Mul Stats (Reverse-Engineered)

Post/Author/DateTimePost
#1

FlashbackJon

Jun 28, 2010 12:02:24
I thought this would be a little more straightforward than it was, but here goes:


Mul Stats

Mul
Ability Scores: +2 Str, +2 Con
Speed: 6
Vision: Normal
Skill Bonuses: +2 Endurance, +2 Streetwise
Languages: Common, Dwarven

Traits:
Tireless: As long as you slept at least 6 hours in the last 72 hours, you gain full benefit from an extended rest.
Half-Durable?:  +1 healing surge per day

Incredible Toughness: Mul Racial Power
Encounter
No Action Personal
When you start your turn, end any ongoing damage or any one dazed, slowed, stunned, or weakened condition currently affecting you.
#2

_Mithreinmaethor_

Jun 28, 2010 14:28:33
I thought this would be a little more straightforward than it was, but here goes:


Mul Stats

Mul
Ability Scores: +2 Str, +2 Con
Speed: 6
Vision: Normal
Skill Bonuses: +2 Endurance, +2 Streetwise
Languages: Common, Dwarven

Traits:
Tireless: As long as you slept at least 6 hours in the last 72 hours, you gain full benefit from an extended rest.
Half-Durable?:  +1 healing surge per day

Incredible Toughness: Mul Racial Power
Encounter
No Action Personal
When you start your turn, end any ongoing damage or any one dazed, slowed, stunned, or weakened condition currently affecting you.
#3

FlashbackJon

Jun 28, 2010 14:49:04
Well, that explains that really well, then.  Laughing
#4

qorvus

Jun 28, 2010 17:25:19
Muls will have a variable second stat, which I'm sure i heard was dex.

Question is are they;
STR & CON/DEX
or
CON & STR/DEX
#5

Eisenritter

Jun 28, 2010 20:17:04

I believe it was Wisdom.

#6

FlashbackJon

Jun 29, 2010 9:25:17
Muls will have a variable second stat, which I'm sure i heard was dex.


Yeah, I left that out, as it wasn't included in either of the pregens.

Dex seems an odd choice, though, for a half-dwarf.  I could totally see Wisdom, though.
#7

RyndarLocke

Jun 29, 2010 9:45:53


Tireless: As long as you slept at least 6 hours in the last 72 hours, you gain full benefit from an extended rest.
#8

xlorep_darkhelm

Jun 29, 2010 10:19:42


Tireless: As long as you slept at least 6 hours in the last 72 hours, you gain full benefit from an extended rest.
#9

FlashbackJon

Jun 29, 2010 12:50:35
Yeah, that's pretty much it.  Muls do not need to sleep during their Extended Rests, so long as they have slept 6 hours in the last 72.
#10

Pennarin

Jul 01, 2010 13:03:18
Yeah, that's pretty much it.  Muls do not need to sleep during their Extended Rests, so long as they have slept 6 hours in the last 72.


Wow, then a mul is great against a surprise round during an extended rest.