| Post/Author/DateTime | Post |
|---|---|
| #1MerricBAug 12, 2015 19:06:51 | G'day, all!
What experience is it like playing a non-human (demi-human!) in the Hillsfar adventures?
I'm making up some pregenerated characters for use in a convention, and I'm wondering how much a character's race will affect the experience, especially of a brand-new D&D player.
Cheers! |
| #2SteveMNDAug 13, 2015 10:29:10 | I can't speak for anything beyond what i played at GenCon, nor can I speak to the way the mods were intended, only to what we experienced at our table... but so far, it's been pretty much a non-issue as far as actually playing the mod itself is concerned. Yes, a lot of the stuff so far seems to use the non-human situation as a strong backdrop (if not an actual important plot point), but the ability to play the mods or not as a non-human hasn't been noteworthy at all yet, as I've experienced it; either you're doing stuff outside Hillsfar proper, or else you have a 'way in,' as it were. I wouldn't be overly concerned about the playability of the season 3 mods, if that's what you're asking about.
Given that each table I was with had a majority of non-humans anyway, there wasn't really anything RP-divisive to deal with at the table, either. I suspect -- like the corrupt Banites running Phlan early in Season 1 or the Cloaks regulating magery early in Season 2 -- it'll be mostly flavor stuff (unless you go out of your way to get yorself in trouble), and there will be ample ways "around it" for the purposes of the mods themselves.
I'm more interested in the Underdark portions and what goes on down there, personally. I've kinda given up on the idea of finding a place I can be proud to be from and proud to fight for in the Moonsea region. :D |
| #3NevvurAug 13, 2015 13:01:43 | I don't think WotC chose Hillsfar as a campaign setting with the notion of disincentivizing demihuman characters, and the modules accordingly will not preclude their involvement. It may create more dramatic situations, and even have some mechanical effects, but whether the party is entirely human, demihuman, or mixed will not predetermine the outcome. This is speculation, but I think it's a safe bet. The story writers ought to be well aware that humans are the minority in many, if not most adventuring parties.
It's like in season 2, a character with the noble background may gain advantage (when dealing with other nobles) or disadvantage (in the ghettos) on charisma checks, but regardless of his social status, he still has a chance at success or failure with key NPCs. |
| #4SkerritAug 13, 2015 14:14:52 | Take a look at the blurbs for season 3 (http://dndadventurersleague.org/storyline-seasons/rage-of-demons/rage-of-demons-adventures/) and you will see that actually going into Hillsfar isn't a common thing. |
| #5TyranthraxusAug 16, 2015 17:23:04 | In a way its akin to Season 2. When you look at the list of scenarios. A LOT of scenarios took place outside of Mulmaster or was there for the first scene and then off somewhere else.
One of my players actually remarked to me 'Im never in Mulmaster very often!' and hes played a lot of the season 2's with me as the dm . |