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| #1ritorixDec 22, 2009 21:38:55 | I statted out the group that killed Kalak for 4e, for use in a little side project. I used City State of Tyr and Verdant Passage as background material and tried to stay close to the spirit of the characters. They will be used for a "Kill Kalak" one-shot dungeon delve, picking up after Rikus spears Kalak in the arena and delving into the Golden Tower. Posted here for anyone's use or amusement. They are balanced to be used with each other, as pregenned characters in a specific one-shot dungeon delve. So this isnt CharOp material, but all the roles are filled and the characters synergize with each other. They use Inherent Bonus rules from DMG2 and implemented in the Character Builder. At 10th level thats a free +2 enhancement bonus to weapons, and +2 to all defenses, with the houseruled addition of +2d6 crit on normal weapons (1d6 per Inherent Bonus plus). To keep them simple to play for the Delve, everyone got a single magic item and the best masterwork armor they could wear. If you import the statblocks below into the Character Builder, make sure you either check Inherent Bonuses or equip them appropriately. Not everything transfers to the CB from the summary statblocks. Character - role - class Rikus - defender - 2h Fighter Neeva - leader - greatspear Taclord Tithian - striker - darkpact warlock Sadira - striker - dragon sorcerer Agis - controller - psion Rikus seemed to fit well as a 2-hand weapon fighter. I went with Goliath as a closet-fit race since we do not yet have Mul stats. He fits in as the party defender, though leaning heavily towards striker. Show ====== Created Using Wizards of the Coast D&D Character Builder ====== Rikus, level 10 Goliath, Fighter Build: Great Weapon Fighter Fighter Talents: Two-handed Weapon Talent FINAL ABILITY SCORES Str 22, Con 18, Dex 10, Int 8, Wis 11, Cha 10. STARTING ABILITY SCORES Str 18, Con 14, Dex 10, Int 8, Wis 11, Cha 10. AC: 25 Fort: 25 Reflex: 17 Will: 18 HP: 92 Surges: 13 Surge Value: 23 TRAINED SKILLS Intimidate +10, Athletics +18, Endurance +14 UNTRAINED SKILLS Acrobatics +5, Arcana +4, Bluff +5, Diplomacy +5, Dungeoneering +5, Heal +5, History +4, Insight +5, Nature +7, Perception +5, Religion +4, Stealth +5, Streetwise +5, Thievery +5 FEATS Level 1: Toughness Level 2: Fighter Weapon Specialization Level 4: Weapon Proficiency (Execution axe) Level 6: Brutal Tactics Level 8: Weapon Expertise (Axe) Level 10: Weapon Focus (Axe) POWERS Fighter at-will 1: Reaping Strike Fighter at-will 1: Wicked Strike Fighter encounter 1: Steel Serpent Strike Fighter daily 1: Lasting Threat Fighter utility 2: Unstoppable Fighter encounter 3: Sweeping Blow Fighter daily 5: Bedeviling Assault Fighter utility 6: Settling the Score Fighter encounter 7: Come and Get It Fighter daily 9: Jackal Strike Fighter utility 10: Mighty Surge ITEMS Steel Axe (Vengeful Steel Execution axe +2), Drakescale Armor ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== |