Dungeon Magazine Adventures which are easily adaptable?

Post/Author/DateTimePost
#1

estesgibson

Dec 04, 2010 2:01:08
Anyone know of some good Dungeon magazines adventures that are relatively easy to adapt to Dark Sun.

I'm starting the group out with Part 1 of Bloodsand Arena than I need some 1-3 level stuff, then I'm gonna scale up Part 2 of Bloodsand (too allow them time to invest in some of the NPCs) then I have a Dark Sun adventure for 5-7 that fits in well with the overall theme of the game I'm hoping to run.

I want them to go after the Black Sand Raiders at around 10th but, beyond that I've got nothing.

Any adventures any levels - just need something to feed my mind on.
#2

carahue

Dec 04, 2010 9:57:43
Have you checked The Vault of Darom Madar in Dungeon #181? It's a low level Dark Sun adventure so you don't even need to convert it.
#3

ritorix

Dec 04, 2010 15:46:29
I'm almost done Vault with my group now, its gone pretty well.  You could just take pieces of it, like take the dungeon and drop it into your plotline.  A bunch of the individual encounters can be added on their own too, it has some generic wilderness ambushes and whatnot and a skill challenge for desert travel. 


Someone also hand-painted maps for it and posted them here a month or so ago. 
#4

DontEatRawHagis

Dec 05, 2010 19:35:41
Dont think its in the dungeon magazine but maybe Fury of the Wastewalker. Its meant for low levels.