| Post/Author/DateTime | Post |
|---|---|
| #1aegishjalmurSep 21, 2010 16:00:27 | Well, I just had my first character death this weekend. Alas poor Bard, I knew thee... not as long as I had hoped. Dead in the first round of combat. I think I am going to push the idea of character trees onto the DM again to see if he will take them. Else, we will start to have a gaming group with at least five levels between the highest and the lowest in just a few months. Anyone else using Character Trees and have any thoughts on advantages or disadvantages in 4e? |
| #2ritorixSep 21, 2010 16:07:37 | Else, we will start to have a gaming group with at least five levels between the highest and the lowest in just a few months. Eh, just keep one experience total for the party and let him make a new character at that level. |
| #3aegishjalmurSep 21, 2010 16:58:45 | Else, we will start to have a gaming group with at least five levels between the highest and the lowest in just a few months. Would that trivialize death at all? Not saying losing a character's story and any attachment to that character would be a bad thing but I have always seen "losing levels" as a big deterrent for me to engage in reckless behavior (not that this death was particularly reckless). I guess it really depends on the group. |
| #4Pashalik_MonsSep 21, 2010 17:49:38 | 4e doesn't handle characters of different level very well. If you're one level off, that's fine, but when it gets to 4 or 5? No. I've always made new characters at the same level as the group, even in earlier editions, and I've never seen it trivialize death. |