Making Poison in AL, now and in the future

Post/Author/DateTimePost
#1

Primarchx

Feb 02, 2015 6:35:09

What sort of poisons can a PC make in AL using the Poison Kit and Down Time?  The PH mentions that proficiency in the kit allows for crafting of poisons and there are rules for crafting (1 Down Time day per 5gp and 50% price for components.  .


There are more advanced poisons in the DMG (which are probably not accessible in Season 1) but the PH also mentions using Down Time to Research items.  Can Research be used to discover how to make other poisons (from the DMG) or is the Poison Kit exclusively limited to creating Basic Poison? 

 

Making a single vial of PH Basic Poison (which adds 1d4 poison damage) is 50gp and 20 Downtime days, which seems like an unwise expenditure of both gold and Down Time.  However making a vial of Drow Poison (DMG p. 258) would cost 40 Down Time days and 100gp, which seems like at least a semi-useful function of the Tool Proficiency?

 

TL:DR ... The use of poison is one of the vital capabilities of an Assassin, for which the Tool Proficiency is granted at 3rd Level.  This ability appears to be nerfed in AL.  Are there plans to open this up to more capable poisons in Season 2?

#2

Oraibi

Feb 02, 2015 10:29:01
Right now, just the PHB poison (which is crappy and a waste of money). Research isn't an option for AL, and the DMG isn't a valid source of player options for this season (and possibly not future ones either).