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| #1tonybotNov 29, 2010 14:59:41 | Hi, I just ran a Dark Sun one shot for some friends over the thanksgiving break. I borrowed heavily from existing Dark Sun materials in order to put together a 5-6 hour adventure on a few days notice: Summary: The players have been set up for a murder of a merchant of the house of Madar, and must fight for their lives in the arena. Despite impossible odds they defeat their monstrous opponent under curious circumstances. On exiting the arena they are faced with two questions: who set them up and who arranged for them to spared? PDF of my materials at: udrive.oit.umass.edu/sindelar/DarkSun-On... Materials were modified, (or in some cases taken), from the following Dark Sun sources: Dark Sun Campaign Setting Dark Sun Creature Catalog Dark Sun Bloodsand Arena Dispatches from Athas by Will Wagner The Vault of Darom Madar
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| #2tonybotNov 29, 2010 17:22:34 | I should add that this is set before the fall of Kalak, with the idea that if the players enjoyed the session other adventures could take place during and following the fall of Kalak. |
| #3DontEatRawHagisNov 29, 2010 20:16:07 | This is a pretty nice adventure from what I skimmed. Nice work man. HOw did you run the Chathrang encounter? And were the characters lvl 1? The Chathrang in the book looks like it coulod take out a lvl 1 in 2 rounds. Less if it hits them Spine Volley. |
| #4tonybotNov 30, 2010 9:20:56 | All the players were level 1. I made the Chathrang do half damage so that it wouldn't immediately wipe them out, and that seemed to work well in terms of doing some serious damage but not doing an instant TPK. The fight lasted four rounds during which the players only managed to hit the creature 3 times (all on natural 20s I believe), longer than that would have probably got frustrating, but those few rounds seemed to make some players pretty nervous that they would actually die in the first 30 minutes of the game. |