Silt in 4e

Post/Author/DateTimePost
#1

Band2

May 18, 2010 12:11:25

How do you think silt will be handled in 4e?  I don't mean the deep silt, but shallow silt that can be waded through. 

My suggestion, would be to have it as difficult terrain, but moving through silt causes a cloud of silt that then grants concealment.  And at the end of the encounter everyone would have to make a saving throw or be infected with the disease the gray death.

#2

ascottbay

May 18, 2010 15:06:15
I see shallow silt as being more of a hazard when combined with another encounter, but as a skill challenge when traveling through silt is the encounter. Treating the gray death as a disease sounds good, though.
#3

603

May 18, 2010 16:44:43
There was talk that you still need a silt skimmer or friendly giant to navigate shallow silt, in a blog post. Its also mapped now.
#4

ascottbay

May 18, 2010 17:54:01
I think we're thinking more about silt that's less than waist-deep. Anything more than that on foot and you're at a huge risk of suffocation.

However, even on a silt skimmer the silt can be a hazard, since it ends up in the air when disturbed even just by a breeze (and probably especially by a vehicle).