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| #1JohnLynchDec 09, 2012 5:28:49 | NOTE: This is a revised spell list and class options based on the latest packet. So with the D&D Next playtest developing further, I've decided to try my hand at creating elementalists. In 2nd ed they were clerics who worshipped a particular element. I've gone down a different road. As a refresher here are the elements in my version of Dark Sun:
There is said to be another type of elementalist. A Nilazi. Nilazi are said to have a connection to the Void Plane, a plane where nothing exists. This plane is poorly understood. Here's my version of Elementalists in D&D Next. Wizards (Elementalists)You were born with a connection to one of the Elemental Planes (or the Void Plane) and have manifested this connection at some point in your life. Your class levels are in the wizard class with your class features those for the wizard in the playtest material with some exceptions provided below. Some elementalists may share the same spell but it will manifest in different ways. Ability Adjustment+1 to your Charisma or Constitution score. You use Charisma to cast spells, and a high Constitution score provides extra hit points. Level 1: Wizardly KnowledgeYou gain training in either Bluff, Diplomacy or Knowledge Planes. Level 1: Arcane MagicCharisma is your magic ability score. You do not gain a spellbook. Instead you simply know three 1st level spells and four 0th level spells of your choice from the spell list provided to you by your element. Each time you gain a wizard level, you learn a number of spells equal to your charisma modifier. After an extended rest you may commune with your element for one hour to prepare your spells for the day. Magic attacks use your charisma modifier. The DC of your saving throws uses your Charisma modifier. Level 1: Tradition of WizardryRather than selecting a tradition of wizardry, you manifest a connection with one of the elements. You get three cantrips from your element's spell list as well as two other features that you can choose (lists to be provided once WotC produces more schools of wizardry). Spell ListsThe spells available depends on your element. Below are the spell lists for each element. Suk-Krathi (Fire Elementalist):
Rukkian (Earth Elementalist):
Vivaduan (Water Elementalist):
Whiran (Wind Elementalist):
Drovian (Shadow Elementalist):
Elkrosian (Electricity Elementalist):
Nilazi (Void Mage):
-- Obviously the spell lists are a work in progress, but I'd definitely be interested in feedback from people. Some Spells I've ommited are:
Mostly because I couldn't decide which element they'd correspond to. |
| #2JohnLynchDec 30, 2012 23:09:27 | I've made heavy revisions to the first post. I'd be interested in people's feedback. |
| #3DoctorNecroticJan 01, 2013 21:05:30 | If I do Dark Sun (or if someone wants to play Elementalist), I'm totally using this. If I do, I'll supply feedback! |
| #4Raddu76Jan 03, 2013 8:54:33 | Looks like a decent class. Wizards and the elemental worshipers were always two distinct things to me so in my games I probably woudlnt blend them, but that's certainly an interesting take. I like the names of the elements you came up with. |