I'd like a Dark Sun PC game.

Post/Author/DateTimePost
#1

corpseking

Sep 14, 2010 17:34:48
I am a big fan of DS from way back when the 2e was released and seeing how Ebberon got a big push from WOTC and was made into an online game I am wondering if we will get the same treatment for Dark Sun. I think a Dark Sun game would be really great as an MMO or like the ebberon game (which I didnt play because I don't like EB's techo-magic setting.

Anyone else agree?
#2

ritorix

Sep 14, 2010 17:56:16
That would be awesome.  It's happened before:

IMAGE(http://i53.tinypic.com/50ijxe.jpg)

IMAGE(http://i54.tinypic.com/16c9k6s.jpg)
#3

longlive2ndedition

Sep 14, 2010 18:03:01

They are extremely Old School, but TSR made "Dark Sun - Shattered Lands" and "Dark Sun - Wake of the Ravager" for PC way back in the 90's. But both games were fun single player dark sun games.

I know you said you wanted an MMO, but as these games are already out, and good for a few hours of fun play I am gonna suggest them. I am pretty sure you can easily locate them on the internets for free.



*** Ritorix beat me to it!!

#4

charybdis

Sep 14, 2010 18:22:25

They are extremely Old School, but TSR made "Dark Sun - Shattered Lands" and "Dark Sun - Wake of the Ravager" for PC way back in the 90's. But both games were fun single player dark sun games.

I know you said you wanted an MMO, but as these games are already out, and good for a few hours of fun play I am gonna suggest them. I am pretty sure you can easily locate them on the internets for free.



A few hours?

If you really want to dive into these games, 
If you want to absolutely pump up and get everything those lovely programmers wrote for your PC's,

you can easily spend 30-40 hours' gametime exploring the Athasdian landscape and locales therein. Beating up templar squads, drake nests and that last army in Shattered Lands just never got old for me
#5

charybdis

Sep 14, 2010 18:25:15
Hmm, quick note: Make sure you have a speed limiting Emulator on your PC to play these things. I had real issues playing Wake of the Ravager a few years after release, as it hails from a time where games ran as fast as PC's would let them....

That's a bit of an issue now ;)

Note: If you want a real laugh, load up Wing Commander without speed limits.
In most missions, you're dead in 3 seconds, because as soon as the opening cutscreen finishes, there's a warp flash as your ship flies into the nearest building faster than you can say 'Mayday!'
#6

greyorm

Sep 14, 2010 18:54:47
Hmm, quick note: Make sure you have a speed limiting Emulator on your PC to play these things.

DOSBox works great.

Note: If you want a real laugh, load up Wing Commander without speed limits.

It is hilarious.
#7

Tyranthraxus

Sep 14, 2010 20:41:42
Look  at Shatterlands before you look at Wake of the Ravager

Shattered Lands for the most part was bug lite. There were  a few glitches, but Wake of the Ravager was very buggy.

Im not sure either game was 'canon' , but I do remember Shattered lands used many different places around its SK city.. detailing villages, some blind strange creatures who lived in an underground complex, lava fields and the like. It also uses the Cleric worship of Elemental thing, which I never liked.

And Shattered Lands will take way more than a few hours to complete. Esp that final battle. Fireball is your friend!
#8

corpseking

Sep 14, 2010 22:24:53
I would need my beer goggles on to play those due to dated graphics (X-com is one of the best games I have played but the graphics there are dated as well.).

I'd like a new game though
#9

charybdis

Sep 15, 2010 0:44:33
Look  at Shatterlands before you look at Wake of the Ravager

Shattered Lands for the most part was bug lite. There were  a few glitches, but Wake of the Ravager was very buggy.

Im not sure either game was 'canon' , but I do remember Shattered lands used many different places around its SK city.. detailing villages, some blind strange creatures who lived in an underground complex, lava fields and the like. It also uses the Cleric worship of Elemental thing, which I never liked.

And Shattered Lands will take way more than a few hours to complete. Esp that final battle. Fireball is your friend!



Ditto on the Wake of the Ravager buggy issues.
Shattered lands = Awesome

Final fight:  4x Vampiric blades (Wishes are great!) 
- 2 for the 1/2 giant,
- 2 for the Thir-kreen,
- and you really wanted to be mean, there was a glitch letting you transfer equipment between PC's mid combat, so every PC was fighting with Vampiric weapons
- Walls of Ice to funnel the SWARMS of foes into a nice little kill zone
- Webs to stop your allies running off and getting killed (Yes, I webbed the NPC's, I wanted to keep them alive, OK?)

Carnage to follow.... All good
#10

greyorm

Sep 15, 2010 1:13:59
Pff. Kids today. We had our 8-bit sprites and we LIKED them! Get off my lawn. ;D
#11

Wolf505

Sep 15, 2010 2:06:57
There was also Dark Sun: Crimson Sands, which was, in fact an MMO- before they were called MMOs.  It was pretty cool for it's time, but was never as popular as Neverwinter Nights or later Ultima Online.  It only lasted for a couple of years, from '96 to '98, but I know I had fun with it.  Graphically it was the same as Shattered Lands.

I'd be all over a modern Dark Sun MMO, even with mediocre graphics like DDO (sorry, the characters are just hideous compared to some of the other MMOs on the market, even WoW).

Here's a wiki article on it en.wikipedia.org/wiki/Dark_Sun_Online:_C...
#12

Silverblade_The_Enchanter

Sep 15, 2010 5:12:54
Adored Shattered Lands, and recently bought Wake of Ravager though I had both on the Masterpiece collection the discs are worn, sigh
XCOM is still astoundingly good
#13

corpseking

Sep 15, 2010 8:14:21
I'm no kid, I am from a generation that played video games with a thumb button and a twist knob, but that doesn't mean I can't appreciate todays graphics. I have a hard time playing X-com and FFVII because of the dated graphics. I use to take out X-com2 undersea bases with one guy with a drill gun and 2 hand grenades while the rest would stay in the landing bay.

It's just hard to put your mind back into that play mode when there are such beautiful games out there today, I mean Mass effect 2 is practically a movie in its own right due to gorgeous graphics.
#14

Silverblade_The_Enchanter

Sep 15, 2010 9:53:37
I agree that Fallout 3, and Mass Effect2 are truly cinematic and a DAMN sight better than most any film, ever!
sad they never brought out a Mass Effect 2 art book.

but nobody NOBODY did underwarer bases with one guy a vibroblade and sonic pulsers in Enemy from the The Deep, lol, damn that was one hard ass game :p
#15

corpseking

Sep 15, 2010 10:39:58
The trick is to send the one guy alone so if he freaks out he cant shoot anyone except badguys and always keep enough action points to use the vibro blade in your opponents turn. Memorize what the base map looks like (and where the end point is). Use the selection cube in the darkness to find enemies (it turns gold on enemies if memory serves me right.) and that usually gives you a black shape of the monster, which you can use to determine if its a floating brain, avoid these guys.

If a lobster guy comes running out of the darkness he will get vibro bladed before he can hit you and ends up dead. Your armor can sustain any other shooting long enough for you to run in and kill any other enemies with the blade.

Then you find the end device that is inside a set of perimieter walls, use the first grenade on the perimeter walls and blow them up (usually killing lobster men) and toss the second grenade as far into the hole you just carved to blow out another set of walls. A lobster man may come running out but vibro blade will end him. Then go into the doorway you just made and finish the base. No one dies on your side and the whole base is yours.

Also remember that you can save at any point so if you get a result you don't like you can always restart from the previous save.