| Post/Author/DateTime | Post |
|---|---|
| #1jlpinli40Oct 25, 2008 8:36:02 | i have kept the convertion as close to the pp books including combat. and kept the powers along the same lines as in the 4th players hand book .my question is should i include meta psionics ? make them feats or like the new addition just drop them? if you think i should keep them then how should the be made as feats ,skills, or new powers ? thanks any feed back is much welcomed. |
| #2cskOct 25, 2008 11:41:29 | What do you mean by metapsionics? Like the feats from 3.xe? In that case I would say no, since we have nothing to compare it to in the new edition. But if you do want to include something like that as a mechanic specific to the psionic power source you'll have to provide more details before you can get suggestions. |
| #3jonplaywuOct 26, 2008 23:39:22 | My vote is to keep things simple. "Meta" seems dangerously complex. |