| Post/Author/DateTime | Post |
|---|---|
| #1kalthandrixJul 10, 2005 9:21:47 | Final Version
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| #2mordinJul 10, 2005 10:34:57 | I like the idea of this class. I would give them a good BAB bonus due to the fact that most there abilities can only be used with their charge than I don't think that this would overpower the class. IMO hope this helps. |
| #3SysaneJul 10, 2005 18:05:53 | Very nice. I like this PrC. My only concern is the Specialization ability. Isn't that normally the province of fighters? I don't recall any non-fighter PrCs that grant the ability. I could be wrong though and please correct me if I am. Other than that, good job ![]() |
| #4kalthandrixJul 10, 2005 18:19:51 | Very nice. I like this PrC. My only concern is the Specialization ability. Isn't that normally the province of fighters? I don't recall any non-fighter PrCs that grant the ability. I could be wrong though and please correct me if I am. I went this route due to the original discription of the kit from Dragon 255. I could just call it something else, but for ease of use I kept the name the same. I thought of giving them Greater Specialization, but stopped short b/c they would not meet the other requirements (BAB). I could always replace it with something like the Inquisitor feat. |
| #5PennarinJul 10, 2005 19:43:44 | What's important about weapon specialization is that its a prerequisite for so many PrCs and other feats, which is the province of fighters, really. |
| #6lyricJul 11, 2005 1:22:25 | I like it, and agree that some form of weapon bonus is appropriate, I'm fine with weapon specialization, but if that's dissagreable then something else would need to be found, that was indeed a special benefit of the Jannisary, 'one' weapon with which they were exceptionally good. They weren't the most heavily armored, and they got fewer mental powers than a strait psion, but they did enhance on the weapon combat. And the code was perfect. |
| #7zombiegleemaxJul 11, 2005 3:48:14 | Here is a PrC that has been adapted from the kit presented in Dragon 255. Let me know what you think! Awesome ![]() I would go for a good BAB progression though, and perhaps limit their psionic trueseeing ability to one or two times per day (its kinda beefy). I'm cool with the weapon specialization route, but if you want to change it, how about something like this: Preferred Weapon: A jannisary designates a single type of weapon as his preferred weapon (one that she has the Weapon Focus feat for) at 4th level. When using a weapon of her chosen type, the jannisary receives a “floating” +1 competence bonus that he can apply to his choice of one attack roll or one damage roll per round. A jannisary’s preferred weapon cannot be changedonce selected. Just my two bits ![]() |
| #8kalthandrixJul 11, 2005 19:04:13 | Made some changes to the abilities and to Ever Vigiliant. Removed Weaopn Focus and the other fighter feats and replaced them with an Battle Insight ability. Let me know how you like the changes. |
| #9kalthandrixJul 11, 2005 21:03:34 | This PrC must be pretty flawless and everyone is just waiting to make a character build just to use it. 80 hits on the thread and only a handful of comments. WOW! DAMN I AM GOOD!! |
| #10zombiegleemaxJul 12, 2005 1:46:35 | This PrC must be pretty flawless and everyone is just waiting to make a character build just to use it. 80 hits on the thread and only a handful of comments. SWEET! I love the Battle Insight ability, and the way you reworked the truesight rocks! You deserve a couple ![]() ![]() and a for this one Kal. You da ![]() ![]() ![]() ![]() |
| #11ruhl-than_sageJul 12, 2005 8:58:00 | It is quite good, I did notice a couple of minor flaws though.The Janissary must select a weapon they are proficient with to be their focus weapon that they will apply their Battle Insight ability to. This should either come in the form of a prerequisite (Weapon Focus). Or be left out entirely. It is already covered in the description of the ability. (the weapon chosen is not a specific sword or mace, but instead all swords or maces of that type, like a longswords for example) change the last part to 'like longswords for example' or 'like all longswords for example' |
| #12kalthandrixJul 12, 2005 11:05:07 | It is quite good, I did notice a couple of minor flaws though. Made changes- thanks Sage and Khaine for the suggestions. I think all of the bugs are out of the language and abilities. So unless some other suggestions come up I will have to say that this is the final version. |
| #13kalthandrixAug 04, 2005 17:52:24 | I was looking at the Janissary posting that flip added to the Athas.org/wiki and I noticed that he had made a link of some type for the Janissary Order. It got me thinking that maybe, if there was interest enough, I might be able to type up some background, traditions, leaders, and general fluff to give the Janissary Order some more flavor. Any thoughts. I might be able to use some help on some of the project details and some writing if anyone is super interested. |
| #14kalthandrixMar 05, 2007 22:01:35 | Here is a new and improved version of this class. I believe that this one is much better. Let me know what you think! |
| #15kalthandrixMar 13, 2007 11:27:13 | So - anyone have thoughts on the new version of this PrC? I think it is better overall - giving psi-like and spell-like abilities to psionic and spellcasting classes is a form of redundancy that I have been stearing clear of for a while - I think giving them the choice of a new power with a unique augment designed specifically for this PrC gives the class more versitility and makes the options wider for characters who enter this class. For this class the gaining of the powers they choose for the Lore ability also makes up for the loss of the power points given up via the two lost manifester levels while giving them powers that would be very useful in preforming the primary function of the janissary. One of the things that I like about this class is the fact that it would do great in any group - if the janissary is not bound to someone else at the time, there is no reason why the janissary and another PC in the group could not form a bond - especially with a mage or psion - and thereby giving the janissary the use of all of his class features. Anyway - those are some of my thoughs and reason for the changes I made. I would appreciate any comments from you all on the board. |
| #16brun01Mar 13, 2007 12:12:15 | Some comments 1) The janissary lore doesn't really feel as "lore", IMO, perhaps another word would define this ability better. Also, I think that it could be better worderd to work like the share spells familiar special ability, with an increased range (30 ft.?). It would save a lot of words. 2) the Protect the Mind feature should only use the janissary's save if it's better than the client's. 3) the uncanny dodge works even while he's asleep? I had that impression... 4) I don't think that something that is not granted (like a paladin or cleric abilities) could be removed by breaking a code. 5) I don't think there should be rules for finding the offending janissary, it think just mentioning the hunt party, perhaps saying it employs a reaver or just a bunch of cilops would do and the DM figures out the rest... |
| #17SysaneMar 13, 2007 14:20:28 | 1) The janissary lore doesn't really feel as "lore", IMO, perhaps another word would define this ability better. Also, I think that it could be better worderd to work like the share spells familiar special ability, with an increased range (30 ft.?). It would save a lot of words. Cerebral Warden may be a better title for this ability. |
| #18kalthandrixMar 13, 2007 15:48:50 | One reason I went with Lore of the Janissary is this - these augments that the character can get can only be learned by members of the Janissary Order. I will address the other items that Bruno brough up soon - I just wanted to make his one quick post. |
| #19brun01Mar 13, 2007 15:50:46 | One reason I went with Lore of the Janissary is this - these augments that the character can get can only be learned by members of the Janissary Order due to. Due to what? |