| Post/Author/DateTime | Post |
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| #1kwwbSep 18, 2010 16:31:22 | What monsters from MM, MM2 and MM3 have you used for your Dark Sun campaign that fit the setting well? I'm DMing my first Dark Sun game tonight. The creature catalog for Dark Sun doesn't have a good amount of monsters. My players are starting at level 8 (we are sick of low level Heroic). |
| #2tentagilSep 18, 2010 16:46:22 | Any insect, spider, reptile, or undead will work without much effort. Same could be said for any golem, assuming you skin them with materials available on Athas. You could likely get away with many of the more abberant monster types as mutants in defiled areas as well. And of course elements are an easy fit. I'd avoid those races specifically listed in the guide as being extinct and most monstorous mammals are kinda out, but almost anything else can be fit in with a little effort. |
| #3BeraSep 18, 2010 18:36:04 | In addition to general elemental, insect, plant, and reptilian creatures, the old 90s books suggest things like: Ankheg Basilisk Bat Behir Bulette Cave Fisher Carrion Crawler Elementals, All Ettercap Ettin Genie, All Golem Kenku Wyvren Yuan-ti |
| #4OneWeirdCatSep 18, 2010 19:19:41 | An identical thread is on here, go to next page or two and you will see it, that should help you out. |
| #5mouthymercSep 18, 2010 23:00:30 | The thread is here. Going through my MMs (and I'm missing the first one as a friend is using it), I came up with this list, by no means complete. It combines suggestions from the original box setting and my own thoughts. MM2
MM3
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