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| #1tavitinDec 07, 2010 8:43:49 | Hello all, first off i'd like to thank DevP that made the fan-made adventure: games.forgreatjustice.net/files/free-tyr... Alert: the following Report contains profanity with no good reason than just make points really clear, if you're easily offended skip this thread. Last Saturday the players arrived in Tyr with a live Id Fiend, with the intent of selling it to the grand gladiatoral games. Their travelling party consisted of: Jozis (NPC): Human, the leader of the mercenary band, treats anything and everything as goods. Cobra (NPC): Human, the right hand of Jozis, brawny and tall, huge snake tattoos along its arms. Motumbo Midnight (PC): Human from Gulg, ex-Nganga, Swordmage/Templar Jchin (PC): Elf, Monk/Sunwarped Girgash (PC): Longtooth Shifter, Warlord/Dune Trader Naaram (PC): Human Elan Psion/Noble Adept Kraos (PC): Gnoll ex-Slave Arena Fighter/Gladiator They arrived in the morning, the city was crowded with people from nearby villages trying to sell their goods or to watch the games. As soon as they entered the City-State they've noticed the huge Ziggurat/Pyramid. Motumbo decided THAT was up to no good, so he rolled an Arcane skill and got a natural 20. Like every group 20's are always awesome so i've decided to give him hints of its power: "The ziggurat is a component for an arcane/psionic ritual, you gotta come closer to see it/inspect it" So Motumbo, Jchin and Kraos decided to come closer to the Ziggurat for an inspection, Jozis, Cobra, Girgash and Naaram went to the Tradesman district with the Id Fiend to establish negotiations with their contact. Motumbo, Jchin and Kraos got there and walked all around the Ziggurat, unfortunately there were Templars around and they didn't like three ****ing strangers carrying weapons and 'inspecting' the ziggurat, so the templars labelled them as "punch bags". In a split second the party had templar enforcers tailing them ready to do some ass-whooping in the name of Kalak. Back to the Tradesman Quarter, Girgash and Naaram were buying supplies while Cobra and Jozis were selling the Id Fiend when they all suddenly felt weak, they were quick to notice the whole damn Quarter were feeling the same. All eyes went directly to the Templars present because of their defiling nature. There were a riot coming soon because everyone felt their life force being sapped slowly, the templars were feeling sapped as well but refused to submit to lowly merchants, swords were already drawn, only a single half-giant templar was beating order in the soon to be riot. Meanwhile, the party of three decided to go to the Noble Quarter, trying the lose the tailing templars, but the Templars were ****ing determined to plant a huge inquisitorial boot up they're ****s. They were getting close with huge half-giants and sneaky assassins, they were feeling they're life force being sapped as well, when suddenly, Kalak is Slain. Kalak was gathering the life force of all the city in the Ziggurat, people in the arena were locked and they're life force were being extracted more rapidly, a lot of elderly and weaklings died soon and whole bunch of people started fainting during the games. Children were dying by the score in the whole city, small animals too. Kalak was concentrating his Power of the Way in the Ziggurat to produce Dragon Magic and quickly ascend, when a huge freaking white spear plunged through his chest and lungs. All the power in the Ziggurat (both arcane and psionic) became volatile and uncontrollable, all templars with powers provided by Kalak almos fainted when he was slain, not because of losing they're arcane powers but because there were no one controlling it, some templars could take advantage of that and gained imense power and some didn't had what it took and were stripped from the arcane-art-weekend-club. The death of Kalak, the uncontrollable power, and the templar issue turned the city into Chaos. The Ziggurat started discharging its energy in the form of huge psionic backlashes turning people's heads into pudim, bolts of arcane fire and arcane lightning were shooting at every district at complete randon from the tip of the pyramid and huge bursts of Jedi-force-pushes from its base in nova-like patterns. The Templars tailing our heros disbanded to regroup at the golden tower or at the Ziggurat. The three decided it was time to leave the doomed city to its own designs as fast as possible and while heading back they stumbled upon Elven Slavers that took opportunity in the chaos around to catch some slaves and get the **** out before the impending implosion of Tyr. The situation in the Tradesman Quarter were tense already, then suddenly some templars present fainted, other templars screamed and a huge bolt of lightning turned the only Half-Giant protecting the templars into a ****-smelling-corpse, the center-square turned into a Slayer concert during the Raining Blood song, basically. Girgash, Naaram and Cobra managed to gather in an narrow alley, but Jozis was gone. Cobra in a furious decree of insanity jumped in the mob punching and mauling all around him. Both players decided it was time to flee the city and the front gate is not an option, too crowded to even breathe, a successful history check told'em about Under Tyr and the possibility of an escape route (the one who succeded in the check abstained from the fact about under tyr being haunted due to its holyness/unholyness). Naaram pointed out that Nobles might help them out because he was a noble as well, Girgash agreed. Off they went. Back to the noble district, Motumbo and Jchim had to use up they're dailies and action points because it was a super hard encounter and they had no warlord to heal'em. The leader of the Elven slavers got away and the Gnoll's bone Execution Axe broke down (a natural 1 turned into a 16 breakage rules) in a poor elven skull. A skill encounter began now because to leave the Noble Square they had to pass through nobles that gathered peasants and molotov to burn rival clans, barricaded streets with dwarven-focused slaves ready to maim anyone that poses a threat to their masters and go through debris from destroyed buildings (recall the arcane fireballs and lightning bolts shooting from the ziggurat?). Naaram and Girgash found dead elfs while arriving in the Noble District and spotted trouble: they're party member's destroyed axe was lying there. Since the nobles weren't exacly around or even in a helping mood, they turned the "not giving a ****" mode on and left for the brickyards to find the entrance Girgash claimed to know that could lead'em to Under Tyr. Motumbo, Kraos and Jchim succeded in the Skill Encounter and found themselves in the Brickyards. That felt really stupid because if there's a place with bloodshed it was the brickyards. Huge masses of people, freed slaves and gladiators were having a tremendous showdown against Templars. It was pretty even because both sides were being supplied with fresh troops. The three of our heros considered the situation and decided to **** the templars really hard in their **** by cutting they're supply lines with traps and hazards to condemn the fighting-ones to death. An NPC, Karn, listened to their plan in the shadows and showed himself, he was a haf-elf with wild talents, a former cleaner and feeder of slaves and trapped monsters. He helped them set traps and hazards through the supply lines and promised the three he'll give a portion of a treasure he'd hidden in Under Tyr before being caugth as a slave. Naaram and Girgash just got themselves in a shitload of trouble. A march of templars was tailing them real close, not because they were Tyr's number one enemy but because Girgash only knew one way to the brickyards and, "unfortunately" this way was being used as a supply line for the civil war happening at that district. The trouble got real when the path forward was crowded with Crazed people. This poor bastards got their heads fried from Kalak's Ziggurat backlash and were wandering around in a zombieish, doing crazy stuff like biting each others arms, banging they're heads on the floor and moaning meaningless stuff. Naaram tried to impose his will as a user of The Way, but Girgash was kinda impacient and rushed through them hoping they'll leave him be. That didn't happen and he was mobbed like a sole protoss unit overwhelmed by zerglings. While fighting defensively and healing itself, the noble psion made quick work of the 40 human-rabble-with-stew-for-brains. He didn't kill any of them, he left clear he just wanted to make them unconcious. Maybe they'll wake up and attack the templars behind them, and by that gain some time. Heading forward and running away from the templars, the duo saw a huge pile-up of corpses for a wall right on their path, for a moment they were speechless unable to comprehend such atrocity when Kraos and Karn stepped from behind the wall and called for them to help, helping them step over the wall to the other side. Sooner the same day Kraos and Karn started to pile up bodies to build a wall that would prevent the templars from reinforcing the main fyrd. Since we're all geeks playing the game the image of 300 falling corpse-wall came to mind and was suggested. Karn, the NPC, ofered he could do better than the 300 movie, he could set fire to those corpses right before they bury the templars beneath. A few Athletics checks later, a lot of awesome high fives, air spartan kicks and cheers this templar supply line was blocked. The other pathway the templars were using was Motumbo and Jchin responsability. The templars had to pass on top of a huge wooden grid used to spot large beasts from below (later, Jabba the Hut would steal this idea to keep his Rancor on eyesight). Motumbo used defiling magic to weaken the wood from the grid and the elf started hacking some ropes that kept the logs from the grid together. As the templars marched, they weakened even more the already putrid, loose grid and broke it. A lot of templars felled and the others fleed. A score of half-giant templars decided to avenge their comrades and took another route. The players didn't see those half-giants because they were long gone. Big mistake. Finally reunited and wanting to leave the city at once, Karn started to lead them to the passage to Under Tyr for their promised treasure. Karn overheard they're mutterings of using under tyr as an escape route and strongly recommended them not to: "That is death's playground. The dead own that place, and it is for the dead alone. You'll die if you go to deep in there! Besides..." Before he could finish that, a half-giants club got him squarely and launched him far away. The score of pissed half-giants appeared with huge clubs and all the players felt that pre-**** feeling, naturally. A battle started and the players did awesomely well, my poor half-giants receive a total of 5 critical hits, there was much blood and gore. After the enemy has been defeated, the warlord headed straight for Karn, a successful heal check showed he could speak, but Karn was doomed. All party members gathered around Karn to hear his last words: "After entering under tyr you must go straight until you see the sun, then you must turn right and walk really slowly. By the end of that walk you'll find a hole, at the bottom of that hole my treasure is hidden... Also don't go there, take vengeance on the templars and join the gladiatoral/slave mob its safer than those ruins.. Before i die, promise me you'll never accept slavery, promise me that slaves shall be freed if spotted by you guys..." The players made empty promises. HUGE mistake. This Karn guy is going to **** them up their **** really good. In Athas your word is like your life, even more than that when the dead are concerned. They are about to enter Under Tyr. What was about to be a good spooky hike in undergrownd area will turn into good old skirmish with undeads. The dead have zero tolerance with living liars. |
| #2DontEatRawHagisDec 07, 2010 14:53:41 | Dead Link. The link is for setting up a topic on the forums, not the module |
| #3tavitinDec 08, 2010 4:21:41 | Fixed that, rejoice! |
| #4miguezMar 19, 2011 9:03:00 | Tavitin, I think you did a wonderful job filling in the details of the main adventure framework. I enjoyed reading it very much, it was pretty well thought out, thanks for sharing it, I might just have to "borrow" some element ;). |