Dark Sun to Generic Themes

Post/Author/DateTimePost
#1

ladislaus

May 02, 2011 10:38:51
I'm sure that most of you have heard/read by now that May's Dragon magazine will contain the following 15 new, generic themes (if not, take a look at the previous link first):

Heroes of Nature and Lore


  • Alchemist, 

  • the Animal Master, 

  • the Apprentice, and 

  • the Order Adept.


#2

siromega

May 02, 2011 15:03:10
The Noble Adept could be a Psionicist, and Dune Trader - Roving Merchant. I do see a problem with the Templar though, as the O-Cleric is being renamed Templar, which might confuse people knew to the game who see the Templar theme feats and think it's for their Templar subclass Clerics haha
#3

Valien

May 02, 2011 19:47:55

  • Athasian Minstrel      -> Spy, as has been suggested, or Poisoner (It's pretty much only poisons anyway)

  • Dune Trader              -> Caravan Merchant could work

  • Elemental Priest        -> Probably good as-is (depending on campaign, though; needs a primordials- and elementals-heavy setting)

  • Escaped Slave           -> Good as-is (supposing there are slaves in the setting, obviously)

  • Gladiator                    -> Same as Escaped Slave

  • Noble Adept               -> Psionic Apprentice? Psionic Scholar? No clues here

  • Primal Guardian         -> This is pretty much the same as the Warden class, so no clues about what to do with this one

  • Templar                     -> Could work as Royal Guard or Arcane Liutenant or something

  • Veiled Alliance           -> Member of [Insert name of secret society here]

  • Wasteland Nomad    -> Tracker / Wanderer / Stalker / Scout (if they don't have a problem reusing names, which, by the Templar debate, I really think they don't)

  • Wilder                      -> Oh, good as-is.