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| #1FlashbackJonJul 15, 2010 15:54:41 | So I'm in the process of designing my Dark Sun campaign for my players, who have varying levels of experience with D&D (of varying editions) but none of whom have ever experienced Athas in any capacity. The result of which is that I'm running headlong directly into a massive case of Writer's Block. In a self-edificating attempt to jumpstart my creativity, and perhaps open up a more friendly collaboration in the DS forums, I thought we could all benefit from a brainstorming session, in time-honored What's a DM to do? tradition. Post your encounter ideas or adventure seeds! Share or adapt from others. Explain your inspirations or comment on others! My only rules:
Here's a handful I've come up with**:
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| #2GnollfiendJul 15, 2010 16:07:21 | It's always helpful to have the players flesh out background stories (theme) which will in turn help you forge a story. Are any of them slaves? Gladiators? Any arcane casters? Most of the cities are controlled by 'evil' templars or Sorcerer Kings. It's an adventure just to find a safe place to stay during the day or find water to drink. If they do stumble upon a massive structure in the sandy wastes how will that story evolve into paragon? --Perhaps you want to tell a story how Eberron become Dark Sun after the Mourning and the pcs are members of the forgotten dragonmarked houses? Start small. Start with the characters and their stories first. my 2 cent |
| #3Raddu76Jul 16, 2010 10:40:17 | I was always a fan of the "you come upon a fight between two group". It makes the characters try to figure out the situation and help/hinder one side....but was it the right side? 3) Sounds of battle echo off the walls of the rocky badlands you've been traveling in for several days. You cautiously approach the sounds and as you round a corner you see two battered thri-kreen cornering a lone elf. Numerous cuts are visible on the elf and the thri-kreen have several punctures in their chitin, which ooze a green back liquid. Possibilities for the encounter: The elf is a Thri-Kreen Hunter, one of the fabled warriors of elven tribes. WHen thri-kreen packs get it in their mind to hunt elves they send out scouts to find small groups of elves to report back to their larger pack. It's the job of a Thri-Kreen Hunter to stop these scouts from ever getting back to their pack and protect the elven tribe. The elf was part of a small adventuring band which was taken out by a small pack of kreen in a struggle for resources. With everyone else dead, will this elf make a victory meal for the kreen? 4) After topping a dune the party sees a drama unfolding before them. A lone mul faces off against a pair of templars and several human guards. The mul doesn't look particularly frightened of the guards, but eyes the templars warily. What's going on here? Is the mul an escaped gladiator? A thief who stole something from his templar master? Perhaps he is a psionic hermit who has knowledge a Sorcerer-King seeks? |