Magic in Mulmaster

Post/Author/DateTimePost
#1

DTorakhan

Jun 03, 2015 15:27:31

Apologies if this has been brought up before...

 

I'm about to start running the second season of Expeditions, and reading over the Player's Guide and doing a bit of background research, I know arcane magic is frowned upon in Mulmaster unless the magic-user is a member of the Cloaks.

 

What I cannot find, however, is what exactly happens to those who do, and what impact, if any, does this have on arcane player characters.  Any help would be greatly appreciated here.

#2

abanathie

Jun 03, 2015 15:43:19

This article might be of assistance:  State of Mulmaster

#3

Kalani

Jun 03, 2015 15:50:34

The State of Mulmaster article has most of what you are looking for.

 

A supplementary article covering DM advise relating to the arcane edict is found in my sig. 

 

Both articles can be found on dndadventurersleague.org 

(Reply to #3)

DTorakhan

Thanks for the replies!  I was not aware of dndadventurersleague.org, and where I enjoy 5E, I find it difficult at times to navigate the main D&D site and find things.  Thanks for the help!

#5

Tyranthraxus

Jun 03, 2015 21:18:55

Thats okay. dndadventurersleague.org is still not totally common knowledge yet although it should be!

#6

QwertyAzerty

Jun 04, 2015 6:15:02

I wish we could have a stickied with all those usefull link (FAQ, facebook, google doc, dndadventureleague etc... and I wish they coul dbe added in the ALPG so people woul dknow which is is mandatory to read, and which one are just for inpiration and optional.