| Post/Author/DateTime | Post |
|---|---|
| #1UndrhilAug 09, 2014 12:16:17 | I am rolling up a Human character using the variant rule from the PHB, which lets me get a feat and skill bonus and a +1 stat bump to two stats, instead of getting a +1 stat bump to all six stats.
One of the other players feels this is too powerful, even though I have explained that the human gets *NO OTHER BENEFITS* so this actually puts the human on-par with the other races who get Darkvision and resistances, etc.
Anyway, I just want to see if I can get a clarification from someone "in charge" with Adventure League about the legality of the human variant rules for Adventure League. |
| #2DM_HEEGZAug 09, 2014 12:50:15 | http://media.wizards.com/downloads/dnd/ADVLeague_PlayerGuide_TODv1_print.pdf
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| #3reddaemonAug 09, 2014 19:00:03 | They are correct, it is overpowered. However, it is totally legal. |
| #4DavidArgallAug 10, 2014 11:30:48 | Variant rules are an option for the DM, who can forbid or allow at whim. It is not a player choice unless the DM says so. Here the DM/AL has said yes, but until he says yes, the answer is no. |
| #5SkerritAug 10, 2014 12:18:45 | You can do anything you wish as a DM in a home game. If the PC being rolled up is for a DnDAL game, then the variant rules for humans are allowed. |