| Post/Author/DateTime | Post |
|---|---|
| #1DrunemetonApr 16, 2015 20:10:42 | Does anyone else use the DMG rules for Treasure for these encounters?
Otherwise it seems that our players are missing out. |
| #2AinulindalionApr 16, 2015 20:26:43 | As you cannot add treasure to an AL module, I would guess, no, no one is using them. |
| #3TyranthraxusApr 16, 2015 20:40:26 | Missing out on what?
They already cant take the weapons from enemies to sell them , so they arnt missing out on anything. |
| #4KalaniApr 16, 2015 20:58:12 |
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| (Reply to #4)Coredump00 |
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| #6cythgrimeyApr 16, 2015 21:33:57 | PotA and HotDQ (not sure about RoT) simply don't have enough non-random encounters to have players level quickly enough to keep pace with the adventure, unless you do milestones. The reward is not killing off the players halfway though when they meet up with things that are several challenge ratings beyond them. |
| #7TyranthraxusApr 16, 2015 21:38:52 |
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| #8KalaniApr 17, 2015 8:38:14 | Never mind, I missread "can't" as "can".... sorry for the confusion. |