| Post/Author/DateTime | Post |
|---|---|
| #1HammerheadAug 30, 2010 13:04:31 | Is there? |
| #2FlashbackJonAug 30, 2010 13:34:35 | Not explicitly. The description of Deep Speech mentions that it was spoken by the Underdark races, but that they are mostly no more. There is a vast array of ruins and caverns beneath Tyr known, amusingly, as Under-Tyr, which could serve as a new home for traditional Underdark denizens. |
| #3tzarevitchAug 30, 2010 15:10:50 | Is there? Not really. At least not in the sense of what is found in the Forgotten Realms for example. Truthfully , none of the main races of Athas go underground, so there might be a larger Underdark that is unknown to the surface dwellers. |
| #4LarniAug 30, 2010 15:40:57 | In the shallow underdark I intend to have the drow from FR as palette swapped halflings who worship an otherwise unknown Mind Lord. Change all the key words to psychic or flavour them as devolved nature benders (driders?) and one is good to go. The deep underdark I reckon one can use as is: the PCs are the first to go there (one can imagine that aboleths and illithids don't want to take on the SK but are more than happy to make life hard for the intusive PCs). |
| #5FlashbackJonAug 30, 2010 16:22:42 | In the shallow underdark I intend to have the drow from FR as palette swapped halflings who worship an otherwise unknown Mind Lord. Change all the key words to psychic or flavour them as devolved nature benders (driders?) and one is good to go. If you go psionic, why not as palette swapped eladrin? That just screams all sorts of awesome. Especially with the whole "psionic magic is the reaction to the influence of aberrants" flavor in default 4e. |
| #6LarniAug 30, 2010 16:40:16 | @ Flashback. That's a novel use of eladrin. I'm thinking yoink! I'm sure my PC will not notice another drow nation palette swapped as deep eladrin (if I reskin the houses as Covenants (a la VtR)). Yay, two underdark nations for the price of one (and the different levels the PCs will face them will mean different cosmetics etc). My surface game plan is to make eladrin the upper class of a elven tribe (I can't be doing with the Feywild on Athas). I was thinking the same thing as you about aberrant beings causing a reaction in people and thought of the as yet unanmed Mind Lord (although evil to the core) is trying to stop the influence of the Far realm entities. Hopefully that will make some difficult choices fro the PCs. Thanks, Flash. |
| #7SarlaxAug 30, 2010 17:54:52 | I think the Underdark is a great addition to Athas, particularly given the Cleansing Wars. As the Champions scoured the land of so many races, I think many would have thought to flee to underground refuge. As they land died and the sun burned the sands, subterranean shelter becomes more attractive. It's closer to aquifers and it's out of the harsh light. Also, being a previous water world (if we accept the Blue Age to still have occurred), Athas is bound to be abundant in limestone, which naturally forms caves. Also, given the prevalence of obsidian in tools, it's reasonable that Athas was at least once quite volcanically active, creating many lava tubes. We might expect magnificent caves structures to exist below ground. Indeed, with a cool, wet environment below the surface, these caves were probably already colonized when the Cleansing refugees arrived, creating tremendous conflict. In the Desert Age, I imagine the underdark of Athas to be incredibly brutal, just as is the surface. While water is abundant, food is not, and the intelligent creatures of the underworld battle each other for precious consumables. Mutant creatures of all kinds roam the tunnels, altered by the runoff of defiled natural lands above. Just imagine ash fields or black sand seeping into the ground for thousands of years. |
| #8celticmuttAug 30, 2010 18:13:57 | I agree with most of what you say Sarlax, but from what I remember the abundance of obsidian actually comes from Defiling, not strictly volcanic activity. Something about mass defiling damaging the land so badly it would crack and "bleed" (aka lava no doubt) and eventually form the obsidian. I don't recall reading much about active volcanoes. |
| #9cudmasterAug 30, 2010 18:26:09 | My DARK SUN underdark is populated by huge carnivorous pigs and Scottish guys that froth at the mouth when they attack. ...also Rajatt's real name is "the Walker" . . . . and his prison isn't simply "the black" it is called "the black stump" (edit: What no w00t w00t for a SLA Industries reference?) |
| #10Duke5150Aug 30, 2010 20:28:33 | In 4e, I'd say yes, athas has an underdark. We don't have anything saying it does or doesn't. But it has a feywild, shadowfell, elemental chaos and the abyss, so it probably has an underdark and a dream plane. Whether or not it has a far realm is up to you, like anything else. But I'd lean towards yes on that question. |
| #11DuskweaverAug 31, 2010 5:30:05 | We don't have anything saying it does or doesn't. The DSCS mentions the Athasian Underdark on page 14. |
| #12demonwastesmarauderAug 31, 2010 9:45:13 | I can easily imagine underdark caverns filled with the glittering, jewel-encrusted ruins of an unknown Green-Age lost civilization. The ruins will seem abandoned, but will be littered with cunning traps and relic summoning circles that will unleash angry demons upon passersby. The few warring bands of Gith and Grimlocks that waylay the unwary cannot shed light on the mystery. Adventurers will be initially excited to discover elaborate swords composed of some exotic, rarefied metal that proves to be dazzlingly effective against monstrous cave-beasts. Upon returning to surface lands, those that come to rely upon such weapons will be stunned to discover that the blades rot and disintegrate into silt upon an hour's exposure to the rays of the Dark Sun. |
| #13theflashAug 31, 2010 15:08:06 | In my campaign, there is an Underdark and it is like « The Lost World » by Arthur Doyle. It has lost civilizations of Gnomes and other races supposedly vanished from Athas. |
| #14fiendish_dire_weaselAug 31, 2010 15:23:13 | Interestingly, the Feydark (Land Under the Winds? ugh that is horrible) could be pretty well untouched and could e full of gnome and fomorian cites, etc. DSCS4 does mention that most underdark folk are dead though, leaving Gith the only people who really use Deep Speech anymore. |
| #15Duke5150Sep 01, 2010 0:31:41 | We don't have anything saying it does or doesn't. Yup, I forgot. |
| #16LordArchaonSep 01, 2010 0:44:58 | Also remember that Giustenal is now more or less an underdark city! My future Dray character will be coming from there as a spy-templar of Dregoth himself!! |
| #17jahatch28Sep 05, 2010 17:51:02 | I don't doubt some sort of Underdark on Athas, but I think that they may have left it relatively unmentioned in the DSCG because you don't really want your players delving underground to avoid the sun, the desert, and the reach of the sorcerer-kings.... of course, that said, there is a lot of potential for some pretty sweet mutants, freaks, and lost creatures/races in whatever aspect of the Underdark shows up in your campaigns... The "lost worlds" reference reminds me of the old basic D&D's Hollow World... which of course had a big red sun at the center of it.. =p... and Under-Tyr would certainly be a nice connection to a substantial Underdark if you wanted to take your game there... Josh |
| #18AkrielSep 05, 2010 18:23:45 | i always imagine the athasian underdark to be full of goblins, dwarven or gnomes undead (meorty, raaig, zombies, skeleton, lich) in empty ruins of old destroyed or defiled cities. No standard underdark DnD monsters or races have survive. If no undead are present, underground races like hejkin, anakore, giant ant or insects populate them. |
| #19naxelSep 05, 2010 19:19:24 | I assume there's an underdark under Athas, at least on a meta-game level that most core concepts like the underdark and feywild are present somehow, but also because hey why not? Plus the CS says that's where gith hang out. I don't think I'd say it's very big, and certainly not some continental expanse of underground networks. Under-Tyr might be part of the shallows and the shallows are all I would have the PCs explore. Perhaps races hid here during the Cleansing Wars, but that was thousands of years ago (according to, well, me) so most of them have died out. Sunwarped mutants, certain fey creatures, servants of Dregoth, or ssurans (preferring danker and moister conditions) might hide away from the sun and other factions that otherwise might hunt them. The deep is an even more extreme version of the shallows. It covers even less overall ground and is home to just about nothing. Green Age (or pre-Green Age) illithid civilizations might remain in ruins but that's it...in fact, it's all mostly ruins. The only reason my PCs would go here is because this is where I'd put a portal to Rajaat's prison. The Dragon of Tyr watches over Ur Draxa which is built right atop of a deep chasm leading to the First Magi's planar prison |
| #20DuskweaverSep 06, 2010 14:07:59 | There is also the possibility that the Athasian underdark is where all the water went... |
| #21corpsekingSep 16, 2010 13:31:06 | I think if I had a dark sun underdark I would make the environment just as dangerous as Athas is on the surface. Otherwise your defeating the entire purpose of playing on dark sun by avoiding the heat, lack of water, desert, and the slavery imposed by Sorceror kings. I'm not just talking about filling it with dangerous beasties but making the environment deadly and unpredictable, like Lava seas that unpredictably erupt, earthquakes, and undetectable gas pockets and over lords that smack of the sorceror kings themselves. Otherwise your just putting combat monsters in forgotten realms underdark. |
| #22Silverblade_The_EnchanterSep 16, 2010 13:38:35 |
Damn, thought you were talking about me! ![]() Actually Athas's Underdark would probably be FLOODED! if you read the old books and think about it...where do you think all of Athas' water went to? Ah huh...underground....entire SEAS....! |
| #23Duke5150Sep 16, 2010 13:43:13 | I'm a fan of "pockets" and each pocket is different. One pocket is a normal underdark realm, like an underground lake, where as another pocket acts as a portal into the feydark or the shadowdark, the same way you can enter into the lands within the wind on the surface. Other pockets reflect the standard theme that the underdark is unfinished and has more of a connection to the elemental chaos. So you could end up entering a volcanic region or a frozen region and so on. You could also encounter a the pocket of a long dead civilization that escaped into the underdark to evade the warbringer's armies. |
| #24corpsekingSep 16, 2010 13:49:01 | ALso remember that there are no gods, and I would guess that elementals and primordals would have a huge stake down there, espeacially earth, fire and water. |
| #25FlashbackJonSep 16, 2010 13:49:05 | I think if I had a dark sun underdark I would make the environment just as dangerous as Athas is on the surface. Otherwise your defeating the entire purpose of playing on dark sun by avoiding the heat, lack of water, desert, and the slavery imposed by Sorceror kings. I'm not just talking about filling it with dangerous beasties but making the environment deadly and unpredictable, like Lava seas that unpredictably erupt, earthquakes, and undetectable gas pockets and over lords that smack of the sorceror kings themselves. Otherwise your just putting combat monsters in forgotten realms underdark. I quite like the idea of an Underdark that is even hotter than the surface, despite the lack of sunlight. Like a giant underground oven. Consider the concept yoinked for my campaign. |
| #26corpsekingSep 16, 2010 14:44:40 | In hawaii when the lava tubes fill and the volcano is about to erupt there are giant centipedes and other subterannian critters that break out on the surface to escape the heat. That would make a cool story if the characters local environment were suddenly over run by subterranian critters that are trying to escape the underground heat surge. |
| #27rollawaythestoneSep 16, 2010 15:27:55 | In hawaii when the lava tubes fill and the volcano is about to erupt there are giant centipedes and other subterannian critters that break out on the surface to escape the heat. That would make a cool story if the characters local environment were suddenly over run by subterranian critters that are trying to escape the underground heat surge. Thats a great idea. Villages around the Smoking Crown are beset by horrible burrowing insects and monsters. Why? Investigating reveals the Smoking Crown is about to blow. |
| #28corpsekingSep 16, 2010 18:34:50 | If you don't have a fire elemental priest in your party you could add in an NPC one to guide the players to a resolution with Volcano nature spirit. |
| #29Lord_VentnorSep 17, 2010 14:05:02 | If you don't have a fire elemental priest in your party you could add in an NPC one to guide the players to a resolution with Volcano nature spirit. Except the "Volcano nature spirit" is actually an epic-level drake that wants to eat the party, and the NPC is basically just guiding them to a spot to be sacrificed. ... It's Athas. |
| #30baronspamSep 17, 2010 14:39:42 | This isn't so much underdark related, but I have wondered why more of the surface dwellers don't build their houses at least partially underground. They would be cooler during the day and easier to keep warm at night, as well as quite defensable. I have often envisioned a small desert village as a cluster of small domes, which are really the roofs of the houses, around a well. Not much to see up top. In fact, the well may be entirely in an underground chamber. Keeps the riff-raff from trying to boost water in the middle of the night. |
| #31Lord_VentnorSep 17, 2010 20:26:14 | It's probably because of the Sorcerer-Kings' zoning laws. You don't violate the zoning laws. Trust me. |