Reminding of ranged attack and melee disadvantage

Post/Author/DateTimePost
#1

Noon

Jan 25, 2015 21:21:40

Kind of run into this a few times - anyone else run into it?

 

Someone goes to use a ranged attack - with an enemy right next to them.

 

Now it's not actually all that fun as a player to say 'actually, a bad thing for you, you're in melee so your ranged attacks have disadvantage'

 

Said it once and the player blustered 'well I step back and fire' - but were using a grid and he doesn't disengage and move back a square, or step back and soak the attacks of opportunity. He just says that and rolls to attack anyway - and the GM is just to my right, hearing it all.

 

And I think at that point, what is this?

#2

Pauper

Jan 26, 2015 8:44:27

As a DM, I do occasionally run into a player who has to be gently reminded that he can't just 'hand-wave' the rules he doesnt like -- this and the 'I switch my weapon into my shield hand to cast a spell' are the two most common.

 

If the DM at the table is allowing the hand-waving, there's not much you can do but point out that he shouldn't.

 

--

Pauper

#3

Primarchx

Jan 26, 2015 8:52:19

One reason I play a Rogue is for the Cunning Action, which lets my PC disengage to shoot his bow if necessary.

#4

Noon

Jan 26, 2015 20:06:45

Primarchx wrote:
#5

TheBreen

Jan 26, 2015 20:53:16

Noon wrote:
#6

Oraibi

Jan 26, 2015 22:08:34
A lot of this is just players unfamiliar with 5e rules who try to play it using the rules from 3.x or 4e. As people get to know the 5e rules better, this should go away.
#7

Noon

Jan 27, 2015 16:10:01

Thing is, in 3.x and 4.x, you suffered attacks of opportunity for ranged attacks when an enemy was near you.

 

Maybe it's people thinking they can five foot step and solve it that way, which you can't do in 5E

#8

Angry_Steak

Jan 28, 2015 12:16:06

I run games at a small game shop in my area so most of the players I deal with have either never touched a tabletop game, or are unfamiliar with 5e. I've gotten used to giving folks a rundown of their options, which actions it may apply to, and any restrictions that come along.

 

P: "I'm gonna shoot him in the face."

Me: "If you fire while in melee range, you'll be attacking with disadvantage (explanation if needed). If you want to step back, you'll provoke a reaction from the enemy and give him an opening to attack. You could disengage to avoid the attack and create a gap, but it wouldn't allow you to attack."

P: *Thinking* "I've got armor for a reason. I'll move away from him and make sure he pays for trying to swing at me."

 

(I'm a master of being long-winded, but a lot of my players have caught on)

 

 

In your position, I'd ask the GM if that ruling/waiving would be consistent and play with those rules in mind. Post-session is the best time for reminders, feedback, and discussion.

 

That said, my groups have a harder time with Cover and Flourish.

#9

IxidorRS

Jan 28, 2015 13:43:31

Oraibi wrote:
#10

Noon

Jan 28, 2015 16:26:46

Angry_Steak wrote:
#11

Angry_Steak

Jan 28, 2015 19:02:05

I come from a smaller area (1-2 groups at best). We don't mind when someone speaks up or takes the reigns for a bit, especially if it helps everyone grasp the rules better.