Light, Level 1 [DC 16] Produce Flame Level 2 [DC 17] Flaming Sphere, Level 3 [DC 18] Call Lightning, Protection from Energy Spell Levels Available Per Fight: 6 (5 Orisons) [11 Total Spell Levels / 4, rounded up] Total Spell Levels: 17 [(5 x 1), (3 x 2), (2 x 3), (? x 4), (? x 5), (? x 6), (? x 7), (? x 8), (? x 9)] Caster Level: 5 Feats Spell Focus: ConjurationLvl 1 Craft Wonderous ItemLvl 3 Augment SummoningRacial 1 Skills Total Skill Points: 40 [33 Druid, 7 Human] Languages: Common, Druidic Armor Check Penalty: -3 [Dragonhide Breastplate Armor] Balance: -1[+2 Dex, -3 ACP] Climb: -4 [-1 Str, 0 Ranks, -3 ACP, etc] Concentration: +11 [3 Con, 8 Ranks] Escape Artist: -1 [+2 Dex, -3 ACP, etc] Handle Animal: +9 [0 Cha, 7 Ranks, +2 Masterwork Training Tools]+4 with Animal Companion Heal: +6 [5 Wis, 1 Ranks] Hide: -1 [+2 Dex, -3 ACP, etc] Jump: -4 [-1 Str, -3 ACP] Knowledge (Nature): +3 [0 Int, 1 Ranks, +2 Class] Listen: 10 [5 Wis, 5 Ranks] Move Silently: -1 [+2 Dex, -3 ACP] Ride: +14[+2 Dex, 8 Ranks, +2 Synergy (Handle Animal), +2 MW saddle] Sense Motive: +5 [5 Wis] Spellcraft: 3 [0 Int, 3 Ranks] Spot: 10 [5 Wis, 5 Ranks] Survival: 8 [5 Wis, 1 Ranks, +2 Class] Use Rope: +2 [+2 Dex] Conditional Modifiers +4 Dex (Cat's Grace) +2 NA (Barkskin) Prefight Actions Activate Trackless step Prepare gear Bring Aldous Pearl back Produce Flame Equipment Worn and Carried Dragonhide Breastplate[30 lbs][700 gp] Druidic Furs [0 lbs] [0 gp] Holy and Mistletoe x3 [- lbs][- gp] Masterwork Training Whistle [- lbs][50 gp] Sling [- lbs][-gp] 10 Bullets [0.5 lb each = 5 lbs] [0.01 gp each = 10 gp] (50 charges) Wand of Cure Light Wounds [CL 1] [0.1 lb each = 0.1 lbs][750 gp] 2xPearl of Power (1st Level, crafted)[-lbs][500 gp]Both used this cycle Mithral Chain Shirt Barding (Aldous) [25 lbs, not carried][3950 gp]Masterwork Military saddle (Aldous)[30 lbs, not carried][320 gp] Periapt of Wisdom+2[-lbs][2000gp, crafted[post=18291499]here[/post] 2xTanglefoot bags [4 lbs][50gp] Expendable Items Scroll of Hide From Animals [CL 1] [0lbs][25 gp] Scroll of Faerie Fire [CL 1] [0 lb][25 gp] Buffing Scroll-Cats Grace Max total (52 x 50): 450/1500 gp Total Expenditures: 8535/10225 gp Equipment at Home [u]Results[/u] [post=18047110](WIN!)[/post] vs Otrebor (MagicChoco) - [900 xp] [900 gp] [post=18109694](Loss)[/post] vs Riley Durrol (Zevox) - [300 xp] [300 gp] [post=18295748](Win)[/post] vs The Needle (Eluria) - [1125 xp] [1125 gp] [post=18360867](Win)[/post] vs Joshua Norran (Dark_Harrier) - [900 xp] [900gp] [post=18430487](Win)[/post] vs Delilah Llyerytas (TelinArtho) - [1200 xp][1200 gp] [post=18510847]Loss[/post] vs Riley Durrol (Zevox) [400 xp] [400 gold] [post=18818349]Win[/post] vs. Eldariel (Sjiggie) [1200 xp] [1200 gp] [post=18869242]Win[/post] vs. Elan Barbarian (Zevox) [1200 xp] [1200gp] [u]Allies[/u] Maximum CR per ally: CR 1 Maximum ECL per ally: ECL 1 Maximum CA of allies per fight: CA 1 Aldous, Animal Companion Gender and Race: Male Dire Bat Size and Type: Large Animal Alignment: True Neutal CR:2 Attributes STR 17 (+3) [17 Base] DEX 22 (+6) [22 Base] CON 17 (+3) [17 Base] INT 2 (-4) [2 Base] WIS 14 (+2) [14 Base] CHA 6 (-2) [6 Base] Miscellaneous Statistics Hit Points: 30 [4 HD][(4.5x4) + (Con 3 x4)][ Armor Class (Normal): 25 [10 Base, 6 Dex, 5 Natural Armor 4 Mithral Chain Shirt Barding] Armor Class (Touch): 16 [10 Base, 6 Dex] Armor Class (Flat-Footed): 19 [10 Base, 5 Nat Armor, 4 Armor] Initiative: +6 [6 Dex] Base Attack Bonus: +3 [4 Animal] Grapple: +10 [3 BAB, 3 Str,4 large] Speed (Land): 20 ft land, 40 ft fly (good) [40 Base] Weight Carried: 25 lbs (barding) + 140 rider, light encumbrance [0-172 (Light), 173-346 (Medium), 347-520 (Heavy)] Saves Fortitude: 7 [3 Con, 4 Animal] Reflex: 10 [6 Dex, 4 Animal] Will: 6 [2 Wis, 1 Animal? (MM entry lists as 6)] Melee Attacks Bite +6 1d8+4, (20/x2), [3 Str, 3 BAB] Special Attacks and Abilities Link Share spells Blind Sense 40 ft War/Combat Riding Trained Feats AlertnessLvl 1 (Racial) StealthyLvl 1 (Racial) Skills Total Skill Points: [?? (Class 1), ?? (Class 2), etc] Armor Check Penalty: -0 [0 Armor] Balance: 3 [3 Dex] Hide: 4 [6 dex, -4 size, 2 feat] Jump: 5 [3 Str, 2 Ranks] Listen: 12[3 Wis, 4 racial, 2 Alertness, 3 ranks] Move Silently: 11 [6 Dex, 2 feat, 5 ranks Ranks] Spot: 9 [3 Wis, 4 racial, 2 Alertness] Survival: 4 [3 Wis, 1 Ranks] Swim: 3 [3 Str] Tumble: 6 [6 Dex] Equipment Worn and Carried Mithral Chain Shirt barding[25 lbs][39500 gp] Miscellaneous Information Non-Combat Abilities ((Class 1)) (Name) (Optional Description) (Name) (Optional Description) |
| #2dr._funkJul 02, 2009 17:59:45 | Starting: Niward starts in box B (with/where specificly?) Monster (pitlord and spectators only) NO PEEKING POST_IRONIC! spider eater starts in box A front corner and is going first |
| #3post_ironicJul 03, 2009 11:53:48 | By "box B," I assume you mean box 2? Start mounted on Aldous, holding buffing scroll. Start by buffing Cat's Grace and Barkskin from the scroll, stow it. Cast Produce Flame from memory, head out as shown, looking for my enemy. We'll move from there. If I see my opponent, stop movement. EDIT: Make sure to stay below the canopy so there aren't any movement issues. |
| #4dr._funkJul 03, 2009 12:42:15 | anything in a Monster sblock... dont look Round 1: Niward cast cats grace from the scroll. (assume you wanna share it?) |
| #5post_ironicJul 03, 2009 12:52:39 | Yes, please share all spells. Ok crap, this thing is fast. Have Aldous do a 5' flying step, cast Call Lightning, then have Aldous move southward, trying to put a tree or something between myself and my attacker. |
| #6dr._funkJul 04, 2009 12:05:07 | Sorry for taking so long kinda forgot. Do you want to take a 5ft step and cast call lightning on it or do you want to move. cant do both. |
| #7post_ironicJul 04, 2009 17:08:11 | Duh. Not thinking there. Actually, on second thought, scratch my initial plan. Have Aldous 5' step, Niwrad will draw a tanglefoot bag. Hopefully I can weather the incoming attack, then 5' again and throw the bag. |
| #8dr._funkJul 04, 2009 17:45:06 | Round 3: Niward orders aldous to move back a bit while he draws a tangle foot bag. Round 4: the Monster gets a bit closer to Niward and attacks, but misses badly. Niward orders aldous to move back a bit again and throws his bag at it. and hits it. but doesnt seem to be effected by the goo at all. 10 touch AC, you had a +7 attack. you rolled a 3. wow Round 5: The monster moves closer and tries attack again. and hits him for 8 damage. |
| #9post_ironicJul 05, 2009 14:16:24 | Well, at least the creature will have a harder time hitting me, and can only move half speed. Have Aldous withdraw as shown. Hopefully at half movement, this will prevent a charge from the monster. Next round, begin casting SNA III over Protection from Energy for a Giant Owl. Hopefully, the creature can't base me. If it does manage to, take a 5' step away from it before casting. |
| #10dr._funkJul 05, 2009 16:25:46 | Round 5: Niward moves like that (post above) Niward 37/45 HP 17+2+2 AC (cats grace ends 31, barkskin ends in awhile) --Aldous 30/30 HP 25+2+2 AC(cats grace/barkskin shared) Monster / HP ACMonster 42/42 HP 14 AC |
| #11post_ironicJul 05, 2009 19:29:19 | This spell summons a natural creature. It appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. That's not much help, but it seems to indicate a full-attack routine. The elders and CoCo oldtimers might have more input on this. Can I 5' step back and not take an AoO? If so, 5' west. If not, no need to take unnecessary damage, but use the move action to draw the wand of CLW (which shouldn't provoke, as its a weaponlike object, IIRC). The plan from here on out is to try and position the Owl between myself and the enemy, cast Call Lightning, then blast it from a safe distance. The Owl should keep attacking and block any charge lanes if possible, and force the monster to move around it. Move like so: Also, let me know if the Tanglefoot bag goo appears to wear off. |
| #12dr._funkJul 05, 2009 23:40:44 | Round 7 continued: Niward has aldous fly back a bit again then flies away while drawing a wand of CLW. Map - as shown above Round 8: The monster really wants to hurt the druid and flies towards him and attacks, but not before the owls AoO hits for 8 more damage. The monster attacks Niward and hits him for 12 damage The owl goes and attacks the monster again and hits for 7 damage. Knocking the Spider Eater unconscious. YOU WIN! but on round 4 Round 4: its got Freedom of Movement :P |
| #13post_ironicJul 06, 2009 12:09:17 | A Spider Eater? Man, I figured I'd have knowledge of that, but I guess magical beasts are Knowledge: Arcane. I'd have prepared slightly differently had I known. Still, I'll take a victory any way I can get it. Thanks for the run. |