| Post/Author/DateTime | Post |
|---|---|
| #1larslarsenJul 07, 2010 2:52:33 | Hi Everyone -- I haven't kept up with D&D since 4E first came out, and own the 4E core books. The impending release of Dark Sun has drawn me back in, though, and I'm really excited to start up a new campaign. So to begin studying up before the Dark Sun releases, I wanted to get caught up on the current 4E releases. My question is, out of current 4E material, which books would be most recommended/applicable to a Dark Sun Campaign? Or, if the answer is 'most of them', which ones aren't going to be that useful? |
| #2PalladinaeJul 07, 2010 3:14:31 | This quite possible list: 1. Player's Handbook 2. Dungeon Master's Guide 3. Monstrous Manual 4. Dark Sun Campaign Setting 5. Dark Sun Creature Collection 6. Player's Handbook 3 (for psionics) 7. Player's Handbook (golaiths, unless the will be described in DS) 8. Martial Powers (from what I saw, some gladiator powers are taken from that book) |
| #3Duke5150Jul 07, 2010 3:53:34 | I assume by core, you mean phb1, dmg 1 and the mm1. My suggestions are as follows. If you're only going to be a player. Phb3 - Contains the psionic power source, with classes like the ardent (leader), battlemind (defender), psion (controller), and the psionic monk (striker). It also has the runepriest (divine leader) and the seeker (primal controller). |
| #4larslarsenJul 07, 2010 11:44:20 | Incredibly helpful! Thank you so much helping me get caught up, this is exactly what I needed. |
| #5RalofTyrJul 08, 2010 1:38:20 | This quite possible list: And I thought White Wolf was bad... |
| #6ascottbayJul 08, 2010 2:06:35 | Monster Manual 3 - 4e Darksun uses the new stat block format and the increased damage output. The mm3 also has the thrikreen and some other monsters you could use with darksun. For more specific commentary on the usefulness of MM3 in Dark Sun there is [this] thread. |
| #7AkrielJul 08, 2010 6:50:54 | For me, i will use go more Digital ( i got every books, but they are dusty on the shelves): The character Builder (for PCs) and Aventures Tools (for Monster) Essential Rules Compendium (coming in september) DMG1 & 2. Dark Sun Creature Catalog Dark Sun Campaign Setting |
| #8PalladinaeJul 09, 2010 2:34:51 | I'm still fresh with 4E, basically played it for a first time two weeks ago. Certainly I'll buy Dark Sun stuff and consider: go for 4e, essentials or import cool things back to AD&D 2E. |
| #9RalofTyrJul 09, 2010 16:27:14 | I don't think you need a Monster Manual or Creastures of Dark Sun unless you plan on fighting Monsters. You can have a perfectly good Dark Sun game if you focus on intrigue and plots within a City-State. You should only get the MM if you plan on fighting monsters!!! |