| Post/Author/DateTime | Post |
|---|---|
| #1GwarhAug 03, 2010 13:35:21 | Does it ever rain on Athas? |
| #2PennarinAug 03, 2010 13:40:34 | The 4e previews say wherever there is blooming vegatation, either a scrubland or a fertile plain, there is a kind of mist that deposits itself on the ground every night for a couple of days or weeks during the old winter season (I think it's called Low Sun). Nowhere else is there this mist. Giant mountains that have forests on one side trap cloud water (Crescent Forest, Forest Ridge), and they indeed have rain, or at least it rains on the mountains and runoff feeds the forest below. |
| #3SysaneAug 03, 2010 14:40:32 | After the events of the Prism Pentad, small but violent storms occasionally break off from the Cerulean Storm and drift into the Tablelands. Such storms are know as Tyr Storms. |
| #4GreenWarlockAug 03, 2010 15:12:27 | Even still, it does rain in athas but it is years between rainfalls. Rikus mentions in Verdant Passage he's seen a couple of rains in his lifetime and he was lucky to see that much. |
| #5big_goonAug 03, 2010 15:23:14 | Rain is not always a good thing. For Athasian cities, the roofs are probably built to provide shade, but might fall apart against a decent downpour. The walls of cities might be a sand-concrete that crumbles with water. The roads will probably be destroyed into mud. I imagine that cities would need to "repair" after each rainfall... which luckily only happens rarely. |
| #6FlashbackJonAug 03, 2010 16:38:05 | The Sea of Silt preview mentions several bodies of water AND rains. I'm pretty sure that short story they posted also mentions rain in the area in which the defiler girl goes for her provisions. |
| #7nimblegrundAug 03, 2010 17:38:22 | As a little segue, the villain I am planning for my DS campaign is a mad rain cleric. He first appears as an ally to the players (he gives them water when they are dying of thirst) but later shows his true madness when he "brings water" to a small wasteland village. What he actually does is use an artifact to open up a gateway to the elemental plane of rain above the village. At first it starts as a slight downpour, and then into a thunderstorm (the players have never seen a thunderstorm before!) and finally into a deluge. Creatures from the elemental plane begin to fall from the sky, encased in house-sized drops of rain, which the players are forced to fight as the village is washed away. His ultimate goal is to unleash a "supreme being of water" trapped in the black. ![]() |
| #8GwarhAug 03, 2010 18:28:03 | Nimblegrund , you could call the Mad Cleric "Wastri" and have him hop around when he gets excited (see if the players get the reference). You could even have bullywugs drop through the rainstormportal from the elemental plane of Water for added fun! |
| #9digglesAug 03, 2010 19:47:20 | As a little segue, the villain I am planning for my DS campaign is a mad rain cleric. He first appears as an ally to the players (he gives them water when they are dying of thirst) but later shows his true madness when he "brings water" to a small wasteland village. What he actually does is use an artifact to open up a gateway to the elemental plane of rain above the village. At first it starts as a slight downpour, and then into a thunderstorm (the players have never seen a thunderstorm before!) and finally into a deluge. Creatures from the elemental plane begin to fall from the sky, encased in house-sized drops of rain, which the players are forced to fight as the village is washed away. I'm doing something similar to this. Very cool concept and it reminds me of the Ori storyline from Stargate SG-1 |
| #10nimblegrundAug 04, 2010 0:20:51 |
Don't tempt me. =p |
| #11sariyelAug 06, 2010 19:28:28 | I spent a long time trying to rationalize this. For another project, I was figuring out the required farmland to support a village, and when I re-read all the Dark Sun 2e material, I kept running up against this issue of water. As written, there simply isn't enough of it to sustain agriculture. There are a few ways this is salvaged, though. Aquifers: An aquifer is mentioned explicitly in The Ivory Triangle, and the 4e Tyr preview mentions an aquifer that's fed by runoff from the mountains. A large enough aquifer could easily support the population of the Tablelands without much additional water input. Runoff: Mudflats along the shore of the Silt Sea are mentioned periodically as a source of crops. Those must be fed from some source, and the topography of the region suggests runoff, moving through underground channels. This implies that a lucky (or magically/psionically guided) digger could conceivably tap one of these underground rivers for a steady supply of water. Rainy Season: There are very few areas on Earth that receive no rain at all. In fact, I think the Chilean desert is the only one. Everywhere else, periodic storms drench the desert for a brief period, and then vanish again. Rain as a severe threat -- through flash-flooding, if nothing else -- could make for an interesting change of pace in an all-desert game. Basically, we know there's moisture, because we know that the Crimson Savannah has enough moisture to sustain a swamp. The Tablelands are, I suspect, uniquely arid -- because of the massive cliff and the Barrier Mountains creating an enormous rain-shadow effect. Maps of the region support this, showing more scrub and grassland north and west of the mountains and west of the cliff. Overall, my take on the place is more 'Southwestern US' and less 'Arrakis'. Which means occasional, torrential rains. |
| #12GwarhAug 06, 2010 23:59:04 | I'm of the same mindset as you Sariyel. I just picked up the Campaign Guide, the Monster Book and the Adventure (for Dark Sun) at my FLGS today. So I'm pouring through it all right now. But apart from the Iron Triangle you mention, there really doesn't seem like enough waterfall. I'll have it rain once a year in a massive flashflood torrent in my version of Athas. I love the idea of Flash Floods inundating the land for a few days. As it's so radically different that the rest of the Athasian year. If anything the Sorcerer Kings can/would take credit for the rains, selling themselves to the people as the bringers of life to the dead planet. I also like the idea of Psionic Dowsers. But on Athas they might actually not all be charlatans. In fact a reliable and successful dowser would be one of the most valuable peoples/occupations on all of Athas. You could make an adventure, even a mini campaign to either kidnap or rescue a famous Dowser. |
| #13bruulAug 07, 2010 0:18:45 | It would have to be a combination of aquifers, run off, and short lived storms. The Arizona analogy is actually really good. When you put the Jagged cliff/Crimson Savannah into the equation the aquifer makes even more sense to me. The Jagged Cliffs had water all over it that drained into the swamp/savannah below. This is because it is below the water table of the Tablelands Tyr region. When you look at the area as whole it is incredibly small when compared to any other setting. What is it, like only a few hundred miles across? There is so much of Athas that we have no idea about. If the Tyr region is the last bit of civilization on the planet the rest of the planet must be REAL screwed up. My thought is that the SK just have that be the message that is delivered. They are the victors so they write the history as it were. If we assume that 4e DS does have the Jagged Cliffs, Crimson Savannah, Last Sea, then that perception is only that, a perception. The SK must have some interest in the area that even we the players and DM's don't even know. Why would they stay in such an aweful place when there was a verdant area only a few hundred miles to the west? I have used all the material ever published for DS and looking back on it, I'm glad the 4e version just sticks to the Tyr region. Once you bring all those water rich places into the picture it kinds spoils what made the Tyr region so special. This time around I'll be ignoring all that and stick to the Tyr region. There is much to do there. Again, thanks WotC! |
| #14sariyelAug 08, 2010 5:35:52 | If the Tyr region is the last bit of civilization on the planet the rest of the planet must be REAL screwed up. Something to note: the dominant sentient life form on Athas is the Kreen. There are far more Kreen than there are humans. |
| #15RalofTyrAug 10, 2010 18:48:19 | The Ringing Moutains and the Forest Ridge to get rain on a regular basis; also, the forest between Gulg and Nibenay has to receive rain. |
| #16bfishyAug 10, 2010 20:17:46 | lmao...where were all you rain lovers when i was drawing up the world maps of athas? ![]() but seriously, i always thought tyr region got some good storms throughout an age and the wooded areas and high elevations would probably get some good rainfall...leading to some strong flash flooding in certain areas. part of the reason the mountains may be so dangerous to travel as well. |
| #17sariyelAug 11, 2010 11:54:41 | The Ringing Moutains and the Forest Ridge to get rain on a regular basis; also, the forest between Gulg and Nibenay has to receive rain. There's some suggestion that the Gulg forest is the result of enslaving a Spirit of the Land to keep it green. I don't have my books at hand right now, or I'd look it up. |
| #18FlashbackJonAug 11, 2010 11:57:43 | The new Templar article in Dragon explicitly states that Gulg is pretty much in the business of enslaving primal spirits, so that makes sense. |
| #19AlphastreamAug 11, 2010 13:18:05 | Deserts in real life have rain. However, the rain is either infrequent or confined to seasons. The rain can be a true hazard, coming in thunderstorms that run off, create floods, and then disappear into the dry ground. Various Dark Sun supplements mention rain, indicating it is very infrequent. The rate is best left to the DM, but any PC should have seen rain. It should at least be a yearly thing. Without rain, there would be no plant life. Scrub plains, where you have many cacti, should see rain at least once a year. The idea of seasonal rain can be very fun for RP - you might see villagers making preparations for the rains, both to catch the water and fill cisterns and to protect themselves from the floods, rockslides, etc. Rain often drops on one side of a mountain. As warm air rises over a mountain it loses its moisture as the air grows colder. When it reaches the other side, the air is devoid of moisture. This would be the case around Gulg, for example. So, they might have misty mornings or even rain more often than any other areas (other than the forest ridge, which has the same meteorological effect). Sporadic rain results in species behaving in opportunistic fashion. The desert suddenly blooms and sends out seeds. Creatures venture forth to get the water (and others to get the prey). It is a time when life awakens and can be very dangerous on Athas. Life is given, life is taken away. |
| #20XaviYagoAug 11, 2010 14:39:40 | Some deserts have dry riverbeds that would make one scratch their head if they ever encountered such a thing in the middle of nowhere. I recall one television show that highlighted desert fauna that laid dormant under these riverbeds until the sands were wet again. Imagine the strange creatures that may lie dormant under the sands of Athas. At the least, these dried riverbeds can add terrain features to your typical desert encounters. |
| #21RalofTyrAug 11, 2010 15:37:10 | Once, I was in Death Valley when it rained. Death Valley is a desert that's in three rain shadows; gail force winds swept from the mountains and it rained for about ten seconds and then stopped. That same storm also dropped an inch of snow up on the mountains to the west. There were trees and a forest. i420.photobucket.com/albums/pp289/MajorO... |
| #22Cyber-DaveAug 15, 2010 12:33:30 | Just something I foudn interesting in the recent Dark Sun short story posted in Dragon:However, the desiccated place provided little for |