| Post/Author/DateTime | Post |
|---|---|
| #1LinkNJul 23, 2009 10:44:50 | This is a separate thread for The Mechanics vs. Archie's Anathema vs CoCo Puffs. If you are not Yaou, arealcoolcat, mr0bunghole, or myself, please do not post here. The Mechanics Ready for July 22 [Fight 1] Kros Kros Male Warforged Warlord Hit Points....26......Bloodied....13 Healing Surge.06......Surges/day..09 Initiative....+3......Speed.......5 AC...17 (10 +0 level, +0 abil, +6 armor, +0 enh, +1 shield) Fort.14 (10 +0 level, +3 abil, +1 class, +0 enh) Ref..13 (10 +0 level, +2 abil, +0 class, +0 enh, +1 shield) Will.11 (10 +0 level, +0 abil, +1 class, +0 enh) Attacks: Melee Basic...+5 vs. AC (Scimitar).....Damage: 1d8+3 (+0 level, +3 Str, +2 prof, +0 enh) Ranged Basic..+5 vs. AC (Javelin).....Damage: 1d8+3...Range 10/20 (+0 level, +3 Str, +2 prof, +0 enh) At-Will Powers Viper’s Strike Warlord Attack 1 At-Will ✦ Martial, Weapon Standard Action Melee weapon Target: One creature Attack: +5 vs. AC Hit: 1d8+3. Effect: If the target shifts before the start of your next turn, it provokes an opportunity attack from Molly Wolf Pack Tactics Warlord Attack 1 At-Will ✦ Martial, Weapon Standard Action Melee weapon Target: One creature Special: Before Kros attacks, if Molly is adjacent to either Kros or the target shift Molly 1 square as a free action. Attack: +5 vs. AC Hit: 1d8+3 |
| #2LinkNJul 23, 2009 10:48:05 | Anathema Your team starts in the South box. |
| #3XaviYagoJul 23, 2009 12:24:10 | CoCo Puffs The girls start off as shown on the map. Trix will use Change Shape [Minor] to take on the appearance of Kix. Then she will move out Stealthily to 7, 24 as shown [Move], gaining Concealment from Shadow Walk. Then she will ready Eyebite [Stan] to attack the first target that comes into range either to the north or south of her. Kix will move out Stealthily to 6, 24 as show [Move] gaining Concealment from Shadow Walk. If Trix had a target and missed with Eyebite, then Kix will attack that target with Eyebite, BUT she will Curse [Minor] her target before attacking it. If Trix hit her target with Eyebite, then Kix will use Eldritch Blast against it. |
| #4LinkNJul 23, 2009 12:36:09 | mr0bunghole For future reference, please try to delete the excess spacing in your posts; the map doesn't work without it and it's hard on the eyes. |
| #5XaviYagoJul 23, 2009 12:43:01 | my apologies After I responded earlier I got the "down for maintenance" message, so I copied my reply to Notepad instead of losing it. It appears the formatting was lost in translation. I've corrected it. |
| #6arealcoolcatJul 23, 2009 14:19:58 | |
| #7yaouJul 23, 2009 14:29:48 | Mechanics Molly will be holding a Dagger in her off hand and a Shuriken in her Main Hand. Kros will be holding a Javelin in his Main Hand and have his shield strapped onto his off hand. Molly will ready Deft Strike, which will be used on whatever enemy Kros first attacks. If she is not in range to attack his target/his target is behind cover from where she is standing, Molly will use the movement from Deft Strike to move within range/move around the cover that is blocking her LoS. Kros will launch his Javelin at the first enemy that comes within range of him. There, that should just about do it! |
| #8LinkNJul 23, 2009 18:08:23 | A few notes about this fight. First off, we have a doppelganger in the arena. When said doppelganger is mimicking someone, it'll be using that character's name in the maps instead of its own name. For the Mechanics and Archie's Anathema, your sblocks will tell you if you notice anything "off" about one of the characters. Edit: I'll also be swapping the colors of the doppelganger and the real character at random intervals. Again, if your character notices anything "odd", you'll know. Second, and this is mainly so I can keep my sanity, I'll be posting maps and other things for my own reference in sblocks labeled "Pitlord and Spectators ONLY". Please do not look at these sblocks. |
| #9arealcoolcatJul 23, 2009 18:31:26 | |
| #10LinkNJul 23, 2009 18:51:42 | |
| #11XaviYagoJul 23, 2009 19:39:54 | CoCo Puffs Trix starts with her spear in hand. She will use Change Shape and take on the appearance of Archie [Minor]. Then she will move to 5, 23 as shown [Move]. If Bigby does NOT have cover and is in range, then she will use Dread Star [Stand] on Bigby. If Bigby does have cover and is in range, she will use Eyebite [Stand]. If she can see Bigby, but he is out of range, then she will ready Eyebite [Stan] to use as soon as he does get into range. |
| #12LinkNJul 23, 2009 19:55:43 | CoCo Puffs You don't spot Bigby. Any other actions? |
| #13LinkNJul 23, 2009 20:01:57 | Also, assuming this fight doesn't get finished via PBP this week, I'll run it via tactics when I get home from work on Tuesday, at about 6 PM Central. Make sure you have tactics of some sort ready for then; I'll run your characters with basic tactics (essentially, at-wills only) if I don't get any tactics from your team. |
| #14XaviYagoJul 23, 2009 20:22:04 | CoCo Puffs Trix will ready Eyebite on first visible enemy in range. |
| #15LinkNJul 23, 2009 20:24:05 | Kros and Molly are up. |
| #16yaouJul 23, 2009 21:28:06 | Mechanics Forgot to mention this along with the first map I posted, but I'm going to be listing Molly's dot as Small size (S using the little drop-down menu next to the Name bar). Molly and Kros will move as shown (since I am under the impression they didn't move last time due to the "Assuming no contact is made" clause I added to them, and that glimpse of Bigby probably counts as contact), and will again do this: Molly will ready Deft Strike (To be used with her Shuriken), which will be used on whatever enemy Kros first attacks. If she is not in range to attack his target/his target is behind cover from where she is standing, Molly will use the movement from Deft Strike to move within range/move around the cover that is blocking her LoS. After she attacks, she will draw another Shuriken. Kros will launch his Javelin at the first enemy that comes within range of him, after which he will draw his Scimitar. |
| #17LinkNJul 23, 2009 21:42:58 | Mechanics Done. By the way, you can make a better link to the map by checking the "Edit Link" box (it's right above the Generate Map & Tag and Next Round buttons). |
| #18arealcoolcatJul 23, 2009 22:15:59 | AA Archibald will delay for for Bigby |
| #19LinkNJul 23, 2009 22:45:45 | Kix is up. |
| #20XaviYagoJul 23, 2009 23:26:18 | |
| #21LinkNJul 23, 2009 23:38:32 | CoCo Puffs No enemies in sight. |
| #22arealcoolcatJul 23, 2009 23:43:55 | |
| #23LinkNJul 23, 2009 23:49:28 | |
| #24arealcoolcatJul 24, 2009 0:16:58 | |
| #25LinkNJul 24, 2009 0:33:43 | |
| #26arealcoolcatJul 24, 2009 0:41:30 | |
| #27LinkNJul 24, 2009 0:47:45 | Archie's Movement done. |
| #28arealcoolcatJul 24, 2009 1:07:06 | AA Yikes. I'm down too much health. Is it too late to minor to draw another dagger and AP to throw it at Molly? |
| #29LinkNJul 24, 2009 1:08:47 | Archie's Since no other "uncertain" actions have happened yet, no, not too late. Are you using a basic ranged attack, or something else? |
| #30arealcoolcatJul 24, 2009 1:12:05 | AA Yeah, ranged basic is all he has. Both AW and Enc are melee. |
| #31LinkNJul 24, 2009 1:20:48 | Archie's & Mechanics Bigby spends an action point for a ranged basic attack on Molly. The attack hits, and Molly is unconscious. |
| #32arealcoolcatJul 24, 2009 1:25:22 | LinkN I just noticed I listed Bigby's sneak attack damage incorrectly. He is a brutal scoundrel and should add his Strength modifier as well. I must have missed it when I revamped my character sheets but it is in my Class and Racial Features sblock. |
| #33LinkNJul 24, 2009 1:28:04 | Archie's No, you have it listed with the bonus from str, at least everywhere I'm looking. Regardless, the bonus damage was added in. |
| #34XaviYagoJul 24, 2009 1:32:57 | |
| #35LinkNJul 24, 2009 1:52:07 | CoCo Puffs I assume one of the characters will curse him before attacking? Which character? Since he can only have one curse, only one character will get their pact boon if/when he goes down; however, the bonus damage can trigger from any curse, not just their own. (So both characters can get the 1d6 bonus damage.) |
| #36XaviYagoJul 24, 2009 2:14:00 | CoCo Puffs Kix will curse. Thank you! |
| #37LinkNJul 24, 2009 2:24:55 | CoCo Puffs & Archie's Both Kix's step forward. One of them curses Archibald, then both cast spells on him. He's hit by an Eyebite, and avoids an Eldritch Blast. Archibald can no longer see the blue Kix. |
| #38yaouJul 24, 2009 10:56:39 | |
| #39LinkNJul 24, 2009 11:58:00 | Mechanics It seems you may be a bit confused on the rules... Inspiring Word can be used on an unconscious ally, not only standing ones. Also, whenever an unconscious ally gets healed, they first go back up to 0 HP and then gain health (so, if Molly is at -3 HP and is healed for 10, she'll be at 10 HP, not 7). |
| #40yaouJul 24, 2009 14:12:21 | Mechanics Ah, I see. The Unconscious entry in the PHB led me to believe unconscious players couldn't take ANY action. I already knew about the "revert to 0, then +hp", but the Unconscious clarification helps. So, if I'm getting this right... Kros can use Inspiring Word on Molly, and Molly regains hp even though she is unconscious, bringing her up to healthy/prone? If so, that is the action Kros will take. Molly will stand and move 3E afterwards, if she is able to. If she has to spend a healing surge to get the healing from Inspiring Word, she will do so. If she cannot both move and spend the surge, she will only stand and use the Healing surge. Sorry for the lengthy, sometimes redundant explanations. As I've said before, I'm somewhat new to 4E, though I'm learning pretty quickly. Healing surges still have me a bit confused, but I've been rereading any entry I can find concerning them, so I should be good. |
| #41LinkNJul 24, 2009 14:28:20 | Mechanics Minor rules primer, then. First off, "spending a healing surge" is not an action in itself, it's the result of an action. Second Wind, for example, lets you spend a healing surge as part of using the action (it also gives you bonuses to your defenses). Inspiring Word lets an ally spend a healing surge as part of the minor action used for the power. Anyway. Kros will use a minor action to revive Molly, meaning he still has move and standard actions left. Molly will stand as a move action, and use her standard (downgraded to a move) to move away from Bigby. Any other actions? |
| #42yaouJul 24, 2009 14:45:20 | Mechanics Okay, that makes things simpler. Thanks! Kros will move back 1NE and use Total Defense to end my turn. |
| #43LinkNJul 24, 2009 14:53:08 | |
| #44arealcoolcatJul 24, 2009 14:59:41 | |
| #45LinkNJul 24, 2009 15:07:21 | Archie's Your charge hits, but Molly is still standing. |
| #46arealcoolcatJul 24, 2009 15:12:45 | AA Doesn't Bigby get sneak attack with his charge from Easy Target*? There is no way she should stand if I hit with that. |
| #47LinkNJul 24, 2009 16:40:09 | Archie's Whoops, forgot about that. Unfortunately, she did make the save to remove the effect, so you still don't have CA against her. Since I should have told you this before your turn started, I'll let you redo your turn (with a new roll for any actions other than charge). Also, I had forgotten that she was slowed, so the position may change slightly. |
| #48yaouJul 24, 2009 18:45:36 | Mechanics Hmm... Wait, did I end up drawing the second shuriken (from my previous actions, post #16 in this thread)? Whether or not I did will affect my next actions. |
| #49LinkNJul 24, 2009 20:50:26 | Mechanics Yes, you did. Remember though, your turn won't come up again until later, this is just correcting your previous turn (you had Molly move 3 squares in a single move action, when she can only move 2 because she's slowed). |
| #50arealcoolcatJul 24, 2009 21:48:52 | All Sorry for the delay in my responses. I had an interview today that ended up being my first day at work. Good news is I have all weekend free so no more delays on my part. (: |
| #51yaouJul 24, 2009 22:04:12 | Mechanics That Shuriken gives me an idea, since my previous actions didn't really provide any backup for Molly, only Kros. Why not go out in a blaze? Molly will move 2E. Instead of moving 1NE, Kros will move 1N and prepare Viper's Strike against whatever enemy comes within range of him. If I'm not allowed to change what he used, Kros will just move 1N and use Total Defense. |
| #52LinkNJul 25, 2009 11:42:37 | Mechanics Unfortunately, since the fight has progressed somewhat since your last post (and since we are somewhat pressed for time) I'll have to take your first response. |
| #53XaviYagoJul 25, 2009 13:53:25 | CoCo Puffs Sorry... I missed the "Kix and Trix are up" at the bottom of your post! Trix/Archibald will move 6 squares east [Move], using Shadow Walk [Free] and taking a Stealth check [part of Move] to try to remain hidden at the end of her movement. Then she'll Curse (minor) use Eldrtich Blast (w/ Prime Shot) if anyone is in range. If not, then she'll ready Eldritch Blast to use against the first visible foe without superior cover. Kix will follow in the footsteps of Trix, again using Shadow Walk and trying to be hidden at the end of her move with a Stealth Check. If she has a target in range, then she will Curse and then use Eldritch Blast. If not, then she will ready Eldritch Blast to use against the first target without superior cover. |
| #54LinkNJul 25, 2009 15:01:55 | CoCo Puffs Actions complete, no enemies in sight. |
| #55yaouJul 25, 2009 17:19:46 | Mechanics First off, Kros will use Inspiring Word on Molly, after which he will use Leaf on the Wind on Archibald to switch places with him. After that, Kros will use an AP in order to use Wolf-Pack Tactics on Bigby and shift Molly 1SE, which should give her Flanking and Combat Advantage. Molly will then use Torturous Strike and choose to apply the Sneak Attack damage if it hits, and will ready Second Chance in case anyone tries to attack her. |
| #56LinkNJul 25, 2009 18:57:49 | Mechanics Kros's Leaf on the Wind attack missed, unfortunately, so he does not get to swap with Archibald. Any changes to tactics? (Remember that Molly can also shift 1 square on her own turn as a move action.) Also, Molly is healed for 7 health and is at 9 HP. |
| #57yaouJul 25, 2009 20:14:09 | Mechanics Hmm... Kros will still use the AP to use Wolf Pack Tactics from where he is, shifting Molly 1SE. Molly will then shift 1S on her own, which if I'm right should put her in pretty much the same Flanker/CA situation as before. From there, she will use the same actions outlined in my last post. |
| #58LinkNJul 25, 2009 22:27:31 | |
| #59arealcoolcatJul 25, 2009 22:36:29 | |
| #60LinkNJul 25, 2009 23:35:29 | Archie's Ah, forgot to mention earlier that Kros also cast an Inspiring Word on Molly before attacking. She is still bloodied, however. Does this change your tactics? |
| #61arealcoolcatJul 25, 2009 23:37:54 | AA No. Archibald has a very good chance of landing both attacks and if Bigby hits from prone he should definitely put Molly beyond the point of no return. |
| #62LinkNJul 25, 2009 23:51:53 | Mechanics & Archie's Bigby's condition doesn't seem so bad. Archibald yells at him to walk it off with a few inspiring words. He then swings at Molly with a Furious Smash and a Hammer and Anvil, setting up the gnome for a finishing strike from Bigby. Molly is dead. (Sidenote: The numbers in the roller are slightly off for Bigby's free attack; he also has +3 to attack/damage thanks to Furious Smash, and still hits Molly thanks to the penalty to defenses while unconscious.) |
| #63yaouJul 26, 2009 0:14:37 | LinkN Sorry to bother in case it didn't count, but didn't the preparation of Second Chance go through? I said Molly would do what she did in the last post, and she attacked and readied Second Chance :< |
| #64XaviYagoJul 26, 2009 0:15:37 | |
| #65LinkNJul 26, 2009 5:50:59 | Archie's & Mechanics Unfortunately, I missed that Yaou asked to use Second Chance on the next attack to hit Molly, which means Furious Smash missed, and Hammer and Anvil didn't do enough damage to knock her out. |
| #66XaviYagoJul 26, 2009 9:21:38 | CoCo Puffs Trix and Kix continue to the corner as shown [move], taking advantage of Shadow Walk and using Stealth to be Hidden, if possible, to gain Combat Advantage. Both will use Eldritch Blast on Kros [Stan], Cursing him first [Minor]. Note: Both seem to be 5 4e squares from Kros (Kix 5 diagonals, and Trix 4 diagonals and 1 right), so would they both benefit from Prime Shot as there is no closer ally? |
| #67LinkNJul 26, 2009 16:58:55 | CoCo Puffs I'm going to assume that Trix is the one that curses Kros, as she's earlier in initiative. |
| #68XaviYagoJul 26, 2009 19:51:29 | CoCo Puffs No desire to teleport. Also, remember that Trix Changed Shape to Archibald back in Round 2 (post #11). We can assume she does it this round instead of the curse. Just switch the curse for the change shape between the two, and then end of turn. I don't know how consistent that is, but it's one solution. |
| #69LinkNJul 26, 2009 20:30:36 | CoCo Puffs That was my mistake, I somehow thought I read Kix instead of Archie. I can change it to her changing to Archibald earlier in the fight... however I do want to point out that Archie is wearing chainmail, and any competent fighter would instantly know the difference between leather and chainmail just by looking at the character in question (essentially, they'll know which Archibald is the real one and which one is Trix). Here, at least the disguise will keep the other PCs from knowing which of your characters is which. Up to you. |
| #70XaviYagoJul 26, 2009 20:35:30 | CoCo Keeping it consistent with your explanation before the match would be fine: she will take on his form but not his equipment, thus would not fool anyone. |
| #71LinkNJul 26, 2009 21:38:08 | Molly is up. |
| #72yaouJul 26, 2009 22:06:29 | Mechanics Molly will use Second Wind, use an Action Point, and use Riposte Strike on Bigby. Since as far as I can tell Molly has flanking (even though Kros is prone, he can still attack from the ground), she'll also choose to apply the Sneak Attack damage if RS hits. |
| #73LinkNJul 26, 2009 22:18:26 | Mechanics Correct on the flanking. However, Bigby is still prone from being KOed earlier, so you also get CA from that. Also, Molly recovers 7 HP and is at 9/25 HP. |
| #74arealcoolcatJul 26, 2009 23:42:27 | AA Viper's Strike Molly. Shift SE if it misses. |
| #75LinkNJul 26, 2009 23:46:01 | All Archibald swings at Molly with a Viper Strike, and downs the halfling. |
| #76arealcoolcatJul 26, 2009 23:59:38 | AA No, he's fine where he is. |
| #77LinkNJul 27, 2009 0:16:22 | No movement from Archibald, Trix and Kix are up. |
| #78XaviYagoJul 27, 2009 0:29:55 | |
| #79XaviYagoJul 27, 2009 0:48:17 | nevermind. |
| #80LinkNJul 27, 2009 1:00:34 | |
| #81yaouJul 27, 2009 1:37:35 | Mechanics Kros will stand, use his Second Wind, and use his Warforged Resolve. Also did I miss something? Isn't Molly Unconscious and/or dying from being at 0 hp? I'll edit in her action if I'm wrong once I get a reply. EDIT: On second thought, I'll just edit them in to make things go faster. Molly will use Deft Strike on Archibald, shifting 2N before the attack and using the Shuriken in her off hand for DS. |
| #82LinkNJul 27, 2009 11:15:09 | Mechanics No, Molly is dying, I was just clarifying that if you found some way to revive her (no, I don't know of one offhand), then she would be up next, instead of going after everyone else has a turn. (Plus, CoCo Puffs don't know if you're able to revive Molly or not, since they didn't see you use your inspiring words.) Regardless, Kros is now at 12+3 HP. |
| #83yaouJul 27, 2009 11:23:36 | LinkN I doubt there's much I can do at this point if it comes down to Tactics, so default tactics will be fine if it comes down to that due to time. |
| #84LinkNJul 27, 2009 18:32:40 | Mechanics Noted, although so long as everyone keeps posting I don't think it'll last to tactics. |
| #85LinkNJul 28, 2009 1:38:15 | Waiting... waiting... Bueller... Bueller... |
| #86arealcoolcatJul 28, 2009 2:47:36 | All Sorry for the delayed response. Issues to deal with. |
| #87LinkNJul 28, 2009 8:06:59 | All Archibald reaches down to Bigby and bandages him, reviving the rogue. (Bigby used his Second Wind). |
| #88XaviYagoJul 28, 2009 10:44:19 | Coco Puffs Trix will act first, and Kix will delay for her if she needs. Trix will Curse Archibald [minor], then use Eldritch Blast against him [stan]. If Archibald is still standing, then Kix will Curse Archie [minor], then use Eldritch Blast against him [Stan]. Then she will use an Action Point and cast Cloud of Darkness at her current position. Subsequent Rounds: Priority of targets: Archie, Kos, Bigby, Molly. Curse and Eldritch Blast the warlords, or Curse and Eyebite the rogues. |
| #89arealcoolcatJul 28, 2009 12:03:23 | AA Bigby and Archibald will move east into cover and use ranged weapons against the warlocks. Don't provoke opportunity attacks from Kros. Don't engage Kros unless he initiates it. Bigby will use Torturous Strike on Kros if he engages Bigby. Archibald will use his second wind as soon as he takes cover. Once Archibald runs out of javelins both characters will charge the warlocks, focusing on Kix first. Don't worry about coup de grace. |
| #90LinkNJul 28, 2009 21:50:29 | Sorry about the delay, had to go eat out with the family. On to the tactics. Round 6: Trix and Kix both move south. Trix casts an Eldritch Blast at Archibald, hitting and killing the warlord. Kix also moves south, summons a cloud of darkness, and tries to cast another blast at Kros, but misses. |
| #91LinkNJul 28, 2009 22:02:04 | Round 7: Kros swings at the prone Bigby, but misses. Molly's condition continues to worsen. Bigby stands up and shifts away from Kros. Trix moves and casts another Eldritch Blast at Kros, and downs the warforged. Kix tries to cast an Eyebite on Bigby, but he's too quick and dodges the attack. |
| #92LinkNJul 28, 2009 22:10:00 | Round 8: Kros lies still. Molly finally perishes. Bigby attempts to hide behind a pillar and throws a dagger at Trix, bloodying and nearly killing the shapeshifter. Both warlocks move north and fire Eyebites at Bigby, but both attacks miss. |
| #93LinkNJul 28, 2009 22:14:51 | Round 9: Kros continues to lie still. Bigby hides once again, readying a thrown dagger. Trix moves around the corner, but is struck dead by Bigby's attack before she can launch her own. Kix moves up to Bigby and hits him with an Eyebite, downing the rogue and ending the fight. Results up soon. May take a while to figure out healing surge useage... |
| #94LinkNJul 28, 2009 22:17:38 | The fight is over! CoCo Puffs earn 4 points (Kros, Bigby, Archibald, Last Team). Archie's Anathema earns 2 points (Molly, Trix). The Mechanics earn 0 points. The CoCo Puffs win, and gain 3 VP! Archie's Anathema comes in 2nd, and gains 2 VP! Bigby used 2 healing surges, Easy Target, and an action point. Archibald used 1 healing surges. The Mechanics come in last, and gain 1 VP. Molly used an action point and 1 healing surge. Kros used an action point and 2 healing surges. (Again: I know I won't have everything right, please help me figure out what everyone used if you can...) |
| #95XaviYagoJul 28, 2009 22:17:54 | Thanks, LinkN, for the fight. Ah... having all reflex-based attacks. Will be revisiting that one. |
| #96yaouJul 28, 2009 22:28:42 | A good fight that went south for me really fast when Bigby basically one-shot Molly when we first ran into each other :/ |
| #97arealcoolcatJul 28, 2009 22:43:57 | It was a pretty sour fight all around. |
| #98yaouJul 28, 2009 23:34:37 | I can fix up my characters to satisfy a few complaints from The Prison now, right? |
| #99LinkNJul 29, 2009 0:25:24 | Yes, go ahead and edit character sheets now. I got caught up in something else, so I'll finish posting the results soon. |
| #100LinkNJul 29, 2009 1:03:45 | Alright, the results above should be correct. Again, if you know something's off, let me know. |