| Post/Author/DateTime | Post |
|---|---|
| #1John77Aug 02, 2014 9:11:27 | Hi, I tried to compile an XP, GP, and magic item award list for this module. Hope this helps for your Adventure Logsheet. I tried to compile this with the maximum award possible. Players can choose to do less, I just tried to include everything that the module had in it. I divided the long section of the Spiders web into 2 parts as (if you have run it) it takes 2 sessions at least to complete. So according to the rules just released, this would allow for banking of 50 days of downtime. As far as renown points, there was nothing in the module, so I would have to assume that section remains zero until further guidence is released.
Good Luck
Lost Mine of Phandelver
Goblin Arrows: 300 xp (Everyone gets 300 xp, enough to take you to 2nd level) GP total : 61.5 Party of 6 : 10 GP, 2 SP, 5 CP Party of 5 : 12 GP, 3 SP 2 Potions of Healing
Phandalin: Total XP : 3100 Party of 5 : 620 xp, Party of 6 : 516 xp GP total : 1391.85 Party of 6 : 231 GP, 9 SP, 7 CP Party of 5 : 278 GP, 3 SP, 7 CP Scroll Charm Person Scroll Fireball +1 Longsword Staff of Defense Potion Healing Potion Invisibility
The Spiders Web: Total XP : 6000 Party of 5 : 1200 xp, Party of 6 : 1000 xp GP total : 1193 Party of 6 : 198 GP, 8 SP, 3 CP Party of 5 : 238 GP, 6 SP 3 Potions Healing (Coryberry and Agatha's Lair Quest) Potion healing, Scroll of Darkness, Ring Protection(Old Owl Well Quest) Potion Healing, Scroll Misty Step, Scroll Lightning Bolt, +1 Battleaxe, Potion Flying(Thundertree)
Cragmaw Castle:
Total XP : 3900 Party of 5 : 780 xp, Party of 6 : 650 xp GP total : 707 Party of 6 : 117 GP, 8 SP, 3 CP Party of 5 : 141 GP, 4 SP
1 Charge Augury Spell on Statue 4 Potions Healing Scroll Silence Scroll Revivify Wave Echo Cave:
Total XP : 10100 Party of 5 : 2020 xp, Party of 6 : 1683 xp GP total : 1352.65 GP Party of 6 : 225 GP, 4 SP, 4 CP Party of 5 : 270 GP, 5 SP, 3 CP
Boots of Striding and Springing Potion Healing Spider Staff Gauntlets of Ogre Power +1 Mace “Lightbringer” +1 Breastplate “Dragongaurd” Potion Vitality Wand of Magic Missiles |
| #2crueberAug 04, 2014 9:57:56 | I put this on a sheet that I could toss in my box set. Felt that I should share it for anyone else that might like it.
(I did a bit of reformatting so it'd all sit happily on one page)
https://docs.google.com/document/d/1YrhkmH3C5rK_y3tPP3oCvlBVtVPyUQS7B_xk1h9IV2E/edit?usp=sharing |
| #3TyranthraxusAug 05, 2014 1:23:28 | How about for a party of 4? (we are getting hammered!) |
| #4klobbermeisterAug 05, 2014 6:03:38 |
From the D&D AL Google+ group:
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| #5DM_HEEGZAug 05, 2014 7:59:32 | So with one Part in the Starter Set equaling one episode, that means PCs that complete all four Parts/Episodes can earn 4 renown and 40 downtime days. It only takes 3 renown to reach the second rank of a Faction, so that is achievable within the Starter Set. It takes 10 renown to reach rank 3, and that means we would need a minimum of 6 episodes in the Tyranny of Dragons materials. I wonder if the half material for Encounters play will have six episodes, or if the book will need to be purchased to access more than six episodes and open up rank 3 for the factions.
[edit] By the way, at rank 2, a PC becomes eligible for secret missions and to apprentice to a master for her faction. Also, a PC must be level 5 and have completed one secret mission, in addition to the ten renown, in order to reach rank 3 within a faction. Based on the target levels, I am going to assume that a PC can reach rank 2 in a faction via the Starter Set and D&D Encounters play, but that the Horde of the Dragon Queen will need to be purchased in order to supply enough episodes to reach level 5, 10 renown, and a secret mission for rank 3 promotion. The requirements to reach rank 4 in a faction do not appear possible until the second adventure book is published this fall. |
| #6JodyJohnsonAug 05, 2014 8:03:14 | I'm not sure you can join a faction until Part 2 but the way the renown costs escallate it probably doesn't matter. |
| #7DM_HEEGZAug 05, 2014 8:25:29 | That is something else I wondered about. Do you miss out on the renown for Part 1 and possibly Part 2? |
| #8klobbermeisterAug 05, 2014 9:09:17 | You don't have to miss out, as you can choose to be a Faction member from PC creation, as per the AL Character Creation document. Or am I misinterpretting? |
| #9SkerritAug 05, 2014 9:26:32 | You may choose a faction at creation. |
| #10DM_HEEGZAug 05, 2014 17:46:52 | That's right. Problem solved. |
| #11RavixFeb 24, 2015 13:47:47 | I was searching for info on the downtime/renown for this and this post was helpful!
Finding hideout/Defeating Ambushes: 75 xp per Exploring hideout/Defeat Klarg: 275 xp per |
| #12TheBreenFeb 24, 2015 16:09:17 | With respect to gaining Rank 3 in your faction (some of this is repeated; collected here for clarity): • You can join a faction at character creation. • You need to be at least 5th level, have at least 10 renown points, AND complete a secret mission (not merely an assignment). • There are no secret faction missions in Lost Mines of Phandelver, Horde of the Dragon Queen, or The Rise of Tiamat. • The only secret missions available in the first ten Expeditions events (DDEX1-1 through 1-10) are in Tyranny in Phlan (DDEX1-10). • Only two of the five factions have secret missions in Tyranny in Phlan. Show • The two factions are the Harpers, and the Lords' Alliance. |
| #13Coredump00Feb 24, 2015 19:33:27 | Oh, I misunderstood. I thought being Rank 3 allowed you to take the secret mission.
So, if my PC has 10+ reknown, and is 5th level, he is *not* rank 3; He still has to complete a Secret Mission....correct?
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| (Reply to #13)TheBreen |
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| #15janosicekFeb 25, 2015 3:15:05 | I have checked all released Expeditions:
DDEX1-3 has one 4th level Wizard without a spellbook listed. Show Warsh. Probably he won't get killed, but if yes, his spellbook should be laying somewhere? |
| #16RavixFeb 25, 2015 3:19:30 | I'm assuming more info on Rank 3+ will come out with the Elemental Evil storyline. |
| #17SkerritFeb 25, 2015 10:47:29 |
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| #18RavixFeb 26, 2015 2:25:11 | There was a bit of confusion today on whether or not character from the "Tyranny of Dragons" story origin would be allowed in Elemental Evils. From what I've gathered you can still use the character, but don't gain any of the new rule additions added by choosing the "Elemental Evil" story origin. Our organizer seemed to think otherwise though.. |
| #19SkerritFeb 26, 2015 6:04:07 | You are correct. No matter your story origin, you can play adventures from any storyline; but you are limited to rules items from those books allowed for your story origin.
Greg Marks DnDAL Associate Resource Manager |
| #20RavixFeb 26, 2015 14:00:25 | Thank you for the clarification Greg! |
| #21Byakugan01Feb 28, 2015 5:28:14 | I am confused...Rules items from books allowed in our story origin....
So if I made my character during Hoard of the Dragon Queen.....Does that meansI can never use rules from the DMG? Even though for example RoT specifically refers to rolling loot from DMG tables...Or I can't use DMG actions that other characters can because I am from hotDQ?
I know that HotDQ did not use DMG rules because it wasnt printed yet....but it sounds like a permanent hamstring the way you said it?. |
| #22Coredump00Feb 28, 2015 6:23:32 | First, they are talking about rules for character advancement, so classes, subclasses, feats, skills, languages, etc. (and character creation, so races etc.) They are not talking about things like Flanking or Marking. If they decide to use those from the DMG (Which they have *not* yet) then that is a play issue, not a character advancement issue.
Second, if they ever did create another 'core' type book (PHB2, adventuring handbook, etc) It is a simple matter to allow those.
Right now, all it means is you can't mix and match the 'extras' of character creation and advancement from the two seasons. So no taking Dragon Schollar background with your Genasi PC.
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| #23RavixMar 02, 2015 2:57:52 | There is nothing preventing a character from running HoTDQ with an EE Story Origin. |