4E D&D Online?

Post/Author/DateTimePost
#1

Phobos

Jun 06, 2008 11:55:25
I know a lot of folks are all up in arms about 4E and how it seems like a MMORG and all, and I won't pretend I don't seem a lot of similarities.

I happen to enjoy MMORGS, even as old as I am, and I love tabletop. In fact, I prefer tabletop, but since I can't always get a session going, MMORGs are a nice filler.

It's already been pointed out, I'm not arguing the point. My question is, when can we expect to see the online version of this. I have a hard time not seeing it happen, especially since eveything I see (so far) looks like it can go straight from book to byte.

Predictions?
#2

xanthais

Jun 06, 2008 12:18:27
All the online D&Di discussion is over here, including release dates, etc:

http://forums.gleemax.com/forumdisplay.php?f=878
#3

Phobos

Jun 06, 2008 12:21:31
All the online D&Di discussion is over here, including release dates, etc:

http://forums.gleemax.com/forumdisplay.php?f=878

I'm not refering to DDI, but DDO.

http://www.ddo.com/

and the next version...
#4

nephallim

Jun 06, 2008 12:34:48
Honestly, I have a really hard time seeing 4th ed translate well as a true MMORPG. A lot of powers revolve around movement, and I think this is best handled in a turn-based game. DDO, and every MMO I've seen, is real time.

Just my 2 cents.
#5

Phobos

Jun 06, 2008 13:05:28
I'd love a turned based game, granted not enough to buy a PSP if that's the only platform they make it for again, but a true 4E game would rock.

I personally was not into DDO myself, although I gave it a shot, and honesly not looking for a 4E version personally, but the current rules just seem....
#6

twilightbourne

Jun 06, 2008 23:19:43
Personally I rather not have a 4e MMO... I much rather have a cRPG along the lines of Neverwinter nights... which would likely be more "Turn based freindly."
#7

mr_industrialpants

Jun 07, 2008 7:48:08
I can definitely see a NWN version of 4.0 as even still to this day the original NWN is played by many both on and offline.

The problem with DDO is it's going against other established MMO's out there (such as WoW)...a rather difficult task if you ask me.

I don't expect to see a 4th ed NWN (or anything) until very late 2009, but mid to late 2010 seems more likely.
#8

thax

Jun 07, 2008 13:34:24
If Bioware doesn't have anything to do with NWN3, as they were only advisers in NWN2, then expect the quality of the game to head southward. Bioware needs to take it back over and put it on a PC system that DOES NOT require Vista or put it exclusive on the lackluster Xbox 360.
#9

artyd

Jun 07, 2008 14:38:17
Well... theres those wonderful tool links but wheres the download link for them?
#10

milarky

Jun 07, 2008 15:52:59
it all feels very guildwars to me, a few skills i can hit over and over again, moving about to dodge aoe effects..
#11

thewok

Jun 08, 2008 14:03:51
I would love a D&D MMORPG. It's a shame one hasn't been made yet.
#12

GreenKnight

Jun 08, 2008 14:10:21
I would love a D&D MMORPG. It's a shame one hasn't been made yet.

Heh. This says a lot about D&D Online. ;) But yeah, I'd prefer a turnbased CRPG. I liked NWN2, but turnbased would sure be nice.
#13

thax

Jun 08, 2008 18:42:00
well, while we are on the subject, has anyone played the D&D Tactics on the PSP?

And, there is a D&D Online. It sucks. No, I do not talk about the DDi, it was released before the announcement of the new edition.
#14

thewok

Jun 08, 2008 20:40:43
And, there is a D&D Online. It sucks. No, I do not talk about the DDi, it was released before the announcement of the new edition.

I've played the game called "Dungeons & Dragons Online." I stand by my original statement.
#15

frog8986

Jun 09, 2008 5:39:00
If Bioware doesn't have anything to do with NWN3, as they were only advisers in NWN2, then expect the quality of the game to head southward. Bioware needs to take it back over and put it on a PC system that DOES NOT require Vista or put it exclusive on the lackluster Xbox 360.

you do know that Obsidian Entertainment the people that made NWN2 is mostly made of people that formerly work at black isle the company that did the Baldur's Gate series. It's not like Bioware handed it to people that hadn't proved themselves
#16

That_Blasted_Somoflange

Jun 10, 2008 16:42:00
If Bioware doesn't have anything to do with NWN3, as they were only advisers in NWN2, then expect the quality of the game to head southward. Bioware needs to take it back over and put it on a PC system that DOES NOT require Vista or put it exclusive on the lackluster Xbox 360.

Wait.. you're saying that you expect the quality of the NWN series to go downward? How much farther down can it go? I'd take an MMO over another NWN game. Ever.

Personally, if Bioware can only advise others to put out tripe such as NWN, then I say good riddance to them.
#17

fippy_darkpaw

Jun 11, 2008 0:57:08
Baldur's Gate 3 or Planescape Torment 2.

Make it so.
#18

That_Blasted_Somoflange

Jun 11, 2008 5:58:55
Baldur's Gate 3 or Planescape Torment 2.

Make it so.

The Planescape: Torment 2 I could get behind.. only if there was a vow that it would be at least as good as the first one. If they can't get close, I don't want them to bother.

As for Baldur's Gate 3.. well.. it would probably depend if Baldur's Gate still exists in the realms after the spell plague.
#19

bodyknock

Jun 11, 2008 8:01:25
Honestly what I'd like to see is a turn-based Final Fantasy Tactics style game for 4th edition. Something where you make a party of characters and move them around between encounters gaining experience and such. Heck, even better would be a combination of a Tactics type game with a Diablo mechanic to make the encounters somewhat randomized.

If someone could do a 4th edition D&D video game like that for the DS, I'd almost certainly pick it up as something to play on my lunch hour or on trips.
#20

Ramien

Jun 11, 2008 17:59:24
well, while we are on the subject, has anyone played the D&D Tactics on the PSP?

And, there is a D&D Online. It sucks. No, I do not talk about the DDi, it was released before the announcement of the new edition.

Played it, it's okay, but a little frustrating at points (my wizard can't cast a fireball over a ledge, apperently).I'd recommend FF Tactics or the Wild Arms tactics-based game over it, to be honest.
#21

wolfkiller

Jun 14, 2008 21:50:34
There is a 4E D&D MMO.

It's called World of Warcraft.

Seriously, I like them both, but I'm flabbergasted by the similarities at this point.
For instance, to enchant an item you need residuum, a powdery substance obtained most commonly from disenchanting a magic item. In WoW, it's called Strange Dust or Magic Essence. The eladrin are blood elf clones, minus the magic addiction. And has any noticed what happened to the paladin? He's got bubble now. Sweet!
#22

CWestHawk

Jun 15, 2008 11:29:09
There is a 4E D&D MMO.

It's called World of Warcraft.

You do realize, of course, that you are by far and large NOT the first person to make that analogy...

Within the last five seconds...

Seriously. If you're going to slam 4e, can you at least be ORIGINAL with your complaints? Please?
#23

His_Divine_Shadow_02

Jun 15, 2008 11:43:02
There is a 4E D&D MMO.

It's called World of Warcraft.

Seriously, I like them both, but I'm flabbergasted by the similarities at this point.
For instance, to enchant an item you need residuum, a powdery substance obtained most commonly from disenchanting a magic item. In WoW, it's called Strange Dust or Magic Essence. The eladrin are blood elf clones, minus the magic addiction. And has any noticed what happened to the paladin? He's got bubble now. Sweet!

In WoW, it's one of the following:

Strange Dust
Soul Dust
Vision Dust
Dream Dust
Arcane Dust
Illusion Dust
Lesser Magic Essence
Greater Magic Essence
Lesser Astral Essence
Greater Astral Essence
Lesser Mystic Essence
Greater Mystic Essence
Lesser Nether Essence
Greater Nether Essence
Lesser Eternal Essence
Greater Eternal Essence
Lesser Planar Essence
Greater Planar Essence
Small Glimmering Shard
Large Glimmering Shard
Small Glowing Shard
Large Glowing Shard
Small Radiant Shard
Large Radiant Shard
Small Brilliant Shard
Large Brilliant Shard
Large Brilliant Shard
Small Prismatic Shard
Large Prismatic Shard
Small Glimmering Shard
Large Glimmering Shard
Small Glowing Shard
Large Glowing Shard
Small Radiant Shard
Large Radiant Shard
Small Brilliant Shard
Large Brilliant Shard
Small Prismatic Shard
Large Prismatic Shard
Nexus Crystal
Void Crystal

D&D has only one thing from disenchanting!

There are some other tiny but telltale differences.

Like, oh, for example it takes less than 5 minutes to level from level 1 to level 2 in WoW. You can go from level 1 to level 10 in less than an hour in WoW.

You can have a fight between 5 people and 20 mobs in less than 10 minutes in WoW, whereas in D&D such a fight would take over an hour.

You know, little differences.
#24

wolfkiller

Jun 15, 2008 13:05:02
You do realize, of course, that you are by far and large NOT the first person to make that analogy...

Within the last five seconds...

Seriously. If you're going to slam 4e, can you at least be ORIGINAL with your complaints? Please?

Yes, I do. Only saying because it's true and it's not really a slam against the game.
#25

thax

Jun 15, 2008 13:18:24
Yes, I do. Only saying because it's true and it's not really a slam against the game.

A slam against which game? WoW, or D&D 4th?
#26

NevronEQ

Jun 15, 2008 13:19:50
If Bioware doesn't have anything to do with NWN3, as they were only advisers in NWN2, then expect the quality of the game to head southward. Bioware needs to take it back over and put it on a PC system that DOES NOT require Vista or put it exclusive on the lackluster Xbox 360.

Well, given that any such grand title would require anywhere between three and five years of production I might dare say that if it did not require Vista/Windows 7 then it would be bollocks. The industry as awhole needs to move forward as new technologies come around, and yes that includes moving to a pure DX10 platform.

Nvidia and ATI/AMD+Intel are pushing for Physics next, how cool would that be in a D&D CRPG game? I would have no objection to spending a couple of grand on a machine that could deliver that sort of experience at that time.
#27

thax

Jun 15, 2008 13:30:10
Well, given that any such grand title would require anywhere between three and five years of production I might dare say that if it did not require Vista/Windows 7 then it would be bollocks. The industry as awhole needs to move forward as new technologies come around, and yes that includes moving to a pure DX10 platform.

Nvidia and ATI/AMD+Intel are pushing for Physics next, how cool would that be in a D&D CRPG game? I would have no objection to spending a couple of grand on a machine that could deliver that sort of experience at that time.

If a game is exclusive to a bad OS, then the company producing that game is going to lose customers. I seen the new Shadowrun game in the half price bookstore for 20 bucks, a whole table full and brand new, never opened packages. Microsoft need to dump the DRM now, while they have the chance.

If NWN3 requires WINvista, then I will have to wait till a patch for XP is available to allow us to have Direct X 10. It will happen.
#28

wolfkiller

Jun 15, 2008 15:13:54
A slam against which game? WoW, or D&D 4th?

Either game. I wasn't trying to say that 4th ed is bad because its taken some of its ideas from MMOs like WoW. There are enough people doing that and I'm not one of them. I'm merely saying that if you want a MMO that is based on D&D 4e, or plays like it, you can play WoW.
#29

mshea_dup

Jun 15, 2008 19:02:17
I'd actually really enjoy another Baldur's Gate Dark Alliance using 4e rules. I really liked that game and it was a shame we didn't see more of them. I think that'd be a great way to experience 4e.
#30

daltsy

Jun 15, 2008 22:02:39
If you want a great D&D based game. Find up The Temple of Elemental Evil. It bridges between real-time and turn based effortlessly and is D&D3.5 based.
It was put out by the guys who made Vampire: Bloodlines... another amazing game.
#31

zerochosen_dup

Jun 17, 2008 7:37:37
If you want a great D&D based game. Find up The Temple of Elemental Evil. It bridges between real-time and turn based effortlessly and is D&D3.5 based.

I think we're the only two guys on the planet that actually liked that game.
#32

darkwolf71

Jun 17, 2008 7:53:28
If a game is exclusive to a bad OS, then the company producing that game is going to lose customers. I seen the new Shadowrun game in the half price bookstore for 20 bucks, a whole table full and brand new, never opened packages.

That has less to do with the OS and more to do with the fact that it is a POS game. I mean, really. Shadowrun, as a FPS? What the *&^% were they thinking???
#33

Luis_Carlos

Jun 22, 2008 10:06:38
It would be cool a on-line videogame of Ravenloft, and other of Dark Sun. Birthright is perfect for on-line game of trade and politics simulation and massive batlles (like the real time strategy D&D: dragonshard).

Have you seen anything about my sims: kingdoms? Would you like a on-line D&D social life simulation videogame (like Sims saga)?
#34

Kraetyz

Jun 22, 2008 14:31:01
If 4E's going computer (more than alrady, with DDI and all :P),
then I suggest bringing back the system from the awesomest D&D CRPG of all: ToEE.
(yes, I chose my name because of that game)
#35

Vinicius_Zoio

Jun 22, 2008 22:23:58
Yes!!! Long live the Temple of Elemental Evil! :D

After such a disappointing game that was Neverwinter Nights 2, I truly hope we can get some other modules in a Temple of Elemental Evil style .

Fond memories of that game :D. I'm still trying to get the original adventure :D.
#36

Ra-Tiel

Jun 23, 2008 13:24:30
Yes!!! Long live the Temple of Elemental Evil! :D

After such a disappointing game that was Neverwinter Nights 2, I truly hope we can get some other modules in a Temple of Elemental Evil style .

Fond memories of that game :D. I'm still trying to get the original adventure :D.

To be honest, I really enjoyed NWN2 for the first two thirds. Its tutorial was the most awesome I've played for many years. :D

The third act (starting
Show
when Shandra was killed
#37

akumadaimyo

Jun 23, 2008 19:09:16
So can anyone say if there will be a 4th ed computer game? I don't care if it's MMO, single player or what. I just would love to see one. I'd most like to see a NWN 3 using 4th ed. (Hopefully they make the Toolset easy to use. I mean REALLY easy. It's too complicated. It was bad enough in NWN 1. Part 2 made if even worse.)

I wouldn't mind a single player 4th ed game either though. An MMO could be cool if they actually try at it. DDO is awfull. I beta tested it. I was saddened to see them pretty much ruin Eberron and D&D. I think 4th ed's system would lend itself to a computer game very well because it's already been said it's somewhat styled with some ideas from MMOs and video games already. Game Informer had a article on 4th ed and pretty much stated it is the way it is to draw in video gamers who have never played D&D or pencil and paper RPGs. I like this. Good thinking IMO.

BTW if there are any NWN 2 people out there let me know. I'm looking for some decent worlds to play on. (Perhaps with a Eberron mod or a Oriental adventures or just someone who can help me learn to script.:-p)
#38

ariasilverhands

Jun 23, 2008 19:48:22
I would like for there to be a D&D Online, 4th Edition. It should use turn-based mechanics for combat, with standard movement outside of combat.
#39

Vinicius_Zoio

Jun 23, 2008 21:39:58
To be honest, I really enjoyed NWN2 for the first two thirds. Its tutorial was the most awesome I've played for many years.

You're right, I've played worse games than NWN2. However, it was much less than it could be. For example, they kept most of the music and sound effects from the first game. Not necessarily a good thing.

Although NWN graphics and textures were good, its animation is years behind most contemporary computer games. Come on, what's with that swing? Wielding every weapon as if it were a club :P.

All of that was forgivable if not for the MMO nature of NWN2 quests . Go there. Fetch this. Explore that. Most of those quests doesn't even pretend to be something else than a slaughterfest. It goes against one of the hallmarks of 4th edition design: create INTERESTING encounters. I didn't feel like NWN2 gave me exciting encounters or compelling quests. I felt like grinding through countless enemies just to follow the story, that was at least mildly entertaining. After a bug in the middle of the first or second act barred my progress trough the game, I gave up playing it just for the story's sake.

It pales in comparison to the first one. It could be much more innovative and create a much immersiver gameplay if Obsidian didn't opt for "update the textures, leave everything else like it was before". Never2 isn't much of a sequel, it is simply Neverwinter with uptaded graphics and a not so entertaining campaign.

Of course, that is my humble opinion, feel free to disagree! ^^
#40

Ra-Tiel

Jun 24, 2008 5:28:16
slightly offtopic

You're right, I've played worse games than NWN2. However, it was much less than it could be. For example, they kept most of the music and sound effects from the first game. Not necessarily a good thing.

To be honest, I really didn't notice. But I agree, NWN2 could have been better by leagues.

Although NWN graphics and textures were good, its animation is years behind most contemporary computer games. Come on, what's with that swing? Wielding every weapon as if it were a club :P.

Wait, you can't do that? :P

All of that was forgivable if not for the MMO nature of NWN2 quests . Go there. Fetch this. Explore that. Most of those quests doesn't even pretend to be something else than a slaughterfest. It goes against one of the hallmarks of 4th edition design: create INTERESTING encounters. I didn't feel like NWN2 gave me exciting encounters or compelling quests. I felt like grinding through countless enemies just to follow the story, that was at least mildly entertaining.

Well, In my opinion the main show stopper was the series of quests you had to perform in order to
Show
get into the third district in Neverwinter
#41

Ra-Tiel

Jun 24, 2008 5:41:00
I would like for there to be a D&D Online, 4th Edition. It should use turn-based mechanics for combat, with standard movement outside of combat.

While I agree that this would be preferrable for a [single-player] DnD experience, I think it is not really appropriate for an online game.

First, online games need a wide target audience to be an economical success. If you make the game turnbased, you're shooing away a large potential audience. Just look at the strategy genre: while turn-based games provide a deeper and richer experience in both tactics and strategy, they are all but extinct. With an online game you need to appeal to the masses, not to some hardcore fans (if you can do the latter, that's bonus points :P ).

Second, turn-based games run into serious problems in multiplayer. Again, take a look at the strategy genre. Turn-based games definitively take longer to play out than real-time games, because each player gets [unlimited] time to think about his moves and actions. Grinding everything to a full stop in an online game to give the fighter enough time to think about which opponent to mark or something like that won't get you any fans.

Imagine there's a combat at the gates of a city. In a real-time simulation all people not wanting to get involved can just run by. In a turn-based simulation, however, all people getting within a certain distance are automatically forced into turn mode, and have to wait and stop-go-stop-go their way to the city gates.

If you've ever played on a NWN server that did not restrict Time Stop, you know how annoying it is to be forced to sit and wait for a long time repeatedly because some caster is throwing around Time Stops in some cave you couldn't even see.

Third, while 4E does place a heavy importance on movement and position, it does basically away with the need to have a turn-based system due to things like spell-duration measured in rounds or things like multiple AoOs per round, loads of extra actions (due to feats, spells, or abilities), etc. While all systems running 3.5 in real-time were more or less a complete mess, 4E seems to work more smoothly with real-time. I think someone should give it a try.
#42

donielman

Jun 24, 2008 9:46:46
A turn-based single player handheld game would be good...or a turn-based, single player PC game.

Real time? No. No way. Use a rules system that works, D&D ain't it. Use a style of play that works too, D&D's ain't it either.
#43

cdeanw

Jun 24, 2008 10:07:05
Best online dnd game hands down was "Eye of the Beholder".

They would be wise to re-create it.
#44

That_Blasted_Somoflange

Jun 24, 2008 15:12:10
Best online dnd game hands down was "Eye of the Beholder".

They would be wise to re-create it.

There was an online version of that game? I don't recall that.. I've played all three of the Eye of the Beholder series on PC back in the day, but never heard of an online version.