| Post/Author/DateTime | Post |
|---|---|
| #1UndrhilAug 27, 2014 20:43:42 | I'm glad that there is a table to assist DMs in figuring out the best way to scale up encounters in a mod depending on party mix, I would like to ask that a note be placed in that table or thereabouts that the DM should also consider *player strength with the rules* when determining table strength. A table with three people who have played before and three who have never touched an RPG in their life should not be considered a *strong* table, even if they are all level 1 in a level 1 mod. |
| #2SkerritAug 28, 2014 6:30:43 | It is. From the text above the table:
"You may adjust the adventure beyond the guidelines given in the adventure, or for other reasons. For example, if you’re playing with a group of inexperienced players, you might want to make the adventure a little easier; for very experienced players, you might want to make it a little harder." |