The essence of Dark Sun in other games

Post/Author/DateTimePost
#1

RalofTyr

Mar 31, 2009 1:00:55
I've be thinking and apply the core concepts of Dark Sun to other RPG games; Like a translator to a new language and applying it.

World of Darkness: PCs are mortal, but, in a historical campaign, they are in an ancient city-state, be it Greek, Sumerian, or Indus...Their goal is to find immortality.

Cyberpunk: 2020: PCs are in the distant future on another world besides Earth. The rulers or ruler of the city state evolved psyonics. It's a neo-primitive society. They are futuristic, yet, they live like the ancients did...the PCs will be pscionic is some way. CP: 2020 has no rules for magic. The PCs have a taste of the King's power, but not the luxuries.
#2

Zardnaar

Mar 31, 2009 23:51:16
I'm playing Star Wars Saga and one of the planets I put in my game is called Jund. Its a desert planet with silt seas around a red giant and it has ancient ruins on it.
#3

addle-cove-anarchist

Apr 02, 2009 17:17:16
I used parts of DS in the FR's eastern Shaar, Raurin and the Plains of Purple Dust
#4

RalofTyr

Apr 22, 2009 15:57:30
Is anyone familiar with the comic book, Race of Scorpions?

It's an Argentinian comic book that takes place on Earth, but in a post-apocalyptic setting in which there's little to no water. It is very similar to Dark Sun.

Well, it might be the setting for a Mage: the Ascension game in which the Celestial Chorus rules a city-state much like a Dark Sun SK would; With lower level mages being templars.